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Revision 369

remote + bullets from remote

View differences:

proj.c
336 336
                                   gunner_get_y(shooter1)-ent_get_YLength()/2.0);
337 337

  
338 338
                    gunner_set_angle(shooter2, remote_info->remote_angle);
339
                    build_host_structure(host_info, shooter1, shooter2);
339
                    //build_host_structure(host_info, shooter1, shooter2);
340 340

  
341 341
                    //hltp_send_host_info(host_info);
342 342

  
......
510 510
                        update_mouse(&pp);
511 511
                        if (last_lb ^ keys->lb_pressed && keys->lb_pressed) {
512 512
                            bullet_info->new_bullet = true;
513
                            //hltp_send_bullet_info(bullet_info);
513
                            hltp_send_bullet_info(bullet_info);
514 514
                        }
515 515
                        last_lb = keys->lb_pressed;
516 516
                        mouse_set_counter_mouse_ih(0);

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