Revision 320
multiplayer almost working, serial data not being transmitted?
hltp.h | ||
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7 | 7 |
typedef enum{ |
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hltp_type_invalid = 0x00, |
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hltp_type_string = 0x53, |
10 |
hltp_type_host = 0x54, |
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11 |
hltp_type_remote = 0x55 |
|
10 |
hltp_type_host = 0x48, |
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hltp_type_remote = 0x52, |
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hltp_type_bullet = 0x42 |
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} hltp_type; |
13 | 14 |
|
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int hltp_send_string(const char *p); |
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int hltp_send_host_info(const host_info_t *p); |
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int hltp_send_remote_info(const remote_info_t *p); |
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int hltp_send_bullet_info(const bullet_info_t *p); |
|
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hltp_type hltp_interpret(const uint8_t *p, const size_t sz, void **dest); |
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#endif //HLTP_H_INCLUDED |
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