root / proj / src / project / include / proj.h @ 373
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1 | 345 | up20180642 | #ifndef PROJ_H_INCLUDED
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2 | #define PROJ_H_INCLUDED
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4 | 357 | up20180642 | /**
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5 | * @defgroup proj proj
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6 | * @brief Project module.
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7 | *
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8 | * @{
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9 | */
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11 | 351 | up20180642 | #include "libs.h" |
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13 | 345 | up20180642 | #include "ent.h" |
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15 | 358 | up20180642 | /// @brief Crosshair
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16 | 345 | up20180642 | basic_sprite_t *bsp_crosshair; |
17 | 358 | up20180642 | /// @brief Shooter
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18 | 345 | up20180642 | basic_sprite_t *bsp_shooter ; |
19 | 358 | up20180642 | /// @brief Zombie
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20 | 345 | up20180642 | basic_sprite_t *bsp_zombie ; |
21 | 358 | up20180642 | /// @brief Pistol
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22 | 345 | up20180642 | basic_sprite_t *bsp_pistol ; |
23 | 358 | up20180642 | /// @brief Nothing (just a transparent basic_sprite_t)
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24 | 345 | up20180642 | basic_sprite_t *bsp_nothing ; |
25 | 358 | up20180642 | /// @brief Bullet
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26 | 345 | up20180642 | basic_sprite_t *bsp_bullet ; |
27 | 358 | up20180642 | /// @brief Map 1
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28 | 345 | up20180642 | map_t *map1 ; |
29 | 358 | up20180642 | /// @brief Crosshair sprite
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30 | 345 | up20180642 | sprite_t *sp_crosshair ; |
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32 | 357 | up20180642 | /**
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33 | * @}
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34 | */
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36 | 345 | up20180642 | #endif //PROJ_H_INCLUDED |