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Revision 327

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proj.c
349 349

  
350 350
                    build_host_structure(host_info, shooter1, shooter2, bullet_list);
351 351

  
352
                    //hltp_send_host_info(host_info);
353 352

  
353

  
354
                    hltp_send_host_info(host_info);
355

  
354 356
                    graph_clear_screen();
355 357
                    map_draw   (map1);
356 358
                    bullet_draw_list(bullet_list);
......
462 464

  
463 465
                    build_remote_structure(remote_info, keys, angle);
464 466

  
465
                    hltp_send_remote_info(remote_info);
467
                    //hltp_send_remote_info(remote_info);
466 468

  
467 469
                    gunner_set_pos(shooter1, host_info->remote_x, host_info->remote_y);
468 470
                    gunner_set_angle(shooter1, host_info->remote_angle);
......
515 517
                        update_mouse(&pp);
516 518
                        if (last_lb ^ keys->lb_pressed && keys->lb_pressed) {
517 519
                            bullet_info->new_bullet = true;
518
                            hltp_send_bullet_info(bullet_info);
520
                            //hltp_send_bullet_info(bullet_info);
519 521
                        }
520 522
                        last_lb = keys->lb_pressed;
521 523
                        mouse_set_counter_mouse_ih(0);

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