Revision 364
added title
proj.c | ||
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81 | 81 |
sp_crosshair = sprite_ctor(bsp_crosshair); if(sp_crosshair == NULL) printf("Failed to get crosshair sprite\n"); |
82 | 82 |
} |
83 | 83 |
|
84 |
text_t *title = text_ctor(font_get_default(), "LabWars"); |
|
85 |
text_set_color(title, TEXT_COLOR); |
|
86 |
text_set_size(title, 70); |
|
87 |
text_set_pos(title, graph_get_XRes()/2, graph_get_YRes()*0.17); |
|
88 |
text_set_valign(title, text_valign_center); |
|
89 |
text_set_halign(title, text_halign_center); |
|
90 |
|
|
84 | 91 |
menu_t *main_menu = menu_ctor(font_get_default()); |
85 | 92 |
menu_add_item(main_menu, "Single player"); |
86 | 93 |
menu_add_item(main_menu, "Multiplayer"); |
... | ... | |
115 | 122 |
case 3: good = false; break; |
116 | 123 |
} |
117 | 124 |
menu_draw(main_menu); |
125 |
text_draw(title); |
|
118 | 126 |
|
119 | 127 |
click = 0; |
120 | 128 |
|
... | ... | |
140 | 148 |
} |
141 | 149 |
} |
142 | 150 |
|
151 |
text_dtor(title); |
|
152 |
menu_dtor(main_menu); |
|
153 |
|
|
143 | 154 |
basic_sprite_dtor (bsp_crosshair); bsp_crosshair = NULL; |
144 | 155 |
basic_sprite_dtor (bsp_shooter ); bsp_shooter = NULL; |
145 | 156 |
basic_sprite_dtor (bsp_zombie ); bsp_zombie = NULL; |
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