Revision 327
progress
proj_func.c | ||
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336 | 336 |
// bullets |
337 | 337 |
size_t sz = list_size(bullet_list); |
338 | 338 |
p->no_bullets = sz; |
339 |
p->bullets_x = (double*)realloc(p->bullets_x , sz * sizeof(double));
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340 |
p->bullets_y = (double*)realloc(p->bullets_y , sz * sizeof(double));
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341 |
p->bullets_vx = (double*)realloc(p->bullets_vx , sz * sizeof(double));
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342 |
p->bullets_vy = (double*)realloc(p->bullets_vy , sz * sizeof(double));
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p->bullets_shooter = (bool*) realloc(p->bullets_shooter , sz * sizeof(bool ));
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p->bullets_x = (float*)realloc(p->bullets_x , sz * sizeof(float));
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p->bullets_y = (float*)realloc(p->bullets_y , sz * sizeof(float));
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p->bullets_vx = (float*)realloc(p->bullets_vx , sz * sizeof(float));
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p->bullets_vy = (float*)realloc(p->bullets_vy , sz * sizeof(float));
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p->bullets_shooter = (bool*) realloc(p->bullets_shooter , sz * sizeof(bool ));
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344 | 344 |
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345 | 345 |
list_node_t *it = list_begin(bullet_list); |
346 | 346 |
size_t i = 0; |
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