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actually now i added the files

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proj/include/campaign.h
1
#ifndef CAMPAIGN_H_INCLUDED
2
#define CAMPAIGN_H_INCLUDED
3

  
4
int (campaign)(void);
5

  
6
#endif //CAMPAIGN_H_INCLUDED
0 7

  
proj/include/chat.h
1
#ifndef CHAT_H_INCLUDED
2
#define CHAT_H_INCLUDED
3

  
4
int (chat)(void);
5

  
6
#endif //CHAT_H_INCLUDED
0 7

  
proj/include/singleplayer.h
1
#ifndef SINGLEPLAYER_H_INCLUDED
2
#define SINGLEPLAYER_H_INCLUDED
3

  
4
int (singleplayer)(void);
5

  
6
#endif //SINGLEPLAYER_H_INCLUDED
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proj/src/campaign.c
1
#include <lcom/lcf.h>
2

  
3
#include "campaign.h"
4

  
5
#include "proj.h"
6

  
7
#include "proj_macros.h"
8
#include "proj_func.h"
9
#include "ent.h"
10
#include "interrupts_func.h"
11
#include "graph.h"
12
#include "hltp.h"
13
#include "errors.h"
14
#include <math.h>
15

  
16
int (campaign)(void){
17

  
18
    int r;
19

  
20
    ent_set_scale(DEFAULT_SCALE);
21
    text_timer_t *in_game_timer = text_timer_ctor(font_get_default());
22

  
23
    list_t *shooter_list = list_ctor();
24

  
25
    gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, GUNNER_PLAYER, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n");
26
    gunner_set_spawn(shooter1, 75, 75);
27
    gunner_set_pos(shooter1, 75, 75);
28

  
29
    gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_nothing, GUNNER_PLAYER, 2);
30
    gunner_set_spawn(shooter2, 975, 75);
31
    gunner_set_pos(shooter2, 775, 75);
32

  
33
    list_insert(shooter_list, list_end(shooter_list), shooter1);
34
    list_insert(shooter_list, list_end(shooter_list), shooter2);
35

  
36
    list_t *bullet_list  = list_ctor();
37

  
38
    ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0,
39
    gunner_get_y(shooter1)-ent_get_YLength()/2.0);
40

  
41
    //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
42
    uint8_t last_lb = 0;
43
    struct packet pp;
44
    keys_t *keys = get_key_presses();
45

  
46
    /// loop stuff
47
    uint64_t int_vector = 0;
48
    int good = true;
49
    while (good) {
50
        /* Get a request message. */
51
        if((r = get_interrupts_vector(&int_vector))) return r;
52
        uint32_t n = 1;
53
        for (uint8_t i = 0; i < 32; i++, n <<= 1) {
54
            if(!good) break;
55
            if (int_vector & n) {
56
                interrupt_handler(i);
57
                switch (i) {
58
                    case TIMER0_IRQ:
59

  
60
                    if (timer_get_no_interrupts() % 60 == 0) text_timer_update(in_game_timer);
61
                    update_movement(map1, shooter1, keys, shooter_list);
62

  
63
                    update_game_state(map1, shooter_list, bullet_list);
64

  
65
                    //update_scale();
66
                    double angle = get_mouse_angle(shooter1);
67
                    gunner_set_angle(shooter1, angle - M_PI_2);
68

  
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                    ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0,
70
                    gunner_get_y(shooter1)-ent_get_YLength()/2.0);
71

  
72
                    graph_clear_screen();
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                    map_draw   (map1);
74
                    bullet_draw_list(bullet_list);
75
                    gunner_draw_list(shooter_list);
76

  
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                    text_draw(in_game_timer->text);
78

  
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                    sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y());
80
                    sprite_draw(sp_crosshair);
81
                    graph_draw();
82

  
83
                    break;
84
                    case KBC_IRQ:
85
                    if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) {
86
                        good = false;
87
                    }
88
                    break;
89
                    case MOUSE_IRQ:
90
                    if (mouse_get_counter_mouse_ih() >= 3) {
91
                        mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp);
92
                        update_mouse(&pp);
93
                        if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
94
                        shoot_bullet(shooter1, bullet_list, bsp_bullet);
95
                        last_lb = keys->lb_pressed;
96
                        mouse_set_counter_mouse_ih(0);
97

  
98
                    }
99
                    break;
100
                    case COM1_IRQ: nctp_ih(); break;
101
                }
102
            }
103
        }
104
    }
105

  
106
    while(list_size(shooter_list) > 0){
107
        gunner_t *p = list_erase(shooter_list, list_begin(shooter_list));
108
        gunner_dtor(p);
109
    }
110
    if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n");
111

  
112
    while(list_size(bullet_list) > 0){
113
        bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list));
114
        bullet_dtor(p);
115
    }
116
    if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n");
117

  
118
    text_timer_dtor(in_game_timer); in_game_timer = NULL;
119

  
120
    return SUCCESS;
121
}
0 122

  
proj/src/chat.c
1
#include <lcom/lcf.h>
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3
#include "chat.h"
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5
#include "proj.h"
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#include "proj_macros.h"
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#include "proj_func.h"
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#include "ent.h"
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#include "interrupts_func.h"
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#include "graph.h"
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#include "rectangle.h"
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#include "hltp.h"
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#include "makecode_map.h"
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#include "errors.h"
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#include <math.h>
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#define CHAT_MAX_SIZE   75
19
#define CHAT_MAX_NUM    19
20
static text_t      *t_text[CHAT_MAX_NUM] = {NULL};
21
static rectangle_t *r_text               =  NULL;
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static void chat_process(const uint8_t *p, const size_t sz){
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    char buffer2[CHAT_MAX_NUM+3];
25
    void *dest = NULL;
26
    hltp_type tp = hltp_interpret(p, sz, &dest);
27
    switch(tp){
28
        case hltp_type_string:
29
        strcpy(buffer2, dest);
30
        strncat(buffer2, " <", 2);
31
        for(size_t i = CHAT_MAX_NUM-1; i; --i)
32
        text_set_string(t_text[i], text_get_string(t_text[i-1]));
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        text_set_string(t_text[0], buffer2);
34
        for(size_t i = 0; i < CHAT_MAX_NUM; ++i){
35
            if(text_get_string(t_text[i])[0] == '>'){
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                text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
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                text_set_halign(t_text[i], text_halign_left);
38
            }else{
39
                text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
40
                text_set_halign(t_text[i], text_halign_right);
41
            }
42
        }
43
        break;
44
        case hltp_type_invalid: break;
45
        case hltp_type_bullet : break;
46
        case hltp_type_host   : break;
47
        case hltp_type_remote : break;
48
    }
49
}
50

  
51
int (chat)(void){
52
    int r;
53

  
54
    nctp_dump();
55
    nctp_set_processor(chat_process);
56

  
57
    struct packet pp;
58

  
59
    char buffer[CHAT_MAX_SIZE] = "";
60
    rectangle_t *r_buffer = NULL; {
61
        r_buffer = rectangle_ctor(0,0,900,70);
62
        rectangle_set_pos(r_buffer, graph_get_XRes()/2  -rectangle_get_w(r_buffer)/2,
63
        (int16_t)(graph_get_YRes()*0.87-rectangle_get_h(r_buffer)/2));
64
        rectangle_set_fill_color   (r_buffer, GRAPH_BLACK);
65
        rectangle_set_outline_width(r_buffer, 2);
66
        rectangle_set_outline_color(r_buffer, GRAPH_WHITE);
67
        rectangle_set_fill_trans(r_buffer, GRAPH_TRANSPARENT);
68
    }
69
    text_t      *t_buffer = NULL; {
70
        t_buffer = text_ctor(font_get_default(), "");
71
        text_set_pos(t_buffer, rectangle_get_x(r_buffer)+50,
72
        rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)/2);
73
        text_set_halign(t_buffer, text_halign_left);
74
        text_set_valign(t_buffer, text_valign_center);
75
        text_set_color (t_buffer, TEXT_COLOR);
76
    }
77
    text_t      *t_size   = NULL; {
78
        t_size = text_ctor(font_get_default(), "");
79
        text_set_pos(t_size, rectangle_get_x(r_buffer)+rectangle_get_w(r_buffer)-5,
80
        rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)-5);
81
        text_set_halign(t_size, text_halign_right);
82
        text_set_valign(t_size, text_valign_bottom);
83
        text_set_color (t_size, TEXT_COLOR);
84
        text_set_size  (t_size, 18);
85
        char buffer2[20];
86
        sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
87
        text_set_string(t_size, buffer2);
88
    }
89

  
90
    /** r_text */ {
91
    r_text = rectangle_ctor(0,0,900,550);
92
    rectangle_set_pos(r_text, graph_get_XRes()/2  -rectangle_get_w(r_buffer)/2,
93
    (int16_t)(graph_get_YRes()*0.09));
94
    rectangle_set_fill_color   (r_text, GRAPH_BLACK);
95
    rectangle_set_outline_width(r_text, 2);
96
    rectangle_set_outline_color(r_text, GRAPH_WHITE);
97
    rectangle_set_fill_trans(r_text, GRAPH_TRANSPARENT);
98
    }
99
    /** t_text */ {
100
    for(uint16_t i = 0; i < CHAT_MAX_NUM; ++i){
101
        t_text[i] = text_ctor(font_get_default(), " ");
102
        text_set_pos(t_text[i], rectangle_get_x(r_text)+50,
103
        rectangle_get_y(r_text)+rectangle_get_h(r_text)-30-25*i);
104
        text_set_halign(t_text[i], text_halign_left);
105
        text_set_valign(t_text[i], text_valign_bottom);
106
        text_set_color (t_text[i], TEXT_COLOR);
107
    }
108
}
109

  
110
/// loop stuff
111
uint64_t int_vector = 0;
112
int good = true;
113
while (good) {
114
    /* Get a request message. */
115
    if((r = get_interrupts_vector(&int_vector))) return r;
116
    uint32_t n = 1;
117
    for (uint8_t i = 0; i < 32; i++, n <<= 1) {
118
        if (int_vector & n) {
119
            interrupt_handler(i);
120
            switch (i) {
121
                case TIMER0_IRQ:
122
                graph_clear_screen();
123
                sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y());
124

  
125
                rectangle_draw(r_buffer);
126
                text_draw(t_buffer);
127
                text_draw(t_size);
128

  
129
                rectangle_draw(r_text);
130
                for(size_t j = 0; j < CHAT_MAX_NUM; ++j) text_draw(t_text[j]);
131

  
132
                sprite_draw(sp_crosshair);
133
                graph_draw();
134
                break;
135
                case KBC_IRQ:
136
                if      (keyboard_get_scancode()[0] == ESC_BREAK_CODE) good = false;
137
                else if (keyboard_get_scancode()[0] == ENTER_MAKE_CODE) {
138
                    hltp_send_string(buffer);
139
                    char buffer2[CHAT_MAX_SIZE+3] = "> ";
140
                    strncat(buffer2, buffer, strlen(buffer));
141
                    for(size_t j = CHAT_MAX_NUM-1; j; --j) text_set_string(t_text[i], text_get_string(t_text[i-1]));
142
                    text_set_string(t_text[0], buffer2);
143
                    for(size_t j = 0; j < CHAT_MAX_NUM; ++j){
144
                        if(text_get_string(t_text[j])[0] == '>'){
145
                            text_set_pos(t_text[j], rectangle_get_x(r_text)+50, text_get_y(t_text[j]));
146
                            text_set_halign(t_text[j], text_halign_left);
147
                        }else{
148
                            text_set_pos(t_text[j], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[j]));
149
                            text_set_halign(t_text[j], text_halign_right);
150
                        }
151
                    }
152
                    buffer[0] = '\0';
153
                } else if(keyboard_get_scancode()[0] == BACKSPACE_MAKE_CODE){
154
                    buffer[strlen(buffer)-1] = '\0';
155
                } else {
156
                    char c = map_makecode(keyboard_get_scancode()[0]);
157
                    if (c == ERROR_CODE) break;
158
                    if(strlen(buffer) < CHAT_MAX_SIZE) strncat(buffer, &c, 1);
159
                    else                               printf("Char limit exceeded\n");
160
                }
161
                text_set_string(t_buffer, buffer);
162
                char buffer2[20];
163
                sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
164
                text_set_string(t_size, buffer2);
165
                case MOUSE_IRQ:
166
                if (mouse_get_counter_mouse_ih() >= 3) {
167
                    mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp);
168
                    update_mouse(&pp);
169
                    mouse_set_counter_mouse_ih(0);
170
                }
171
                break;
172
                case COM1_IRQ: nctp_ih(); break;
173
            }
174
        }
175
    }
176
}
177

  
178
rectangle_dtor(r_buffer);
179
text_dtor     (t_buffer);
180

  
181
rectangle_dtor(r_text);
182
for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_dtor(t_text[i]);
183

  
184
nctp_set_processor(NULL);
185

  
186
return SUCCESS;
187
}
0 188

  
proj/src/singleplayer.c
1
#include <lcom/lcf.h>
2

  
3
#include "singleplayer.h"
4

  
5
#include "proj.h"
6

  
7
#include "proj_macros.h"
8
#include "proj_func.h"
9
#include "ent.h"
10
#include "interrupts_func.h"
11
#include "graph.h"
12
#include "hltp.h"
13
#include "errors.h"
14
#include "menu.h"
15

  
16
#include "campaign.h"
17
#include "zombies.h"
18

  
19
int (singleplayer)(void) {
20

  
21
    int r;
22

  
23
    menu_t *main_menu = menu_ctor(font_get_default());
24
    menu_add_item(main_menu, "Campaign");
25
    menu_add_item(main_menu, "Zombies");
26
    menu_add_item(main_menu, "Back");
27

  
28
    //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
29
    uint8_t last_lb = 0;
30
    struct packet pp;
31
    keys_t *keys = get_key_presses();
32

  
33
    /// loop stuff
34
    int click = 0;
35
    uint64_t int_vector = 0;
36
    int good = true;
37
    while (good) {
38
        /* Get a request message. */
39
        if((r = get_interrupts_vector(&int_vector))) return r;
40
        uint32_t n = 1;
41
        for (uint8_t i = 0; i < 32; i++, n <<= 1) {
42
            if (int_vector & n) {
43
                interrupt_handler(i);
44
                switch (i) {
45
                    case TIMER0_IRQ:
46

  
47
                    graph_clear_screen();
48
                    switch(menu_update_state(main_menu, click)){
49
                        case -1: break;
50
                        case  0: campaign(); break;
51
                        case  1: zombies(); break;
52
                        case  2: good = false; break;
53
                    }
54
                    menu_draw(main_menu);
55

  
56
                    click = 0;
57

  
58
                    sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y());
59
                    sprite_draw(sp_crosshair);
60
                    graph_draw();
61

  
62
                    break;
63
                    case KBC_IRQ:
64
                    if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) good = false;
65
                    case MOUSE_IRQ:
66
                    if (mouse_get_counter_mouse_ih() >= 3) {
67
                        mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp);
68
                        update_mouse(&pp);
69
                        if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
70
                        last_lb = keys->lb_pressed;
71
                        mouse_set_counter_mouse_ih(0);
72
                    }
73
                    break;
74
                    case COM1_IRQ: nctp_ih(); break;
75
                }
76
            }
77
        }
78
    }
79

  
80
    return 0;
81
}
0 82

  

Also available in: Unified diff