root / proj / src / proj.c @ 320
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1 | 144 | up20180655 | #include <lcom/lcf.h> |
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2 | #include <lcom/proj.h> |
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3 | #include <lcom/liblm.h> |
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4 | 185 | up20180655 | #include <math.h> |
5 | 144 | up20180655 | |
6 | 149 | up20180655 | #include "proj_macros.h" |
7 | 179 | up20180642 | #include "proj_func.h" |
8 | 147 | up20180655 | |
9 | 149 | up20180655 | #include "kbc.h" |
10 | #include "timer.h" |
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11 | #include "keyboard.h" |
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12 | 150 | up20180655 | #include "mouse.h" |
13 | 189 | up20180655 | #include "graph.h" |
14 | 291 | up20180642 | #include "menu.h" |
15 | 234 | up20180655 | #include "rtc.h" |
16 | 287 | up20180642 | #include "hltp.h" |
17 | 153 | up20180655 | #include "interrupts_func.h" |
18 | 270 | up20180655 | #include "makecode_map.h" |
19 | 149 | up20180655 | |
20 | 179 | up20180642 | #include "graph.h" |
21 | #include "rectangle.h" |
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22 | 182 | up20180642 | #include "font.h" |
23 | 192 | up20180642 | #include "ent.h" |
24 | 168 | up20180642 | |
25 | 192 | up20180642 | #include "crosshair.h" |
26 | #include "shooter.h" |
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27 | 303 | up20180642 | #include "zombie.h" |
28 | 192 | up20180642 | #include "pistol.h" |
29 | #include "nothing.h" |
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30 | 237 | up20180642 | #include "bullet.h" |
31 | 216 | up20180642 | #include "map1.h" |
32 | 183 | up20180642 | |
33 | 294 | up20180642 | #include "errors.h" |
34 | |||
35 | 226 | up20180642 | #include "list.h" |
36 | |||
37 | 144 | up20180655 | int main(int argc, char* argv[]) { |
38 | |||
39 | lcf_set_language("EN-US");
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40 | |||
41 | 310 | up20180642 | //lcf_trace_calls("/home/lcom/labs/proj/trace.txt");
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42 | 144 | up20180655 | |
43 | 310 | up20180642 | //lcf_log_output("/home/lcom/labs/proj/output.txt");
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44 | 144 | up20180655 | |
45 | if (lcf_start(argc, argv)) return 1; |
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46 | |||
47 | lcf_cleanup(); |
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48 | |||
49 | return 0; |
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50 | } |
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51 | 147 | up20180655 | |
52 | 294 | up20180642 | basic_sprite_t *bsp_crosshair = NULL;
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53 | basic_sprite_t *bsp_shooter = NULL;
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54 | 301 | up20180642 | basic_sprite_t *bsp_zombie = NULL;
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55 | 294 | up20180642 | basic_sprite_t *bsp_pistol = NULL;
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56 | basic_sprite_t *bsp_nothing = NULL;
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57 | basic_sprite_t *bsp_bullet = NULL;
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58 | map_t *map1 = NULL;
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59 | sprite_t *sp_crosshair = NULL;
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60 | |||
61 | 300 | up20180642 | static int (singleplayer)(void); |
62 | 311 | up20180655 | static int (multiplayer)(void); |
63 | 300 | up20180642 | static int (chat)(void); |
64 | 149 | up20180655 | int(proj_main_loop)(int argc, char *argv[]) { |
65 | 170 | up20180642 | |
66 | int r;
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67 | |||
68 | 313 | up20180642 | if(font_init()){ printf("Failed to initialize fonts\n"); return 1; } |
69 | 192 | up20180642 | |
70 | 261 | up20180642 | /// subscribe interrupts
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71 | if (subscribe_all()) { return 1; } |
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72 | 170 | up20180642 | |
73 | 297 | up20180642 | /// initialize graphics
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74 | if(graph_init(GRAPH_MODE)){
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75 | printf("%s: failed to initalize graphics.\n", __func__);
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76 | if (cleanup()) printf("%s: failed to cleanup.\n", __func__); |
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77 | return 1; |
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78 | } |
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79 | 152 | up20180642 | |
80 | 261 | up20180642 | /// Load stuff
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81 | { |
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82 | 297 | up20180642 | graph_clear_screen(); |
83 | 314 | up20180642 | text_t *txt = text_ctor(font_get_default(), "Loading...");
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84 | 309 | up20180642 | text_set_pos(txt, graph_get_XRes()/2, graph_get_YRes()/2); |
85 | text_set_valign(txt, text_valign_center); |
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86 | text_set_halign(txt, text_halign_center); |
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87 | text_set_color(txt, TEXT_COLOR); |
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88 | 297 | up20180642 | text_draw(txt); |
89 | text_dtor(txt); |
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90 | graph_draw(); |
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91 | 183 | up20180642 | |
92 | 261 | up20180642 | bsp_crosshair = get_crosshair(); if(bsp_crosshair == NULL) printf("Failed to get crosshair\n"); |
93 | bsp_shooter = get_shooter (); if(bsp_shooter == NULL) printf("Failed to get shooter\n"); |
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94 | 303 | up20180642 | bsp_zombie = get_zombie (); if(bsp_zombie == NULL) printf("Failed to get zombie\n"); |
95 | 261 | up20180642 | bsp_pistol = get_pistol (); if(bsp_pistol == NULL) printf("Failed to get pistol\n"); |
96 | bsp_nothing = get_nothing (); if(bsp_nothing == NULL) printf("Failed to get nothing\n"); |
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97 | bsp_bullet = get_bullet (); if(bsp_bullet == NULL) printf("Failed to get bullet\n"); |
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98 | map1 = get_map1 (); if(map1 == NULL) printf("Failed to get map1\n"); |
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99 | 226 | up20180642 | |
100 | 261 | up20180642 | sp_crosshair = sprite_ctor(bsp_crosshair); if(sp_crosshair == NULL) printf("Failed to get crosshair sprite\n"); |
101 | } |
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102 | 226 | up20180642 | |
103 | 314 | up20180642 | menu_t *main_menu = menu_ctor(font_get_default()); |
104 | 299 | up20180642 | menu_add_item(main_menu, "Single player");
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105 | menu_add_item(main_menu, "Multiplayer");
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106 | 297 | up20180642 | menu_add_item(main_menu, "Chat");
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107 | menu_add_item(main_menu, "Exit");
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108 | 234 | up20180655 | |
109 | 297 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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110 | uint8_t last_lb = 0;
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111 | struct packet pp;
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112 | keys_t *keys = get_key_presses(); |
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113 | |||
114 | 261 | up20180642 | /// loop stuff
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115 | 297 | up20180642 | int click = 0; |
116 | 307 | up20180642 | uint32_t int_vector = 0;
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117 | 295 | up20180642 | int good = true; |
118 | while (good) {
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119 | 261 | up20180642 | /* Get a request message. */
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120 | 307 | up20180642 | if((r = get_interrupts_vector(&int_vector))) return r; |
121 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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122 | if (int_vector & n) {
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123 | interrupt_handler(i); |
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124 | switch (i) {
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125 | case TIMER0_IRQ:
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126 | 192 | up20180642 | |
127 | 307 | up20180642 | graph_clear_screen(); |
128 | switch(menu_update_state(main_menu, click)){
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129 | case -1: break; |
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130 | case 0: singleplayer(); break; //campaign(); break; |
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131 | 311 | up20180655 | case 1: multiplayer() ; break; |
132 | 307 | up20180642 | case 2: chat(); break; |
133 | case 3: good = false; break; |
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134 | } |
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135 | menu_draw(main_menu); |
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136 | 192 | up20180642 | |
137 | 307 | up20180642 | click = 0;
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138 | 202 | up20180655 | |
139 | 307 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
140 | sprite_draw(sp_crosshair); |
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141 | graph_draw(); |
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142 | 231 | up20180655 | |
143 | 307 | up20180642 | break;
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144 | case KBC_IRQ:
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145 | if ((scancode[0]) == ESC_BREAK_CODE) good = false; |
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146 | case MOUSE_IRQ:
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147 | if (counter_mouse_ih >= 3) { |
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148 | mouse_parse_packet(packet_mouse_ih, &pp); |
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149 | update_mouse(&pp); |
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150 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
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151 | last_lb = keys->lb_pressed; |
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152 | counter_mouse_ih = 0;
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153 | 261 | up20180642 | } |
154 | 307 | up20180642 | break;
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155 | case COM1_IRQ: nctp_ih(); break; |
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156 | 305 | up20180642 | } |
157 | 147 | up20180655 | } |
158 | } |
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159 | 261 | up20180642 | } |
160 | 149 | up20180655 | |
161 | 261 | up20180642 | basic_sprite_dtor (bsp_crosshair); bsp_crosshair = NULL;
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162 | basic_sprite_dtor (bsp_shooter ); bsp_shooter = NULL;
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163 | 307 | up20180642 | basic_sprite_dtor (bsp_zombie ); bsp_zombie = NULL;
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164 | 261 | up20180642 | sprite_dtor (sp_crosshair ); sp_crosshair = NULL;
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165 | basic_sprite_dtor (bsp_pistol ); bsp_pistol = NULL;
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166 | basic_sprite_dtor (bsp_nothing ); bsp_nothing = NULL;
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167 | map_dtor (map1 ); map1 = NULL;
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168 | 319 | up20180642 | font_free(); |
169 | 243 | up20180642 | |
170 | 261 | up20180642 | // Unsubscribe interrupts
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171 | if (unsubscribe_all()) {
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172 | if (cleanup())
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173 | 305 | up20180642 | printf("%s: failed to cleanup.\n", __func__);
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174 | 261 | up20180642 | return 1; |
175 | } |
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176 | 188 | up20180642 | |
177 | 261 | up20180642 | if (cleanup()) {
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178 | printf("%s: failed to cleanup.\n", __func__);
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179 | return 1; |
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180 | } |
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181 | 155 | up20180655 | |
182 | 149 | up20180655 | return 0; |
183 | 147 | up20180655 | } |
184 | 294 | up20180642 | |
185 | 320 | up20180655 | host_info_t *host_info = NULL;
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186 | remote_info_t *remote_info = NULL;
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187 | bullet_info_t *bullet_info = NULL;
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188 | 308 | up20180655 | |
189 | 311 | up20180655 | static void multiplayer_process(const uint8_t *p, const size_t sz) { |
190 | void *dest = NULL; |
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191 | hltp_type tp = hltp_interpret(p, sz, &dest); |
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192 | switch(tp){
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193 | case hltp_type_host:
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194 | 320 | up20180655 | host_info_dtor(host_info); |
195 | host_info = (host_info_t*)dest; |
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196 | 311 | up20180655 | break;
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197 | case hltp_type_remote:
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198 | 320 | up20180655 | remote_info_dtor(remote_info); |
199 | remote_info = (remote_info_t*)dest; |
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200 | 311 | up20180655 | break;
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201 | 320 | up20180655 | case hltp_type_bullet:
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202 | bullet_info_dtor(bullet_info); |
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203 | bullet_info = (bullet_info_t*)dest; |
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204 | break;
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205 | 311 | up20180655 | default: break; |
206 | } |
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207 | } |
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208 | static int (multiplayer_host)(void); |
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209 | static int (multiplayer_remote)(void); |
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210 | static int (multiplayer)(void) { |
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211 | int r;
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212 | 308 | up20180655 | |
213 | 314 | up20180642 | menu_t *main_menu = menu_ctor(font_get_default()); |
214 | 311 | up20180655 | menu_add_item(main_menu, "Create");
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215 | menu_add_item(main_menu, "Connect");
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216 | menu_add_item(main_menu, "Back");
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217 | 308 | up20180655 | |
218 | 311 | up20180655 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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219 | uint8_t last_lb = 0;
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220 | struct packet pp;
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221 | keys_t *keys = get_key_presses(); |
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222 | 308 | up20180655 | |
223 | 311 | up20180655 | /// loop stuff
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224 | int click = 0; |
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225 | uint32_t int_vector = 0;
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226 | int good = true; |
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227 | while (good) {
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228 | /* Get a request message. */
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229 | if((r = get_interrupts_vector(&int_vector))) return r; |
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230 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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231 | if (int_vector & n) {
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232 | interrupt_handler(i); |
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233 | switch (i) {
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234 | case TIMER0_IRQ:
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235 | 308 | up20180655 | |
236 | 311 | up20180655 | graph_clear_screen(); |
237 | switch(menu_update_state(main_menu, click)){
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238 | case -1: break; |
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239 | case 0: multiplayer_host(); break; |
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240 | case 1: multiplayer_remote(); break; |
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241 | case 2: good = false; break; |
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242 | } |
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243 | menu_draw(main_menu); |
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244 | |||
245 | click = 0;
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246 | |||
247 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
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248 | sprite_draw(sp_crosshair); |
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249 | graph_draw(); |
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250 | |||
251 | break;
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252 | case KBC_IRQ:
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253 | if ((scancode[0]) == ESC_BREAK_CODE) good = false; |
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254 | case MOUSE_IRQ:
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255 | if (counter_mouse_ih >= 3) { |
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256 | mouse_parse_packet(packet_mouse_ih, &pp); |
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257 | update_mouse(&pp); |
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258 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
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259 | last_lb = keys->lb_pressed; |
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260 | counter_mouse_ih = 0;
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261 | } |
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262 | break;
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263 | case COM1_IRQ: nctp_ih(); break; |
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264 | } |
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265 | } |
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266 | } |
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267 | } |
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268 | return 0; |
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269 | 308 | up20180655 | } |
270 | |||
271 | 311 | up20180655 | static int (multiplayer_host)(void) { |
272 | 320 | up20180655 | int r;
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273 | 308 | up20180655 | |
274 | 311 | up20180655 | nctp_dump(); |
275 | 320 | up20180655 | nctp_set_processor(multiplayer_process); |
276 | 311 | up20180655 | |
277 | 308 | up20180655 | ent_set_scale(DEFAULT_SCALE); |
278 | 314 | up20180642 | text_timer_t *in_game_timer = timer_ctor(font_get_default()); |
279 | 308 | up20180655 | |
280 | list_t *shooter_list = list_ctor(); |
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281 | |||
282 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
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283 | gunner_set_spawn(shooter1, 75, 75); |
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284 | |||
285 | 320 | up20180655 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 2); if(shooter2 == NULL) printf("Failed to get shooter2\n"); |
286 | 308 | up20180655 | gunner_set_spawn(shooter2, 975, 75); |
287 | |||
288 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
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289 | list_insert(shooter_list, list_end(shooter_list), shooter2); |
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290 | |||
291 | do {
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292 | get_random_spawn(map1, shooter1, shooter_list); |
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293 | get_random_spawn(map1, shooter2, shooter_list); |
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294 | 320 | up20180655 | } while (distance_gunners(shooter1, shooter2) < 500); |
295 | 308 | up20180655 | |
296 | 320 | up20180655 | host_info = host_info_ctor(shooter1, shooter2); |
297 | remote_info = remote_info_ctor(); |
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298 | bullet_info = bullet_info_ctor(); |
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299 | |||
300 | 308 | up20180655 | list_t *bullet_list = list_ctor(); |
301 | |||
302 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
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303 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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304 | |||
305 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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306 | uint8_t last_lb = 0;
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307 | struct packet pp;
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308 | keys_t *keys = get_key_presses(); |
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309 | /// loop stuff
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310 | uint32_t int_vector = 0;
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311 | int good = true; |
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312 | 311 | up20180655 | int state = 0; // -1 for remote win, 0 for draw, 1 for host win |
313 | 320 | up20180655 | list_node_t *p1, *p2; // player states
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314 | int state_1, state_2;
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315 | 311 | up20180655 | while (good) {
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316 | if ((r = get_interrupts_vector(&int_vector))) return r; |
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317 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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318 | 320 | up20180655 | if (int_vector & n) {
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319 | interrupt_handler(i); |
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320 | switch (i) {
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321 | case TIMER0_IRQ:
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322 | if (no_interrupts % 60 == 0) timer_update(in_game_timer); |
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323 | 308 | up20180655 | |
324 | 320 | up20180655 | update_movement(map1, shooter1, keys, shooter_list); |
325 | update_movement(map1, shooter2, &(remote_info->remote_keys_pressed), shooter_list); |
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326 | 308 | up20180655 | |
327 | 320 | up20180655 | update_game_state(map1, shooter_list, bullet_list); |
328 | 311 | up20180655 | |
329 | 320 | up20180655 | p1 = list_find(shooter_list, shooter1); |
330 | p2 = list_find(shooter_list, shooter2); |
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331 | 311 | up20180655 | |
332 | 320 | up20180655 | if ((state_1 = (p1 == list_end(shooter_list))) || (state_2 = (p2 == list_end(shooter_list)))) {
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333 | state = state_1 - state_2; |
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334 | good = false;
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335 | break;
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336 | } |
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337 | 311 | up20180655 | |
338 | 320 | up20180655 | double angle = get_mouse_angle(shooter1);
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339 | gunner_set_angle(shooter1, angle - M_PI_2); |
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340 | 311 | up20180655 | |
341 | 320 | up20180655 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
342 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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343 | 311 | up20180655 | |
344 | 320 | up20180655 | gunner_set_angle(shooter2, remote_info->remote_angle); |
345 | |||
346 | build_host_structure(host_info, shooter1, shooter2, bullet_list); |
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347 | |||
348 | hltp_send_host_info(host_info); |
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349 | |||
350 | graph_clear_screen(); |
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351 | map_draw (map1); |
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352 | bullet_draw_list(bullet_list); |
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353 | gunner_draw_list(shooter_list); |
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354 | |||
355 | text_draw(in_game_timer->text); |
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356 | |||
357 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
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358 | sprite_draw(sp_crosshair); |
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359 | graph_draw(); |
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360 | |||
361 | break;
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362 | case KBC_IRQ:
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363 | if ((scancode[0]) == ESC_BREAK_CODE) { |
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364 | good = false;
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365 | } |
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366 | break;
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367 | case MOUSE_IRQ:
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368 | if (counter_mouse_ih >= 3) { |
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369 | mouse_parse_packet(packet_mouse_ih, &pp); |
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370 | update_mouse(&pp); |
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371 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
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372 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
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373 | last_lb = keys->lb_pressed; |
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374 | counter_mouse_ih = 0;
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375 | } |
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376 | break;
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377 | |||
378 | case COM1_IRQ:
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379 | nctp_ih(); |
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380 | if (bullet_info->new_bullet) {
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381 | shoot_bullet(shooter2, bullet_list, bsp_bullet); |
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382 | bullet_info->new_bullet = false;
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383 | } |
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384 | break;
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385 | } |
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386 | 311 | up20180655 | } |
387 | } |
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388 | 320 | up20180655 | } |
389 | 311 | up20180655 | |
390 | 320 | up20180655 | while(list_size(shooter_list) > 0){ |
391 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
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392 | gunner_dtor(p); |
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393 | } |
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394 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
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395 | |||
396 | while(list_size(bullet_list) > 0){ |
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397 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
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398 | bullet_dtor(p); |
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399 | } |
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400 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
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401 | |||
402 | host_info_dtor(host_info); |
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403 | remote_info_dtor(remote_info); |
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404 | bullet_info_dtor(bullet_info); |
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405 | |||
406 | timer_dtor(in_game_timer); in_game_timer = NULL;
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407 | |||
408 | 308 | up20180655 | return 0; |
409 | 311 | up20180655 | } |
410 | 320 | up20180655 | static int (multiplayer_remote)(void) { |
411 | 311 | up20180655 | int r;
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412 | 308 | up20180655 | |
413 | 311 | up20180655 | nctp_dump(); |
414 | nctp_set_processor(multiplayer_process); |
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415 | |||
416 | ent_set_scale(DEFAULT_SCALE); |
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417 | 314 | up20180642 | text_timer_t *in_game_timer = timer_ctor(font_get_default()); |
418 | 311 | up20180655 | |
419 | list_t *shooter_list = list_ctor(); |
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420 | |||
421 | 320 | up20180655 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 2); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
422 | 311 | up20180655 | gunner_set_spawn(shooter1, 75, 75); |
423 | |||
424 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter2 == NULL) printf("Failed to get shooter2\n"); |
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425 | gunner_set_spawn(shooter2, 975, 75); |
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426 | |||
427 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
||
428 | list_insert(shooter_list, list_end(shooter_list), shooter2); |
||
429 | |||
430 | 320 | up20180655 | host_info = host_info_ctor(shooter2, shooter1); |
431 | remote_info = remote_info_ctor(); |
||
432 | bullet_info = bullet_info_ctor(); |
||
433 | 311 | up20180655 | |
434 | list_t *bullet_list = list_ctor(); |
||
435 | |||
436 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
||
437 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
438 | |||
439 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
||
440 | uint8_t last_lb = 0;
|
||
441 | struct packet pp;
|
||
442 | keys_t *keys = get_key_presses(); |
||
443 | |||
444 | /// loop stuff
|
||
445 | uint32_t int_vector = 0;
|
||
446 | int good = true; |
||
447 | while (good) {
|
||
448 | if ((r = get_interrupts_vector(&int_vector))) return r; |
||
449 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
||
450 | 320 | up20180655 | if (int_vector & n) {
|
451 | interrupt_handler(i); |
||
452 | switch (i) {
|
||
453 | case TIMER0_IRQ:
|
||
454 | if (no_interrupts % 60 == 0) timer_update(in_game_timer); |
||
455 | 311 | up20180655 | |
456 | 320 | up20180655 | double angle = get_mouse_angle(shooter1);
|
457 | 311 | up20180655 | |
458 | 320 | up20180655 | build_remote_structure(remote_info, keys, angle); |
459 | 311 | up20180655 | |
460 | 320 | up20180655 | hltp_send_remote_info(remote_info); |
461 | 311 | up20180655 | |
462 | 320 | up20180655 | gunner_set_pos(shooter1, host_info->remote_x, host_info->remote_y); |
463 | gunner_set_angle(shooter1, host_info->remote_angle); |
||
464 | gunner_set_health(shooter1, host_info->remote_health); |
||
465 | gunner_set_curr_health(shooter1, host_info->remote_current_health); |
||
466 | 311 | up20180655 | |
467 | 320 | up20180655 | gunner_set_pos(shooter2, host_info->host_x, host_info->host_y); |
468 | gunner_set_angle(shooter2, host_info->host_angle); |
||
469 | gunner_set_health(shooter2, host_info->host_health); |
||
470 | gunner_set_curr_health(shooter2, host_info->host_current_health); |
||
471 | 311 | up20180655 | |
472 | 320 | up20180655 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
473 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
474 | 311 | up20180655 | |
475 | 320 | up20180655 | for (size_t i = 0; i < host_info->no_bullets; i++) { |
476 | if (host_info->bullets_shooter[i]) { // remote |
||
477 | bullet_t *bullet = bullet_ctor(shooter1, bsp_bullet, host_info->bullets_x[i], host_info->bullets_y[i], host_info->bullets_vx[i], host_info->bullets_vy[i]); |
||
478 | list_insert(bullet_list, list_end(bullet_list), bullet); |
||
479 | } else { // host |
||
480 | bullet_t *bullet = bullet_ctor(shooter2, bsp_bullet, host_info->bullets_x[i], host_info->bullets_y[i], host_info->bullets_vx[i], host_info->bullets_vy[i]); |
||
481 | list_insert(bullet_list, list_end(bullet_list), bullet); |
||
482 | } |
||
483 | } |
||
484 | |||
485 | graph_clear_screen(); |
||
486 | map_draw (map1); |
||
487 | bullet_draw_list(bullet_list); |
||
488 | gunner_draw_list(shooter_list); |
||
489 | |||
490 | text_draw(in_game_timer->text); |
||
491 | |||
492 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
||
493 | sprite_draw(sp_crosshair); |
||
494 | graph_draw(); |
||
495 | |||
496 | while(list_size(bullet_list) > 0){ |
||
497 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
498 | bullet_dtor(p); |
||
499 | } |
||
500 | |||
501 | break;
|
||
502 | case KBC_IRQ:
|
||
503 | if ((scancode[0]) == ESC_BREAK_CODE) { |
||
504 | good = false;
|
||
505 | } |
||
506 | break;
|
||
507 | case MOUSE_IRQ:
|
||
508 | if (counter_mouse_ih >= 3) { |
||
509 | mouse_parse_packet(packet_mouse_ih, &pp); |
||
510 | update_mouse(&pp); |
||
511 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed) {
|
||
512 | bullet_info->new_bullet = true;
|
||
513 | hltp_send_bullet_info(bullet_info); |
||
514 | } |
||
515 | last_lb = keys->lb_pressed; |
||
516 | counter_mouse_ih = 0;
|
||
517 | } |
||
518 | break;
|
||
519 | |||
520 | case COM1_IRQ: nctp_ih(); break; |
||
521 | } |
||
522 | 311 | up20180655 | } |
523 | } |
||
524 | 320 | up20180655 | } |
525 | 311 | up20180655 | |
526 | 320 | up20180655 | while(list_size(shooter_list) > 0){ |
527 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
||
528 | gunner_dtor(p); |
||
529 | } |
||
530 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
||
531 | |||
532 | while(list_size(bullet_list) > 0){ |
||
533 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
534 | bullet_dtor(p); |
||
535 | } |
||
536 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
||
537 | |||
538 | host_info_dtor(host_info); |
||
539 | remote_info_dtor(remote_info); |
||
540 | bullet_info_dtor(bullet_info); |
||
541 | |||
542 | timer_dtor(in_game_timer); in_game_timer = NULL;
|
||
543 | |||
544 | 311 | up20180655 | return 0; |
545 | } |
||
546 | |||
547 | 300 | up20180642 | static int (campaign)(void); |
548 | 301 | up20180642 | static int (zombies)(void); |
549 | 300 | up20180642 | static int (singleplayer)(void) { |
550 | |||
551 | 295 | up20180642 | int r;
|
552 | |||
553 | 314 | up20180642 | menu_t *main_menu = menu_ctor(font_get_default()); |
554 | 300 | up20180642 | menu_add_item(main_menu, "Campaign");
|
555 | menu_add_item(main_menu, "Zombies");
|
||
556 | menu_add_item(main_menu, "Back");
|
||
557 | |||
558 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
||
559 | uint8_t last_lb = 0;
|
||
560 | struct packet pp;
|
||
561 | keys_t *keys = get_key_presses(); |
||
562 | |||
563 | /// loop stuff
|
||
564 | int click = 0; |
||
565 | 304 | up20180642 | uint32_t int_vector = 0;
|
566 | 300 | up20180642 | int good = true; |
567 | while (good) {
|
||
568 | /* Get a request message. */
|
||
569 | 304 | up20180642 | if((r = get_interrupts_vector(&int_vector))) return r; |
570 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
||
571 | if (int_vector & n) {
|
||
572 | interrupt_handler(i); |
||
573 | switch (i) {
|
||
574 | 305 | up20180642 | case TIMER0_IRQ:
|
575 | 300 | up20180642 | |
576 | 304 | up20180642 | graph_clear_screen(); |
577 | switch(menu_update_state(main_menu, click)){
|
||
578 | case -1: break; |
||
579 | case 0: campaign(); break; |
||
580 | case 1: zombies(); break; |
||
581 | case 2: good = false; break; |
||
582 | } |
||
583 | menu_draw(main_menu); |
||
584 | 300 | up20180642 | |
585 | 304 | up20180642 | click = 0;
|
586 | 300 | up20180642 | |
587 | 304 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
588 | sprite_draw(sp_crosshair); |
||
589 | graph_draw(); |
||
590 | 300 | up20180642 | |
591 | 304 | up20180642 | break;
|
592 | 305 | up20180642 | case KBC_IRQ:
|
593 | 304 | up20180642 | if ((scancode[0]) == ESC_BREAK_CODE) good = false; |
594 | 305 | up20180642 | case MOUSE_IRQ:
|
595 | 304 | up20180642 | if (counter_mouse_ih >= 3) { |
596 | mouse_parse_packet(packet_mouse_ih, &pp); |
||
597 | update_mouse(&pp); |
||
598 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
|
||
599 | last_lb = keys->lb_pressed; |
||
600 | counter_mouse_ih = 0;
|
||
601 | 300 | up20180642 | } |
602 | break;
|
||
603 | 305 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
604 | 304 | up20180642 | } |
605 | 300 | up20180642 | } |
606 | } |
||
607 | } |
||
608 | |||
609 | return 0; |
||
610 | } |
||
611 | |||
612 | static int (campaign)(void){ |
||
613 | |||
614 | int r;
|
||
615 | |||
616 | 295 | up20180642 | ent_set_scale(DEFAULT_SCALE); |
617 | 314 | up20180642 | text_timer_t *in_game_timer = timer_ctor(font_get_default()); |
618 | 295 | up20180642 | |
619 | list_t *shooter_list = list_ctor(); |
||
620 | |||
621 | 302 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
622 | 295 | up20180642 | gunner_set_spawn(shooter1, 75, 75); |
623 | gunner_set_pos(shooter1, 75, 75); |
||
624 | |||
625 | 302 | up20180642 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_nothing, gunner_player, 2);
|
626 | 295 | up20180642 | gunner_set_spawn(shooter2, 975, 75); |
627 | gunner_set_pos(shooter2, 775, 75); |
||
628 | |||
629 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
||
630 | list_insert(shooter_list, list_end(shooter_list), shooter2); |
||
631 | |||
632 | list_t *bullet_list = list_ctor(); |
||
633 | |||
634 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
||
635 | 305 | up20180642 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
636 | 295 | up20180642 | |
637 | 305 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
638 | uint8_t last_lb = 0;
|
||
639 | struct packet pp;
|
||
640 | keys_t *keys = get_key_presses(); |
||
641 | 295 | up20180642 | |
642 | /// loop stuff
|
||
643 | 304 | up20180642 | uint32_t int_vector = 0;
|
644 | 296 | up20180642 | int good = true; |
645 | while (good) {
|
||
646 | 304 | up20180642 | /* Get a request message. */
|
647 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
648 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
||
649 | 309 | up20180642 | if(!good) break; |
650 | 305 | up20180642 | if (int_vector & n) {
|
651 | interrupt_handler(i); |
||
652 | switch (i) {
|
||
653 | case TIMER0_IRQ:
|
||
654 | 295 | up20180642 | |
655 | 305 | up20180642 | if (no_interrupts % 60 == 0) timer_update(in_game_timer); |
656 | update_movement(map1, shooter1, keys, shooter_list); |
||
657 | 295 | up20180642 | |
658 | 305 | up20180642 | update_game_state(map1, shooter_list, bullet_list); |
659 | 295 | up20180642 | |
660 | 305 | up20180642 | //update_scale();
|
661 | double angle = get_mouse_angle(shooter1);
|
||
662 | gunner_set_angle(shooter1, angle - M_PI_2); |
||
663 | 295 | up20180642 | |
664 | 305 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
665 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
666 | 295 | up20180642 | |
667 | 305 | up20180642 | graph_clear_screen(); |
668 | map_draw (map1); |
||
669 | bullet_draw_list(bullet_list); |
||
670 | gunner_draw_list(shooter_list); |
||
671 | 295 | up20180642 | |
672 | 305 | up20180642 | text_draw(in_game_timer->text); |
673 | 295 | up20180642 | |
674 | 305 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
675 | sprite_draw(sp_crosshair); |
||
676 | graph_draw(); |
||
677 | 295 | up20180642 | |
678 | 305 | up20180642 | break;
|
679 | case KBC_IRQ:
|
||
680 | if ((scancode[0]) == ESC_BREAK_CODE) { |
||
681 | good = false;
|
||
682 | } |
||
683 | break;
|
||
684 | case MOUSE_IRQ:
|
||
685 | if (counter_mouse_ih >= 3) { |
||
686 | mouse_parse_packet(packet_mouse_ih, &pp); |
||
687 | update_mouse(&pp); |
||
688 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
||
689 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
||
690 | last_lb = keys->lb_pressed; |
||
691 | counter_mouse_ih = 0;
|
||
692 | 304 | up20180642 | |
693 | 305 | up20180642 | } |
694 | break;
|
||
695 | case COM1_IRQ: nctp_ih(); break; |
||
696 | } |
||
697 | } |
||
698 | 304 | up20180642 | } |
699 | 295 | up20180642 | } |
700 | |||
701 | while(list_size(shooter_list) > 0){ |
||
702 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
||
703 | gunner_dtor(p); |
||
704 | } |
||
705 | 296 | up20180642 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
706 | 295 | up20180642 | |
707 | 301 | up20180642 | while(list_size(bullet_list) > 0){ |
708 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
709 | bullet_dtor(p); |
||
710 | } |
||
711 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
||
712 | |||
713 | timer_dtor(in_game_timer); in_game_timer = NULL;
|
||
714 | |||
715 | return SUCCESS;
|
||
716 | } |
||
717 | |||
718 | #define ZOMBIES_NUM 5 |
||
719 | #define ZOMBIE_HEALTH_FACTOR 1.1 |
||
720 | static int (zombies)(void){ |
||
721 | |||
722 | int r;
|
||
723 | |||
724 | ent_set_scale(DEFAULT_SCALE); |
||
725 | 314 | up20180642 | text_timer_t *in_game_timer = timer_ctor(font_get_default()); |
726 | 301 | up20180642 | |
727 | list_t *shooter_list = list_ctor(); |
||
728 | |||
729 | 302 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
730 | 305 | up20180642 | gunner_set_spawn(shooter1, 980, 790); |
731 | gunner_set_pos(shooter1, 980, 790); |
||
732 | 301 | up20180642 | |
733 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
||
734 | |||
735 | list_t *bullet_list = list_ctor(); |
||
736 | |||
737 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
||
738 | 305 | up20180642 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
739 | 301 | up20180642 | |
740 | 305 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
741 | uint8_t last_lb = 0;
|
||
742 | struct packet pp;
|
||
743 | keys_t *keys = get_key_presses(); |
||
744 | 301 | up20180642 | |
745 | /// loop stuff
|
||
746 | 304 | up20180642 | uint32_t int_vector = 0;
|
747 | 301 | up20180642 | int good = true; |
748 | 302 | up20180642 | int dead = false; |
749 | 301 | up20180642 | |
750 | int health = 50; |
||
751 | |||
752 | 309 | up20180642 | /** #DEV */ /* { |
753 | gunner_t *zombie = gunner_ctor(bsp_zombie, bsp_nothing, gunner_melee | gunner_follow, 3);
|
||
754 | gunner_set_health(zombie, health);
|
||
755 | gunner_set_curr_health(zombie, health);
|
||
756 | health *= ZOMBIE_HEALTH_FACTOR;
|
||
757 | gunner_set_pos(zombie, 1100, 75);
|
||
758 | list_push_back(shooter_list, zombie);
|
||
759 | }*/ //\#DEV |
||
760 | |||
761 | map_make_dijkstra(map1, gunner_get_x(shooter1), gunner_get_y(shooter1)); |
||
762 | |||
763 | 302 | up20180642 | while (good && !dead) {
|
764 | 304 | up20180642 | /* Get a request message. */
|
765 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
766 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
||
767 | 309 | up20180642 | if(!good || dead) break; |
768 | 304 | up20180642 | if (int_vector & n) {
|
769 | 305 | up20180642 | interrupt_handler(i); |
770 | switch (i) {
|
||
771 | case TIMER0_IRQ:
|
||
772 | if (no_interrupts % 60 == 0) timer_update(in_game_timer); |
||
773 | 309 | up20180642 | if (no_interrupts % 6 == 0){ |
774 | map_make_dijkstra(map1, gunner_get_x(shooter1), gunner_get_y(shooter1)); |
||
775 | } |
||
776 | 301 | up20180642 | |
777 | 305 | up20180642 | update_movement(map1, shooter1, keys, shooter_list); |
778 | 301 | up20180642 | |
779 | 305 | up20180642 | update_game_state(map1, shooter_list, bullet_list); |
780 | 302 | up20180642 | |
781 | 305 | up20180642 | if(list_find(shooter_list, shooter1) == list_end(shooter_list)){
|
782 | good = false;
|
||
783 | dead = true;
|
||
784 | break;
|
||
785 | } |
||
786 | 301 | up20180642 | |
787 | 305 | up20180642 | double angle = get_mouse_angle(shooter1);
|
788 | gunner_set_angle(shooter1, angle - M_PI_2); |
||
789 | 301 | up20180642 | |
790 | 305 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
791 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
792 | 301 | up20180642 | |
793 | 309 | up20180642 | while(list_size(shooter_list) < ZOMBIES_NUM+1){ |
794 | 305 | up20180642 | gunner_t *zombie = gunner_ctor(bsp_zombie, bsp_nothing, gunner_melee | gunner_follow, 3);
|
795 | gunner_set_health(zombie, health); |
||
796 | gunner_set_curr_health(zombie, health); |
||
797 | health *= ZOMBIE_HEALTH_FACTOR; |
||
798 | 307 | up20180642 | get_random_spawn(map1, zombie, shooter_list); |
799 | 305 | up20180642 | list_push_back(shooter_list, zombie); |
800 | } |
||
801 | 301 | up20180642 | |
802 | 305 | up20180642 | graph_clear_screen(); |
803 | map_draw (map1); |
||
804 | bullet_draw_list(bullet_list); |
||
805 | gunner_draw_list(shooter_list); |
||
806 | 301 | up20180642 | |
807 | 305 | up20180642 | text_draw(in_game_timer->text); |
808 | 301 | up20180642 | |
809 | 305 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
810 | sprite_draw(sp_crosshair); |
||
811 | graph_draw(); |
||
812 | 304 | up20180642 | |
813 | 305 | up20180642 | break;
|
814 | case KBC_IRQ:
|
||
815 | if ((scancode[0]) == ESC_BREAK_CODE) { |
||
816 | good = false;
|
||
817 | } |
||
818 | break;
|
||
819 | case MOUSE_IRQ:
|
||
820 | if (counter_mouse_ih >= 3) { |
||
821 | mouse_parse_packet(packet_mouse_ih, &pp); |
||
822 | update_mouse(&pp); |
||
823 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
||
824 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
||
825 | last_lb = keys->lb_pressed; |
||
826 | counter_mouse_ih = 0;
|
||
827 | |||
828 | } |
||
829 | break;
|
||
830 | case COM1_IRQ: nctp_ih(); break; |
||
831 | } |
||
832 | } |
||
833 | } |
||
834 | 301 | up20180642 | } |
835 | |||
836 | while(list_size(shooter_list) > 0){ |
||
837 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
||
838 | gunner_dtor(p); |
||
839 | } |
||
840 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
||
841 | |||
842 | 295 | up20180642 | while(list_size(bullet_list) > 0){ |
843 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
844 | bullet_dtor(p); |
||
845 | } |
||
846 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
||
847 | |||
848 | 302 | up20180642 | if(dead){
|
849 | printf("YOU DIED\n");
|
||
850 | } |
||
851 | |||
852 | 295 | up20180642 | timer_dtor(in_game_timer); in_game_timer = NULL;
|
853 | |||
854 | 294 | up20180642 | return SUCCESS;
|
855 | } |
||
856 | 296 | up20180642 | |
857 | 298 | up20180642 | #define CHAT_MAX_SIZE 75 |
858 | #define CHAT_MAX_NUM 19 |
||
859 | 297 | up20180642 | text_t *t_text[CHAT_MAX_NUM] = {NULL};
|
860 | rectangle_t *r_text = NULL;
|
||
861 | static void chat_process(const uint8_t *p, const size_t sz){ |
||
862 | char buffer2[CHAT_MAX_NUM+3]; |
||
863 | void *dest = NULL; |
||
864 | hltp_type tp = hltp_interpret(p, sz, &dest); |
||
865 | switch(tp){
|
||
866 | case hltp_type_string:
|
||
867 | 305 | up20180642 | strcpy(buffer2, dest); |
868 | strncat(buffer2, " <", 2); |
||
869 | for(size_t i = CHAT_MAX_NUM-1; i; --i) |
||
870 | 314 | up20180642 | text_set_string(t_text[i], text_get_string(t_text[i-1]));
|
871 | text_set_string(t_text[0], buffer2);
|
||
872 | 305 | up20180642 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
873 | if(text_get_string(t_text[i])[0] == '>'){ |
||
874 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
||
875 | text_set_halign(t_text[i], text_halign_left); |
||
876 | }else{
|
||
877 | text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
||
878 | text_set_halign(t_text[i], text_halign_right); |
||
879 | 297 | up20180642 | } |
880 | 305 | up20180642 | } |
881 | break;
|
||
882 | 297 | up20180642 | default: break; |
883 | } |
||
884 | } |
||
885 | 300 | up20180642 | static int (chat)(void){ |
886 | 297 | up20180642 | int r;
|
887 | |||
888 | 298 | up20180642 | nctp_dump(); |
889 | 297 | up20180642 | nctp_set_processor(chat_process); |
890 | |||
891 | struct packet pp;
|
||
892 | |||
893 | 298 | up20180642 | char buffer[CHAT_MAX_SIZE] = ""; |
894 | 297 | up20180642 | rectangle_t *r_buffer = NULL; {
|
895 | 298 | up20180642 | r_buffer = rectangle_ctor(0,0,900,70); |
896 | 297 | up20180642 | rectangle_set_pos(r_buffer, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
897 | 305 | up20180642 | graph_get_YRes()*0.87-rectangle_get_h(r_buffer)/2); |
898 | 297 | up20180642 | rectangle_set_fill_color (r_buffer, GRAPH_BLACK); |
899 | rectangle_set_outline_width(r_buffer, 2);
|
||
900 | rectangle_set_outline_color(r_buffer, GRAPH_WHITE); |
||
901 | rectangle_set_fill_trans(r_buffer, GRAPH_TRANSPARENT); |
||
902 | } |
||
903 | text_t *t_buffer = NULL; {
|
||
904 | 314 | up20180642 | t_buffer = text_ctor(font_get_default(), "");
|
905 | 297 | up20180642 | text_set_pos(t_buffer, rectangle_get_x(r_buffer)+50,
|
906 | 305 | up20180642 | rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)/2);
|
907 | 297 | up20180642 | text_set_halign(t_buffer, text_halign_left); |
908 | text_set_valign(t_buffer, text_valign_center); |
||
909 | text_set_color (t_buffer, TEXT_COLOR); |
||
910 | } |
||
911 | 298 | up20180642 | text_t *t_size = NULL; {
|
912 | 314 | up20180642 | t_size = text_ctor(font_get_default(), "");
|
913 | 298 | up20180642 | text_set_pos(t_size, rectangle_get_x(r_buffer)+rectangle_get_w(r_buffer)-5,
|
914 | 305 | up20180642 | rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)-5);
|
915 | 298 | up20180642 | text_set_halign(t_size, text_halign_right); |
916 | text_set_valign(t_size, text_valign_bottom); |
||
917 | text_set_color (t_size, TEXT_COLOR); |
||
918 | text_set_size (t_size, 18);
|
||
919 | char buffer2[20]; |
||
920 | sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
||
921 | 314 | up20180642 | text_set_string(t_size, buffer2); |
922 | 298 | up20180642 | } |
923 | 297 | up20180642 | |
924 | /** r_text */ {
|
||
925 | 305 | up20180642 | r_text = rectangle_ctor(0,0,900,550); |
926 | rectangle_set_pos(r_text, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
||
927 | graph_get_YRes()*0.09); |
||
928 | rectangle_set_fill_color (r_text, GRAPH_BLACK); |
||
929 | rectangle_set_outline_width(r_text, 2);
|
||
930 | rectangle_set_outline_color(r_text, GRAPH_WHITE); |
||
931 | rectangle_set_fill_trans(r_text, GRAPH_TRANSPARENT); |
||
932 | 311 | up20180655 | } |
933 | /** t_text */ {
|
||
934 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
||
935 | 314 | up20180642 | t_text[i] = text_ctor(font_get_default(), " ");
|
936 | 311 | up20180655 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50,
|
937 | rectangle_get_y(r_text)+rectangle_get_h(r_text)-30-25*i); |
||
938 | text_set_halign(t_text[i], text_halign_left); |
||
939 | text_set_valign(t_text[i], text_valign_bottom); |
||
940 | text_set_color (t_text[i], TEXT_COLOR); |
||
941 | } |
||
942 | 305 | up20180642 | } |
943 | 297 | up20180642 | |
944 | 305 | up20180642 | /// loop stuff
|
945 | uint32_t int_vector = 0;
|
||
946 | int good = true; |
||
947 | while (good) {
|
||
948 | /* Get a request message. */
|
||
949 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
950 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
||
951 | if (int_vector & n) {
|
||
952 | interrupt_handler(i); |
||
953 | switch (i) {
|
||
954 | 304 | up20180642 | case TIMER0_IRQ:
|
955 | 305 | up20180642 | graph_clear_screen(); |
956 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
||
957 | 297 | up20180642 | |
958 | 305 | up20180642 | rectangle_draw(r_buffer); |
959 | text_draw(t_buffer); |
||
960 | text_draw(t_size); |
||
961 | 297 | up20180642 | |
962 | 305 | up20180642 | rectangle_draw(r_text); |
963 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_draw(t_text[i]); |
||
964 | 297 | up20180642 | |
965 | 305 | up20180642 | sprite_draw(sp_crosshair); |
966 | graph_draw(); |
||
967 | break;
|
||
968 | 304 | up20180642 | case KBC_IRQ:
|
969 | 305 | up20180642 | if (scancode[0] == ESC_BREAK_CODE) good = false; |
970 | else if (scancode[0] == ENTER_MAKE_CODE) { |
||
971 | hltp_send_string(buffer); |
||
972 | char buffer2[CHAT_MAX_SIZE+3] = "> "; |
||
973 | strncat(buffer2, buffer, strlen(buffer)); |
||
974 | for(size_t i = CHAT_MAX_NUM-1; i; --i) |
||
975 | 314 | up20180642 | text_set_string(t_text[i], text_get_string(t_text[i-1]));
|
976 | text_set_string(t_text[0], buffer2);
|
||
977 | 305 | up20180642 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
978 | if(text_get_string(t_text[i])[0] == '>'){ |
||
979 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
||
980 | text_set_halign(t_text[i], text_halign_left); |
||
981 | }else{
|
||
982 | text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
||
983 | text_set_halign(t_text[i], text_halign_right); |
||
984 | 297 | up20180642 | } |
985 | } |
||
986 | 305 | up20180642 | buffer[0] = '\0'; |
987 | } else if(scancode[0] == BACKSPACE_MAKE_CODE){ |
||
988 | buffer[strlen(buffer)-1] = '\0'; |
||
989 | } else {
|
||
990 | char c = map_makecode(scancode[0]); |
||
991 | if (c == ERROR_CODE) break; |
||
992 | if(strlen(buffer) < CHAT_MAX_SIZE) strncat(buffer, &c, 1); |
||
993 | else printf("Char limit exceeded\n"); |
||
994 | } |
||
995 | 314 | up20180642 | text_set_string(t_buffer, buffer); |
996 | 305 | up20180642 | char buffer2[20]; |
997 | sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
||
998 | 314 | up20180642 | text_set_string(t_size, buffer2); |
999 | 304 | up20180642 | case MOUSE_IRQ:
|
1000 | 305 | up20180642 | if (counter_mouse_ih >= 3) { |
1001 | mouse_parse_packet(packet_mouse_ih, &pp); |
||
1002 | update_mouse(&pp); |
||
1003 | counter_mouse_ih = 0;
|
||
1004 | } |
||
1005 | break;
|
||
1006 | 304 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
1007 | 297 | up20180642 | } |
1008 | } |
||
1009 | } |
||
1010 | 305 | up20180642 | } |
1011 | 297 | up20180642 | |
1012 | 305 | up20180642 | rectangle_dtor(r_buffer); |
1013 | text_dtor (t_buffer); |
||
1014 | 297 | up20180642 | |
1015 | 305 | up20180642 | rectangle_dtor(r_text); |
1016 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_dtor(t_text[i]); |
||
1017 | 297 | up20180642 | |
1018 | 305 | up20180642 | nctp_set_processor(NULL);
|
1019 | 298 | up20180642 | |
1020 | 305 | up20180642 | return SUCCESS;
|
1021 | 296 | up20180642 | } |