root / proj / include / proj_structures.h @ 324
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#ifndef PROJ_STRUCTURES_H_INCLUDED
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#define PROJ_STRUCTURES_H_INCLUDED
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#include <stdint.h> |
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#include "ent.h" |
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typedef struct keys { |
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uint8_t w_pressed : 1;
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uint8_t a_pressed : 1;
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uint8_t s_pressed : 1;
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uint8_t d_pressed : 1;
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uint8_t ctrl_pressed : 1;
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uint8_t plus_pressed : 1;
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uint8_t minus_pressed : 1;
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uint8_t lb_pressed : 1;
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} keys_t; |
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typedef struct { |
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// host
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double host_x;
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double host_y;
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double host_angle;
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double host_health;
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double host_current_health;
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// remote
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double remote_x;
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double remote_y;
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double remote_angle;
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double remote_health;
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double remote_current_health;
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// bullets
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size_t no_bullets; |
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double *bullets_x;
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double *bullets_y;
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double *bullets_vx;
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double *bullets_vy;
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bool *bullets_shooter; // false for host, true for remote |
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} host_info_t; |
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typedef struct { |
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keys_t remote_keys_pressed; |
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double remote_angle;
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} remote_info_t; |
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typedef struct { |
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bool new_bullet;
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} bullet_info_t; |
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host_info_t* host_info_ctor(gunner_t *host, gunner_t *remote); |
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void host_info_dtor(host_info_t *p);
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remote_info_t* remote_info_ctor(void);
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void remote_info_dtor(remote_info_t *p);
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bullet_info_t* bullet_info_ctor(void);
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void bullet_info_dtor(bullet_info_t *p);
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#endif /* end of include guard: PROJ_STRUCTURES_H_INCLUDED */ |