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root / proj / src / project / include / hltp.h @ 375

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#ifndef HLTP_H_INCLUDED
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#define HLTP_H_INCLUDED
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/**
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 * @defgroup    hltp    hltp
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 * @ingroup proj
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 * @brief HLTP (High-Level Transfer Protocol) module.
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 *
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 * @{
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 */
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#include "uart.h"
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#include "proj_structures.h"
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/**
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 * @brief Data types that HLTP is familiar with (i.e., can send and intepret).
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 */
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typedef enum{
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    hltp_type_invalid = 0x00,
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    hltp_type_string  = 0x53,
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    hltp_type_host    = 0x48,
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    hltp_type_remote  = 0x52,
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    hltp_type_bullet  = 0x42
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} hltp_type;
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/**
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 * @brief Send string.
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 * @param   p   Pointer to string to be sent
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 * @return  SUCCESS if operation was successful, other value otherwise
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 */
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int hltp_send_string(const char *p);
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/**
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 * @brief Send host_info.
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 * @param   p   Pointer to host_info to be sent
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 * @return  SUCCESS if operation was successful, other value otherwise
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 */
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int hltp_send_host_info(const host_info_t *p);
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/**
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 * @brief Send remote_info.
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 * @param   p   Pointer to remote_info to be sent
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 * @return  SUCCESS if operation was successful, other value otherwise
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 */
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int hltp_send_remote_info(const remote_info_t *p);
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/**
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 * @brief Send bullet_info.
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 * @param   p   Pointer to bullet_info to be sent
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 * @return  SUCCESS if operation was successful, other value otherwise
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 */
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int hltp_send_bullet_info(const bullet_info_t *p);
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/**
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 * @brief Interpret message received as one of the structs HLTP knows.
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 * @param   p       Pointer to beginning of message
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 * @param   sz      Size of message
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 * @param   dest    Pointer to void*, to where the interpreted message will be saved
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 * @return          Code of the interpreted message
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 */
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hltp_type hltp_interpret(const uint8_t *p, const size_t sz, void **dest);
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/**
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 * @}
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 */
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#endif //HLTP_H_INCLUDED