root / proj / src / proj.c @ 337
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1 | 144 | up20180655 | #include <lcom/lcf.h> |
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2 | #include <lcom/proj.h> |
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3 | #include <lcom/liblm.h> |
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4 | 185 | up20180655 | #include <math.h> |
5 | 144 | up20180655 | |
6 | 149 | up20180655 | #include "proj_macros.h" |
7 | 179 | up20180642 | #include "proj_func.h" |
8 | 147 | up20180655 | |
9 | 149 | up20180655 | #include "kbc.h" |
10 | #include "timer.h" |
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11 | #include "keyboard.h" |
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12 | 150 | up20180655 | #include "mouse.h" |
13 | 189 | up20180655 | #include "graph.h" |
14 | 291 | up20180642 | #include "menu.h" |
15 | 336 | up20180642 | #include "text_timer.h" |
16 | 234 | up20180655 | #include "rtc.h" |
17 | 287 | up20180642 | #include "hltp.h" |
18 | 153 | up20180655 | #include "interrupts_func.h" |
19 | 270 | up20180655 | #include "makecode_map.h" |
20 | 149 | up20180655 | |
21 | 179 | up20180642 | #include "graph.h" |
22 | 332 | up20180642 | #include "sprite.h" |
23 | 179 | up20180642 | #include "rectangle.h" |
24 | 182 | up20180642 | #include "font.h" |
25 | 192 | up20180642 | #include "ent.h" |
26 | 168 | up20180642 | |
27 | 192 | up20180642 | #include "crosshair.h" |
28 | #include "shooter.h" |
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29 | 303 | up20180642 | #include "zombie.h" |
30 | 192 | up20180642 | #include "pistol.h" |
31 | #include "nothing.h" |
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32 | 237 | up20180642 | #include "bullet.h" |
33 | 216 | up20180642 | #include "map1.h" |
34 | 183 | up20180642 | |
35 | 294 | up20180642 | #include "errors.h" |
36 | |||
37 | 226 | up20180642 | #include "list.h" |
38 | |||
39 | 144 | up20180655 | int main(int argc, char* argv[]) { |
40 | |||
41 | lcf_set_language("EN-US");
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42 | |||
43 | 323 | up20180642 | lcf_trace_calls("/home/lcom/labs/proj/trace.txt");
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44 | 144 | up20180655 | |
45 | 323 | up20180642 | lcf_log_output("/home/lcom/labs/proj/output.txt");
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46 | 144 | up20180655 | |
47 | if (lcf_start(argc, argv)) return 1; |
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48 | |||
49 | lcf_cleanup(); |
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50 | |||
51 | return 0; |
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52 | } |
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53 | 147 | up20180655 | |
54 | 321 | up20180642 | static basic_sprite_t *bsp_crosshair = NULL; |
55 | static basic_sprite_t *bsp_shooter = NULL; |
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56 | static basic_sprite_t *bsp_zombie = NULL; |
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57 | static basic_sprite_t *bsp_pistol = NULL; |
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58 | static basic_sprite_t *bsp_nothing = NULL; |
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59 | static basic_sprite_t *bsp_bullet = NULL; |
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60 | static map_t *map1 = NULL; |
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61 | static sprite_t *sp_crosshair = NULL; |
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62 | 294 | up20180642 | |
63 | 300 | up20180642 | static int (singleplayer)(void); |
64 | 311 | up20180655 | static int (multiplayer)(void); |
65 | 300 | up20180642 | static int (chat)(void); |
66 | 149 | up20180655 | int(proj_main_loop)(int argc, char *argv[]) { |
67 | 328 | up20180642 | (void)argc; (void)argv; |
68 | 170 | up20180642 | |
69 | int r;
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70 | |||
71 | 313 | up20180642 | if(font_init()){ printf("Failed to initialize fonts\n"); return 1; } |
72 | 192 | up20180642 | |
73 | 261 | up20180642 | /// subscribe interrupts
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74 | if (subscribe_all()) { return 1; } |
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75 | 170 | up20180642 | |
76 | 297 | up20180642 | /// initialize graphics
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77 | if(graph_init(GRAPH_MODE)){
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78 | printf("%s: failed to initalize graphics.\n", __func__);
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79 | if (cleanup()) printf("%s: failed to cleanup.\n", __func__); |
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80 | return 1; |
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81 | } |
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82 | 152 | up20180642 | |
83 | 261 | up20180642 | /// Load stuff
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84 | { |
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85 | 297 | up20180642 | graph_clear_screen(); |
86 | 314 | up20180642 | text_t *txt = text_ctor(font_get_default(), "Loading...");
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87 | 309 | up20180642 | text_set_pos(txt, graph_get_XRes()/2, graph_get_YRes()/2); |
88 | text_set_valign(txt, text_valign_center); |
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89 | text_set_halign(txt, text_halign_center); |
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90 | text_set_color(txt, TEXT_COLOR); |
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91 | 297 | up20180642 | text_draw(txt); |
92 | text_dtor(txt); |
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93 | graph_draw(); |
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94 | 183 | up20180642 | |
95 | 261 | up20180642 | bsp_crosshair = get_crosshair(); if(bsp_crosshair == NULL) printf("Failed to get crosshair\n"); |
96 | bsp_shooter = get_shooter (); if(bsp_shooter == NULL) printf("Failed to get shooter\n"); |
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97 | 303 | up20180642 | bsp_zombie = get_zombie (); if(bsp_zombie == NULL) printf("Failed to get zombie\n"); |
98 | 261 | up20180642 | bsp_pistol = get_pistol (); if(bsp_pistol == NULL) printf("Failed to get pistol\n"); |
99 | bsp_nothing = get_nothing (); if(bsp_nothing == NULL) printf("Failed to get nothing\n"); |
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100 | bsp_bullet = get_bullet (); if(bsp_bullet == NULL) printf("Failed to get bullet\n"); |
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101 | map1 = get_map1 (); if(map1 == NULL) printf("Failed to get map1\n"); |
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102 | 226 | up20180642 | |
103 | 261 | up20180642 | sp_crosshair = sprite_ctor(bsp_crosshair); if(sp_crosshair == NULL) printf("Failed to get crosshair sprite\n"); |
104 | } |
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105 | 226 | up20180642 | |
106 | 314 | up20180642 | menu_t *main_menu = menu_ctor(font_get_default()); |
107 | 299 | up20180642 | menu_add_item(main_menu, "Single player");
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108 | menu_add_item(main_menu, "Multiplayer");
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109 | 297 | up20180642 | menu_add_item(main_menu, "Chat");
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110 | menu_add_item(main_menu, "Exit");
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111 | 234 | up20180655 | |
112 | 297 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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113 | uint8_t last_lb = 0;
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114 | struct packet pp;
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115 | keys_t *keys = get_key_presses(); |
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116 | |||
117 | 261 | up20180642 | /// loop stuff
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118 | 297 | up20180642 | int click = 0; |
119 | 323 | up20180642 | uint64_t int_vector = 0;
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120 | 295 | up20180642 | int good = true; |
121 | while (good) {
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122 | 261 | up20180642 | /* Get a request message. */
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123 | 307 | up20180642 | if((r = get_interrupts_vector(&int_vector))) return r; |
124 | 321 | up20180642 | uint32_t n = 1;
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125 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
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126 | 307 | up20180642 | if (int_vector & n) {
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127 | interrupt_handler(i); |
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128 | switch (i) {
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129 | case TIMER0_IRQ:
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130 | 192 | up20180642 | |
131 | 307 | up20180642 | graph_clear_screen(); |
132 | switch(menu_update_state(main_menu, click)){
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133 | case -1: break; |
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134 | case 0: singleplayer(); break; //campaign(); break; |
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135 | 311 | up20180655 | case 1: multiplayer() ; break; |
136 | 307 | up20180642 | case 2: chat(); break; |
137 | case 3: good = false; break; |
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138 | } |
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139 | menu_draw(main_menu); |
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140 | 192 | up20180642 | |
141 | 307 | up20180642 | click = 0;
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142 | 202 | up20180655 | |
143 | 307 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
144 | sprite_draw(sp_crosshair); |
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145 | graph_draw(); |
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146 | 231 | up20180655 | |
147 | 307 | up20180642 | break;
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148 | case KBC_IRQ:
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149 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) good = false; |
150 | 307 | up20180642 | case MOUSE_IRQ:
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151 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
152 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
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153 | 307 | up20180642 | update_mouse(&pp); |
154 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
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155 | last_lb = keys->lb_pressed; |
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156 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
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157 | 261 | up20180642 | } |
158 | 307 | up20180642 | break;
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159 | case COM1_IRQ: nctp_ih(); break; |
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160 | 305 | up20180642 | } |
161 | 147 | up20180655 | } |
162 | } |
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163 | 261 | up20180642 | } |
164 | 149 | up20180655 | |
165 | 261 | up20180642 | basic_sprite_dtor (bsp_crosshair); bsp_crosshair = NULL;
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166 | basic_sprite_dtor (bsp_shooter ); bsp_shooter = NULL;
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167 | 307 | up20180642 | basic_sprite_dtor (bsp_zombie ); bsp_zombie = NULL;
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168 | 261 | up20180642 | sprite_dtor (sp_crosshair ); sp_crosshair = NULL;
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169 | basic_sprite_dtor (bsp_pistol ); bsp_pistol = NULL;
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170 | basic_sprite_dtor (bsp_nothing ); bsp_nothing = NULL;
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171 | map_dtor (map1 ); map1 = NULL;
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172 | 319 | up20180642 | font_free(); |
173 | 243 | up20180642 | |
174 | 261 | up20180642 | // Unsubscribe interrupts
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175 | if (unsubscribe_all()) {
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176 | if (cleanup())
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177 | 305 | up20180642 | printf("%s: failed to cleanup.\n", __func__);
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178 | 261 | up20180642 | return 1; |
179 | } |
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180 | 188 | up20180642 | |
181 | 261 | up20180642 | if (cleanup()) {
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182 | printf("%s: failed to cleanup.\n", __func__);
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183 | return 1; |
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184 | } |
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185 | 155 | up20180655 | |
186 | 149 | up20180655 | return 0; |
187 | 147 | up20180655 | } |
188 | 294 | up20180642 | |
189 | 321 | up20180642 | static host_info_t *host_info = NULL; |
190 | static remote_info_t *remote_info = NULL; |
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191 | static bullet_info_t *bullet_info = NULL; |
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192 | 308 | up20180655 | |
193 | 311 | up20180655 | static void multiplayer_process(const uint8_t *p, const size_t sz) { |
194 | void *dest = NULL; |
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195 | hltp_type tp = hltp_interpret(p, sz, &dest); |
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196 | switch(tp){
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197 | case hltp_type_host:
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198 | 320 | up20180655 | host_info_dtor(host_info); |
199 | host_info = (host_info_t*)dest; |
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200 | 311 | up20180655 | break;
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201 | case hltp_type_remote:
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202 | 320 | up20180655 | remote_info_dtor(remote_info); |
203 | remote_info = (remote_info_t*)dest; |
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204 | 311 | up20180655 | break;
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205 | 320 | up20180655 | case hltp_type_bullet:
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206 | bullet_info_dtor(bullet_info); |
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207 | bullet_info = (bullet_info_t*)dest; |
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208 | break;
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209 | 321 | up20180642 | case hltp_type_invalid: break; |
210 | case hltp_type_string : break; |
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211 | 311 | up20180655 | } |
212 | } |
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213 | static int (multiplayer_host)(void); |
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214 | static int (multiplayer_remote)(void); |
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215 | static int (multiplayer)(void) { |
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216 | int r;
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217 | 308 | up20180655 | |
218 | 314 | up20180642 | menu_t *main_menu = menu_ctor(font_get_default()); |
219 | 311 | up20180655 | menu_add_item(main_menu, "Create");
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220 | menu_add_item(main_menu, "Connect");
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221 | menu_add_item(main_menu, "Back");
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222 | 308 | up20180655 | |
223 | 311 | up20180655 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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224 | uint8_t last_lb = 0;
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225 | struct packet pp;
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226 | keys_t *keys = get_key_presses(); |
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227 | 308 | up20180655 | |
228 | 311 | up20180655 | /// loop stuff
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229 | int click = 0; |
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230 | 323 | up20180642 | uint64_t int_vector = 0;
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231 | 311 | up20180655 | int good = true; |
232 | while (good) {
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233 | /* Get a request message. */
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234 | if((r = get_interrupts_vector(&int_vector))) return r; |
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235 | 321 | up20180642 | uint32_t n = 1;
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236 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
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237 | 311 | up20180655 | if (int_vector & n) {
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238 | interrupt_handler(i); |
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239 | switch (i) {
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240 | case TIMER0_IRQ:
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241 | 308 | up20180655 | |
242 | 311 | up20180655 | graph_clear_screen(); |
243 | switch(menu_update_state(main_menu, click)){
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244 | case -1: break; |
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245 | case 0: multiplayer_host(); break; |
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246 | case 1: multiplayer_remote(); break; |
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247 | case 2: good = false; break; |
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248 | } |
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249 | menu_draw(main_menu); |
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250 | |||
251 | click = 0;
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252 | |||
253 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
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254 | sprite_draw(sp_crosshair); |
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255 | graph_draw(); |
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256 | |||
257 | break;
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258 | case KBC_IRQ:
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259 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) good = false; |
260 | 311 | up20180655 | case MOUSE_IRQ:
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261 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
262 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
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263 | 311 | up20180655 | update_mouse(&pp); |
264 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
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265 | last_lb = keys->lb_pressed; |
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266 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
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267 | 311 | up20180655 | } |
268 | break;
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269 | case COM1_IRQ: nctp_ih(); break; |
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270 | } |
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271 | } |
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272 | } |
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273 | } |
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274 | return 0; |
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275 | 308 | up20180655 | } |
276 | |||
277 | 311 | up20180655 | static int (multiplayer_host)(void) { |
278 | 320 | up20180655 | int r;
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279 | 308 | up20180655 | |
280 | 311 | up20180655 | nctp_dump(); |
281 | 320 | up20180655 | nctp_set_processor(multiplayer_process); |
282 | 311 | up20180655 | |
283 | 308 | up20180655 | ent_set_scale(DEFAULT_SCALE); |
284 | 314 | up20180642 | text_timer_t *in_game_timer = timer_ctor(font_get_default()); |
285 | 308 | up20180655 | |
286 | list_t *shooter_list = list_ctor(); |
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287 | |||
288 | 321 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, GUNNER_PLAYER, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
289 | 308 | up20180655 | gunner_set_spawn(shooter1, 75, 75); |
290 | |||
291 | 321 | up20180642 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_pistol, GUNNER_PLAYER, 2); if(shooter2 == NULL) printf("Failed to get shooter2\n"); |
292 | 308 | up20180655 | gunner_set_spawn(shooter2, 975, 75); |
293 | |||
294 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
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295 | list_insert(shooter_list, list_end(shooter_list), shooter2); |
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296 | |||
297 | do {
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298 | get_random_spawn(map1, shooter1, shooter_list); |
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299 | get_random_spawn(map1, shooter2, shooter_list); |
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300 | 320 | up20180655 | } while (distance_gunners(shooter1, shooter2) < 500); |
301 | 308 | up20180655 | |
302 | 320 | up20180655 | host_info = host_info_ctor(shooter1, shooter2); |
303 | remote_info = remote_info_ctor(); |
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304 | bullet_info = bullet_info_ctor(); |
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305 | |||
306 | 308 | up20180655 | list_t *bullet_list = list_ctor(); |
307 | |||
308 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
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309 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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310 | |||
311 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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312 | uint8_t last_lb = 0;
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313 | struct packet pp;
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314 | keys_t *keys = get_key_presses(); |
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315 | /// loop stuff
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316 | 323 | up20180642 | uint64_t int_vector = 0;
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317 | 308 | up20180655 | int good = true; |
318 | 311 | up20180655 | int state = 0; // -1 for remote win, 0 for draw, 1 for host win |
319 | 320 | up20180655 | list_node_t *p1, *p2; // player states
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320 | int state_1, state_2;
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321 | 311 | up20180655 | while (good) {
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322 | if ((r = get_interrupts_vector(&int_vector))) return r; |
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323 | 321 | up20180642 | uint32_t n = 1;
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324 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
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325 | 320 | up20180655 | if (int_vector & n) {
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326 | interrupt_handler(i); |
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327 | switch (i) {
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328 | case TIMER0_IRQ:
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329 | 321 | up20180642 | if (timer_get_no_interrupts() % 60 == 0) timer_update(in_game_timer); |
330 | 308 | up20180655 | |
331 | 320 | up20180655 | update_movement(map1, shooter1, keys, shooter_list); |
332 | update_movement(map1, shooter2, &(remote_info->remote_keys_pressed), shooter_list); |
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333 | 308 | up20180655 | |
334 | 320 | up20180655 | update_game_state(map1, shooter_list, bullet_list); |
335 | 311 | up20180655 | |
336 | 320 | up20180655 | p1 = list_find(shooter_list, shooter1); |
337 | p2 = list_find(shooter_list, shooter2); |
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338 | 311 | up20180655 | |
339 | 320 | up20180655 | if ((state_1 = (p1 == list_end(shooter_list))) || (state_2 = (p2 == list_end(shooter_list)))) {
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340 | state = state_1 - state_2; |
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341 | good = false;
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342 | break;
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343 | } |
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344 | 311 | up20180655 | |
345 | 320 | up20180655 | double angle = get_mouse_angle(shooter1);
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346 | gunner_set_angle(shooter1, angle - M_PI_2); |
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347 | 311 | up20180655 | |
348 | 320 | up20180655 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
349 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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350 | 311 | up20180655 | |
351 | 320 | up20180655 | gunner_set_angle(shooter2, remote_info->remote_angle); |
352 | |||
353 | build_host_structure(host_info, shooter1, shooter2, bullet_list); |
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354 | |||
355 | |||
356 | 327 | up20180655 | |
357 | hltp_send_host_info(host_info); |
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358 | |||
359 | 320 | up20180655 | graph_clear_screen(); |
360 | map_draw (map1); |
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361 | bullet_draw_list(bullet_list); |
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362 | gunner_draw_list(shooter_list); |
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363 | |||
364 | text_draw(in_game_timer->text); |
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365 | |||
366 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
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367 | sprite_draw(sp_crosshair); |
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368 | graph_draw(); |
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369 | |||
370 | break;
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371 | case KBC_IRQ:
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372 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) { |
373 | 320 | up20180655 | good = false;
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374 | } |
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375 | break;
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376 | case MOUSE_IRQ:
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377 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
378 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
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379 | 320 | up20180655 | update_mouse(&pp); |
380 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
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381 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
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382 | last_lb = keys->lb_pressed; |
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383 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
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384 | 320 | up20180655 | } |
385 | break;
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386 | |||
387 | case COM1_IRQ:
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388 | nctp_ih(); |
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389 | if (bullet_info->new_bullet) {
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390 | shoot_bullet(shooter2, bullet_list, bsp_bullet); |
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391 | bullet_info->new_bullet = false;
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392 | } |
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393 | break;
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394 | } |
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395 | 311 | up20180655 | } |
396 | } |
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397 | 320 | up20180655 | } |
398 | 311 | up20180655 | |
399 | 320 | up20180655 | while(list_size(shooter_list) > 0){ |
400 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
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401 | gunner_dtor(p); |
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402 | } |
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403 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
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404 | |||
405 | while(list_size(bullet_list) > 0){ |
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406 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
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407 | bullet_dtor(p); |
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408 | } |
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409 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
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410 | |||
411 | host_info_dtor(host_info); |
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412 | remote_info_dtor(remote_info); |
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413 | bullet_info_dtor(bullet_info); |
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414 | |||
415 | 330 | up20180655 | nctp_set_processor(NULL);
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416 | |||
417 | 320 | up20180655 | timer_dtor(in_game_timer); in_game_timer = NULL;
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418 | |||
419 | 308 | up20180655 | return 0; |
420 | 311 | up20180655 | } |
421 | 320 | up20180655 | static int (multiplayer_remote)(void) { |
422 | 311 | up20180655 | int r;
|
423 | 308 | up20180655 | |
424 | 311 | up20180655 | nctp_dump(); |
425 | nctp_set_processor(multiplayer_process); |
||
426 | |||
427 | ent_set_scale(DEFAULT_SCALE); |
||
428 | 314 | up20180642 | text_timer_t *in_game_timer = timer_ctor(font_get_default()); |
429 | 311 | up20180655 | |
430 | list_t *shooter_list = list_ctor(); |
||
431 | |||
432 | 321 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, GUNNER_PLAYER, 2); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
433 | 311 | up20180655 | gunner_set_spawn(shooter1, 75, 75); |
434 | |||
435 | 321 | up20180642 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_pistol, GUNNER_PLAYER, 1); if(shooter2 == NULL) printf("Failed to get shooter2\n"); |
436 | 311 | up20180655 | gunner_set_spawn(shooter2, 975, 75); |
437 | |||
438 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
||
439 | list_insert(shooter_list, list_end(shooter_list), shooter2); |
||
440 | |||
441 | 320 | up20180655 | host_info = host_info_ctor(shooter2, shooter1); |
442 | remote_info = remote_info_ctor(); |
||
443 | bullet_info = bullet_info_ctor(); |
||
444 | 311 | up20180655 | |
445 | list_t *bullet_list = list_ctor(); |
||
446 | |||
447 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
||
448 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
449 | |||
450 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
||
451 | uint8_t last_lb = 0;
|
||
452 | struct packet pp;
|
||
453 | keys_t *keys = get_key_presses(); |
||
454 | |||
455 | /// loop stuff
|
||
456 | 323 | up20180642 | uint64_t int_vector = 0;
|
457 | 311 | up20180655 | int good = true; |
458 | while (good) {
|
||
459 | if ((r = get_interrupts_vector(&int_vector))) return r; |
||
460 | 321 | up20180642 | uint32_t n = 1;
|
461 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
||
462 | 320 | up20180655 | if (int_vector & n) {
|
463 | interrupt_handler(i); |
||
464 | switch (i) {
|
||
465 | case TIMER0_IRQ:
|
||
466 | 321 | up20180642 | if (timer_get_no_interrupts() % 60 == 0) timer_update(in_game_timer); |
467 | 311 | up20180655 | |
468 | 326 | up20180655 | double angle = get_mouse_angle(shooter1) - M_PI_2;
|
469 | 311 | up20180655 | |
470 | 320 | up20180655 | build_remote_structure(remote_info, keys, angle); |
471 | 311 | up20180655 | |
472 | 327 | up20180655 | //hltp_send_remote_info(remote_info);
|
473 | 311 | up20180655 | |
474 | 330 | up20180655 | gunner_set_pos(shooter1, (double)host_info->remote_x, (double)host_info->remote_y); |
475 | gunner_set_angle(shooter1, (double)host_info->remote_angle);
|
||
476 | gunner_set_health(shooter1, (double)host_info->remote_health);
|
||
477 | gunner_set_curr_health(shooter1, (double)host_info->remote_current_health);
|
||
478 | 311 | up20180655 | |
479 | 330 | up20180655 | gunner_set_pos(shooter2, (double)host_info->host_x, (double)host_info->host_y); |
480 | gunner_set_angle(shooter2, (double)host_info->host_angle);
|
||
481 | gunner_set_health(shooter2, (double)host_info->host_health);
|
||
482 | gunner_set_curr_health(shooter2, (double)host_info->host_current_health);
|
||
483 | 311 | up20180655 | |
484 | 320 | up20180655 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
485 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
486 | 311 | up20180655 | |
487 | 321 | up20180642 | for (size_t j = 0; j < host_info->no_bullets; j++) { |
488 | if (host_info->bullets_shooter[j]) { // remote |
||
489 | 330 | up20180655 | bullet_t *bullet = bullet_ctor(shooter1, bsp_bullet, (double)host_info->bullets_x[j], (double)host_info->bullets_y[j], (double)host_info->bullets_vx[j], (double)host_info->bullets_vy[j]); |
490 | 320 | up20180655 | list_insert(bullet_list, list_end(bullet_list), bullet); |
491 | } else { // host |
||
492 | 330 | up20180655 | bullet_t *bullet = bullet_ctor(shooter2, bsp_bullet, (double)host_info->bullets_x[j], (double)host_info->bullets_y[j], (double)host_info->bullets_vx[j], (double)host_info->bullets_vy[j]); |
493 | 320 | up20180655 | list_insert(bullet_list, list_end(bullet_list), bullet); |
494 | } |
||
495 | } |
||
496 | |||
497 | graph_clear_screen(); |
||
498 | map_draw (map1); |
||
499 | bullet_draw_list(bullet_list); |
||
500 | gunner_draw_list(shooter_list); |
||
501 | |||
502 | text_draw(in_game_timer->text); |
||
503 | |||
504 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
||
505 | sprite_draw(sp_crosshair); |
||
506 | graph_draw(); |
||
507 | |||
508 | while(list_size(bullet_list) > 0){ |
||
509 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
510 | bullet_dtor(p); |
||
511 | } |
||
512 | |||
513 | break;
|
||
514 | case KBC_IRQ:
|
||
515 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) { |
516 | 320 | up20180655 | good = false;
|
517 | } |
||
518 | break;
|
||
519 | case MOUSE_IRQ:
|
||
520 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
521 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
||
522 | 320 | up20180655 | update_mouse(&pp); |
523 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed) {
|
||
524 | bullet_info->new_bullet = true;
|
||
525 | 327 | up20180655 | //hltp_send_bullet_info(bullet_info);
|
526 | 320 | up20180655 | } |
527 | last_lb = keys->lb_pressed; |
||
528 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
|
529 | 320 | up20180655 | } |
530 | break;
|
||
531 | |||
532 | case COM1_IRQ: nctp_ih(); break; |
||
533 | } |
||
534 | 311 | up20180655 | } |
535 | } |
||
536 | 320 | up20180655 | } |
537 | 311 | up20180655 | |
538 | 320 | up20180655 | while(list_size(shooter_list) > 0){ |
539 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
||
540 | gunner_dtor(p); |
||
541 | } |
||
542 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
||
543 | |||
544 | while(list_size(bullet_list) > 0){ |
||
545 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
546 | bullet_dtor(p); |
||
547 | } |
||
548 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
||
549 | |||
550 | host_info_dtor(host_info); |
||
551 | remote_info_dtor(remote_info); |
||
552 | bullet_info_dtor(bullet_info); |
||
553 | |||
554 | 330 | up20180655 | nctp_set_processor(NULL);
|
555 | |||
556 | 320 | up20180655 | timer_dtor(in_game_timer); in_game_timer = NULL;
|
557 | |||
558 | 311 | up20180655 | return 0; |
559 | } |
||
560 | |||
561 | 300 | up20180642 | static int (campaign)(void); |
562 | 301 | up20180642 | static int (zombies)(void); |
563 | 300 | up20180642 | static int (singleplayer)(void) { |
564 | |||
565 | 295 | up20180642 | int r;
|
566 | |||
567 | 314 | up20180642 | menu_t *main_menu = menu_ctor(font_get_default()); |
568 | 300 | up20180642 | menu_add_item(main_menu, "Campaign");
|
569 | menu_add_item(main_menu, "Zombies");
|
||
570 | menu_add_item(main_menu, "Back");
|
||
571 | |||
572 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
||
573 | uint8_t last_lb = 0;
|
||
574 | struct packet pp;
|
||
575 | keys_t *keys = get_key_presses(); |
||
576 | |||
577 | /// loop stuff
|
||
578 | int click = 0; |
||
579 | 323 | up20180642 | uint64_t int_vector = 0;
|
580 | 300 | up20180642 | int good = true; |
581 | while (good) {
|
||
582 | /* Get a request message. */
|
||
583 | 304 | up20180642 | if((r = get_interrupts_vector(&int_vector))) return r; |
584 | 321 | up20180642 | uint32_t n = 1;
|
585 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
||
586 | 304 | up20180642 | if (int_vector & n) {
|
587 | interrupt_handler(i); |
||
588 | switch (i) {
|
||
589 | 305 | up20180642 | case TIMER0_IRQ:
|
590 | 300 | up20180642 | |
591 | 304 | up20180642 | graph_clear_screen(); |
592 | switch(menu_update_state(main_menu, click)){
|
||
593 | case -1: break; |
||
594 | case 0: campaign(); break; |
||
595 | case 1: zombies(); break; |
||
596 | case 2: good = false; break; |
||
597 | } |
||
598 | menu_draw(main_menu); |
||
599 | 300 | up20180642 | |
600 | 304 | up20180642 | click = 0;
|
601 | 300 | up20180642 | |
602 | 304 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
603 | sprite_draw(sp_crosshair); |
||
604 | graph_draw(); |
||
605 | 300 | up20180642 | |
606 | 304 | up20180642 | break;
|
607 | 305 | up20180642 | case KBC_IRQ:
|
608 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) good = false; |
609 | 305 | up20180642 | case MOUSE_IRQ:
|
610 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
611 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
||
612 | 304 | up20180642 | update_mouse(&pp); |
613 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
|
||
614 | last_lb = keys->lb_pressed; |
||
615 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
|
616 | 300 | up20180642 | } |
617 | break;
|
||
618 | 305 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
619 | 304 | up20180642 | } |
620 | 300 | up20180642 | } |
621 | } |
||
622 | } |
||
623 | |||
624 | return 0; |
||
625 | } |
||
626 | |||
627 | static int (campaign)(void){ |
||
628 | |||
629 | int r;
|
||
630 | |||
631 | 295 | up20180642 | ent_set_scale(DEFAULT_SCALE); |
632 | 314 | up20180642 | text_timer_t *in_game_timer = timer_ctor(font_get_default()); |
633 | 295 | up20180642 | |
634 | list_t *shooter_list = list_ctor(); |
||
635 | |||
636 | 321 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, GUNNER_PLAYER, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
637 | 295 | up20180642 | gunner_set_spawn(shooter1, 75, 75); |
638 | gunner_set_pos(shooter1, 75, 75); |
||
639 | |||
640 | 321 | up20180642 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_nothing, GUNNER_PLAYER, 2);
|
641 | 295 | up20180642 | gunner_set_spawn(shooter2, 975, 75); |
642 | gunner_set_pos(shooter2, 775, 75); |
||
643 | |||
644 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
||
645 | list_insert(shooter_list, list_end(shooter_list), shooter2); |
||
646 | |||
647 | list_t *bullet_list = list_ctor(); |
||
648 | |||
649 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
||
650 | 305 | up20180642 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
651 | 295 | up20180642 | |
652 | 305 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
653 | uint8_t last_lb = 0;
|
||
654 | struct packet pp;
|
||
655 | keys_t *keys = get_key_presses(); |
||
656 | 295 | up20180642 | |
657 | /// loop stuff
|
||
658 | 323 | up20180642 | uint64_t int_vector = 0;
|
659 | 296 | up20180642 | int good = true; |
660 | while (good) {
|
||
661 | 304 | up20180642 | /* Get a request message. */
|
662 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
663 | 321 | up20180642 | uint32_t n = 1;
|
664 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
||
665 | 309 | up20180642 | if(!good) break; |
666 | 305 | up20180642 | if (int_vector & n) {
|
667 | interrupt_handler(i); |
||
668 | switch (i) {
|
||
669 | case TIMER0_IRQ:
|
||
670 | 295 | up20180642 | |
671 | 321 | up20180642 | if (timer_get_no_interrupts() % 60 == 0) timer_update(in_game_timer); |
672 | 305 | up20180642 | update_movement(map1, shooter1, keys, shooter_list); |
673 | 295 | up20180642 | |
674 | 305 | up20180642 | update_game_state(map1, shooter_list, bullet_list); |
675 | 295 | up20180642 | |
676 | 305 | up20180642 | //update_scale();
|
677 | double angle = get_mouse_angle(shooter1);
|
||
678 | gunner_set_angle(shooter1, angle - M_PI_2); |
||
679 | 295 | up20180642 | |
680 | 305 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
681 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
682 | 295 | up20180642 | |
683 | 305 | up20180642 | graph_clear_screen(); |
684 | map_draw (map1); |
||
685 | bullet_draw_list(bullet_list); |
||
686 | gunner_draw_list(shooter_list); |
||
687 | 295 | up20180642 | |
688 | 305 | up20180642 | text_draw(in_game_timer->text); |
689 | 295 | up20180642 | |
690 | 305 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
691 | sprite_draw(sp_crosshair); |
||
692 | graph_draw(); |
||
693 | 295 | up20180642 | |
694 | 305 | up20180642 | break;
|
695 | case KBC_IRQ:
|
||
696 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) { |
697 | 305 | up20180642 | good = false;
|
698 | } |
||
699 | break;
|
||
700 | case MOUSE_IRQ:
|
||
701 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
702 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
||
703 | 305 | up20180642 | update_mouse(&pp); |
704 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
||
705 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
||
706 | last_lb = keys->lb_pressed; |
||
707 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
|
708 | 304 | up20180642 | |
709 | 305 | up20180642 | } |
710 | break;
|
||
711 | case COM1_IRQ: nctp_ih(); break; |
||
712 | } |
||
713 | } |
||
714 | 304 | up20180642 | } |
715 | 295 | up20180642 | } |
716 | |||
717 | while(list_size(shooter_list) > 0){ |
||
718 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
||
719 | gunner_dtor(p); |
||
720 | } |
||
721 | 296 | up20180642 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
722 | 295 | up20180642 | |
723 | 301 | up20180642 | while(list_size(bullet_list) > 0){ |
724 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
725 | bullet_dtor(p); |
||
726 | } |
||
727 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
||
728 | |||
729 | timer_dtor(in_game_timer); in_game_timer = NULL;
|
||
730 | |||
731 | return SUCCESS;
|
||
732 | } |
||
733 | |||
734 | #define ZOMBIES_NUM 5 |
||
735 | #define ZOMBIE_HEALTH_FACTOR 1.1 |
||
736 | static int (zombies)(void){ |
||
737 | |||
738 | int r;
|
||
739 | |||
740 | ent_set_scale(DEFAULT_SCALE); |
||
741 | 314 | up20180642 | text_timer_t *in_game_timer = timer_ctor(font_get_default()); |
742 | 301 | up20180642 | |
743 | list_t *shooter_list = list_ctor(); |
||
744 | |||
745 | 321 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, GUNNER_PLAYER, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
746 | 305 | up20180642 | gunner_set_spawn(shooter1, 980, 790); |
747 | gunner_set_pos(shooter1, 980, 790); |
||
748 | 301 | up20180642 | |
749 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
||
750 | |||
751 | list_t *bullet_list = list_ctor(); |
||
752 | |||
753 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
||
754 | 305 | up20180642 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
755 | 301 | up20180642 | |
756 | 305 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
757 | uint8_t last_lb = 0;
|
||
758 | struct packet pp;
|
||
759 | keys_t *keys = get_key_presses(); |
||
760 | 301 | up20180642 | |
761 | /// loop stuff
|
||
762 | 323 | up20180642 | uint64_t int_vector = 0;
|
763 | 301 | up20180642 | int good = true; |
764 | 302 | up20180642 | int dead = false; |
765 | 301 | up20180642 | |
766 | int health = 50; |
||
767 | |||
768 | 309 | up20180642 | map_make_dijkstra(map1, gunner_get_x(shooter1), gunner_get_y(shooter1)); |
769 | |||
770 | 302 | up20180642 | while (good && !dead) {
|
771 | 304 | up20180642 | /* Get a request message. */
|
772 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
773 | 321 | up20180642 | uint32_t n = 1;
|
774 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
||
775 | 309 | up20180642 | if(!good || dead) break; |
776 | 304 | up20180642 | if (int_vector & n) {
|
777 | 305 | up20180642 | interrupt_handler(i); |
778 | switch (i) {
|
||
779 | case TIMER0_IRQ:
|
||
780 | 321 | up20180642 | if (timer_get_no_interrupts() % 60 == 0) timer_update(in_game_timer); |
781 | if (timer_get_no_interrupts() % 6 == 0){ |
||
782 | 309 | up20180642 | map_make_dijkstra(map1, gunner_get_x(shooter1), gunner_get_y(shooter1)); |
783 | } |
||
784 | 301 | up20180642 | |
785 | 305 | up20180642 | update_movement(map1, shooter1, keys, shooter_list); |
786 | 301 | up20180642 | |
787 | 305 | up20180642 | update_game_state(map1, shooter_list, bullet_list); |
788 | 302 | up20180642 | |
789 | 305 | up20180642 | if(list_find(shooter_list, shooter1) == list_end(shooter_list)){
|
790 | good = false;
|
||
791 | dead = true;
|
||
792 | break;
|
||
793 | } |
||
794 | 301 | up20180642 | |
795 | 305 | up20180642 | double angle = get_mouse_angle(shooter1);
|
796 | gunner_set_angle(shooter1, angle - M_PI_2); |
||
797 | 301 | up20180642 | |
798 | 305 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
799 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
800 | 301 | up20180642 | |
801 | 309 | up20180642 | while(list_size(shooter_list) < ZOMBIES_NUM+1){ |
802 | 321 | up20180642 | gunner_t *zombie = gunner_ctor(bsp_zombie, bsp_nothing, GUNNER_MELEE | GUNNER_FOLLOW, 3);
|
803 | 305 | up20180642 | gunner_set_health(zombie, health); |
804 | gunner_set_curr_health(zombie, health); |
||
805 | health *= ZOMBIE_HEALTH_FACTOR; |
||
806 | 307 | up20180642 | get_random_spawn(map1, zombie, shooter_list); |
807 | 305 | up20180642 | list_push_back(shooter_list, zombie); |
808 | } |
||
809 | 301 | up20180642 | |
810 | 305 | up20180642 | graph_clear_screen(); |
811 | map_draw (map1); |
||
812 | bullet_draw_list(bullet_list); |
||
813 | gunner_draw_list(shooter_list); |
||
814 | 301 | up20180642 | |
815 | 305 | up20180642 | text_draw(in_game_timer->text); |
816 | 301 | up20180642 | |
817 | 305 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
818 | sprite_draw(sp_crosshair); |
||
819 | graph_draw(); |
||
820 | 304 | up20180642 | |
821 | 305 | up20180642 | break;
|
822 | case KBC_IRQ:
|
||
823 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) { |
824 | 305 | up20180642 | good = false;
|
825 | } |
||
826 | break;
|
||
827 | case MOUSE_IRQ:
|
||
828 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
829 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
||
830 | 305 | up20180642 | update_mouse(&pp); |
831 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
||
832 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
||
833 | last_lb = keys->lb_pressed; |
||
834 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
|
835 | 305 | up20180642 | |
836 | } |
||
837 | break;
|
||
838 | case COM1_IRQ: nctp_ih(); break; |
||
839 | } |
||
840 | } |
||
841 | } |
||
842 | 301 | up20180642 | } |
843 | |||
844 | while(list_size(shooter_list) > 0){ |
||
845 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
||
846 | gunner_dtor(p); |
||
847 | } |
||
848 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
||
849 | |||
850 | 295 | up20180642 | while(list_size(bullet_list) > 0){ |
851 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
852 | bullet_dtor(p); |
||
853 | } |
||
854 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
||
855 | |||
856 | 302 | up20180642 | if(dead){
|
857 | printf("YOU DIED\n");
|
||
858 | } |
||
859 | |||
860 | 295 | up20180642 | timer_dtor(in_game_timer); in_game_timer = NULL;
|
861 | |||
862 | 294 | up20180642 | return SUCCESS;
|
863 | } |
||
864 | 296 | up20180642 | |
865 | 298 | up20180642 | #define CHAT_MAX_SIZE 75 |
866 | #define CHAT_MAX_NUM 19 |
||
867 | 321 | up20180642 | static text_t *t_text[CHAT_MAX_NUM] = {NULL}; |
868 | static rectangle_t *r_text = NULL; |
||
869 | 297 | up20180642 | static void chat_process(const uint8_t *p, const size_t sz){ |
870 | char buffer2[CHAT_MAX_NUM+3]; |
||
871 | void *dest = NULL; |
||
872 | hltp_type tp = hltp_interpret(p, sz, &dest); |
||
873 | switch(tp){
|
||
874 | case hltp_type_string:
|
||
875 | 305 | up20180642 | strcpy(buffer2, dest); |
876 | strncat(buffer2, " <", 2); |
||
877 | for(size_t i = CHAT_MAX_NUM-1; i; --i) |
||
878 | 314 | up20180642 | text_set_string(t_text[i], text_get_string(t_text[i-1]));
|
879 | text_set_string(t_text[0], buffer2);
|
||
880 | 305 | up20180642 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
881 | if(text_get_string(t_text[i])[0] == '>'){ |
||
882 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
||
883 | text_set_halign(t_text[i], text_halign_left); |
||
884 | }else{
|
||
885 | text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
||
886 | text_set_halign(t_text[i], text_halign_right); |
||
887 | 297 | up20180642 | } |
888 | 305 | up20180642 | } |
889 | break;
|
||
890 | 321 | up20180642 | case hltp_type_invalid: break; |
891 | case hltp_type_bullet : break; |
||
892 | case hltp_type_host : break; |
||
893 | case hltp_type_remote : break; |
||
894 | 297 | up20180642 | } |
895 | } |
||
896 | 300 | up20180642 | static int (chat)(void){ |
897 | 297 | up20180642 | int r;
|
898 | |||
899 | 298 | up20180642 | nctp_dump(); |
900 | 297 | up20180642 | nctp_set_processor(chat_process); |
901 | |||
902 | struct packet pp;
|
||
903 | |||
904 | 298 | up20180642 | char buffer[CHAT_MAX_SIZE] = ""; |
905 | 297 | up20180642 | rectangle_t *r_buffer = NULL; {
|
906 | 298 | up20180642 | r_buffer = rectangle_ctor(0,0,900,70); |
907 | 297 | up20180642 | rectangle_set_pos(r_buffer, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
908 | 321 | up20180642 | (int16_t)(graph_get_YRes()*0.87-rectangle_get_h(r_buffer)/2)); |
909 | 297 | up20180642 | rectangle_set_fill_color (r_buffer, GRAPH_BLACK); |
910 | rectangle_set_outline_width(r_buffer, 2);
|
||
911 | rectangle_set_outline_color(r_buffer, GRAPH_WHITE); |
||
912 | rectangle_set_fill_trans(r_buffer, GRAPH_TRANSPARENT); |
||
913 | } |
||
914 | text_t *t_buffer = NULL; {
|
||
915 | 314 | up20180642 | t_buffer = text_ctor(font_get_default(), "");
|
916 | 297 | up20180642 | text_set_pos(t_buffer, rectangle_get_x(r_buffer)+50,
|
917 | 305 | up20180642 | rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)/2);
|
918 | 297 | up20180642 | text_set_halign(t_buffer, text_halign_left); |
919 | text_set_valign(t_buffer, text_valign_center); |
||
920 | text_set_color (t_buffer, TEXT_COLOR); |
||
921 | } |
||
922 | 298 | up20180642 | text_t *t_size = NULL; {
|
923 | 314 | up20180642 | t_size = text_ctor(font_get_default(), "");
|
924 | 298 | up20180642 | text_set_pos(t_size, rectangle_get_x(r_buffer)+rectangle_get_w(r_buffer)-5,
|
925 | 305 | up20180642 | rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)-5);
|
926 | 298 | up20180642 | text_set_halign(t_size, text_halign_right); |
927 | text_set_valign(t_size, text_valign_bottom); |
||
928 | text_set_color (t_size, TEXT_COLOR); |
||
929 | text_set_size (t_size, 18);
|
||
930 | char buffer2[20]; |
||
931 | sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
||
932 | 314 | up20180642 | text_set_string(t_size, buffer2); |
933 | 298 | up20180642 | } |
934 | 297 | up20180642 | |
935 | /** r_text */ {
|
||
936 | 305 | up20180642 | r_text = rectangle_ctor(0,0,900,550); |
937 | rectangle_set_pos(r_text, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
||
938 | 321 | up20180642 | (int16_t)(graph_get_YRes()*0.09)); |
939 | 305 | up20180642 | rectangle_set_fill_color (r_text, GRAPH_BLACK); |
940 | rectangle_set_outline_width(r_text, 2);
|
||
941 | rectangle_set_outline_color(r_text, GRAPH_WHITE); |
||
942 | rectangle_set_fill_trans(r_text, GRAPH_TRANSPARENT); |
||
943 | 311 | up20180655 | } |
944 | /** t_text */ {
|
||
945 | 321 | up20180642 | for(uint16_t i = 0; i < CHAT_MAX_NUM; ++i){ |
946 | 314 | up20180642 | t_text[i] = text_ctor(font_get_default(), " ");
|
947 | 311 | up20180655 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50,
|
948 | rectangle_get_y(r_text)+rectangle_get_h(r_text)-30-25*i); |
||
949 | text_set_halign(t_text[i], text_halign_left); |
||
950 | text_set_valign(t_text[i], text_valign_bottom); |
||
951 | text_set_color (t_text[i], TEXT_COLOR); |
||
952 | } |
||
953 | 305 | up20180642 | } |
954 | 297 | up20180642 | |
955 | 305 | up20180642 | /// loop stuff
|
956 | 323 | up20180642 | uint64_t int_vector = 0;
|
957 | 305 | up20180642 | int good = true; |
958 | while (good) {
|
||
959 | /* Get a request message. */
|
||
960 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
961 | 321 | up20180642 | uint32_t n = 1;
|
962 | for (uint8_t i = 0; i < 32; i++, n <<= 1) { |
||
963 | 305 | up20180642 | if (int_vector & n) {
|
964 | interrupt_handler(i); |
||
965 | switch (i) {
|
||
966 | 304 | up20180642 | case TIMER0_IRQ:
|
967 | 305 | up20180642 | graph_clear_screen(); |
968 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
||
969 | 297 | up20180642 | |
970 | 305 | up20180642 | rectangle_draw(r_buffer); |
971 | text_draw(t_buffer); |
||
972 | text_draw(t_size); |
||
973 | 297 | up20180642 | |
974 | 305 | up20180642 | rectangle_draw(r_text); |
975 | 321 | up20180642 | for(size_t j = 0; j < CHAT_MAX_NUM; ++j) text_draw(t_text[j]); |
976 | 297 | up20180642 | |
977 | 305 | up20180642 | sprite_draw(sp_crosshair); |
978 | graph_draw(); |
||
979 | break;
|
||
980 | 304 | up20180642 | case KBC_IRQ:
|
981 | 321 | up20180642 | if (keyboard_get_scancode()[0] == ESC_BREAK_CODE) good = false; |
982 | else if (keyboard_get_scancode()[0] == ENTER_MAKE_CODE) { |
||
983 | 305 | up20180642 | hltp_send_string(buffer); |
984 | char buffer2[CHAT_MAX_SIZE+3] = "> "; |
||
985 | strncat(buffer2, buffer, strlen(buffer)); |
||
986 | 321 | up20180642 | for(size_t j = CHAT_MAX_NUM-1; j; --j) text_set_string(t_text[i], text_get_string(t_text[i-1])); |
987 | 314 | up20180642 | text_set_string(t_text[0], buffer2);
|
988 | 321 | up20180642 | for(size_t j = 0; j < CHAT_MAX_NUM; ++j){ |
989 | if(text_get_string(t_text[j])[0] == '>'){ |
||
990 | text_set_pos(t_text[j], rectangle_get_x(r_text)+50, text_get_y(t_text[j]));
|
||
991 | text_set_halign(t_text[j], text_halign_left); |
||
992 | 305 | up20180642 | }else{
|
993 | 321 | up20180642 | text_set_pos(t_text[j], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[j]));
|
994 | text_set_halign(t_text[j], text_halign_right); |
||
995 | 297 | up20180642 | } |
996 | } |
||
997 | 305 | up20180642 | buffer[0] = '\0'; |
998 | 321 | up20180642 | } else if(keyboard_get_scancode()[0] == BACKSPACE_MAKE_CODE){ |
999 | 305 | up20180642 | buffer[strlen(buffer)-1] = '\0'; |
1000 | } else {
|
||
1001 | 321 | up20180642 | char c = map_makecode(keyboard_get_scancode()[0]); |
1002 | 305 | up20180642 | if (c == ERROR_CODE) break; |
1003 | if(strlen(buffer) < CHAT_MAX_SIZE) strncat(buffer, &c, 1); |
||
1004 | else printf("Char limit exceeded\n"); |
||
1005 | } |
||
1006 | 314 | up20180642 | text_set_string(t_buffer, buffer); |
1007 | 305 | up20180642 | char buffer2[20]; |
1008 | sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
||
1009 | 314 | up20180642 | text_set_string(t_size, buffer2); |
1010 | 304 | up20180642 | case MOUSE_IRQ:
|
1011 | 323 | up20180642 | if (mouse_get_counter_mouse_ih() >= 3) { |
1012 | mouse_parse_packet(mouse_get_packet_mouse_ih(), &pp); |
||
1013 | 305 | up20180642 | update_mouse(&pp); |
1014 | 323 | up20180642 | mouse_set_counter_mouse_ih(0);
|
1015 | 305 | up20180642 | } |
1016 | break;
|
||
1017 | 304 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
1018 | 297 | up20180642 | } |
1019 | } |
||
1020 | } |
||
1021 | 305 | up20180642 | } |
1022 | 297 | up20180642 | |
1023 | 305 | up20180642 | rectangle_dtor(r_buffer); |
1024 | text_dtor (t_buffer); |
||
1025 | 297 | up20180642 | |
1026 | 305 | up20180642 | rectangle_dtor(r_text); |
1027 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_dtor(t_text[i]); |
||
1028 | 297 | up20180642 | |
1029 | 305 | up20180642 | nctp_set_processor(NULL);
|
1030 | 298 | up20180642 | |
1031 | 305 | up20180642 | return SUCCESS;
|
1032 | 296 | up20180642 | } |