Revision 350
increased precision
proj_structures.h | ||
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67 | 67 |
/// @brief Host player Y-postition |
68 | 68 |
int16_t host_y; |
69 | 69 |
/// @brief Host player angle |
70 |
int16_t host_angle;
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|
70 |
float host_angle;
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|
71 | 71 |
/// @brief Host player health |
72 | 72 |
int16_t host_health; |
73 | 73 |
/// @brief Host player current health |
... | ... | |
79 | 79 |
/// @brief Remote player Y-postition |
80 | 80 |
int16_t remote_y; |
81 | 81 |
/// @brief Remote player angle |
82 |
int16_t remote_angle;
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|
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float remote_angle;
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|
83 | 83 |
/// @brief Remote player health |
84 | 84 |
int16_t remote_health; |
85 | 85 |
/// @brief Remote player current health |
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