root / proj / project / include / proj_func.h @ 356
History | View | Annotate | Download (4 KB)
1 | 156 | up20180655 | #ifndef PROJ_FUNC_H_INCLUDED
|
---|---|---|---|
2 | #define PROJ_FUNC_H_INCLUDED
|
||
3 | |||
4 | 340 | up20180642 | /**
|
5 | * @defgroup proj_func proj_func
|
||
6 | * @brief Project helper functions.
|
||
7 | *
|
||
8 | * @{
|
||
9 | */
|
||
10 | |||
11 | 351 | up20180642 | #include "libs.h" |
12 | 311 | up20180655 | #include "proj_structures.h" |
13 | 167 | up20180655 | |
14 | 351 | up20180642 | //#include <stdint.h>
|
15 | 200 | up20180655 | |
16 | 156 | up20180655 | /**
|
17 | * @brief Cleans up all memory, unsubscribes interrupts.
|
||
18 | * @return ERROR_CODE code representing the result of the operation, SUCCESS code is returned if everything is OK
|
||
19 | * @see {_ERRORS_H_::errors}
|
||
20 | */
|
||
21 | int cleanup(void); |
||
22 | |||
23 | 345 | up20180642 | /**
|
24 | * @brief Update key presses.
|
||
25 | */
|
||
26 | 240 | up20180655 | void update_key_presses(void); |
27 | 345 | up20180642 | /**
|
28 | * @brief Get key presses.
|
||
29 | * @return keys_t containing key presses
|
||
30 | */
|
||
31 | keys_t* (get_key_presses)(void);
|
||
32 | 240 | up20180655 | |
33 | /**
|
||
34 | 345 | up20180642 | * @brief Update mouse.
|
35 | */
|
||
36 | void update_mouse(struct packet *p); |
||
37 | /**
|
||
38 | * @brief Get pointer to mouse X-position.
|
||
39 | * @return Pointer to mouse X-position.
|
||
40 | */
|
||
41 | int16_t* get_mouse_X(void);
|
||
42 | /**
|
||
43 | * @brief Get pointer to mouse Y-position.
|
||
44 | * @return Pointer to mouse Y-position.
|
||
45 | */
|
||
46 | int16_t* get_mouse_Y(void);
|
||
47 | /**
|
||
48 | * @brief Get cursor angle relative to a gunner in the screen.
|
||
49 | * @param p Pointer to gunner
|
||
50 | * @return Angle of the mouse relative to the gunner
|
||
51 | */
|
||
52 | double get_mouse_angle(gunner_t *p);
|
||
53 | |||
54 | /**
|
||
55 | 240 | up20180655 | * @brief Updates movement variables.
|
56 | */
|
||
57 | 307 | up20180642 | void update_movement(map_t *map, gunner_t *p, keys_t *keys, list_t *shooter_list);
|
58 | 240 | up20180655 | |
59 | 341 | up20180642 | /**
|
60 | * @brief Get random spawn (actually, position) for new gunner.
|
||
61 | *
|
||
62 | * The new position cannot collide with the map, nor with any of the gunners
|
||
63 | * already in the list.
|
||
64 | * @param map Pointer to map
|
||
65 | * @param p Pointer to new gunner
|
||
66 | * @param l List of gunners that already exist
|
||
67 | */
|
||
68 | void (get_random_spawn)(const map_t *map, gunner_t *p, list_t *l); |
||
69 | |||
70 | 345 | up20180642 | /**
|
71 | * @brief Update scale if the keys were pressed to change scale.
|
||
72 | */
|
||
73 | void update_scale(void); |
||
74 | 171 | up20180655 | |
75 | 345 | up20180642 | /**
|
76 | * @brief Shoot a bullet.
|
||
77 | * @param shooter Pointer to gunner that shot the bullet
|
||
78 | * @param bullet_list List of the bullets in the map
|
||
79 | * @param bsp_bullet Basic sprite that will be used to render the bullet
|
||
80 | */
|
||
81 | 237 | up20180642 | void (shoot_bullet)(const gunner_t *shooter, list_t *bullet_list, const basic_sprite_t *bsp_bullet); |
82 | 345 | up20180642 | /**
|
83 | * @brief Update game state.
|
||
84 | *
|
||
85 | * This includes moving bullets accordingly, processing damages, collisions of
|
||
86 | * bullets with walls, melee damage for the gunners that have autonomous melee.
|
||
87 | * @param map Pointer to map
|
||
88 | * @param shooter_list List of shooters
|
||
89 | * @param bullet_list List of bullets in the map
|
||
90 | */
|
||
91 | 236 | up20180642 | void (update_game_state)(const map_t *map, list_t *shooter_list, list_t *bullet_list); |
92 | 231 | up20180655 | |
93 | 345 | up20180642 | /**
|
94 | * @brief Wrapper to easen filling of the host_info_t.
|
||
95 | * @param p Host info to fill
|
||
96 | * @param host Host gunner
|
||
97 | * @param remote Remote gunner
|
||
98 | */
|
||
99 | 342 | up20180655 | void build_host_structure(host_info_t *p, gunner_t *host, gunner_t *remote);
|
100 | 345 | up20180642 | /**
|
101 | * @brief Wrapper to easen filling of the remote_info_t.
|
||
102 | * @param p Remote info to fill
|
||
103 | * @param keys Key presses of remote
|
||
104 | * @param angle Mouse angle of remote
|
||
105 | */
|
||
106 | 320 | up20180655 | void build_remote_structure(remote_info_t *p, keys_t *keys, double angle); |
107 | |||
108 | 167 | up20180655 | |
109 | 345 | up20180642 | |
110 | 340 | up20180642 | /**
|
111 | * @}
|
||
112 | */
|
||
113 | |||
114 | /**
|
||
115 | * @defgroup text_timer_t text_timer_t
|
||
116 | * @ingroup proj_func
|
||
117 | * @brief Text timer.
|
||
118 | *
|
||
119 | * @{
|
||
120 | */
|
||
121 | |||
122 | /**
|
||
123 | * @brief Text timer.
|
||
124 | */
|
||
125 | 339 | up20180642 | typedef struct { |
126 | 340 | up20180642 | /// @brief Time since construction.
|
127 | 250 | up20180655 | int time;
|
128 | 340 | up20180642 | /// @brief Text.
|
129 | 250 | up20180655 | text_t *text; |
130 | } text_timer_t; |
||
131 | 345 | up20180642 | /**
|
132 | * @brief Construct timer
|
||
133 | * @param fnt Font used to render timer text
|
||
134 | * @return Pointer to constructed timer, or NULL if failed
|
||
135 | */
|
||
136 | text_timer_t* (text_timer_ctor)(const font_t *fnt);
|
||
137 | /**
|
||
138 | * @brief Destruct timer.
|
||
139 | * @param p Pointer to timer to be destructed
|
||
140 | */
|
||
141 | void (text_timer_dtor)(text_timer_t *p);
|
||
142 | /**
|
||
143 | * @brief Update timer, by incrementing the number of seconds.
|
||
144 | * @param p Pointer to timer
|
||
145 | */
|
||
146 | void (text_timer_update)(text_timer_t *p);
|
||
147 | /**
|
||
148 | * @brief Reset timer to 0.
|
||
149 | * @param p Pointer to timer
|
||
150 | */
|
||
151 | void (text_timer_reset)(text_timer_t *p);
|
||
152 | 250 | up20180655 | |
153 | 340 | up20180642 | /**
|
154 | * @}
|
||
155 | */
|
||
156 | 250 | up20180655 | |
157 | 156 | up20180655 | #endif /* end of include guard: PROJ_FUNC_H_INCLUDED */ |