Revision 316
documented list and queue
tasks.md | ||
---|---|---|
3 | 3 |
### Most priority |
4 | 4 |
- [ ] Implement multiplayer 1v1 game and win condition to reach N kills. |
5 | 5 |
- [ ] Leaderboard of fastest win, or any achievement (to make use of RTC). |
6 |
- [ ] Documentation |
|
7 |
- [ ] Report |
|
6 | 8 |
|
7 | 9 |
### Mid priority |
8 |
- [ ] Implement path finding for melee AI. |
|
9 |
- [ ] Implement zombie mode (single-player or co-op). |
|
10 |
- [x] Implement path finding for melee AI. |
|
11 |
- [x] Implement zombie mode (single-player) |
|
12 |
- [ ] Implement zombie mode (co-op) |
|
10 | 13 |
- [ ] Implement algorithm to decide when gunner AI needs to shoot. |
11 |
- [ ] Implement campaign mode (single-player or co-op). |
|
14 |
- [ ] Implement campaign mode (single-player) |
|
15 |
- [ ] Implement campaign mode (co-op). |
|
12 | 16 |
- [ ] Visibility algorithm |
13 | 17 |
|
14 | 18 |
### Low Priority |
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