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#ifndef PROJ_H_INCLUDED
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#define PROJ_H_INCLUDED
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#include "sprite.h" |
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#include "ent.h" |
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basic_sprite_t *bsp_crosshair; |
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basic_sprite_t *bsp_shooter ; |
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basic_sprite_t *bsp_zombie ; |
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basic_sprite_t *bsp_pistol ; |
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basic_sprite_t *bsp_nothing ; |
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basic_sprite_t *bsp_bullet ; |
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map_t *map1 ; |
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sprite_t *sp_crosshair ; |
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#endif //PROJ_H_INCLUDED |