Revision 357
adding docs
proj/project/include/campaign.h | ||
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#ifndef CAMPAIGN_H_INCLUDED |
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#define CAMPAIGN_H_INCLUDED |
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/** |
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* @defgroup campaign campaign |
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* @ingroup proj |
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* @ingroup singleplayer |
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* @brief Campaign mode. |
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* |
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* @{ |
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*/ |
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int (campaign)(void); |
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/** |
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* @} |
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*/ |
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#endif //CAMPAIGN_H_INCLUDED |
proj/project/include/chat.h | ||
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#ifndef CHAT_H_INCLUDED |
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#define CHAT_H_INCLUDED |
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/** |
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* @defgroup chat chat |
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* @ingroup proj |
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* @brief Chat module. |
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* |
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* @{ |
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*/ |
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int (chat)(void); |
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/** |
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* @} |
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*/ |
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#endif //CHAT_H_INCLUDED |
proj/project/include/ent.h | ||
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/** |
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* @defgroup ent ent |
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* @ingroup proj |
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* @brief Entities module |
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* |
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* @{ |
proj/project/include/hltp.h | ||
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/** |
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* @defgroup hltp hltp |
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* @ingroup nctp
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* @ingroup proj
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* @brief HLTP (High-Level Transfer Protocol) module. |
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* |
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* @{ |
proj/project/include/interrupts_func.h | ||
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/** |
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* @defgroup interrupts_func interrupts_func |
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* @ingroup proj |
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* @brief Interrupts functions. |
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* |
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* @{ |
proj/project/include/makecode_map.h | ||
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/** |
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* @defgroup makecode_map makecode_map |
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* @ingroup proj |
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* @brief Makecode map. |
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* |
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* @{ |
proj/project/include/proj.h | ||
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#ifndef PROJ_H_INCLUDED |
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#define PROJ_H_INCLUDED |
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/** |
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* @defgroup proj proj |
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* @brief Project module. |
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* |
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* @{ |
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*/ |
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#include "libs.h" |
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#include "ent.h" |
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map_t *map1 ; |
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sprite_t *sp_crosshair ; |
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/** |
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* @} |
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*/ |
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#endif //PROJ_H_INCLUDED |
proj/project/include/proj_func.h | ||
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/** |
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* @defgroup proj_func proj_func |
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* @ingroup proj |
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* @brief Project helper functions. |
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* |
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* @{ |
proj/project/include/proj_macros.h | ||
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/** |
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* @defgroup proj_macros proj_macros |
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* @ingroup proj |
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* @brief Project macros. |
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* |
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* @{ |
proj/project/include/proj_structures.h | ||
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/** |
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* @defgroup proj_structures proj_structures |
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* @ingroup proj |
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* @brief Project structures. |
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* |
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* @{ |
proj/project/include/scoreboards.h | ||
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/** |
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* @defgroup scoreboards scoreboards |
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* @ingroup proj |
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* @brief Scoreboards module. |
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* |
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* @{ |
proj/project/include/singleplayer.h | ||
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#ifndef SINGLEPLAYER_H_INCLUDED |
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#define SINGLEPLAYER_H_INCLUDED |
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/** |
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* @defgroup singleplayer singleplayer |
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* @ingroup proj |
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* @brief Single player module. |
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* |
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* @{ |
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*/ |
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int (singleplayer)(void); |
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/** |
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* @} |
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*/ |
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#endif //SINGLEPLAYER_H_INCLUDED |
proj/project/include/zombies.h | ||
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#ifndef ZOMBIES_H_INCLUDED |
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#define ZOMBIES_H_INCLUDED |
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/** |
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* @defgroup zombies zombies |
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* @ingroup proj |
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* @ingroup singleplayer |
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* @brief Zombies mode. |
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* |
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* @{ |
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*/ |
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int (zombies)(void); |
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/** |
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* @} |
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*/ |
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#endif //ZOMBIES_H_INCLUDED |
proj/Doxyfile | ||
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# spaces. See also FILE_PATTERNS and EXTENSION_MAPPING |
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# Note: If this tag is empty the current directory is searched. |
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INPUT = ./include ./libs ./libs/graph/include ./libs/kbc/include ./libs/rtc/include ./libs/timer/include ./libs/uart/include ./libs/classes/include ./libs/utils/include ./maps ./media/xpm |
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INPUT = ./project/include ./libs ./libs/graph/include ./libs/kbc/include ./libs/rtc/include ./libs/timer/include ./libs/uart/include ./libs/classes/include ./libs/utils/include ./maps ./media/xpm
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# This tag can be used to specify the character encoding of the source files |
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# that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses |
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# spaces. See also FILE_PATTERNS and EXTENSION_MAPPING |
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# Note: If this tag is empty the current directory is searched. |
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INPUT = ./include ./libs ./libs/graph/include ./libs/kbc/include ./libs/rtc/include ./libs/timer/include ./libs/uart/include ./libs/classes/include ./libs/utils/include ./maps ./media/xpm |
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INPUT = ./project/include ./libs ./libs/graph/include ./libs/kbc/include ./libs/rtc/include ./libs/timer/include ./libs/uart/include ./libs/classes/include ./libs/utils/include ./maps ./media/xpm
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# This tag can be used to specify the character encoding of the source files |
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# that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses |
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