root / proj / src / proj.c @ 339
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1 | 144 | up20180655 | #include <lcom/lcf.h> |
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2 | #include <lcom/proj.h> |
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3 | #include <lcom/liblm.h> |
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4 | 185 | up20180655 | #include <math.h> |
5 | 144 | up20180655 | |
6 | 149 | up20180655 | #include "proj_macros.h" |
7 | 179 | up20180642 | #include "proj_func.h" |
8 | 147 | up20180655 | |
9 | 149 | up20180655 | #include "kbc.h" |
10 | #include "timer.h" |
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11 | #include "keyboard.h" |
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12 | 150 | up20180655 | #include "mouse.h" |
13 | 189 | up20180655 | #include "graph.h" |
14 | 291 | up20180642 | #include "menu.h" |
15 | 234 | up20180655 | #include "rtc.h" |
16 | 287 | up20180642 | #include "hltp.h" |
17 | 153 | up20180655 | #include "interrupts_func.h" |
18 | 270 | up20180655 | #include "makecode_map.h" |
19 | 149 | up20180655 | |
20 | 179 | up20180642 | #include "graph.h" |
21 | 332 | up20180642 | #include "sprite.h" |
22 | 179 | up20180642 | #include "rectangle.h" |
23 | 182 | up20180642 | #include "font.h" |
24 | 192 | up20180642 | #include "ent.h" |
25 | 168 | up20180642 | |
26 | 192 | up20180642 | #include "crosshair.h" |
27 | #include "shooter.h" |
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28 | 303 | up20180642 | #include "zombie.h" |
29 | 192 | up20180642 | #include "pistol.h" |
30 | #include "nothing.h" |
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31 | 237 | up20180642 | #include "bullet.h" |
32 | 216 | up20180642 | #include "map1.h" |
33 | 183 | up20180642 | |
34 | 294 | up20180642 | #include "errors.h" |
35 | |||
36 | 226 | up20180642 | #include "list.h" |
37 | |||
38 | 144 | up20180655 | int main(int argc, char* argv[]) { |
39 | |||
40 | lcf_set_language("EN-US");
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41 | |||
42 | 323 | up20180642 | lcf_trace_calls("/home/lcom/labs/proj/trace.txt");
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43 | 144 | up20180655 | |
44 | 323 | up20180642 | lcf_log_output("/home/lcom/labs/proj/output.txt");
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45 | 144 | up20180655 | |
46 | if (lcf_start(argc, argv)) return 1; |
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47 | |||
48 | lcf_cleanup(); |
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49 | |||
50 | return 0; |
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51 | } |
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52 | 147 | up20180655 | |
53 | 321 | up20180642 | static basic_sprite_t *bsp_crosshair = NULL; |
54 | static basic_sprite_t *bsp_shooter = NULL; |
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55 | static basic_sprite_t *bsp_zombie = NULL; |
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56 | static basic_sprite_t *bsp_pistol = NULL; |
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57 | static basic_sprite_t *bsp_nothing = NULL; |
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58 | static basic_sprite_t *bsp_bullet = NULL; |
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59 | static map_t *map1 = NULL; |
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60 | static sprite_t *sp_crosshair = NULL; |
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61 | 294 | up20180642 | |
62 | 300 | up20180642 | static int (singleplayer)(void); |
63 | 311 | up20180655 | static int (multiplayer)(void); |
64 | 300 | up20180642 | static int (chat)(void); |
65 | 149 | up20180655 | int(proj_main_loop)(int argc, char *argv[]) { |
66 | 328 | up20180642 | (void)argc; (void)argv; |
67 | 170 | up20180642 | |
68 | int r;
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69 | |||
70 | 313 | up20180642 | if(font_init()){ printf("Failed to initialize fonts\n"); return 1; } |
71 | 192 | up20180642 | |
72 | 261 | up20180642 | /// subscribe interrupts
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73 | if (subscribe_all()) { return 1; } |
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74 | 170 | up20180642 | |
75 | 297 | up20180642 | /// initialize graphics
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76 | if(graph_init(GRAPH_MODE)){
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77 | printf("%s: failed to initalize graphics.\n", __func__);
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78 | if (cleanup()) printf("%s: failed to cleanup.\n", __func__); |
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79 | return 1; |
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80 | } |
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81 | 152 | up20180642 | |
82 | 261 | up20180642 | /// Load stuff
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83 | { |
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84 | 297 | up20180642 | graph_clear_screen(); |
85 | 314 | up20180642 | text_t *txt = text_ctor(font_get_default(), "Loading...");
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86 | 309 | up20180642 | text_set_pos(txt, graph_get_XRes()/2, graph_get_YRes()/2); |
87 | text_set_valign(txt, text_valign_center); |
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88 | text_set_halign(txt, text_halign_center); |
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89 | text_set_color(txt, TEXT_COLOR); |
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90 | 297 | up20180642 | text_draw(txt); |
91 | text_dtor(txt); |
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92 | graph_draw(); |
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93 | 183 | up20180642 | |
94 | 261 | up20180642 | bsp_crosshair = get_crosshair(); if(bsp_crosshair == NULL) printf("Failed to get crosshair\n"); |
95 | bsp_shooter = get_shooter (); if(bsp_shooter == NULL) printf("Failed to get shooter\n"); |
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96 | 303 | up20180642 | bsp_zombie = get_zombie (); if(bsp_zombie == NULL) printf("Failed to get zombie\n"); |
97 | 261 | up20180642 | bsp_pistol = get_pistol (); if(bsp_pistol == NULL) printf("Failed to get pistol\n"); |
98 | bsp_nothing = get_nothing (); if(bsp_nothing == NULL) printf("Failed to get nothing\n"); |
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99 | bsp_bullet = get_bullet (); if(bsp_bullet == NULL) printf("Failed to get bullet\n"); |
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100 | map1 = get_map1 (); if(map1 == NULL) printf("Failed to get map1\n"); |
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101 | 226 | up20180642 | |
102 | 261 | up20180642 | sp_crosshair = sprite_ctor(bsp_crosshair); if(sp_crosshair == NULL) printf("Failed to get crosshair sprite\n"); |
103 | } |
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104 | 226 | up20180642 | |
105 | 314 | up20180642 | menu_t *main_menu = menu_ctor(font_get_default()); |
106 | 299 | up20180642 | menu_add_item(main_menu, "Single player");
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107 | menu_add_item(main_menu, "Multiplayer");
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108 | 297 | up20180642 | menu_add_item(main_menu, "Chat");
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109 | menu_add_item(main_menu, "Exit");
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110 | 234 | up20180655 | |
111 | 297 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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112 | uint8_t last_lb = 0;
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113 | struct packet pp;
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114 | keys_t *keys = get_key_presses(); |
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115 | |||
116 | 261 | up20180642 | /// loop stuff
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117 | 297 | up20180642 | int click = 0; |
118 | 323 | up20180642 | uint64_t int_vector = 0;
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119 | 295 | up20180642 | int good = true; |
120 | while (good) {
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121 | 261 | up20180642 | /* Get a request message. */
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122 | 307 | up20180642 | if((r = get_interrupts_vector(&int_vector))) return r; |
123 | 321 | up20180642 | uint32_t n = 1;
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124 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
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125 | 307 | up20180642 | if (int_vector & n) {
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126 | interrupt_handler(i); |
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127 | switch (i) {
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128 | case TIMER0_IRQ:
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129 | 192 | up20180642 | |
130 | 307 | up20180642 | graph_clear_screen(); |
131 | switch(menu_update_state(main_menu, click)){
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132 | case -1: break; |
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133 | case 0: singleplayer(); break; //campaign(); break; |
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134 | 311 | up20180655 | case 1: multiplayer() ; break; |
135 | 307 | up20180642 | case 2: chat(); break; |
136 | case 3: good = false; break; |
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137 | } |
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138 | menu_draw(main_menu); |
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139 | 192 | up20180642 | |
140 | 307 | up20180642 | click = 0;
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141 | 202 | up20180655 | |
142 | 307 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
143 | sprite_draw(sp_crosshair); |
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144 | graph_draw(); |
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145 | 231 | up20180655 | |
146 | 307 | up20180642 | break;
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147 | case KBC_IRQ:
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148 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) good = false; |
149 | 307 | up20180642 | case MOUSE_IRQ:
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150 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
151 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
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152 | 307 | up20180642 | update_mouse(&pp); |
153 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
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154 | last_lb = keys->lb_pressed; |
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155 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
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156 | 261 | up20180642 | } |
157 | 307 | up20180642 | break;
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158 | case COM1_IRQ: nctp_ih(); break; |
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159 | 305 | up20180642 | } |
160 | 147 | up20180655 | } |
161 | } |
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162 | 261 | up20180642 | } |
163 | 149 | up20180655 | |
164 | 261 | up20180642 | basic_sprite_dtor (bsp_crosshair); bsp_crosshair = NULL;
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165 | basic_sprite_dtor (bsp_shooter ); bsp_shooter = NULL;
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166 | 307 | up20180642 | basic_sprite_dtor (bsp_zombie ); bsp_zombie = NULL;
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167 | 261 | up20180642 | sprite_dtor (sp_crosshair ); sp_crosshair = NULL;
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168 | basic_sprite_dtor (bsp_pistol ); bsp_pistol = NULL;
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169 | basic_sprite_dtor (bsp_nothing ); bsp_nothing = NULL;
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170 | map_dtor (map1 ); map1 = NULL;
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171 | 319 | up20180642 | font_free(); |
172 | 243 | up20180642 | |
173 | 261 | up20180642 | // Unsubscribe interrupts
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174 | if (unsubscribe_all()) {
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175 | if (cleanup())
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176 | 305 | up20180642 | printf("%s: failed to cleanup.\n", __func__);
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177 | 261 | up20180642 | return 1; |
178 | } |
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179 | 188 | up20180642 | |
180 | 261 | up20180642 | if (cleanup()) {
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181 | printf("%s: failed to cleanup.\n", __func__);
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182 | return 1; |
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183 | } |
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184 | 155 | up20180655 | |
185 | 149 | up20180655 | return 0; |
186 | 147 | up20180655 | } |
187 | 294 | up20180642 | |
188 | 321 | up20180642 | static host_info_t *host_info = NULL; |
189 | static remote_info_t *remote_info = NULL; |
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190 | static bullet_info_t *bullet_info = NULL; |
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191 | 308 | up20180655 | |
192 | 311 | up20180655 | static void multiplayer_process(const uint8_t *p, const size_t sz) { |
193 | void *dest = NULL; |
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194 | hltp_type tp = hltp_interpret(p, sz, &dest); |
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195 | switch(tp){
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196 | case hltp_type_host:
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197 | 320 | up20180655 | host_info_dtor(host_info); |
198 | host_info = (host_info_t*)dest; |
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199 | 311 | up20180655 | break;
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200 | case hltp_type_remote:
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201 | 320 | up20180655 | remote_info_dtor(remote_info); |
202 | remote_info = (remote_info_t*)dest; |
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203 | 311 | up20180655 | break;
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204 | 320 | up20180655 | case hltp_type_bullet:
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205 | bullet_info_dtor(bullet_info); |
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206 | bullet_info = (bullet_info_t*)dest; |
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207 | break;
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208 | 321 | up20180642 | case hltp_type_invalid: break; |
209 | case hltp_type_string : break; |
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210 | 311 | up20180655 | } |
211 | } |
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212 | static int (multiplayer_host)(void); |
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213 | static int (multiplayer_remote)(void); |
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214 | static int (multiplayer)(void) { |
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215 | int r;
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216 | 308 | up20180655 | |
217 | 314 | up20180642 | menu_t *main_menu = menu_ctor(font_get_default()); |
218 | 311 | up20180655 | menu_add_item(main_menu, "Create");
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219 | menu_add_item(main_menu, "Connect");
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220 | menu_add_item(main_menu, "Back");
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221 | 308 | up20180655 | |
222 | 311 | up20180655 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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223 | uint8_t last_lb = 0;
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224 | struct packet pp;
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225 | keys_t *keys = get_key_presses(); |
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226 | 308 | up20180655 | |
227 | 311 | up20180655 | /// loop stuff
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228 | int click = 0; |
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229 | 323 | up20180642 | uint64_t int_vector = 0;
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230 | 311 | up20180655 | int good = true; |
231 | while (good) {
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232 | /* Get a request message. */
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233 | if((r = get_interrupts_vector(&int_vector))) return r; |
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234 | 321 | up20180642 | uint32_t n = 1;
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235 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
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236 | 311 | up20180655 | if (int_vector & n) {
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237 | interrupt_handler(i); |
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238 | switch (i) {
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239 | case TIMER0_IRQ:
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240 | 308 | up20180655 | |
241 | 311 | up20180655 | graph_clear_screen(); |
242 | switch(menu_update_state(main_menu, click)){
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243 | case -1: break; |
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244 | case 0: multiplayer_host(); break; |
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245 | case 1: multiplayer_remote(); break; |
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246 | case 2: good = false; break; |
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247 | } |
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248 | menu_draw(main_menu); |
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249 | |||
250 | click = 0;
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251 | |||
252 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
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253 | sprite_draw(sp_crosshair); |
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254 | graph_draw(); |
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255 | |||
256 | break;
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257 | case KBC_IRQ:
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258 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) good = false; |
259 | 311 | up20180655 | case MOUSE_IRQ:
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260 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
261 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
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262 | 311 | up20180655 | update_mouse(&pp); |
263 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
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264 | last_lb = keys->lb_pressed; |
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265 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
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266 | 311 | up20180655 | } |
267 | break;
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268 | case COM1_IRQ: nctp_ih(); break; |
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269 | } |
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270 | } |
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271 | } |
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272 | } |
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273 | return 0; |
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274 | 308 | up20180655 | } |
275 | |||
276 | 311 | up20180655 | static int (multiplayer_host)(void) { |
277 | 320 | up20180655 | int r;
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278 | 308 | up20180655 | |
279 | 311 | up20180655 | nctp_dump(); |
280 | 320 | up20180655 | nctp_set_processor(multiplayer_process); |
281 | 311 | up20180655 | |
282 | 308 | up20180655 | ent_set_scale(DEFAULT_SCALE); |
283 | 314 | up20180642 | text_timer_t *in_game_timer = timer_ctor(font_get_default()); |
284 | 308 | up20180655 | |
285 | list_t *shooter_list = list_ctor(); |
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286 | |||
287 | 321 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, GUNNER_PLAYER, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
288 | 308 | up20180655 | gunner_set_spawn(shooter1, 75, 75); |
289 | |||
290 | 321 | up20180642 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_pistol, GUNNER_PLAYER, 2); if(shooter2 == NULL) printf("Failed to get shooter2\n"); |
291 | 308 | up20180655 | gunner_set_spawn(shooter2, 975, 75); |
292 | |||
293 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
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294 | list_insert(shooter_list, list_end(shooter_list), shooter2); |
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295 | |||
296 | do {
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297 | get_random_spawn(map1, shooter1, shooter_list); |
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298 | get_random_spawn(map1, shooter2, shooter_list); |
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299 | 339 | up20180642 | } while (gunner_distance(shooter1, shooter2) < 500); |
300 | 308 | up20180655 | |
301 | 320 | up20180655 | host_info = host_info_ctor(shooter1, shooter2); |
302 | remote_info = remote_info_ctor(); |
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303 | bullet_info = bullet_info_ctor(); |
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304 | |||
305 | 308 | up20180655 | list_t *bullet_list = list_ctor(); |
306 | |||
307 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
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308 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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309 | |||
310 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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311 | uint8_t last_lb = 0;
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312 | struct packet pp;
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313 | keys_t *keys = get_key_presses(); |
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314 | /// loop stuff
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315 | 323 | up20180642 | uint64_t int_vector = 0;
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316 | 308 | up20180655 | int good = true; |
317 | 311 | up20180655 | int state = 0; // -1 for remote win, 0 for draw, 1 for host win |
318 | 320 | up20180655 | list_node_t *p1, *p2; // player states
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319 | int state_1, state_2;
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320 | 311 | up20180655 | while (good) {
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321 | if ((r = get_interrupts_vector(&int_vector))) return r; |
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322 | 321 | up20180642 | uint32_t n = 1;
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323 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
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324 | 320 | up20180655 | if (int_vector & n) {
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325 | interrupt_handler(i); |
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326 | switch (i) {
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327 | case TIMER0_IRQ:
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328 | 321 | up20180642 | if (timer_get_no_interrupts() % 60 == 0) timer_update(in_game_timer); |
329 | 308 | up20180655 | |
330 | 320 | up20180655 | update_movement(map1, shooter1, keys, shooter_list); |
331 | update_movement(map1, shooter2, &(remote_info->remote_keys_pressed), shooter_list); |
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332 | 308 | up20180655 | |
333 | 320 | up20180655 | update_game_state(map1, shooter_list, bullet_list); |
334 | 311 | up20180655 | |
335 | 320 | up20180655 | p1 = list_find(shooter_list, shooter1); |
336 | p2 = list_find(shooter_list, shooter2); |
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337 | 311 | up20180655 | |
338 | 320 | up20180655 | if ((state_1 = (p1 == list_end(shooter_list))) || (state_2 = (p2 == list_end(shooter_list)))) {
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339 | state = state_1 - state_2; |
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340 | good = false;
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341 | break;
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342 | } |
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343 | 311 | up20180655 | |
344 | 320 | up20180655 | double angle = get_mouse_angle(shooter1);
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345 | gunner_set_angle(shooter1, angle - M_PI_2); |
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346 | 311 | up20180655 | |
347 | 320 | up20180655 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
348 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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349 | 311 | up20180655 | |
350 | 320 | up20180655 | gunner_set_angle(shooter2, remote_info->remote_angle); |
351 | |||
352 | build_host_structure(host_info, shooter1, shooter2, bullet_list); |
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353 | |||
354 | |||
355 | 327 | up20180655 | |
356 | hltp_send_host_info(host_info); |
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357 | |||
358 | 320 | up20180655 | graph_clear_screen(); |
359 | map_draw (map1); |
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360 | bullet_draw_list(bullet_list); |
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361 | gunner_draw_list(shooter_list); |
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362 | |||
363 | text_draw(in_game_timer->text); |
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364 | |||
365 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
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366 | sprite_draw(sp_crosshair); |
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367 | graph_draw(); |
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368 | |||
369 | break;
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370 | case KBC_IRQ:
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371 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) { |
372 | 320 | up20180655 | good = false;
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373 | } |
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374 | break;
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375 | case MOUSE_IRQ:
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376 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
377 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
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378 | 320 | up20180655 | update_mouse(&pp); |
379 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
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380 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
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381 | last_lb = keys->lb_pressed; |
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382 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
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383 | 320 | up20180655 | } |
384 | break;
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385 | |||
386 | case COM1_IRQ:
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387 | nctp_ih(); |
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388 | if (bullet_info->new_bullet) {
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389 | shoot_bullet(shooter2, bullet_list, bsp_bullet); |
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390 | bullet_info->new_bullet = false;
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391 | } |
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392 | break;
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393 | } |
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394 | 311 | up20180655 | } |
395 | } |
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396 | 320 | up20180655 | } |
397 | 311 | up20180655 | |
398 | 320 | up20180655 | while(list_size(shooter_list) > 0){ |
399 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
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400 | gunner_dtor(p); |
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401 | } |
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402 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
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403 | |||
404 | while(list_size(bullet_list) > 0){ |
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405 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
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406 | bullet_dtor(p); |
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407 | } |
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408 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
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409 | |||
410 | host_info_dtor(host_info); |
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411 | remote_info_dtor(remote_info); |
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412 | bullet_info_dtor(bullet_info); |
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413 | |||
414 | 330 | up20180655 | nctp_set_processor(NULL);
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415 | |||
416 | 320 | up20180655 | timer_dtor(in_game_timer); in_game_timer = NULL;
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417 | |||
418 | 308 | up20180655 | return 0; |
419 | 311 | up20180655 | } |
420 | 320 | up20180655 | static int (multiplayer_remote)(void) { |
421 | 311 | up20180655 | int r;
|
422 | 308 | up20180655 | |
423 | 311 | up20180655 | nctp_dump(); |
424 | nctp_set_processor(multiplayer_process); |
||
425 | |||
426 | ent_set_scale(DEFAULT_SCALE); |
||
427 | 314 | up20180642 | text_timer_t *in_game_timer = timer_ctor(font_get_default()); |
428 | 311 | up20180655 | |
429 | list_t *shooter_list = list_ctor(); |
||
430 | |||
431 | 321 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, GUNNER_PLAYER, 2); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
432 | 311 | up20180655 | gunner_set_spawn(shooter1, 75, 75); |
433 | |||
434 | 321 | up20180642 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_pistol, GUNNER_PLAYER, 1); if(shooter2 == NULL) printf("Failed to get shooter2\n"); |
435 | 311 | up20180655 | gunner_set_spawn(shooter2, 975, 75); |
436 | |||
437 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
||
438 | list_insert(shooter_list, list_end(shooter_list), shooter2); |
||
439 | |||
440 | 320 | up20180655 | host_info = host_info_ctor(shooter2, shooter1); |
441 | remote_info = remote_info_ctor(); |
||
442 | bullet_info = bullet_info_ctor(); |
||
443 | 311 | up20180655 | |
444 | list_t *bullet_list = list_ctor(); |
||
445 | |||
446 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
||
447 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
448 | |||
449 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
||
450 | uint8_t last_lb = 0;
|
||
451 | struct packet pp;
|
||
452 | keys_t *keys = get_key_presses(); |
||
453 | |||
454 | /// loop stuff
|
||
455 | 323 | up20180642 | uint64_t int_vector = 0;
|
456 | 311 | up20180655 | int good = true; |
457 | while (good) {
|
||
458 | if ((r = get_interrupts_vector(&int_vector))) return r; |
||
459 | 321 | up20180642 | uint32_t n = 1;
|
460 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
||
461 | 320 | up20180655 | if (int_vector & n) {
|
462 | interrupt_handler(i); |
||
463 | switch (i) {
|
||
464 | case TIMER0_IRQ:
|
||
465 | 321 | up20180642 | if (timer_get_no_interrupts() % 60 == 0) timer_update(in_game_timer); |
466 | 311 | up20180655 | |
467 | 326 | up20180655 | double angle = get_mouse_angle(shooter1) - M_PI_2;
|
468 | 311 | up20180655 | |
469 | 320 | up20180655 | build_remote_structure(remote_info, keys, angle); |
470 | 311 | up20180655 | |
471 | 327 | up20180655 | //hltp_send_remote_info(remote_info);
|
472 | 311 | up20180655 | |
473 | 330 | up20180655 | gunner_set_pos(shooter1, (double)host_info->remote_x, (double)host_info->remote_y); |
474 | gunner_set_angle(shooter1, (double)host_info->remote_angle);
|
||
475 | gunner_set_health(shooter1, (double)host_info->remote_health);
|
||
476 | gunner_set_curr_health(shooter1, (double)host_info->remote_current_health);
|
||
477 | 311 | up20180655 | |
478 | 330 | up20180655 | gunner_set_pos(shooter2, (double)host_info->host_x, (double)host_info->host_y); |
479 | gunner_set_angle(shooter2, (double)host_info->host_angle);
|
||
480 | gunner_set_health(shooter2, (double)host_info->host_health);
|
||
481 | gunner_set_curr_health(shooter2, (double)host_info->host_current_health);
|
||
482 | 311 | up20180655 | |
483 | 320 | up20180655 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
484 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
485 | 311 | up20180655 | |
486 | 321 | up20180642 | for (size_t j = 0; j < host_info->no_bullets; j++) { |
487 | if (host_info->bullets_shooter[j]) { // remote |
||
488 | 330 | up20180655 | bullet_t *bullet = bullet_ctor(shooter1, bsp_bullet, (double)host_info->bullets_x[j], (double)host_info->bullets_y[j], (double)host_info->bullets_vx[j], (double)host_info->bullets_vy[j]); |
489 | 320 | up20180655 | list_insert(bullet_list, list_end(bullet_list), bullet); |
490 | } else { // host |
||
491 | 330 | up20180655 | bullet_t *bullet = bullet_ctor(shooter2, bsp_bullet, (double)host_info->bullets_x[j], (double)host_info->bullets_y[j], (double)host_info->bullets_vx[j], (double)host_info->bullets_vy[j]); |
492 | 320 | up20180655 | list_insert(bullet_list, list_end(bullet_list), bullet); |
493 | } |
||
494 | } |
||
495 | |||
496 | graph_clear_screen(); |
||
497 | map_draw (map1); |
||
498 | bullet_draw_list(bullet_list); |
||
499 | gunner_draw_list(shooter_list); |
||
500 | |||
501 | text_draw(in_game_timer->text); |
||
502 | |||
503 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
||
504 | sprite_draw(sp_crosshair); |
||
505 | graph_draw(); |
||
506 | |||
507 | while(list_size(bullet_list) > 0){ |
||
508 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
509 | bullet_dtor(p); |
||
510 | } |
||
511 | |||
512 | break;
|
||
513 | case KBC_IRQ:
|
||
514 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) { |
515 | 320 | up20180655 | good = false;
|
516 | } |
||
517 | break;
|
||
518 | case MOUSE_IRQ:
|
||
519 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
520 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
||
521 | 320 | up20180655 | update_mouse(&pp); |
522 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed) {
|
||
523 | bullet_info->new_bullet = true;
|
||
524 | 327 | up20180655 | //hltp_send_bullet_info(bullet_info);
|
525 | 320 | up20180655 | } |
526 | last_lb = keys->lb_pressed; |
||
527 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
|
528 | 320 | up20180655 | } |
529 | break;
|
||
530 | |||
531 | case COM1_IRQ: nctp_ih(); break; |
||
532 | } |
||
533 | 311 | up20180655 | } |
534 | } |
||
535 | 320 | up20180655 | } |
536 | 311 | up20180655 | |
537 | 320 | up20180655 | while(list_size(shooter_list) > 0){ |
538 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
||
539 | gunner_dtor(p); |
||
540 | } |
||
541 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
||
542 | |||
543 | while(list_size(bullet_list) > 0){ |
||
544 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
545 | bullet_dtor(p); |
||
546 | } |
||
547 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
||
548 | |||
549 | host_info_dtor(host_info); |
||
550 | remote_info_dtor(remote_info); |
||
551 | bullet_info_dtor(bullet_info); |
||
552 | |||
553 | 330 | up20180655 | nctp_set_processor(NULL);
|
554 | |||
555 | 320 | up20180655 | timer_dtor(in_game_timer); in_game_timer = NULL;
|
556 | |||
557 | 311 | up20180655 | return 0; |
558 | } |
||
559 | |||
560 | 300 | up20180642 | static int (campaign)(void); |
561 | 301 | up20180642 | static int (zombies)(void); |
562 | 300 | up20180642 | static int (singleplayer)(void) { |
563 | |||
564 | 295 | up20180642 | int r;
|
565 | |||
566 | 314 | up20180642 | menu_t *main_menu = menu_ctor(font_get_default()); |
567 | 300 | up20180642 | menu_add_item(main_menu, "Campaign");
|
568 | menu_add_item(main_menu, "Zombies");
|
||
569 | menu_add_item(main_menu, "Back");
|
||
570 | |||
571 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
||
572 | uint8_t last_lb = 0;
|
||
573 | struct packet pp;
|
||
574 | keys_t *keys = get_key_presses(); |
||
575 | |||
576 | /// loop stuff
|
||
577 | int click = 0; |
||
578 | 323 | up20180642 | uint64_t int_vector = 0;
|
579 | 300 | up20180642 | int good = true; |
580 | while (good) {
|
||
581 | /* Get a request message. */
|
||
582 | 304 | up20180642 | if((r = get_interrupts_vector(&int_vector))) return r; |
583 | 321 | up20180642 | uint32_t n = 1;
|
584 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
||
585 | 304 | up20180642 | if (int_vector & n) {
|
586 | interrupt_handler(i); |
||
587 | switch (i) {
|
||
588 | 305 | up20180642 | case TIMER0_IRQ:
|
589 | 300 | up20180642 | |
590 | 304 | up20180642 | graph_clear_screen(); |
591 | switch(menu_update_state(main_menu, click)){
|
||
592 | case -1: break; |
||
593 | case 0: campaign(); break; |
||
594 | case 1: zombies(); break; |
||
595 | case 2: good = false; break; |
||
596 | } |
||
597 | menu_draw(main_menu); |
||
598 | 300 | up20180642 | |
599 | 304 | up20180642 | click = 0;
|
600 | 300 | up20180642 | |
601 | 304 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
602 | sprite_draw(sp_crosshair); |
||
603 | graph_draw(); |
||
604 | 300 | up20180642 | |
605 | 304 | up20180642 | break;
|
606 | 305 | up20180642 | case KBC_IRQ:
|
607 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) good = false; |
608 | 305 | up20180642 | case MOUSE_IRQ:
|
609 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
610 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
||
611 | 304 | up20180642 | update_mouse(&pp); |
612 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
|
||
613 | last_lb = keys->lb_pressed; |
||
614 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
|
615 | 300 | up20180642 | } |
616 | break;
|
||
617 | 305 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
618 | 304 | up20180642 | } |
619 | 300 | up20180642 | } |
620 | } |
||
621 | } |
||
622 | |||
623 | return 0; |
||
624 | } |
||
625 | |||
626 | static int (campaign)(void){ |
||
627 | |||
628 | int r;
|
||
629 | |||
630 | 295 | up20180642 | ent_set_scale(DEFAULT_SCALE); |
631 | 314 | up20180642 | text_timer_t *in_game_timer = timer_ctor(font_get_default()); |
632 | 295 | up20180642 | |
633 | list_t *shooter_list = list_ctor(); |
||
634 | |||
635 | 321 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, GUNNER_PLAYER, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
636 | 295 | up20180642 | gunner_set_spawn(shooter1, 75, 75); |
637 | gunner_set_pos(shooter1, 75, 75); |
||
638 | |||
639 | 321 | up20180642 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_nothing, GUNNER_PLAYER, 2);
|
640 | 295 | up20180642 | gunner_set_spawn(shooter2, 975, 75); |
641 | gunner_set_pos(shooter2, 775, 75); |
||
642 | |||
643 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
||
644 | list_insert(shooter_list, list_end(shooter_list), shooter2); |
||
645 | |||
646 | list_t *bullet_list = list_ctor(); |
||
647 | |||
648 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
||
649 | 305 | up20180642 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
650 | 295 | up20180642 | |
651 | 305 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
652 | uint8_t last_lb = 0;
|
||
653 | struct packet pp;
|
||
654 | keys_t *keys = get_key_presses(); |
||
655 | 295 | up20180642 | |
656 | /// loop stuff
|
||
657 | 323 | up20180642 | uint64_t int_vector = 0;
|
658 | 296 | up20180642 | int good = true; |
659 | while (good) {
|
||
660 | 304 | up20180642 | /* Get a request message. */
|
661 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
662 | 321 | up20180642 | uint32_t n = 1;
|
663 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
||
664 | 309 | up20180642 | if(!good) break; |
665 | 305 | up20180642 | if (int_vector & n) {
|
666 | interrupt_handler(i); |
||
667 | switch (i) {
|
||
668 | case TIMER0_IRQ:
|
||
669 | 295 | up20180642 | |
670 | 321 | up20180642 | if (timer_get_no_interrupts() % 60 == 0) timer_update(in_game_timer); |
671 | 305 | up20180642 | update_movement(map1, shooter1, keys, shooter_list); |
672 | 295 | up20180642 | |
673 | 305 | up20180642 | update_game_state(map1, shooter_list, bullet_list); |
674 | 295 | up20180642 | |
675 | 305 | up20180642 | //update_scale();
|
676 | double angle = get_mouse_angle(shooter1);
|
||
677 | gunner_set_angle(shooter1, angle - M_PI_2); |
||
678 | 295 | up20180642 | |
679 | 305 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
680 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
681 | 295 | up20180642 | |
682 | 305 | up20180642 | graph_clear_screen(); |
683 | map_draw (map1); |
||
684 | bullet_draw_list(bullet_list); |
||
685 | gunner_draw_list(shooter_list); |
||
686 | 295 | up20180642 | |
687 | 305 | up20180642 | text_draw(in_game_timer->text); |
688 | 295 | up20180642 | |
689 | 305 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
690 | sprite_draw(sp_crosshair); |
||
691 | graph_draw(); |
||
692 | 295 | up20180642 | |
693 | 305 | up20180642 | break;
|
694 | case KBC_IRQ:
|
||
695 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) { |
696 | 305 | up20180642 | good = false;
|
697 | } |
||
698 | break;
|
||
699 | case MOUSE_IRQ:
|
||
700 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
701 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
||
702 | 305 | up20180642 | update_mouse(&pp); |
703 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
||
704 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
||
705 | last_lb = keys->lb_pressed; |
||
706 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
|
707 | 304 | up20180642 | |
708 | 305 | up20180642 | } |
709 | break;
|
||
710 | case COM1_IRQ: nctp_ih(); break; |
||
711 | } |
||
712 | } |
||
713 | 304 | up20180642 | } |
714 | 295 | up20180642 | } |
715 | |||
716 | while(list_size(shooter_list) > 0){ |
||
717 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
||
718 | gunner_dtor(p); |
||
719 | } |
||
720 | 296 | up20180642 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
721 | 295 | up20180642 | |
722 | 301 | up20180642 | while(list_size(bullet_list) > 0){ |
723 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
724 | bullet_dtor(p); |
||
725 | } |
||
726 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
||
727 | |||
728 | timer_dtor(in_game_timer); in_game_timer = NULL;
|
||
729 | |||
730 | return SUCCESS;
|
||
731 | } |
||
732 | |||
733 | #define ZOMBIES_NUM 5 |
||
734 | #define ZOMBIE_HEALTH_FACTOR 1.1 |
||
735 | static int (zombies)(void){ |
||
736 | |||
737 | int r;
|
||
738 | |||
739 | ent_set_scale(DEFAULT_SCALE); |
||
740 | 314 | up20180642 | text_timer_t *in_game_timer = timer_ctor(font_get_default()); |
741 | 301 | up20180642 | |
742 | list_t *shooter_list = list_ctor(); |
||
743 | |||
744 | 321 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, GUNNER_PLAYER, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
745 | 305 | up20180642 | gunner_set_spawn(shooter1, 980, 790); |
746 | gunner_set_pos(shooter1, 980, 790); |
||
747 | 301 | up20180642 | |
748 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
||
749 | |||
750 | list_t *bullet_list = list_ctor(); |
||
751 | |||
752 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
||
753 | 305 | up20180642 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
754 | 301 | up20180642 | |
755 | 305 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
756 | uint8_t last_lb = 0;
|
||
757 | struct packet pp;
|
||
758 | keys_t *keys = get_key_presses(); |
||
759 | 301 | up20180642 | |
760 | /// loop stuff
|
||
761 | 323 | up20180642 | uint64_t int_vector = 0;
|
762 | 301 | up20180642 | int good = true; |
763 | 302 | up20180642 | int dead = false; |
764 | 301 | up20180642 | |
765 | int health = 50; |
||
766 | |||
767 | 309 | up20180642 | map_make_dijkstra(map1, gunner_get_x(shooter1), gunner_get_y(shooter1)); |
768 | |||
769 | 302 | up20180642 | while (good && !dead) {
|
770 | 304 | up20180642 | /* Get a request message. */
|
771 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
772 | 321 | up20180642 | uint32_t n = 1;
|
773 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
||
774 | 309 | up20180642 | if(!good || dead) break; |
775 | 304 | up20180642 | if (int_vector & n) {
|
776 | 305 | up20180642 | interrupt_handler(i); |
777 | switch (i) {
|
||
778 | case TIMER0_IRQ:
|
||
779 | 321 | up20180642 | if (timer_get_no_interrupts() % 60 == 0) timer_update(in_game_timer); |
780 | if (timer_get_no_interrupts() % 6 == 0){ |
||
781 | 309 | up20180642 | map_make_dijkstra(map1, gunner_get_x(shooter1), gunner_get_y(shooter1)); |
782 | } |
||
783 | 301 | up20180642 | |
784 | 305 | up20180642 | update_movement(map1, shooter1, keys, shooter_list); |
785 | 301 | up20180642 | |
786 | 305 | up20180642 | update_game_state(map1, shooter_list, bullet_list); |
787 | 302 | up20180642 | |
788 | 305 | up20180642 | if(list_find(shooter_list, shooter1) == list_end(shooter_list)){
|
789 | good = false;
|
||
790 | dead = true;
|
||
791 | break;
|
||
792 | } |
||
793 | 301 | up20180642 | |
794 | 305 | up20180642 | double angle = get_mouse_angle(shooter1);
|
795 | gunner_set_angle(shooter1, angle - M_PI_2); |
||
796 | 301 | up20180642 | |
797 | 305 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
798 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
799 | 301 | up20180642 | |
800 | 309 | up20180642 | while(list_size(shooter_list) < ZOMBIES_NUM+1){ |
801 | 321 | up20180642 | gunner_t *zombie = gunner_ctor(bsp_zombie, bsp_nothing, GUNNER_MELEE | GUNNER_FOLLOW, 3);
|
802 | 305 | up20180642 | gunner_set_health(zombie, health); |
803 | gunner_set_curr_health(zombie, health); |
||
804 | health *= ZOMBIE_HEALTH_FACTOR; |
||
805 | 307 | up20180642 | get_random_spawn(map1, zombie, shooter_list); |
806 | 305 | up20180642 | list_push_back(shooter_list, zombie); |
807 | } |
||
808 | 301 | up20180642 | |
809 | 305 | up20180642 | graph_clear_screen(); |
810 | map_draw (map1); |
||
811 | bullet_draw_list(bullet_list); |
||
812 | gunner_draw_list(shooter_list); |
||
813 | 301 | up20180642 | |
814 | 305 | up20180642 | text_draw(in_game_timer->text); |
815 | 301 | up20180642 | |
816 | 305 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
817 | sprite_draw(sp_crosshair); |
||
818 | graph_draw(); |
||
819 | 304 | up20180642 | |
820 | 305 | up20180642 | break;
|
821 | case KBC_IRQ:
|
||
822 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) { |
823 | 305 | up20180642 | good = false;
|
824 | } |
||
825 | break;
|
||
826 | case MOUSE_IRQ:
|
||
827 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
828 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
||
829 | 305 | up20180642 | update_mouse(&pp); |
830 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
||
831 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
||
832 | last_lb = keys->lb_pressed; |
||
833 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
|
834 | 305 | up20180642 | |
835 | } |
||
836 | break;
|
||
837 | case COM1_IRQ: nctp_ih(); break; |
||
838 | } |
||
839 | } |
||
840 | } |
||
841 | 301 | up20180642 | } |
842 | |||
843 | while(list_size(shooter_list) > 0){ |
||
844 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
||
845 | gunner_dtor(p); |
||
846 | } |
||
847 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
||
848 | |||
849 | 295 | up20180642 | while(list_size(bullet_list) > 0){ |
850 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
851 | bullet_dtor(p); |
||
852 | } |
||
853 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
||
854 | |||
855 | 302 | up20180642 | if(dead){
|
856 | printf("YOU DIED\n");
|
||
857 | } |
||
858 | |||
859 | 295 | up20180642 | timer_dtor(in_game_timer); in_game_timer = NULL;
|
860 | |||
861 | 294 | up20180642 | return SUCCESS;
|
862 | } |
||
863 | 296 | up20180642 | |
864 | 298 | up20180642 | #define CHAT_MAX_SIZE 75 |
865 | #define CHAT_MAX_NUM 19 |
||
866 | 321 | up20180642 | static text_t *t_text[CHAT_MAX_NUM] = {NULL}; |
867 | static rectangle_t *r_text = NULL; |
||
868 | 297 | up20180642 | static void chat_process(const uint8_t *p, const size_t sz){ |
869 | char buffer2[CHAT_MAX_NUM+3]; |
||
870 | void *dest = NULL; |
||
871 | hltp_type tp = hltp_interpret(p, sz, &dest); |
||
872 | switch(tp){
|
||
873 | case hltp_type_string:
|
||
874 | 305 | up20180642 | strcpy(buffer2, dest); |
875 | strncat(buffer2, " <", 2); |
||
876 | for(size_t i = CHAT_MAX_NUM-1; i; --i) |
||
877 | 314 | up20180642 | text_set_string(t_text[i], text_get_string(t_text[i-1]));
|
878 | text_set_string(t_text[0], buffer2);
|
||
879 | 305 | up20180642 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
880 | if(text_get_string(t_text[i])[0] == '>'){ |
||
881 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
||
882 | text_set_halign(t_text[i], text_halign_left); |
||
883 | }else{
|
||
884 | text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
||
885 | text_set_halign(t_text[i], text_halign_right); |
||
886 | 297 | up20180642 | } |
887 | 305 | up20180642 | } |
888 | break;
|
||
889 | 321 | up20180642 | case hltp_type_invalid: break; |
890 | case hltp_type_bullet : break; |
||
891 | case hltp_type_host : break; |
||
892 | case hltp_type_remote : break; |
||
893 | 297 | up20180642 | } |
894 | } |
||
895 | 300 | up20180642 | static int (chat)(void){ |
896 | 297 | up20180642 | int r;
|
897 | |||
898 | 298 | up20180642 | nctp_dump(); |
899 | 297 | up20180642 | nctp_set_processor(chat_process); |
900 | |||
901 | struct packet pp;
|
||
902 | |||
903 | 298 | up20180642 | char buffer[CHAT_MAX_SIZE] = ""; |
904 | 297 | up20180642 | rectangle_t *r_buffer = NULL; {
|
905 | 298 | up20180642 | r_buffer = rectangle_ctor(0,0,900,70); |
906 | 297 | up20180642 | rectangle_set_pos(r_buffer, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
907 | 321 | up20180642 | (int16_t)(graph_get_YRes()*0.87-rectangle_get_h(r_buffer)/2)); |
908 | 297 | up20180642 | rectangle_set_fill_color (r_buffer, GRAPH_BLACK); |
909 | rectangle_set_outline_width(r_buffer, 2);
|
||
910 | rectangle_set_outline_color(r_buffer, GRAPH_WHITE); |
||
911 | rectangle_set_fill_trans(r_buffer, GRAPH_TRANSPARENT); |
||
912 | } |
||
913 | text_t *t_buffer = NULL; {
|
||
914 | 314 | up20180642 | t_buffer = text_ctor(font_get_default(), "");
|
915 | 297 | up20180642 | text_set_pos(t_buffer, rectangle_get_x(r_buffer)+50,
|
916 | 305 | up20180642 | rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)/2);
|
917 | 297 | up20180642 | text_set_halign(t_buffer, text_halign_left); |
918 | text_set_valign(t_buffer, text_valign_center); |
||
919 | text_set_color (t_buffer, TEXT_COLOR); |
||
920 | } |
||
921 | 298 | up20180642 | text_t *t_size = NULL; {
|
922 | 314 | up20180642 | t_size = text_ctor(font_get_default(), "");
|
923 | 298 | up20180642 | text_set_pos(t_size, rectangle_get_x(r_buffer)+rectangle_get_w(r_buffer)-5,
|
924 | 305 | up20180642 | rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)-5);
|
925 | 298 | up20180642 | text_set_halign(t_size, text_halign_right); |
926 | text_set_valign(t_size, text_valign_bottom); |
||
927 | text_set_color (t_size, TEXT_COLOR); |
||
928 | text_set_size (t_size, 18);
|
||
929 | char buffer2[20]; |
||
930 | sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
||
931 | 314 | up20180642 | text_set_string(t_size, buffer2); |
932 | 298 | up20180642 | } |
933 | 297 | up20180642 | |
934 | /** r_text */ {
|
||
935 | 305 | up20180642 | r_text = rectangle_ctor(0,0,900,550); |
936 | rectangle_set_pos(r_text, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
||
937 | 321 | up20180642 | (int16_t)(graph_get_YRes()*0.09)); |
938 | 305 | up20180642 | rectangle_set_fill_color (r_text, GRAPH_BLACK); |
939 | rectangle_set_outline_width(r_text, 2);
|
||
940 | rectangle_set_outline_color(r_text, GRAPH_WHITE); |
||
941 | rectangle_set_fill_trans(r_text, GRAPH_TRANSPARENT); |
||
942 | 311 | up20180655 | } |
943 | /** t_text */ {
|
||
944 | 321 | up20180642 | for(uint16_t i = 0; i < CHAT_MAX_NUM; ++i){ |
945 | 314 | up20180642 | t_text[i] = text_ctor(font_get_default(), " ");
|
946 | 311 | up20180655 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50,
|
947 | rectangle_get_y(r_text)+rectangle_get_h(r_text)-30-25*i); |
||
948 | text_set_halign(t_text[i], text_halign_left); |
||
949 | text_set_valign(t_text[i], text_valign_bottom); |
||
950 | text_set_color (t_text[i], TEXT_COLOR); |
||
951 | } |
||
952 | 305 | up20180642 | } |
953 | 297 | up20180642 | |
954 | 305 | up20180642 | /// loop stuff
|
955 | 323 | up20180642 | uint64_t int_vector = 0;
|
956 | 305 | up20180642 | int good = true; |
957 | while (good) {
|
||
958 | /* Get a request message. */
|
||
959 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
960 | 321 | up20180642 | uint32_t n = 1;
|
961 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
||
962 | 305 | up20180642 | if (int_vector & n) {
|
963 | interrupt_handler(i); |
||
964 | switch (i) {
|
||
965 | 304 | up20180642 | case TIMER0_IRQ:
|
966 | 305 | up20180642 | graph_clear_screen(); |
967 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
||
968 | 297 | up20180642 | |
969 | 305 | up20180642 | rectangle_draw(r_buffer); |
970 | text_draw(t_buffer); |
||
971 | text_draw(t_size); |
||
972 | 297 | up20180642 | |
973 | 305 | up20180642 | rectangle_draw(r_text); |
974 | 321 | up20180642 | for(size_t j = 0; j < CHAT_MAX_NUM; ++j) text_draw(t_text[j]); |
975 | 297 | up20180642 | |
976 | 305 | up20180642 | sprite_draw(sp_crosshair); |
977 | graph_draw(); |
||
978 | break;
|
||
979 | 304 | up20180642 | case KBC_IRQ:
|
980 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) good = false; |
981 | else if (keyboard_get_scancode()[0] == ENTER_MAKE_CODE) { |
||
982 | 305 | up20180642 | hltp_send_string(buffer); |
983 | char buffer2[CHAT_MAX_SIZE+3] = "> "; |
||
984 | strncat(buffer2, buffer, strlen(buffer)); |
||
985 | 321 | up20180642 | for(size_t j = CHAT_MAX_NUM-1; j; --j) text_set_string(t_text[i], text_get_string(t_text[i-1])); |
986 | 314 | up20180642 | text_set_string(t_text[0], buffer2);
|
987 | 321 | up20180642 | for(size_t j = 0; j < CHAT_MAX_NUM; ++j){ |
988 | if(text_get_string(t_text[j])[0] == '>'){ |
||
989 | text_set_pos(t_text[j], rectangle_get_x(r_text)+50, text_get_y(t_text[j]));
|
||
990 | text_set_halign(t_text[j], text_halign_left); |
||
991 | 305 | up20180642 | }else{
|
992 | 321 | up20180642 | text_set_pos(t_text[j], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[j]));
|
993 | text_set_halign(t_text[j], text_halign_right); |
||
994 | 297 | up20180642 | } |
995 | } |
||
996 | 305 | up20180642 | buffer[0] = '\0'; |
997 | 321 | up20180642 | } else if(keyboard_get_scancode()[0] == BACKSPACE_MAKE_CODE){ |
998 | 305 | up20180642 | buffer[strlen(buffer)-1] = '\0'; |
999 | } else {
|
||
1000 | 321 | up20180642 | char c = map_makecode(keyboard_get_scancode()[0]); |
1001 | 305 | up20180642 | if (c == ERROR_CODE) break; |
1002 | if(strlen(buffer) < CHAT_MAX_SIZE) strncat(buffer, &c, 1); |
||
1003 | else printf("Char limit exceeded\n"); |
||
1004 | } |
||
1005 | 314 | up20180642 | text_set_string(t_buffer, buffer); |
1006 | 305 | up20180642 | char buffer2[20]; |
1007 | sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
||
1008 | 314 | up20180642 | text_set_string(t_size, buffer2); |
1009 | 304 | up20180642 | case MOUSE_IRQ:
|
1010 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
1011 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
||
1012 | 305 | up20180642 | update_mouse(&pp); |
1013 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
|
1014 | 305 | up20180642 | } |
1015 | break;
|
||
1016 | 304 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
1017 | 297 | up20180642 | } |
1018 | } |
||
1019 | } |
||
1020 | 305 | up20180642 | } |
1021 | 297 | up20180642 | |
1022 | 305 | up20180642 | rectangle_dtor(r_buffer); |
1023 | text_dtor (t_buffer); |
||
1024 | 297 | up20180642 | |
1025 | 305 | up20180642 | rectangle_dtor(r_text); |
1026 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_dtor(t_text[i]); |
||
1027 | 297 | up20180642 | |
1028 | 305 | up20180642 | nctp_set_processor(NULL);
|
1029 | 298 | up20180642 | |
1030 | 305 | up20180642 | return SUCCESS;
|
1031 | 296 | up20180642 | } |