Revision 331
split files
proj/libs/classes/include/classes.h | ||
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#ifndef CLASSES_H_INCLUDED |
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#define CLASSES_H_INCLUDED |
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/** |
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* @defgroup classes classes |
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* @brief Classes module |
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* |
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* Provides useful and general classes. |
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*/ |
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#include "list.h" |
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#include "queue.h" |
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#endif //CLASSES_H_INCLUDED |
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proj/libs/classes/include/list.h | ||
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/** |
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* @defgroup list_t list_t |
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* @ingroup classes |
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* @brief List module |
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* |
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* Can be used like a C++ std::list. |
proj/libs/classes/include/queue.h | ||
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/** |
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* @defgroup queue_t queue_t |
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* @ingroup classes |
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* @brief Queue module |
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* |
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* Can be used like a C++ std::queue. |
... | ... | |
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* @{ |
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*/ |
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struct queue; |
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typedef struct queue queue_t; |
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proj/libs/graph/include/basic_sprite.h | ||
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#ifndef BASIC_SPRITE_H_INCLUDED |
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#define BASIC_SPRITE_H_INCLUDED |
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/** |
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* @defgroup basic_sprite_t basic_sprite_t |
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* @ingroup graph |
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* @brief Basic sprite module. |
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* |
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* A basic sprite allows to represent an image file. |
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* |
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* @{ |
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*/ |
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struct basic_sprite; |
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typedef struct basic_sprite basic_sprite_t; |
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basic_sprite_t* (basic_sprite_ctor)(const char *const *xpm, int16_t u0, int16_t v0); |
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void (basic_sprite_dtor)(basic_sprite_t *p); |
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const uint8_t* (basic_sprite_get_map)(const basic_sprite_t *p); |
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uint16_t (basic_sprite_get_w) (const basic_sprite_t *p); |
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uint16_t (basic_sprite_get_h) (const basic_sprite_t *p); |
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int16_t (basic_sprite_get_u0) (const basic_sprite_t *p); |
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int16_t (basic_sprite_get_v0) (const basic_sprite_t *p); |
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/** |
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* @} |
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*/ |
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#endif //BASIC_SPRITE_H_INCLUDED |
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proj/libs/graph/include/graph.h | ||
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#ifndef GRAPH_H_INCLUDED |
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#define GRAPH_H_INCLUDED |
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/** |
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* @defgroup graph graph |
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* @brief Graph module. |
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* |
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* Provides functions, classes and methods for graphic drawing. |
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* |
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* @{ |
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*/ |
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// Graphics modes |
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#define INDEXED_1024_768 0x105 |
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#define DIRECT_640_480_888 0x110 |
... | ... | |
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// Alpha |
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#define ALPHA_THRESHOLD 0x7F |
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/// MACROS
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// MACROS |
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#define GET_ALP(n) (0xFF & ((n) >> 24)) |
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#define GET_RED(n) (0xFF & ((n) >> 16)) |
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#define GET_GRE(n) (0xFF & ((n) >> 8)) |
... | ... | |
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#define SET_BLU(n) (((n)&0xFF) ) |
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#define SET_RGB(r,g,b) (SET_RED(r) | SET_GRE(g) | SET_BLU(b)) |
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/// PUBLIC GET
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// PUBLIC GET |
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uint16_t (graph_get_XRes) (void); |
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uint16_t (graph_get_YRes) (void); |
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uint16_t (graph_get_bytes_pixel) (void); |
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/// INIT
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// INIT |
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int (graph_init)(uint16_t mode); |
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/// CLEANUP
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// CLEANUP |
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int (graph_cleanup)(void); |
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/// PIXEL DRAWING
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// PIXEL DRAWING |
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int (graph_set_pixel) (uint16_t x, uint16_t y, uint32_t color); |
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void (graph_set_pixel_pos) (unsigned pos , uint32_t color); |
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/// SCREEN
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// SCREEN |
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int (graph_clear_screen)(void); |
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/// DRAW
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// DRAW |
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int (graph_draw)(void); |
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/// SPRITE ================================ |
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struct basic_sprite; |
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typedef struct basic_sprite basic_sprite_t; |
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basic_sprite_t* (basic_sprite_ctor)(const char *const *xpm, int16_t u0, int16_t v0); |
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void (basic_sprite_dtor)(basic_sprite_t *p); |
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const uint8_t* (basic_sprite_get_map)(const basic_sprite_t *p); |
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uint16_t (basic_sprite_get_w) (const basic_sprite_t *p); |
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uint16_t (basic_sprite_get_h) (const basic_sprite_t *p); |
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int16_t (basic_sprite_get_u0) (const basic_sprite_t *p); |
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int16_t (basic_sprite_get_v0) (const basic_sprite_t *p); |
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struct sprite; |
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typedef struct sprite sprite_t; |
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sprite_t* (sprite_ctor)(const basic_sprite_t *bsp); |
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/* |
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* /!\ WARNING: Entity destructor does not destruct the basic_sprite passed as |
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* constructor arguments, since it is assumed the same basic_sprite may be used to |
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* draw several sprites. It is thus YOUR responsibility to delete basic_sprite's. |
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* @param p Pointer to sprite_t to be destructed |
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/** |
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* @} |
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*/ |
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void (sprite_dtor)(sprite_t *p); |
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void (sprite_set_pos) (sprite_t *p, int16_t x, int16_t y); |
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void (sprite_set_center)(sprite_t *p, int16_t u0, int16_t v0); |
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void (sprite_set_angle) (sprite_t *p, double angle); |
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void (sprite_set_scale) (sprite_t *p, double scale); |
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int16_t (sprite_get_x)(const sprite_t *p); |
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int16_t (sprite_get_y)(const sprite_t *p); |
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double (sprite_get_angle)(const sprite_t *p); |
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uint16_t (sprite_get_w)(const sprite_t *p); |
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uint16_t (sprite_get_h)(const sprite_t *p); |
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void (sprite_draw)(const sprite_t *p); |
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#endif /* end of include guard: GRAPH_H_INCLUDED */ |
proj/libs/graph/include/sprite.h | ||
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#ifndef SPRITE_H_INCLUDED |
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#define SPRITE_H_INCLUDED |
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/** |
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* @defgroup sprite_t sprite_t |
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* @ingroup graph |
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* @brief Sprite module. |
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* |
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* A sprite allows to draw a basic_sprite_t, while also providing some transformations for that basic_sprite_t. |
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* |
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* @{ |
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*/ |
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struct sprite; |
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typedef struct sprite sprite_t; |
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sprite_t* (sprite_ctor)(const basic_sprite_t *bsp); |
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/* |
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* /!\ WARNING: Entity destructor does not destruct the basic_sprite passed as |
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* constructor arguments, since it is assumed the same basic_sprite may be used to |
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* draw several sprites. It is thus YOUR responsibility to delete basic_sprite's. |
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* @param p Pointer to sprite_t to be destructed |
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*/ |
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void (sprite_dtor)(sprite_t *p); |
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void (sprite_set_pos) (sprite_t *p, int16_t x, int16_t y); |
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void (sprite_set_center)(sprite_t *p, int16_t u0, int16_t v0); |
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void (sprite_set_angle) (sprite_t *p, double angle); |
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void (sprite_set_scale) (sprite_t *p, double scale); |
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int16_t (sprite_get_x)(const sprite_t *p); |
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int16_t (sprite_get_y)(const sprite_t *p); |
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double (sprite_get_angle)(const sprite_t *p); |
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uint16_t (sprite_get_w)(const sprite_t *p); |
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uint16_t (sprite_get_h)(const sprite_t *p); |
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void (sprite_draw)(const sprite_t *p); |
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/** |
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* @} |
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*/ |
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#endif //SPRITE_H_INCLUDED |
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