root / proj / tasks.md @ 346
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1 | 288 | up20180655 | # TASKS |
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2 | |||
3 | ### Most priority |
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4 | - [ ] Implement multiplayer 1v1 game and win condition to reach N kills. |
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5 | - [ ] Leaderboard of fastest win, or any achievement (to make use of RTC). |
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6 | 316 | up20180642 | - [ ] Documentation |
7 | 328 | up20180642 | - [ ] Small schemes for report, generated by Doxygen |
8 | 316 | up20180642 | - [ ] Report |
9 | 288 | up20180655 | |
10 | ### Mid priority |
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11 | 316 | up20180642 | - [x] Implement path finding for melee AI. |
12 | - [x] Implement zombie mode (single-player) |
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13 | - [ ] Implement zombie mode (co-op) |
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14 | 288 | up20180655 | - [ ] Implement algorithm to decide when gunner AI needs to shoot. |
15 | 316 | up20180642 | - [ ] Implement campaign mode (single-player) |
16 | - [ ] Implement campaign mode (co-op). |
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17 | 291 | up20180642 | - [ ] Visibility algorithm |
18 | 288 | up20180655 | |
19 | ### Low Priority |
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20 | - [ ] Change sprites. |
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21 | - [ ] Fix some frame lag (yet to add optimized flag). |
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22 | - [ ] Improve menu. |