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Revision 375

scoreboard logic for zombies finalized

View differences:

zombies.c
14 14

  
15 15
#define ZOMBIES_NUM             5
16 16
#define ZOMBIE_HEALTH_FACTOR    1.1
17
int (zombies)(void){
17
int (zombies)(highscores_t *zombies_highscore){
18 18

  
19 19
    int r;
20 20

  
......
43 43
    uint64_t int_vector = 0;
44 44
    int good = true;
45 45
    int dead = false;
46
    /// Kills
47
    int kills = -ZOMBIES_NUM;
48
    text_t *text_kills = text_ctor(font_get_default(), "Kills: 0");
49
    text_set_color(text_kills, TEXT_COLOR);
50
    text_set_pos(text_kills, 200, 0);
46 51

  
47 52
    int health = 50;
48 53

  
......
86 91
                        health *= ZOMBIE_HEALTH_FACTOR;
87 92
                        get_random_spawn(map1, zombie, shooter_list);
88 93
                        list_push_back(shooter_list, zombie);
94
                        kills++;
95
                        char buffer[20];
96
                        sprintf(buffer, "Kills: %d", kills);
97
                        text_set_string(text_kills, buffer);
89 98
                    }
90 99

  
91 100
                    graph_clear_screen();
92 101
                    map_draw   (map1);
93 102
                    bullet_draw_list(bullet_list);
94 103
                    gunner_draw_list(shooter_list);
95

  
96 104
                    text_draw(in_game_timer->text);
105
                    text_draw(text_kills);
97 106

  
98 107
                    sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y());
99 108
                    sprite_draw(sp_crosshair);
......
135 144
    }
136 145
    if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n");
137 146

  
138
    if(dead){
139
        printf("YOU DIED\n");
140
    }
147
    check_new_score(zombies_highscore, kills, in_game_timer->time);
141 148

  
149
    text_dtor(text_kills);
150

  
142 151
    text_timer_dtor(in_game_timer); in_game_timer = NULL;
143 152

  
144 153
    return SUCCESS;
145 154
}
155

  
156
void (zombies_ranking)(highscores_t *zombies_highscore) {
157

  
158
}

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