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#include <lcom/lcf.h>
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#include "graph.h"
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#include "errors.h"
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#include <stdio.h>
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#define VC_BIOS_SERV  0x10 /** @brief Interrupt service of video card */
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#define VBE_CALL      0x4F /** @brief VBE call function specifier */
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#define MBYTE_BASE  0x0         /** @brief Base address (zero address) */
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#define MBYTE_SIZE  0xFFFFF     /** @brief Size of a mebibyte */
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// Graphics Functions
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#define VBE_CTRL_INFO       0x00    /** @brief Get VBE Controller Information */
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#define VBE_MD_INFO         0x01    /** @brief Get VBE Mode Information */
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#define SET_VBE_MD          0x02    /** @brief Set VBE Mode */
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// Error codes (AH)
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#define AH_SUCCESS          0x00    /** @brief Success code on BIOS call */
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#define AH_FUNC_CALL_FAIL   0x01    /** @brief Function call failed */
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#define AH_FUNC_NOT_SUPP    0x02    /** @brief Function call is not supported in current HW configuration */
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#define AH_FUNC_INVALID     0x03    /** @brief Invalid function in current video mode */
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/// MACROS
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#define FAR2PHYS(n)         ((((n)>>12) & 0xFFFFFFF0) + ((n) & 0x0000FFFF))
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/// STRUCT
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typedef struct __attribute__((packed)) {
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    char        VbeSignature[4]     ;
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    uint16_t    VbeVersion          ;
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    uint32_t    OemStringPtr        ;
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    uint8_t     Capabilities[4]     ;
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    uint32_t    VideoModePtr        ;
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    uint16_t    TotalMemory         ;
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    uint16_t    OemSoftwareRev      ;
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    uint32_t    OemVendorNamePtr    ;
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    uint32_t    OemProductNamePtr   ;
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    uint32_t    OemProductRevPtr    ;
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    char        Reserved[222]       ;
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    char        OemData[256]        ;
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} VbeInfoBlock;
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static vbe_mode_info_t vbe_mem_info;
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/// PRIVATE GET
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static uint16_t   (graph_get_bits_pixel)   (void){ return vbe_mem_info.BitsPerPixel; }
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static phys_bytes (graph_get_phys_addr)    (void){ return vbe_mem_info.PhysBasePtr; }
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static unsigned   (graph_get_vram_size)    (void){ return vbe_mem_info.XResolution * vbe_mem_info.YResolution * graph_get_bytes_pixel(); }
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//static uint16_t   (graph_get_RedMaskSize)  (void){ return vbe_mem_info.RedMaskSize  ; }
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//static uint16_t   (graph_get_GreenMaskSize)(void){ return vbe_mem_info.GreenMaskSize; }
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//static uint16_t   (graph_get_BlueMaskSize) (void){ return vbe_mem_info.BlueMaskSize ; }
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/// PUBLIC GET
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uint16_t   (graph_get_XRes)         (void){ return vbe_mem_info.XResolution; }
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uint16_t   (graph_get_YRes)         (void){ return vbe_mem_info.YResolution; }
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uint16_t   (graph_get_bytes_pixel)  (void){ return (graph_get_bits_pixel() + 7) >> 3; }
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///
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static int (get_permission)(unsigned int base_addr, unsigned int size) {
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    struct minix_mem_range mmr;
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    mmr.mr_base = base_addr;
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    mmr.mr_limit = base_addr + size;
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    return sys_privctl(SELF, SYS_PRIV_ADD_MEM, &mmr);
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}
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//static int (get_permissions_first_mbyte)(void) {
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//    return get_permission(MBYTE_BASE, MBYTE_SIZE);
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//}
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/// MEMORY
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static uint8_t *video_mem = NULL; /** @brief Frame-buffer VM address. */
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static uint8_t *video_buf = NULL; /** @brief Primary buffer for drawing before copying to video_mem. */
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static mmap_t mem_map;
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static int (graph_free_memory)(void) {
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    int r = SUCCESS;
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    free(video_buf); video_buf = NULL;
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    r = !lm_free(&mem_map);
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    return r;
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}
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static int (graph_map_vram)(void) {
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    int r;
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    const unsigned vram_base = graph_get_phys_addr();
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    const unsigned vram_size = graph_get_vram_size();
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    if ((r = get_permission(vram_base, vram_size))) {
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        if (graph_free_memory()) {
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            printf("%s: lm_free failed\n", __func__);
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        }
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        panic("%s: sys_privctl (ADD MEM) failed: %d\n", __func__, r);
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    }
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    video_mem = vm_map_phys(SELF, (void *)vram_base, vram_size);
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    if (video_mem == MAP_FAILED) {
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        if (graph_free_memory()) {
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            printf("%s: lm_free failed\n", __func__);
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        }
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        panic("%s: couldn't map video memory.", __func__);
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    }
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    video_buf = malloc(vram_size);
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    return SUCCESS;
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}
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/// INFO GET
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static int (vbe_get_mode_information)(uint16_t mode) {
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    memset(&vbe_mem_info, 0, sizeof(vbe_mode_info_t)); // reset values
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    struct reg86 reg_86;
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    memset(&reg_86, 0, sizeof(struct reg86)); // reset struct
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    vbe_mode_info_t *virtual_addr = lm_alloc(sizeof(vbe_mode_info_t), &mem_map);
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    reg_86.intno = VC_BIOS_SERV;
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    reg_86.ah = VBE_CALL;
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    reg_86.al = VBE_MD_INFO;
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    reg_86.cx = mode;
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    reg_86.es = PB2BASE(mem_map.phys);
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    reg_86.di = PB2OFF(mem_map.phys);
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    // BIOS CALL
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    if (sys_int86(&reg_86) || reg_86.ah != AH_SUCCESS) {
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        printf("%s: sys_int86 failed\n", __func__);
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        if (graph_free_memory()) {
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            printf("%s: lm_free failed\n", __func__);
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        }
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        return BIOS_CALL_ERROR;
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    }
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    memcpy((void*)&vbe_mem_info, (void*)virtual_addr, mem_map.size);
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    return SUCCESS;
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}
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/*
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static int (vbe_get_controller_information)(vg_vbe_contr_info_t *info_p) {
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    memset(info_p, 0, sizeof(vg_vbe_contr_info_t)); // reset values
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    mmap_t controller_map;
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    struct reg86 reg_86;
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    memset(&reg_86, 0, sizeof(struct reg86)); // reset struct
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    VbeInfoBlock *virtual_addr = lm_alloc(sizeof(VbeInfoBlock), &controller_map);
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    uint32_t virtual_base = (uint32_t)(virtual_addr) - controller_map.phys;
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    virtual_addr->VbeSignature[0] = 'V';
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    virtual_addr->VbeSignature[1] = 'B';
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    virtual_addr->VbeSignature[2] = 'E';
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    virtual_addr->VbeSignature[3] = '2';
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    reg_86.intno = VC_BIOS_SERV;
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    reg_86.ah = VBE_CALL;
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    reg_86.al = VBE_CTRL_INFO;
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    reg_86.es = PB2BASE(controller_map.phys);
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    reg_86.di = PB2OFF(controller_map.phys);
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    // BIOS CALL
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    if (sys_int86(&reg_86) || reg_86.ah != AH_SUCCESS) {
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        printf("%s: sys_int86 failed\n", __func__);
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        if (!lm_free(&controller_map)) {
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            printf("%s: lm_free failed\n", __func__);
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        }
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        return BIOS_CALL_ERROR;
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    }
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    info_p->VBESignature[0] = virtual_addr->VbeSignature[0];
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    info_p->VBESignature[1] = virtual_addr->VbeSignature[1];
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    info_p->VBESignature[2] = virtual_addr->VbeSignature[2];
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    info_p->VBESignature[3] = virtual_addr->VbeSignature[3];
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    uint8_t lsb, msb;
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    util_get_LSB(virtual_addr->VbeVersion, &lsb);
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    util_get_MSB(virtual_addr->VbeVersion, &msb);
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    info_p->VBEVersion[0] = lsb;
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    info_p->VBEVersion[1] = msb;
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    info_p->TotalMemory = (virtual_addr->TotalMemory << 6);
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    // Convert Far Far Pointer to Virtual Address
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    uint32_t phys_ptr = FAR2PHYS(virtual_addr->OemStringPtr);
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    uint32_t virtual_ptr = phys_ptr + virtual_base;
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    info_p->OEMString = (char*)(virtual_ptr);
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    phys_ptr = FAR2PHYS(virtual_addr->VideoModePtr);
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    virtual_ptr = phys_ptr + virtual_base;
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    info_p->VideoModeList = (uint16_t*)(virtual_ptr);
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    phys_ptr = FAR2PHYS(virtual_addr->OemVendorNamePtr);
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    virtual_ptr = phys_ptr + virtual_base;
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    info_p->OEMVendorNamePtr = (char*)(virtual_ptr);
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    phys_ptr = FAR2PHYS(virtual_addr->OemProductNamePtr);
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    virtual_ptr = phys_ptr + virtual_base;
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    info_p->OEMProductNamePtr = (char*)(virtual_ptr);
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    phys_ptr = FAR2PHYS(virtual_addr->OemProductRevPtr);
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    virtual_ptr = phys_ptr + virtual_base;
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    info_p->OEMProductRevPtr = (char*)(virtual_ptr);
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    if (!lm_free(&controller_map)) {
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        printf("%s: lm_free failed\n", __func__);
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        return LCF_ERROR;
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    }
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    return SUCCESS;
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}
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*/
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/// INIT
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static int (graph_set_mode)(uint16_t mode) {
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    struct reg86 reg_86;
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    memset(&reg_86, 0, sizeof(struct reg86)); // reset struct
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    // Set Reg86
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    reg_86.intno = VC_BIOS_SERV;
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    reg_86.ah = VBE_CALL;
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    reg_86.al = SET_VBE_MD;
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    reg_86.bx = mode | LINEAR_FRAME_BUFFER_MD;
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    // BIOS CALL
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    if (sys_int86(&reg_86) || reg_86.ah != AH_SUCCESS) {
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        printf("%s: sys_int86 failed\n", __func__);
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        return BIOS_CALL_ERROR;
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    }
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    return SUCCESS;
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}
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int (graph_init)(uint16_t mode){
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    if (vbe_get_mode_information(mode)) {
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        printf("%s: failed to get information for mode %x.\n", __func__, mode);
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        return 1;
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    }
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    graph_map_vram(); // if function fails it aborts program
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    if (graph_set_mode(mode)) {
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        printf("%s: failed to set graphic mode %x.\n", __func__, mode);
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        return 1;
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    };
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    return SUCCESS;
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}
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/// CLEANUP
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int (graph_cleanup)(void){
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    int r = SUCCESS;
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    if ((r = vg_exit()))
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        printf("%s: vg_exit failed to exit to text mode.\n", __func__);
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    if ((r = graph_free_memory()))
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        printf("%s: lm_free failed\n", __func__);
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    return r;
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}
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/// PIXEL DRAWING
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int (graph_set_pixel)(uint16_t x, uint16_t y, uint32_t color) {
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    //pixels are certain to be inside can reduce lag
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    /*if (x < 0 || vbe_mem_info.XResolution <= x || y < 0 || vbe_mem_info.YResolution <= y) {
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        //printf("%s: invalid pixel.\n", __func__);
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        return OUT_OF_RANGE;
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    }*/
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    unsigned int pos = (x + y * vbe_mem_info.XResolution) * 3/*graph_get_bytes_pixel()*/;
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    memcpy(video_buf + pos, &color, 3/*graph_get_bytes_pixel()*/);
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    return SUCCESS;
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}
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void (graph_set_pixel_pos)(unsigned pos, uint32_t color){
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    memcpy(video_buf + pos, &color, graph_get_bytes_pixel());
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}
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int (graph_clear_screen)(void){ memset(video_buf, 0, graph_get_vram_size()); return SUCCESS; }
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int (graph_draw)(void){ memcpy(video_mem, video_buf, graph_get_vram_size()); return SUCCESS; }
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///SPRITE
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#include "utils.h"
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#include "fast_math.h"
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#include <math.h>
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struct basic_sprite{
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    uint8_t *map;
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    uint16_t w, h;
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    int16_t u0, v0;
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};
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basic_sprite_t* (basic_sprite_ctor)(const char *const *xpm, int16_t u0, int16_t v0){
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    basic_sprite_t *ret = malloc(sizeof(basic_sprite_t));
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    if(ret == NULL) return NULL;
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    enum xpm_image_type type = XPM_8_8_8_8;
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    xpm_image_t img;
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    ret->map = xpm_load((xpm_map_t)xpm, type, &img);
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    if(ret->map == NULL){
292
        basic_sprite_dtor(ret);
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        return NULL;
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    }
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    ret->w = img.width;
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    ret->h = img.height;
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    ret->u0 = u0;
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    ret->v0 = v0;
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    return ret;
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}
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void (basic_sprite_dtor)(basic_sprite_t *p){
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    if(p == NULL) return;
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    free(p->map);
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    free(p);
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}
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const uint8_t* (basic_sprite_get_map)(const basic_sprite_t *p){ return p->map; }
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uint16_t       (basic_sprite_get_w)  (const basic_sprite_t *p){ return p->w  ; }
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uint16_t       (basic_sprite_get_h)  (const basic_sprite_t *p){ return p->h  ; }
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int16_t        (basic_sprite_get_u0) (const basic_sprite_t *p){ return p->u0 ; }
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int16_t        (basic_sprite_get_v0) (const basic_sprite_t *p){ return p->v0 ; }
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struct sprite{
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    const basic_sprite_t *bsp;
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    int16_t x, y; //position in screen
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    int16_t su0, sv0;
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    double theta, s, c;
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    double scale;
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    uint8_t *sbuf;
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};
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sprite_t* (sprite_ctor)(const basic_sprite_t *bsp){
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    sprite_t *ret = malloc(sizeof(sprite_t));
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    if(ret == NULL) return NULL;
323
    ret->bsp = bsp;
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    ret->sbuf = NULL;
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    ret->x = 0;
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    ret->y = 0;
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    sprite_set_angle(ret, 0.0);
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    sprite_set_scale(ret, 1.0);
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    return ret;
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}
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void (sprite_dtor)(sprite_t *p){
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    if(p == NULL) return;
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    free(p->sbuf);
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    free(p);
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}
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void (sprite_set_pos)   (sprite_t *p, int16_t x , int16_t y ){ p->x = x; p->y = y; }
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void (sprite_set_angle) (sprite_t *p, double angle          ){ p->theta = angle; p->c = fm_cos(p->theta); p->s = fm_sin(p->theta); }
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void (sprite_set_scale) (sprite_t *p, double scale          ){
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    if(deq(p->scale, scale)) return;
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    p->scale = scale;
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    p->su0 = (int16_t)(p->bsp->u0*p->scale);
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    p->sv0 = (int16_t)(p->bsp->u0*p->scale);
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    const uint16_t W = basic_sprite_get_w(p->bsp),
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                   H = basic_sprite_get_h(p->bsp);
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    uint16_t sW = (uint16_t)(W*scale), sH = (uint16_t)(H*scale);
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    p->sbuf = realloc(p->sbuf, sW*sH*4);
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    const uint8_t *map = basic_sprite_get_map(p->bsp);
350
    for(uint16_t sx = 0; sx < sW; ++sx){
351
        for(uint16_t sy = 0; sy < sH; ++sy){
352
            uint16_t x = (uint16_t)(sx/scale), y = (uint16_t)(sy/scale);
353
            if(x > W || y > H) continue;
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            memcpy(p->sbuf+4*(sx+sy*sW), map+4*(x+y*W), 4);
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        }
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    }
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}
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int16_t  (sprite_get_x)(const sprite_t *p){ return p->x; }
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int16_t  (sprite_get_y)(const sprite_t *p){ return p->y; }
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double   (sprite_get_angle)(const sprite_t *p){ return p->theta; }
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uint16_t (sprite_get_w)(const sprite_t *p){ return basic_sprite_get_w(p->bsp); }
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uint16_t (sprite_get_h)(const sprite_t *p){ return basic_sprite_get_h(p->bsp); }
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static void (sprite_src2sbuf)(const sprite_t *p, int16_t x, int16_t y, int16_t *u, int16_t *v){
364
    if(p->theta == 0.0){
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        *u = x - p->x + p->su0;
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        *v = y - p->y + p->sv0;
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    }else{
368
        double dx = x - p->x;
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        double dy = y - p->y;
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        int16_t du = (int16_t)(dx*p->c - dy*p->s - 0.5f);
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        int16_t dv = (int16_t)(dx*p->s + dy*p->c - 0.5f);
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        *u = du + p->su0;
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        *v = dv + p->sv0;
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    }
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}
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static void (sprite_sbuf2src)(const sprite_t *p, int16_t u, int16_t v, int16_t *x, int16_t *y){
377
    int16_t du = u - p->su0;
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    int16_t dv = v - p->sv0;
379
    double dx =  du*p->c + dv*p->s;
380
    double dy = -du*p->s + dv*p->c;
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    *x = (int16_t)(dx + 0.5 + p->x);
382
    *y = (int16_t)(dy + 0.5 + p->y);
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}
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void (sprite_draw)(const sprite_t *p){
386
    const uint16_t sw = (uint16_t)(p->scale*basic_sprite_get_w(p->bsp));
387
    const uint16_t sh = (uint16_t)(p->scale*basic_sprite_get_h(p->bsp));
388
    int16_t xmin, xmax, ymin, ymax; {
389
        int16_t x, y;
390
        sprite_sbuf2src(p, 0          , 0          , &x, &y);
391
        xmin = x; xmax = x; ymin = y; ymax = y;
392
        sprite_sbuf2src(p, (int16_t)sw, 0          , &x, &y);
393
        xmin = min16(x, xmin); xmax = max16(x, xmax); ymin = min16(y, ymin); ymax = max16(y, ymax);
394
        sprite_sbuf2src(p, 0          , (int16_t)sh, &x, &y);
395
        xmin = min16(x, xmin); xmax = max16(x, xmax); ymin = min16(y, ymin); ymax = max16(y, ymax);
396
        sprite_sbuf2src(p, (int16_t)sw, (int16_t)sh, &x, &y);
397
        xmin = min16(x, xmin); xmax = max16(x, xmax); ymin = min16(y, ymin); ymax = max16(y, ymax);
398
        xmin = max16(xmin-2, 0); xmax = min16(xmax+2, (int16_t)graph_get_XRes());
399
        ymin = max16(ymin-2, 0); ymax = min16(ymax+2, (int16_t)graph_get_YRes());
400
    }
401
    const uint16_t bytes_pixel = 3/*graph_get_bytes_pixel()*/;
402
    for(int16_t u, v, y = ymin; y < ymax; ++y){
403
        uint8_t *place = video_buf + (xmin + y*graph_get_XRes())*bytes_pixel;
404
        for(int16_t x = xmin; x < xmax; ++x, place += bytes_pixel){
405
            sprite_src2sbuf(p, x, y, &u, &v);
406
            //u = x; v = y;
407
            if(0 <= u && u < sw && 0 <= v && v < sh){
408
                const uint8_t *c_p = p->sbuf+(v*sw+u)*4;
409
                if(*(c_p+3) < ALPHA_THRESHOLD){ //alpha
410
                    memcpy(place, c_p, bytes_pixel);
411
                }
412
            }
413
        }
414
    }
415
}