Revision 327
progress
proj.c | ||
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349 | 349 |
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350 | 350 |
build_host_structure(host_info, shooter1, shooter2, bullet_list); |
351 | 351 |
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352 |
//hltp_send_host_info(host_info); |
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353 | 352 |
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353 |
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354 |
hltp_send_host_info(host_info); |
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355 |
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354 | 356 |
graph_clear_screen(); |
355 | 357 |
map_draw (map1); |
356 | 358 |
bullet_draw_list(bullet_list); |
... | ... | |
462 | 464 |
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463 | 465 |
build_remote_structure(remote_info, keys, angle); |
464 | 466 |
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465 |
hltp_send_remote_info(remote_info); |
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467 |
//hltp_send_remote_info(remote_info);
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466 | 468 |
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467 | 469 |
gunner_set_pos(shooter1, host_info->remote_x, host_info->remote_y); |
468 | 470 |
gunner_set_angle(shooter1, host_info->remote_angle); |
... | ... | |
515 | 517 |
update_mouse(&pp); |
516 | 518 |
if (last_lb ^ keys->lb_pressed && keys->lb_pressed) { |
517 | 519 |
bullet_info->new_bullet = true; |
518 |
hltp_send_bullet_info(bullet_info); |
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520 |
//hltp_send_bullet_info(bullet_info);
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519 | 521 |
} |
520 | 522 |
last_lb = keys->lb_pressed; |
521 | 523 |
mouse_set_counter_mouse_ih(0); |
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