root / proj / src / proj.c @ 330
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1 | 144 | up20180655 | #include <lcom/lcf.h> |
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2 | #include <lcom/proj.h> |
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3 | #include <lcom/liblm.h> |
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4 | 185 | up20180655 | #include <math.h> |
5 | 144 | up20180655 | |
6 | 149 | up20180655 | #include "proj_macros.h" |
7 | 179 | up20180642 | #include "proj_func.h" |
8 | 147 | up20180655 | |
9 | 149 | up20180655 | #include "kbc.h" |
10 | #include "timer.h" |
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11 | #include "keyboard.h" |
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12 | 150 | up20180655 | #include "mouse.h" |
13 | 189 | up20180655 | #include "graph.h" |
14 | 291 | up20180642 | #include "menu.h" |
15 | 234 | up20180655 | #include "rtc.h" |
16 | 287 | up20180642 | #include "hltp.h" |
17 | 153 | up20180655 | #include "interrupts_func.h" |
18 | 270 | up20180655 | #include "makecode_map.h" |
19 | 149 | up20180655 | |
20 | 179 | up20180642 | #include "graph.h" |
21 | #include "rectangle.h" |
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22 | 182 | up20180642 | #include "font.h" |
23 | 192 | up20180642 | #include "ent.h" |
24 | 168 | up20180642 | |
25 | 192 | up20180642 | #include "crosshair.h" |
26 | #include "shooter.h" |
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27 | 303 | up20180642 | #include "zombie.h" |
28 | 192 | up20180642 | #include "pistol.h" |
29 | #include "nothing.h" |
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30 | 237 | up20180642 | #include "bullet.h" |
31 | 216 | up20180642 | #include "map1.h" |
32 | 183 | up20180642 | |
33 | 294 | up20180642 | #include "errors.h" |
34 | |||
35 | 226 | up20180642 | #include "list.h" |
36 | |||
37 | 144 | up20180655 | int main(int argc, char* argv[]) { |
38 | |||
39 | lcf_set_language("EN-US");
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40 | |||
41 | 323 | up20180642 | lcf_trace_calls("/home/lcom/labs/proj/trace.txt");
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42 | 144 | up20180655 | |
43 | 323 | up20180642 | lcf_log_output("/home/lcom/labs/proj/output.txt");
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44 | 144 | up20180655 | |
45 | if (lcf_start(argc, argv)) return 1; |
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46 | |||
47 | lcf_cleanup(); |
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48 | |||
49 | return 0; |
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50 | } |
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51 | 147 | up20180655 | |
52 | 321 | up20180642 | static basic_sprite_t *bsp_crosshair = NULL; |
53 | static basic_sprite_t *bsp_shooter = NULL; |
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54 | static basic_sprite_t *bsp_zombie = NULL; |
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55 | static basic_sprite_t *bsp_pistol = NULL; |
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56 | static basic_sprite_t *bsp_nothing = NULL; |
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57 | static basic_sprite_t *bsp_bullet = NULL; |
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58 | static map_t *map1 = NULL; |
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59 | static sprite_t *sp_crosshair = NULL; |
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60 | 294 | up20180642 | |
61 | 300 | up20180642 | static int (singleplayer)(void); |
62 | 311 | up20180655 | static int (multiplayer)(void); |
63 | 300 | up20180642 | static int (chat)(void); |
64 | 149 | up20180655 | int(proj_main_loop)(int argc, char *argv[]) { |
65 | 328 | up20180642 | (void)argc; (void)argv; |
66 | 170 | up20180642 | |
67 | int r;
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68 | |||
69 | 313 | up20180642 | if(font_init()){ printf("Failed to initialize fonts\n"); return 1; } |
70 | 192 | up20180642 | |
71 | 261 | up20180642 | /// subscribe interrupts
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72 | if (subscribe_all()) { return 1; } |
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73 | 170 | up20180642 | |
74 | 297 | up20180642 | /// initialize graphics
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75 | if(graph_init(GRAPH_MODE)){
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76 | printf("%s: failed to initalize graphics.\n", __func__);
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77 | if (cleanup()) printf("%s: failed to cleanup.\n", __func__); |
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78 | return 1; |
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79 | } |
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80 | 152 | up20180642 | |
81 | 261 | up20180642 | /// Load stuff
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82 | { |
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83 | 297 | up20180642 | graph_clear_screen(); |
84 | 314 | up20180642 | text_t *txt = text_ctor(font_get_default(), "Loading...");
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85 | 309 | up20180642 | text_set_pos(txt, graph_get_XRes()/2, graph_get_YRes()/2); |
86 | text_set_valign(txt, text_valign_center); |
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87 | text_set_halign(txt, text_halign_center); |
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88 | text_set_color(txt, TEXT_COLOR); |
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89 | 297 | up20180642 | text_draw(txt); |
90 | text_dtor(txt); |
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91 | graph_draw(); |
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92 | 183 | up20180642 | |
93 | 261 | up20180642 | bsp_crosshair = get_crosshair(); if(bsp_crosshair == NULL) printf("Failed to get crosshair\n"); |
94 | bsp_shooter = get_shooter (); if(bsp_shooter == NULL) printf("Failed to get shooter\n"); |
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95 | 303 | up20180642 | bsp_zombie = get_zombie (); if(bsp_zombie == NULL) printf("Failed to get zombie\n"); |
96 | 261 | up20180642 | bsp_pistol = get_pistol (); if(bsp_pistol == NULL) printf("Failed to get pistol\n"); |
97 | bsp_nothing = get_nothing (); if(bsp_nothing == NULL) printf("Failed to get nothing\n"); |
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98 | bsp_bullet = get_bullet (); if(bsp_bullet == NULL) printf("Failed to get bullet\n"); |
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99 | map1 = get_map1 (); if(map1 == NULL) printf("Failed to get map1\n"); |
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100 | 226 | up20180642 | |
101 | 261 | up20180642 | sp_crosshair = sprite_ctor(bsp_crosshair); if(sp_crosshair == NULL) printf("Failed to get crosshair sprite\n"); |
102 | } |
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103 | 226 | up20180642 | |
104 | 314 | up20180642 | menu_t *main_menu = menu_ctor(font_get_default()); |
105 | 299 | up20180642 | menu_add_item(main_menu, "Single player");
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106 | menu_add_item(main_menu, "Multiplayer");
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107 | 297 | up20180642 | menu_add_item(main_menu, "Chat");
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108 | menu_add_item(main_menu, "Exit");
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109 | 234 | up20180655 | |
110 | 297 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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111 | uint8_t last_lb = 0;
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112 | struct packet pp;
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113 | keys_t *keys = get_key_presses(); |
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114 | |||
115 | 261 | up20180642 | /// loop stuff
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116 | 297 | up20180642 | int click = 0; |
117 | 323 | up20180642 | uint64_t int_vector = 0;
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118 | 295 | up20180642 | int good = true; |
119 | while (good) {
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120 | 261 | up20180642 | /* Get a request message. */
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121 | 307 | up20180642 | if((r = get_interrupts_vector(&int_vector))) return r; |
122 | 321 | up20180642 | uint32_t n = 1;
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123 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
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124 | 307 | up20180642 | if (int_vector & n) {
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125 | interrupt_handler(i); |
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126 | switch (i) {
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127 | case TIMER0_IRQ:
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128 | 192 | up20180642 | |
129 | 307 | up20180642 | graph_clear_screen(); |
130 | switch(menu_update_state(main_menu, click)){
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131 | case -1: break; |
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132 | case 0: singleplayer(); break; //campaign(); break; |
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133 | 311 | up20180655 | case 1: multiplayer() ; break; |
134 | 307 | up20180642 | case 2: chat(); break; |
135 | case 3: good = false; break; |
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136 | } |
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137 | menu_draw(main_menu); |
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138 | 192 | up20180642 | |
139 | 307 | up20180642 | click = 0;
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140 | 202 | up20180655 | |
141 | 307 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
142 | sprite_draw(sp_crosshair); |
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143 | graph_draw(); |
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144 | 231 | up20180655 | |
145 | 307 | up20180642 | break;
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146 | case KBC_IRQ:
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147 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) good = false; |
148 | 307 | up20180642 | case MOUSE_IRQ:
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149 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
150 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
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151 | 307 | up20180642 | update_mouse(&pp); |
152 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
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153 | last_lb = keys->lb_pressed; |
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154 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
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155 | 261 | up20180642 | } |
156 | 307 | up20180642 | break;
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157 | case COM1_IRQ: nctp_ih(); break; |
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158 | 305 | up20180642 | } |
159 | 147 | up20180655 | } |
160 | } |
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161 | 261 | up20180642 | } |
162 | 149 | up20180655 | |
163 | 261 | up20180642 | basic_sprite_dtor (bsp_crosshair); bsp_crosshair = NULL;
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164 | basic_sprite_dtor (bsp_shooter ); bsp_shooter = NULL;
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165 | 307 | up20180642 | basic_sprite_dtor (bsp_zombie ); bsp_zombie = NULL;
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166 | 261 | up20180642 | sprite_dtor (sp_crosshair ); sp_crosshair = NULL;
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167 | basic_sprite_dtor (bsp_pistol ); bsp_pistol = NULL;
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168 | basic_sprite_dtor (bsp_nothing ); bsp_nothing = NULL;
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169 | map_dtor (map1 ); map1 = NULL;
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170 | 319 | up20180642 | font_free(); |
171 | 243 | up20180642 | |
172 | 261 | up20180642 | // Unsubscribe interrupts
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173 | if (unsubscribe_all()) {
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174 | if (cleanup())
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175 | 305 | up20180642 | printf("%s: failed to cleanup.\n", __func__);
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176 | 261 | up20180642 | return 1; |
177 | } |
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178 | 188 | up20180642 | |
179 | 261 | up20180642 | if (cleanup()) {
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180 | printf("%s: failed to cleanup.\n", __func__);
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181 | return 1; |
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182 | } |
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183 | 155 | up20180655 | |
184 | 149 | up20180655 | return 0; |
185 | 147 | up20180655 | } |
186 | 294 | up20180642 | |
187 | 321 | up20180642 | static host_info_t *host_info = NULL; |
188 | static remote_info_t *remote_info = NULL; |
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189 | static bullet_info_t *bullet_info = NULL; |
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190 | 308 | up20180655 | |
191 | 311 | up20180655 | static void multiplayer_process(const uint8_t *p, const size_t sz) { |
192 | void *dest = NULL; |
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193 | hltp_type tp = hltp_interpret(p, sz, &dest); |
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194 | switch(tp){
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195 | case hltp_type_host:
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196 | 320 | up20180655 | host_info_dtor(host_info); |
197 | host_info = (host_info_t*)dest; |
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198 | 311 | up20180655 | break;
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199 | case hltp_type_remote:
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200 | 320 | up20180655 | remote_info_dtor(remote_info); |
201 | remote_info = (remote_info_t*)dest; |
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202 | 311 | up20180655 | break;
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203 | 320 | up20180655 | case hltp_type_bullet:
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204 | bullet_info_dtor(bullet_info); |
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205 | bullet_info = (bullet_info_t*)dest; |
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206 | break;
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207 | 321 | up20180642 | case hltp_type_invalid: break; |
208 | case hltp_type_string : break; |
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209 | 311 | up20180655 | } |
210 | } |
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211 | static int (multiplayer_host)(void); |
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212 | static int (multiplayer_remote)(void); |
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213 | static int (multiplayer)(void) { |
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214 | int r;
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215 | 308 | up20180655 | |
216 | 314 | up20180642 | menu_t *main_menu = menu_ctor(font_get_default()); |
217 | 311 | up20180655 | menu_add_item(main_menu, "Create");
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218 | menu_add_item(main_menu, "Connect");
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219 | menu_add_item(main_menu, "Back");
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220 | 308 | up20180655 | |
221 | 311 | up20180655 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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222 | uint8_t last_lb = 0;
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223 | struct packet pp;
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224 | keys_t *keys = get_key_presses(); |
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225 | 308 | up20180655 | |
226 | 311 | up20180655 | /// loop stuff
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227 | int click = 0; |
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228 | 323 | up20180642 | uint64_t int_vector = 0;
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229 | 311 | up20180655 | int good = true; |
230 | while (good) {
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231 | /* Get a request message. */
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232 | if((r = get_interrupts_vector(&int_vector))) return r; |
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233 | 321 | up20180642 | uint32_t n = 1;
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234 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
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235 | 311 | up20180655 | if (int_vector & n) {
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236 | interrupt_handler(i); |
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237 | switch (i) {
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238 | case TIMER0_IRQ:
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239 | 308 | up20180655 | |
240 | 311 | up20180655 | graph_clear_screen(); |
241 | switch(menu_update_state(main_menu, click)){
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242 | case -1: break; |
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243 | case 0: multiplayer_host(); break; |
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244 | case 1: multiplayer_remote(); break; |
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245 | case 2: good = false; break; |
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246 | } |
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247 | menu_draw(main_menu); |
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248 | |||
249 | click = 0;
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250 | |||
251 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
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252 | sprite_draw(sp_crosshair); |
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253 | graph_draw(); |
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254 | |||
255 | break;
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256 | case KBC_IRQ:
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257 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) good = false; |
258 | 311 | up20180655 | case MOUSE_IRQ:
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259 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
260 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
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261 | 311 | up20180655 | update_mouse(&pp); |
262 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
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263 | last_lb = keys->lb_pressed; |
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264 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
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265 | 311 | up20180655 | } |
266 | break;
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267 | case COM1_IRQ: nctp_ih(); break; |
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268 | } |
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269 | } |
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270 | } |
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271 | } |
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272 | return 0; |
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273 | 308 | up20180655 | } |
274 | |||
275 | 311 | up20180655 | static int (multiplayer_host)(void) { |
276 | 320 | up20180655 | int r;
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277 | 308 | up20180655 | |
278 | 311 | up20180655 | nctp_dump(); |
279 | 320 | up20180655 | nctp_set_processor(multiplayer_process); |
280 | 311 | up20180655 | |
281 | 308 | up20180655 | ent_set_scale(DEFAULT_SCALE); |
282 | 314 | up20180642 | text_timer_t *in_game_timer = timer_ctor(font_get_default()); |
283 | 308 | up20180655 | |
284 | list_t *shooter_list = list_ctor(); |
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285 | |||
286 | 321 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, GUNNER_PLAYER, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
287 | 308 | up20180655 | gunner_set_spawn(shooter1, 75, 75); |
288 | |||
289 | 321 | up20180642 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_pistol, GUNNER_PLAYER, 2); if(shooter2 == NULL) printf("Failed to get shooter2\n"); |
290 | 308 | up20180655 | gunner_set_spawn(shooter2, 975, 75); |
291 | |||
292 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
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293 | list_insert(shooter_list, list_end(shooter_list), shooter2); |
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294 | |||
295 | do {
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296 | get_random_spawn(map1, shooter1, shooter_list); |
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297 | get_random_spawn(map1, shooter2, shooter_list); |
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298 | 320 | up20180655 | } while (distance_gunners(shooter1, shooter2) < 500); |
299 | 308 | up20180655 | |
300 | 320 | up20180655 | host_info = host_info_ctor(shooter1, shooter2); |
301 | remote_info = remote_info_ctor(); |
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302 | bullet_info = bullet_info_ctor(); |
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303 | |||
304 | 308 | up20180655 | list_t *bullet_list = list_ctor(); |
305 | |||
306 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
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307 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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308 | |||
309 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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310 | uint8_t last_lb = 0;
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311 | struct packet pp;
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312 | keys_t *keys = get_key_presses(); |
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313 | /// loop stuff
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314 | 323 | up20180642 | uint64_t int_vector = 0;
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315 | 308 | up20180655 | int good = true; |
316 | 311 | up20180655 | int state = 0; // -1 for remote win, 0 for draw, 1 for host win |
317 | 320 | up20180655 | list_node_t *p1, *p2; // player states
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318 | int state_1, state_2;
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319 | 311 | up20180655 | while (good) {
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320 | if ((r = get_interrupts_vector(&int_vector))) return r; |
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321 | 321 | up20180642 | uint32_t n = 1;
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322 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
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323 | 320 | up20180655 | if (int_vector & n) {
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324 | interrupt_handler(i); |
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325 | switch (i) {
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326 | case TIMER0_IRQ:
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327 | 321 | up20180642 | if (timer_get_no_interrupts() % 60 == 0) timer_update(in_game_timer); |
328 | 308 | up20180655 | |
329 | 320 | up20180655 | update_movement(map1, shooter1, keys, shooter_list); |
330 | update_movement(map1, shooter2, &(remote_info->remote_keys_pressed), shooter_list); |
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331 | 308 | up20180655 | |
332 | 320 | up20180655 | update_game_state(map1, shooter_list, bullet_list); |
333 | 311 | up20180655 | |
334 | 320 | up20180655 | p1 = list_find(shooter_list, shooter1); |
335 | p2 = list_find(shooter_list, shooter2); |
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336 | 311 | up20180655 | |
337 | 320 | up20180655 | if ((state_1 = (p1 == list_end(shooter_list))) || (state_2 = (p2 == list_end(shooter_list)))) {
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338 | state = state_1 - state_2; |
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339 | good = false;
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340 | break;
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341 | } |
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342 | 311 | up20180655 | |
343 | 320 | up20180655 | double angle = get_mouse_angle(shooter1);
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344 | gunner_set_angle(shooter1, angle - M_PI_2); |
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345 | 311 | up20180655 | |
346 | 320 | up20180655 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
347 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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348 | 311 | up20180655 | |
349 | 320 | up20180655 | gunner_set_angle(shooter2, remote_info->remote_angle); |
350 | |||
351 | build_host_structure(host_info, shooter1, shooter2, bullet_list); |
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352 | |||
353 | |||
354 | 327 | up20180655 | |
355 | hltp_send_host_info(host_info); |
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356 | |||
357 | 320 | up20180655 | graph_clear_screen(); |
358 | map_draw (map1); |
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359 | bullet_draw_list(bullet_list); |
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360 | gunner_draw_list(shooter_list); |
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361 | |||
362 | text_draw(in_game_timer->text); |
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363 | |||
364 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
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365 | sprite_draw(sp_crosshair); |
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366 | graph_draw(); |
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367 | |||
368 | break;
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369 | case KBC_IRQ:
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370 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) { |
371 | 320 | up20180655 | good = false;
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372 | } |
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373 | break;
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374 | case MOUSE_IRQ:
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375 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
376 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
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377 | 320 | up20180655 | update_mouse(&pp); |
378 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
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379 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
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380 | last_lb = keys->lb_pressed; |
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381 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
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382 | 320 | up20180655 | } |
383 | break;
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384 | |||
385 | case COM1_IRQ:
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386 | nctp_ih(); |
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387 | if (bullet_info->new_bullet) {
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388 | shoot_bullet(shooter2, bullet_list, bsp_bullet); |
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389 | bullet_info->new_bullet = false;
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390 | } |
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391 | break;
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392 | } |
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393 | 311 | up20180655 | } |
394 | } |
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395 | 320 | up20180655 | } |
396 | 311 | up20180655 | |
397 | 320 | up20180655 | while(list_size(shooter_list) > 0){ |
398 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
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399 | gunner_dtor(p); |
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400 | } |
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401 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
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402 | |||
403 | while(list_size(bullet_list) > 0){ |
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404 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
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405 | bullet_dtor(p); |
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406 | } |
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407 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
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408 | |||
409 | host_info_dtor(host_info); |
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410 | remote_info_dtor(remote_info); |
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411 | bullet_info_dtor(bullet_info); |
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412 | |||
413 | 330 | up20180655 | nctp_set_processor(NULL);
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414 | |||
415 | 320 | up20180655 | timer_dtor(in_game_timer); in_game_timer = NULL;
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416 | |||
417 | 308 | up20180655 | return 0; |
418 | 311 | up20180655 | } |
419 | 320 | up20180655 | static int (multiplayer_remote)(void) { |
420 | 311 | up20180655 | int r;
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421 | 308 | up20180655 | |
422 | 311 | up20180655 | nctp_dump(); |
423 | nctp_set_processor(multiplayer_process); |
||
424 | |||
425 | ent_set_scale(DEFAULT_SCALE); |
||
426 | 314 | up20180642 | text_timer_t *in_game_timer = timer_ctor(font_get_default()); |
427 | 311 | up20180655 | |
428 | list_t *shooter_list = list_ctor(); |
||
429 | |||
430 | 321 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, GUNNER_PLAYER, 2); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
431 | 311 | up20180655 | gunner_set_spawn(shooter1, 75, 75); |
432 | |||
433 | 321 | up20180642 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_pistol, GUNNER_PLAYER, 1); if(shooter2 == NULL) printf("Failed to get shooter2\n"); |
434 | 311 | up20180655 | gunner_set_spawn(shooter2, 975, 75); |
435 | |||
436 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
||
437 | list_insert(shooter_list, list_end(shooter_list), shooter2); |
||
438 | |||
439 | 320 | up20180655 | host_info = host_info_ctor(shooter2, shooter1); |
440 | remote_info = remote_info_ctor(); |
||
441 | bullet_info = bullet_info_ctor(); |
||
442 | 311 | up20180655 | |
443 | list_t *bullet_list = list_ctor(); |
||
444 | |||
445 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
||
446 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
447 | |||
448 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
||
449 | uint8_t last_lb = 0;
|
||
450 | struct packet pp;
|
||
451 | keys_t *keys = get_key_presses(); |
||
452 | |||
453 | /// loop stuff
|
||
454 | 323 | up20180642 | uint64_t int_vector = 0;
|
455 | 311 | up20180655 | int good = true; |
456 | while (good) {
|
||
457 | if ((r = get_interrupts_vector(&int_vector))) return r; |
||
458 | 321 | up20180642 | uint32_t n = 1;
|
459 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
||
460 | 320 | up20180655 | if (int_vector & n) {
|
461 | interrupt_handler(i); |
||
462 | switch (i) {
|
||
463 | case TIMER0_IRQ:
|
||
464 | 321 | up20180642 | if (timer_get_no_interrupts() % 60 == 0) timer_update(in_game_timer); |
465 | 311 | up20180655 | |
466 | 326 | up20180655 | double angle = get_mouse_angle(shooter1) - M_PI_2;
|
467 | 311 | up20180655 | |
468 | 320 | up20180655 | build_remote_structure(remote_info, keys, angle); |
469 | 311 | up20180655 | |
470 | 327 | up20180655 | //hltp_send_remote_info(remote_info);
|
471 | 311 | up20180655 | |
472 | 330 | up20180655 | gunner_set_pos(shooter1, (double)host_info->remote_x, (double)host_info->remote_y); |
473 | gunner_set_angle(shooter1, (double)host_info->remote_angle);
|
||
474 | gunner_set_health(shooter1, (double)host_info->remote_health);
|
||
475 | gunner_set_curr_health(shooter1, (double)host_info->remote_current_health);
|
||
476 | 311 | up20180655 | |
477 | 330 | up20180655 | gunner_set_pos(shooter2, (double)host_info->host_x, (double)host_info->host_y); |
478 | gunner_set_angle(shooter2, (double)host_info->host_angle);
|
||
479 | gunner_set_health(shooter2, (double)host_info->host_health);
|
||
480 | gunner_set_curr_health(shooter2, (double)host_info->host_current_health);
|
||
481 | 311 | up20180655 | |
482 | 320 | up20180655 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
483 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
484 | 311 | up20180655 | |
485 | 321 | up20180642 | for (size_t j = 0; j < host_info->no_bullets; j++) { |
486 | if (host_info->bullets_shooter[j]) { // remote |
||
487 | 330 | up20180655 | bullet_t *bullet = bullet_ctor(shooter1, bsp_bullet, (double)host_info->bullets_x[j], (double)host_info->bullets_y[j], (double)host_info->bullets_vx[j], (double)host_info->bullets_vy[j]); |
488 | 320 | up20180655 | list_insert(bullet_list, list_end(bullet_list), bullet); |
489 | } else { // host |
||
490 | 330 | up20180655 | bullet_t *bullet = bullet_ctor(shooter2, bsp_bullet, (double)host_info->bullets_x[j], (double)host_info->bullets_y[j], (double)host_info->bullets_vx[j], (double)host_info->bullets_vy[j]); |
491 | 320 | up20180655 | list_insert(bullet_list, list_end(bullet_list), bullet); |
492 | } |
||
493 | } |
||
494 | |||
495 | graph_clear_screen(); |
||
496 | map_draw (map1); |
||
497 | bullet_draw_list(bullet_list); |
||
498 | gunner_draw_list(shooter_list); |
||
499 | |||
500 | text_draw(in_game_timer->text); |
||
501 | |||
502 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
||
503 | sprite_draw(sp_crosshair); |
||
504 | graph_draw(); |
||
505 | |||
506 | while(list_size(bullet_list) > 0){ |
||
507 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
508 | bullet_dtor(p); |
||
509 | } |
||
510 | |||
511 | break;
|
||
512 | case KBC_IRQ:
|
||
513 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) { |
514 | 320 | up20180655 | good = false;
|
515 | } |
||
516 | break;
|
||
517 | case MOUSE_IRQ:
|
||
518 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
519 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
||
520 | 320 | up20180655 | update_mouse(&pp); |
521 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed) {
|
||
522 | bullet_info->new_bullet = true;
|
||
523 | 327 | up20180655 | //hltp_send_bullet_info(bullet_info);
|
524 | 320 | up20180655 | } |
525 | last_lb = keys->lb_pressed; |
||
526 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
|
527 | 320 | up20180655 | } |
528 | break;
|
||
529 | |||
530 | case COM1_IRQ: nctp_ih(); break; |
||
531 | } |
||
532 | 311 | up20180655 | } |
533 | } |
||
534 | 320 | up20180655 | } |
535 | 311 | up20180655 | |
536 | 320 | up20180655 | while(list_size(shooter_list) > 0){ |
537 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
||
538 | gunner_dtor(p); |
||
539 | } |
||
540 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
||
541 | |||
542 | while(list_size(bullet_list) > 0){ |
||
543 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
544 | bullet_dtor(p); |
||
545 | } |
||
546 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
||
547 | |||
548 | host_info_dtor(host_info); |
||
549 | remote_info_dtor(remote_info); |
||
550 | bullet_info_dtor(bullet_info); |
||
551 | |||
552 | 330 | up20180655 | nctp_set_processor(NULL);
|
553 | |||
554 | 320 | up20180655 | timer_dtor(in_game_timer); in_game_timer = NULL;
|
555 | |||
556 | 311 | up20180655 | return 0; |
557 | } |
||
558 | |||
559 | 300 | up20180642 | static int (campaign)(void); |
560 | 301 | up20180642 | static int (zombies)(void); |
561 | 300 | up20180642 | static int (singleplayer)(void) { |
562 | |||
563 | 295 | up20180642 | int r;
|
564 | |||
565 | 314 | up20180642 | menu_t *main_menu = menu_ctor(font_get_default()); |
566 | 300 | up20180642 | menu_add_item(main_menu, "Campaign");
|
567 | menu_add_item(main_menu, "Zombies");
|
||
568 | menu_add_item(main_menu, "Back");
|
||
569 | |||
570 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
||
571 | uint8_t last_lb = 0;
|
||
572 | struct packet pp;
|
||
573 | keys_t *keys = get_key_presses(); |
||
574 | |||
575 | /// loop stuff
|
||
576 | int click = 0; |
||
577 | 323 | up20180642 | uint64_t int_vector = 0;
|
578 | 300 | up20180642 | int good = true; |
579 | while (good) {
|
||
580 | /* Get a request message. */
|
||
581 | 304 | up20180642 | if((r = get_interrupts_vector(&int_vector))) return r; |
582 | 321 | up20180642 | uint32_t n = 1;
|
583 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
||
584 | 304 | up20180642 | if (int_vector & n) {
|
585 | interrupt_handler(i); |
||
586 | switch (i) {
|
||
587 | 305 | up20180642 | case TIMER0_IRQ:
|
588 | 300 | up20180642 | |
589 | 304 | up20180642 | graph_clear_screen(); |
590 | switch(menu_update_state(main_menu, click)){
|
||
591 | case -1: break; |
||
592 | case 0: campaign(); break; |
||
593 | case 1: zombies(); break; |
||
594 | case 2: good = false; break; |
||
595 | } |
||
596 | menu_draw(main_menu); |
||
597 | 300 | up20180642 | |
598 | 304 | up20180642 | click = 0;
|
599 | 300 | up20180642 | |
600 | 304 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
601 | sprite_draw(sp_crosshair); |
||
602 | graph_draw(); |
||
603 | 300 | up20180642 | |
604 | 304 | up20180642 | break;
|
605 | 305 | up20180642 | case KBC_IRQ:
|
606 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) good = false; |
607 | 305 | up20180642 | case MOUSE_IRQ:
|
608 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
609 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
||
610 | 304 | up20180642 | update_mouse(&pp); |
611 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
|
||
612 | last_lb = keys->lb_pressed; |
||
613 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
|
614 | 300 | up20180642 | } |
615 | break;
|
||
616 | 305 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
617 | 304 | up20180642 | } |
618 | 300 | up20180642 | } |
619 | } |
||
620 | } |
||
621 | |||
622 | return 0; |
||
623 | } |
||
624 | |||
625 | static int (campaign)(void){ |
||
626 | |||
627 | int r;
|
||
628 | |||
629 | 295 | up20180642 | ent_set_scale(DEFAULT_SCALE); |
630 | 314 | up20180642 | text_timer_t *in_game_timer = timer_ctor(font_get_default()); |
631 | 295 | up20180642 | |
632 | list_t *shooter_list = list_ctor(); |
||
633 | |||
634 | 321 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, GUNNER_PLAYER, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
635 | 295 | up20180642 | gunner_set_spawn(shooter1, 75, 75); |
636 | gunner_set_pos(shooter1, 75, 75); |
||
637 | |||
638 | 321 | up20180642 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_nothing, GUNNER_PLAYER, 2);
|
639 | 295 | up20180642 | gunner_set_spawn(shooter2, 975, 75); |
640 | gunner_set_pos(shooter2, 775, 75); |
||
641 | |||
642 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
||
643 | list_insert(shooter_list, list_end(shooter_list), shooter2); |
||
644 | |||
645 | list_t *bullet_list = list_ctor(); |
||
646 | |||
647 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
||
648 | 305 | up20180642 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
649 | 295 | up20180642 | |
650 | 305 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
651 | uint8_t last_lb = 0;
|
||
652 | struct packet pp;
|
||
653 | keys_t *keys = get_key_presses(); |
||
654 | 295 | up20180642 | |
655 | /// loop stuff
|
||
656 | 323 | up20180642 | uint64_t int_vector = 0;
|
657 | 296 | up20180642 | int good = true; |
658 | while (good) {
|
||
659 | 304 | up20180642 | /* Get a request message. */
|
660 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
661 | 321 | up20180642 | uint32_t n = 1;
|
662 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
||
663 | 309 | up20180642 | if(!good) break; |
664 | 305 | up20180642 | if (int_vector & n) {
|
665 | interrupt_handler(i); |
||
666 | switch (i) {
|
||
667 | case TIMER0_IRQ:
|
||
668 | 295 | up20180642 | |
669 | 321 | up20180642 | if (timer_get_no_interrupts() % 60 == 0) timer_update(in_game_timer); |
670 | 305 | up20180642 | update_movement(map1, shooter1, keys, shooter_list); |
671 | 295 | up20180642 | |
672 | 305 | up20180642 | update_game_state(map1, shooter_list, bullet_list); |
673 | 295 | up20180642 | |
674 | 305 | up20180642 | //update_scale();
|
675 | double angle = get_mouse_angle(shooter1);
|
||
676 | gunner_set_angle(shooter1, angle - M_PI_2); |
||
677 | 295 | up20180642 | |
678 | 305 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
679 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
680 | 295 | up20180642 | |
681 | 305 | up20180642 | graph_clear_screen(); |
682 | map_draw (map1); |
||
683 | bullet_draw_list(bullet_list); |
||
684 | gunner_draw_list(shooter_list); |
||
685 | 295 | up20180642 | |
686 | 305 | up20180642 | text_draw(in_game_timer->text); |
687 | 295 | up20180642 | |
688 | 305 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
689 | sprite_draw(sp_crosshair); |
||
690 | graph_draw(); |
||
691 | 295 | up20180642 | |
692 | 305 | up20180642 | break;
|
693 | case KBC_IRQ:
|
||
694 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) { |
695 | 305 | up20180642 | good = false;
|
696 | } |
||
697 | break;
|
||
698 | case MOUSE_IRQ:
|
||
699 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
700 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
||
701 | 305 | up20180642 | update_mouse(&pp); |
702 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
||
703 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
||
704 | last_lb = keys->lb_pressed; |
||
705 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
|
706 | 304 | up20180642 | |
707 | 305 | up20180642 | } |
708 | break;
|
||
709 | case COM1_IRQ: nctp_ih(); break; |
||
710 | } |
||
711 | } |
||
712 | 304 | up20180642 | } |
713 | 295 | up20180642 | } |
714 | |||
715 | while(list_size(shooter_list) > 0){ |
||
716 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
||
717 | gunner_dtor(p); |
||
718 | } |
||
719 | 296 | up20180642 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
720 | 295 | up20180642 | |
721 | 301 | up20180642 | while(list_size(bullet_list) > 0){ |
722 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
723 | bullet_dtor(p); |
||
724 | } |
||
725 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
||
726 | |||
727 | timer_dtor(in_game_timer); in_game_timer = NULL;
|
||
728 | |||
729 | return SUCCESS;
|
||
730 | } |
||
731 | |||
732 | #define ZOMBIES_NUM 5 |
||
733 | #define ZOMBIE_HEALTH_FACTOR 1.1 |
||
734 | static int (zombies)(void){ |
||
735 | |||
736 | int r;
|
||
737 | |||
738 | ent_set_scale(DEFAULT_SCALE); |
||
739 | 314 | up20180642 | text_timer_t *in_game_timer = timer_ctor(font_get_default()); |
740 | 301 | up20180642 | |
741 | list_t *shooter_list = list_ctor(); |
||
742 | |||
743 | 321 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, GUNNER_PLAYER, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
744 | 305 | up20180642 | gunner_set_spawn(shooter1, 980, 790); |
745 | gunner_set_pos(shooter1, 980, 790); |
||
746 | 301 | up20180642 | |
747 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
||
748 | |||
749 | list_t *bullet_list = list_ctor(); |
||
750 | |||
751 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
||
752 | 305 | up20180642 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
753 | 301 | up20180642 | |
754 | 305 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
755 | uint8_t last_lb = 0;
|
||
756 | struct packet pp;
|
||
757 | keys_t *keys = get_key_presses(); |
||
758 | 301 | up20180642 | |
759 | /// loop stuff
|
||
760 | 323 | up20180642 | uint64_t int_vector = 0;
|
761 | 301 | up20180642 | int good = true; |
762 | 302 | up20180642 | int dead = false; |
763 | 301 | up20180642 | |
764 | int health = 50; |
||
765 | |||
766 | 309 | up20180642 | map_make_dijkstra(map1, gunner_get_x(shooter1), gunner_get_y(shooter1)); |
767 | |||
768 | 302 | up20180642 | while (good && !dead) {
|
769 | 304 | up20180642 | /* Get a request message. */
|
770 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
771 | 321 | up20180642 | uint32_t n = 1;
|
772 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
||
773 | 309 | up20180642 | if(!good || dead) break; |
774 | 304 | up20180642 | if (int_vector & n) {
|
775 | 305 | up20180642 | interrupt_handler(i); |
776 | switch (i) {
|
||
777 | case TIMER0_IRQ:
|
||
778 | 321 | up20180642 | if (timer_get_no_interrupts() % 60 == 0) timer_update(in_game_timer); |
779 | if (timer_get_no_interrupts() % 6 == 0){ |
||
780 | 309 | up20180642 | map_make_dijkstra(map1, gunner_get_x(shooter1), gunner_get_y(shooter1)); |
781 | } |
||
782 | 301 | up20180642 | |
783 | 305 | up20180642 | update_movement(map1, shooter1, keys, shooter_list); |
784 | 301 | up20180642 | |
785 | 305 | up20180642 | update_game_state(map1, shooter_list, bullet_list); |
786 | 302 | up20180642 | |
787 | 305 | up20180642 | if(list_find(shooter_list, shooter1) == list_end(shooter_list)){
|
788 | good = false;
|
||
789 | dead = true;
|
||
790 | break;
|
||
791 | } |
||
792 | 301 | up20180642 | |
793 | 305 | up20180642 | double angle = get_mouse_angle(shooter1);
|
794 | gunner_set_angle(shooter1, angle - M_PI_2); |
||
795 | 301 | up20180642 | |
796 | 305 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
797 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
798 | 301 | up20180642 | |
799 | 309 | up20180642 | while(list_size(shooter_list) < ZOMBIES_NUM+1){ |
800 | 321 | up20180642 | gunner_t *zombie = gunner_ctor(bsp_zombie, bsp_nothing, GUNNER_MELEE | GUNNER_FOLLOW, 3);
|
801 | 305 | up20180642 | gunner_set_health(zombie, health); |
802 | gunner_set_curr_health(zombie, health); |
||
803 | health *= ZOMBIE_HEALTH_FACTOR; |
||
804 | 307 | up20180642 | get_random_spawn(map1, zombie, shooter_list); |
805 | 305 | up20180642 | list_push_back(shooter_list, zombie); |
806 | } |
||
807 | 301 | up20180642 | |
808 | 305 | up20180642 | graph_clear_screen(); |
809 | map_draw (map1); |
||
810 | bullet_draw_list(bullet_list); |
||
811 | gunner_draw_list(shooter_list); |
||
812 | 301 | up20180642 | |
813 | 305 | up20180642 | text_draw(in_game_timer->text); |
814 | 301 | up20180642 | |
815 | 305 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
816 | sprite_draw(sp_crosshair); |
||
817 | graph_draw(); |
||
818 | 304 | up20180642 | |
819 | 305 | up20180642 | break;
|
820 | case KBC_IRQ:
|
||
821 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) { |
822 | 305 | up20180642 | good = false;
|
823 | } |
||
824 | break;
|
||
825 | case MOUSE_IRQ:
|
||
826 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
827 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
||
828 | 305 | up20180642 | update_mouse(&pp); |
829 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
||
830 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
||
831 | last_lb = keys->lb_pressed; |
||
832 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
|
833 | 305 | up20180642 | |
834 | } |
||
835 | break;
|
||
836 | case COM1_IRQ: nctp_ih(); break; |
||
837 | } |
||
838 | } |
||
839 | } |
||
840 | 301 | up20180642 | } |
841 | |||
842 | while(list_size(shooter_list) > 0){ |
||
843 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
||
844 | gunner_dtor(p); |
||
845 | } |
||
846 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
||
847 | |||
848 | 295 | up20180642 | while(list_size(bullet_list) > 0){ |
849 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
850 | bullet_dtor(p); |
||
851 | } |
||
852 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
||
853 | |||
854 | 302 | up20180642 | if(dead){
|
855 | printf("YOU DIED\n");
|
||
856 | } |
||
857 | |||
858 | 295 | up20180642 | timer_dtor(in_game_timer); in_game_timer = NULL;
|
859 | |||
860 | 294 | up20180642 | return SUCCESS;
|
861 | } |
||
862 | 296 | up20180642 | |
863 | 298 | up20180642 | #define CHAT_MAX_SIZE 75 |
864 | #define CHAT_MAX_NUM 19 |
||
865 | 321 | up20180642 | static text_t *t_text[CHAT_MAX_NUM] = {NULL}; |
866 | static rectangle_t *r_text = NULL; |
||
867 | 297 | up20180642 | static void chat_process(const uint8_t *p, const size_t sz){ |
868 | char buffer2[CHAT_MAX_NUM+3]; |
||
869 | void *dest = NULL; |
||
870 | hltp_type tp = hltp_interpret(p, sz, &dest); |
||
871 | switch(tp){
|
||
872 | case hltp_type_string:
|
||
873 | 305 | up20180642 | strcpy(buffer2, dest); |
874 | strncat(buffer2, " <", 2); |
||
875 | for(size_t i = CHAT_MAX_NUM-1; i; --i) |
||
876 | 314 | up20180642 | text_set_string(t_text[i], text_get_string(t_text[i-1]));
|
877 | text_set_string(t_text[0], buffer2);
|
||
878 | 305 | up20180642 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
879 | if(text_get_string(t_text[i])[0] == '>'){ |
||
880 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
||
881 | text_set_halign(t_text[i], text_halign_left); |
||
882 | }else{
|
||
883 | text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
||
884 | text_set_halign(t_text[i], text_halign_right); |
||
885 | 297 | up20180642 | } |
886 | 305 | up20180642 | } |
887 | break;
|
||
888 | 321 | up20180642 | case hltp_type_invalid: break; |
889 | case hltp_type_bullet : break; |
||
890 | case hltp_type_host : break; |
||
891 | case hltp_type_remote : break; |
||
892 | 297 | up20180642 | } |
893 | } |
||
894 | 300 | up20180642 | static int (chat)(void){ |
895 | 297 | up20180642 | int r;
|
896 | |||
897 | 298 | up20180642 | nctp_dump(); |
898 | 297 | up20180642 | nctp_set_processor(chat_process); |
899 | |||
900 | struct packet pp;
|
||
901 | |||
902 | 298 | up20180642 | char buffer[CHAT_MAX_SIZE] = ""; |
903 | 297 | up20180642 | rectangle_t *r_buffer = NULL; {
|
904 | 298 | up20180642 | r_buffer = rectangle_ctor(0,0,900,70); |
905 | 297 | up20180642 | rectangle_set_pos(r_buffer, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
906 | 321 | up20180642 | (int16_t)(graph_get_YRes()*0.87-rectangle_get_h(r_buffer)/2)); |
907 | 297 | up20180642 | rectangle_set_fill_color (r_buffer, GRAPH_BLACK); |
908 | rectangle_set_outline_width(r_buffer, 2);
|
||
909 | rectangle_set_outline_color(r_buffer, GRAPH_WHITE); |
||
910 | rectangle_set_fill_trans(r_buffer, GRAPH_TRANSPARENT); |
||
911 | } |
||
912 | text_t *t_buffer = NULL; {
|
||
913 | 314 | up20180642 | t_buffer = text_ctor(font_get_default(), "");
|
914 | 297 | up20180642 | text_set_pos(t_buffer, rectangle_get_x(r_buffer)+50,
|
915 | 305 | up20180642 | rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)/2);
|
916 | 297 | up20180642 | text_set_halign(t_buffer, text_halign_left); |
917 | text_set_valign(t_buffer, text_valign_center); |
||
918 | text_set_color (t_buffer, TEXT_COLOR); |
||
919 | } |
||
920 | 298 | up20180642 | text_t *t_size = NULL; {
|
921 | 314 | up20180642 | t_size = text_ctor(font_get_default(), "");
|
922 | 298 | up20180642 | text_set_pos(t_size, rectangle_get_x(r_buffer)+rectangle_get_w(r_buffer)-5,
|
923 | 305 | up20180642 | rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)-5);
|
924 | 298 | up20180642 | text_set_halign(t_size, text_halign_right); |
925 | text_set_valign(t_size, text_valign_bottom); |
||
926 | text_set_color (t_size, TEXT_COLOR); |
||
927 | text_set_size (t_size, 18);
|
||
928 | char buffer2[20]; |
||
929 | sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
||
930 | 314 | up20180642 | text_set_string(t_size, buffer2); |
931 | 298 | up20180642 | } |
932 | 297 | up20180642 | |
933 | /** r_text */ {
|
||
934 | 305 | up20180642 | r_text = rectangle_ctor(0,0,900,550); |
935 | rectangle_set_pos(r_text, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
||
936 | 321 | up20180642 | (int16_t)(graph_get_YRes()*0.09)); |
937 | 305 | up20180642 | rectangle_set_fill_color (r_text, GRAPH_BLACK); |
938 | rectangle_set_outline_width(r_text, 2);
|
||
939 | rectangle_set_outline_color(r_text, GRAPH_WHITE); |
||
940 | rectangle_set_fill_trans(r_text, GRAPH_TRANSPARENT); |
||
941 | 311 | up20180655 | } |
942 | /** t_text */ {
|
||
943 | 321 | up20180642 | for(uint16_t i = 0; i < CHAT_MAX_NUM; ++i){ |
944 | 314 | up20180642 | t_text[i] = text_ctor(font_get_default(), " ");
|
945 | 311 | up20180655 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50,
|
946 | rectangle_get_y(r_text)+rectangle_get_h(r_text)-30-25*i); |
||
947 | text_set_halign(t_text[i], text_halign_left); |
||
948 | text_set_valign(t_text[i], text_valign_bottom); |
||
949 | text_set_color (t_text[i], TEXT_COLOR); |
||
950 | } |
||
951 | 305 | up20180642 | } |
952 | 297 | up20180642 | |
953 | 305 | up20180642 | /// loop stuff
|
954 | 323 | up20180642 | uint64_t int_vector = 0;
|
955 | 305 | up20180642 | int good = true; |
956 | while (good) {
|
||
957 | /* Get a request message. */
|
||
958 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
959 | 321 | up20180642 | uint32_t n = 1;
|
960 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
||
961 | 305 | up20180642 | if (int_vector & n) {
|
962 | interrupt_handler(i); |
||
963 | switch (i) {
|
||
964 | 304 | up20180642 | case TIMER0_IRQ:
|
965 | 305 | up20180642 | graph_clear_screen(); |
966 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
||
967 | 297 | up20180642 | |
968 | 305 | up20180642 | rectangle_draw(r_buffer); |
969 | text_draw(t_buffer); |
||
970 | text_draw(t_size); |
||
971 | 297 | up20180642 | |
972 | 305 | up20180642 | rectangle_draw(r_text); |
973 | 321 | up20180642 | for(size_t j = 0; j < CHAT_MAX_NUM; ++j) text_draw(t_text[j]); |
974 | 297 | up20180642 | |
975 | 305 | up20180642 | sprite_draw(sp_crosshair); |
976 | graph_draw(); |
||
977 | break;
|
||
978 | 304 | up20180642 | case KBC_IRQ:
|
979 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) good = false; |
980 | else if (keyboard_get_scancode()[0] == ENTER_MAKE_CODE) { |
||
981 | 305 | up20180642 | hltp_send_string(buffer); |
982 | char buffer2[CHAT_MAX_SIZE+3] = "> "; |
||
983 | strncat(buffer2, buffer, strlen(buffer)); |
||
984 | 321 | up20180642 | for(size_t j = CHAT_MAX_NUM-1; j; --j) text_set_string(t_text[i], text_get_string(t_text[i-1])); |
985 | 314 | up20180642 | text_set_string(t_text[0], buffer2);
|
986 | 321 | up20180642 | for(size_t j = 0; j < CHAT_MAX_NUM; ++j){ |
987 | if(text_get_string(t_text[j])[0] == '>'){ |
||
988 | text_set_pos(t_text[j], rectangle_get_x(r_text)+50, text_get_y(t_text[j]));
|
||
989 | text_set_halign(t_text[j], text_halign_left); |
||
990 | 305 | up20180642 | }else{
|
991 | 321 | up20180642 | text_set_pos(t_text[j], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[j]));
|
992 | text_set_halign(t_text[j], text_halign_right); |
||
993 | 297 | up20180642 | } |
994 | } |
||
995 | 305 | up20180642 | buffer[0] = '\0'; |
996 | 321 | up20180642 | } else if(keyboard_get_scancode()[0] == BACKSPACE_MAKE_CODE){ |
997 | 305 | up20180642 | buffer[strlen(buffer)-1] = '\0'; |
998 | } else {
|
||
999 | 321 | up20180642 | char c = map_makecode(keyboard_get_scancode()[0]); |
1000 | 305 | up20180642 | if (c == ERROR_CODE) break; |
1001 | if(strlen(buffer) < CHAT_MAX_SIZE) strncat(buffer, &c, 1); |
||
1002 | else printf("Char limit exceeded\n"); |
||
1003 | } |
||
1004 | 314 | up20180642 | text_set_string(t_buffer, buffer); |
1005 | 305 | up20180642 | char buffer2[20]; |
1006 | sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
||
1007 | 314 | up20180642 | text_set_string(t_size, buffer2); |
1008 | 304 | up20180642 | case MOUSE_IRQ:
|
1009 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
1010 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
||
1011 | 305 | up20180642 | update_mouse(&pp); |
1012 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
|
1013 | 305 | up20180642 | } |
1014 | break;
|
||
1015 | 304 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
1016 | 297 | up20180642 | } |
1017 | } |
||
1018 | } |
||
1019 | 305 | up20180642 | } |
1020 | 297 | up20180642 | |
1021 | 305 | up20180642 | rectangle_dtor(r_buffer); |
1022 | text_dtor (t_buffer); |
||
1023 | 297 | up20180642 | |
1024 | 305 | up20180642 | rectangle_dtor(r_text); |
1025 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_dtor(t_text[i]); |
||
1026 | 297 | up20180642 | |
1027 | 305 | up20180642 | nctp_set_processor(NULL);
|
1028 | 298 | up20180642 | |
1029 | 305 | up20180642 | return SUCCESS;
|
1030 | 296 | up20180642 | } |