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Revision 368

multiplayer work

View differences:

proj.c
338 338
                    gunner_set_angle(shooter2, remote_info->remote_angle);
339 339
                    build_host_structure(host_info, shooter1, shooter2);
340 340

  
341
                    hltp_send_host_info(host_info);
341
                    //hltp_send_host_info(host_info);
342 342

  
343 343
                    graph_clear_screen();
344 344
                    map_draw   (map1);
......
452 452

  
453 453
                    double angle = get_mouse_angle(shooter1) - M_PI_2;
454 454

  
455
                    build_remote_structure(remote_info, keys, angle);
455
                    build_remote_structure(remote_info, get_key_presses(), angle);
456
                    hltp_send_remote_info(remote_info);
456 457

  
457 458

  
458
                    //hltp_send_remote_info(remote_info);
459 459
                    gunner_set_pos(shooter1, (double)host_info->remote_x, (double)host_info->remote_y);
460 460
                    gunner_set_angle(shooter1, (double)host_info->remote_angle);
461 461
                    gunner_set_health(shooter1, (double)host_info->remote_health);

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