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/*        $NetBSD: lua.h,v 1.8 2015/09/06 06:01:02 dholland Exp $ */
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/*
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 * Copyright (c) 2014 by Lourival Vieira Neto <lneto@NetBSD.org>.
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 * Copyright (c) 2011, 2013 Marc Balmer <mbalmer@NetBSD.org>.
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 * All rights reserved.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions
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 * are met:
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 * 1. Redistributions of source code must retain the above copyright
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 *    notice, this list of conditions and the following disclaimer.
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 * 2. Redistributions in binary form must reproduce the above copyright
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 *    notice, this list of conditions and the following disclaimer in the
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 *    documentation and/or other materials provided with the distribution.
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 * 3. The name of the Author may not be used to endorse or promote products
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 *    derived from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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 * SUCH DAMAGE.
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 */
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#ifndef _SYS_LUA_H_
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#define _SYS_LUA_H_
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#include <sys/param.h>
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#include <sys/ioccom.h>
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#include <lua.h>                /* for lua_State */
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#ifdef _KERNEL
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#include <sys/condvar.h>
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#endif
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#define MAX_LUA_NAME                16
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#define MAX_LUA_DESC                64
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#define LUA_MAX_MODNAME                32
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struct lua_state_info {
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        char        name[MAX_LUA_NAME];
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        char        desc[MAX_LUA_DESC];
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        bool        user;
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};
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struct lua_info {
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        int num_states;                /* total number of created Lua states */
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        struct lua_state_info *states;
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};
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struct lua_create {
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        char        name[MAX_LUA_NAME];
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        char        desc[MAX_LUA_DESC];
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};
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struct lua_require {
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        char        state[MAX_LUA_NAME];
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        char        module[LUA_MAX_MODNAME];
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};
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struct lua_load {
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        char        state[MAX_LUA_NAME];
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        char        path[MAXPATHLEN];
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};
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#define LUAINFO                _IOWR('l', 0, struct lua_info)
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#define LUACREATE        _IOWR('l', 1, struct lua_create)
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#define LUADESTROY        _IOWR('l', 2, struct lua_create)
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/* 'require' a module in a state */
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#define LUAREQUIRE        _IOWR('l', 3, struct lua_require)
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/* loading Lua code into a Lua state */
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#define LUALOAD                _IOWR('l', 4, struct lua_load)
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#ifdef _KERNEL
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extern int klua_mod_register(const char *, lua_CFunction);
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extern int klua_mod_unregister(const char *);
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typedef struct _klua_State {
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        lua_State        *L;
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        kmutex_t         ks_lock;
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        bool                 ks_user;        /* state created by user (ioctl) */
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} klua_State;
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extern void klua_lock(klua_State *);
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extern void klua_unlock(klua_State *);
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extern void klua_close(klua_State *);
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extern klua_State *klua_newstate(lua_Alloc, void *, const char *, const char *,
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                int);
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extern klua_State *kluaL_newstate(const char *, const char *, int);
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#endif
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#endif /* _SYS_LUA_H_ */