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/* $NetBSD: lua.h,v 1.8 2015/09/06 06:01:02 dholland Exp $ */
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/*
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* Copyright (c) 2014 by Lourival Vieira Neto <lneto@NetBSD.org>.
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* Copyright (c) 2011, 2013 Marc Balmer <mbalmer@NetBSD.org>.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the Author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#ifndef _SYS_LUA_H_
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#define _SYS_LUA_H_
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#include <sys/param.h> |
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#include <sys/ioccom.h> |
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#include <lua.h> /* for lua_State */ |
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#ifdef _KERNEL
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#include <sys/condvar.h> |
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#endif
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#define MAX_LUA_NAME 16 |
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#define MAX_LUA_DESC 64 |
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#define LUA_MAX_MODNAME 32 |
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struct lua_state_info {
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char name[MAX_LUA_NAME];
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char desc[MAX_LUA_DESC];
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bool user;
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}; |
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struct lua_info {
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int num_states; /* total number of created Lua states */ |
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struct lua_state_info *states;
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}; |
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struct lua_create {
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char name[MAX_LUA_NAME];
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char desc[MAX_LUA_DESC];
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}; |
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struct lua_require {
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char state[MAX_LUA_NAME];
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char module[LUA_MAX_MODNAME];
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}; |
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struct lua_load {
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char state[MAX_LUA_NAME];
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char path[MAXPATHLEN];
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}; |
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#define LUAINFO _IOWR('l', 0, struct lua_info) |
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#define LUACREATE _IOWR('l', 1, struct lua_create) |
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#define LUADESTROY _IOWR('l', 2, struct lua_create) |
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/* 'require' a module in a state */
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#define LUAREQUIRE _IOWR('l', 3, struct lua_require) |
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/* loading Lua code into a Lua state */
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#define LUALOAD _IOWR('l', 4, struct lua_load) |
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#ifdef _KERNEL
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extern int klua_mod_register(const char *, lua_CFunction); |
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extern int klua_mod_unregister(const char *); |
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typedef struct _klua_State { |
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lua_State *L; |
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kmutex_t ks_lock; |
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bool ks_user; /* state created by user (ioctl) */ |
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} klua_State; |
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extern void klua_lock(klua_State *); |
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extern void klua_unlock(klua_State *); |
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extern void klua_close(klua_State *); |
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extern klua_State *klua_newstate(lua_Alloc, void *, const char *, const char *, |
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int);
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extern klua_State *kluaL_newstate(const char *, const char *, int); |
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#endif
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#endif /* _SYS_LUA_H_ */ |