root / proj / src / proj.c @ 314
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1 | 144 | up20180655 | #include <lcom/lcf.h> |
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2 | #include <lcom/proj.h> |
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3 | #include <lcom/liblm.h> |
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4 | 185 | up20180655 | #include <math.h> |
5 | 144 | up20180655 | |
6 | 149 | up20180655 | #include "proj_macros.h" |
7 | 179 | up20180642 | #include "proj_func.h" |
8 | 147 | up20180655 | |
9 | 149 | up20180655 | #include "kbc.h" |
10 | #include "timer.h" |
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11 | #include "keyboard.h" |
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12 | 150 | up20180655 | #include "mouse.h" |
13 | 189 | up20180655 | #include "graph.h" |
14 | 291 | up20180642 | #include "menu.h" |
15 | 234 | up20180655 | #include "rtc.h" |
16 | 287 | up20180642 | #include "hltp.h" |
17 | 153 | up20180655 | #include "interrupts_func.h" |
18 | 270 | up20180655 | #include "makecode_map.h" |
19 | 149 | up20180655 | |
20 | 179 | up20180642 | #include "graph.h" |
21 | #include "rectangle.h" |
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22 | 182 | up20180642 | #include "font.h" |
23 | 192 | up20180642 | #include "ent.h" |
24 | 168 | up20180642 | |
25 | 192 | up20180642 | #include "crosshair.h" |
26 | #include "shooter.h" |
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27 | 303 | up20180642 | #include "zombie.h" |
28 | 192 | up20180642 | #include "pistol.h" |
29 | #include "nothing.h" |
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30 | 237 | up20180642 | #include "bullet.h" |
31 | 216 | up20180642 | #include "map1.h" |
32 | 183 | up20180642 | |
33 | 294 | up20180642 | #include "errors.h" |
34 | |||
35 | 226 | up20180642 | #include "list.h" |
36 | |||
37 | 144 | up20180655 | int main(int argc, char* argv[]) { |
38 | |||
39 | lcf_set_language("EN-US");
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40 | |||
41 | 310 | up20180642 | //lcf_trace_calls("/home/lcom/labs/proj/trace.txt");
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42 | 144 | up20180655 | |
43 | 310 | up20180642 | //lcf_log_output("/home/lcom/labs/proj/output.txt");
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44 | 144 | up20180655 | |
45 | if (lcf_start(argc, argv)) return 1; |
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46 | |||
47 | lcf_cleanup(); |
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48 | |||
49 | return 0; |
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50 | } |
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51 | 147 | up20180655 | |
52 | 294 | up20180642 | basic_sprite_t *bsp_crosshair = NULL;
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53 | basic_sprite_t *bsp_shooter = NULL;
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54 | 301 | up20180642 | basic_sprite_t *bsp_zombie = NULL;
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55 | 294 | up20180642 | basic_sprite_t *bsp_pistol = NULL;
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56 | basic_sprite_t *bsp_nothing = NULL;
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57 | basic_sprite_t *bsp_bullet = NULL;
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58 | map_t *map1 = NULL;
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59 | sprite_t *sp_crosshair = NULL;
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60 | |||
61 | 300 | up20180642 | static int (singleplayer)(void); |
62 | 311 | up20180655 | static int (multiplayer)(void); |
63 | 300 | up20180642 | static int (chat)(void); |
64 | 149 | up20180655 | int(proj_main_loop)(int argc, char *argv[]) { |
65 | 170 | up20180642 | |
66 | int r;
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67 | |||
68 | 313 | up20180642 | if(font_init()){ printf("Failed to initialize fonts\n"); return 1; } |
69 | 192 | up20180642 | |
70 | 261 | up20180642 | /// subscribe interrupts
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71 | if (subscribe_all()) { return 1; } |
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72 | 170 | up20180642 | |
73 | 297 | up20180642 | /// initialize graphics
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74 | if(graph_init(GRAPH_MODE)){
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75 | printf("%s: failed to initalize graphics.\n", __func__);
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76 | if (cleanup()) printf("%s: failed to cleanup.\n", __func__); |
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77 | return 1; |
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78 | } |
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79 | 152 | up20180642 | |
80 | 261 | up20180642 | /// Load stuff
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81 | { |
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82 | 297 | up20180642 | graph_clear_screen(); |
83 | 314 | up20180642 | text_t *txt = text_ctor(font_get_default(), "Loading...");
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84 | 309 | up20180642 | text_set_pos(txt, graph_get_XRes()/2, graph_get_YRes()/2); |
85 | text_set_valign(txt, text_valign_center); |
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86 | text_set_halign(txt, text_halign_center); |
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87 | text_set_color(txt, TEXT_COLOR); |
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88 | 297 | up20180642 | text_draw(txt); |
89 | text_dtor(txt); |
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90 | graph_draw(); |
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91 | 183 | up20180642 | |
92 | 261 | up20180642 | bsp_crosshair = get_crosshair(); if(bsp_crosshair == NULL) printf("Failed to get crosshair\n"); |
93 | bsp_shooter = get_shooter (); if(bsp_shooter == NULL) printf("Failed to get shooter\n"); |
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94 | 303 | up20180642 | bsp_zombie = get_zombie (); if(bsp_zombie == NULL) printf("Failed to get zombie\n"); |
95 | 261 | up20180642 | bsp_pistol = get_pistol (); if(bsp_pistol == NULL) printf("Failed to get pistol\n"); |
96 | bsp_nothing = get_nothing (); if(bsp_nothing == NULL) printf("Failed to get nothing\n"); |
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97 | bsp_bullet = get_bullet (); if(bsp_bullet == NULL) printf("Failed to get bullet\n"); |
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98 | map1 = get_map1 (); if(map1 == NULL) printf("Failed to get map1\n"); |
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99 | 226 | up20180642 | |
100 | 261 | up20180642 | sp_crosshair = sprite_ctor(bsp_crosshair); if(sp_crosshair == NULL) printf("Failed to get crosshair sprite\n"); |
101 | } |
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102 | 226 | up20180642 | |
103 | 314 | up20180642 | menu_t *main_menu = menu_ctor(font_get_default()); |
104 | 299 | up20180642 | menu_add_item(main_menu, "Single player");
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105 | menu_add_item(main_menu, "Multiplayer");
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106 | 297 | up20180642 | menu_add_item(main_menu, "Chat");
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107 | menu_add_item(main_menu, "Exit");
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108 | 234 | up20180655 | |
109 | 297 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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110 | uint8_t last_lb = 0;
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111 | struct packet pp;
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112 | keys_t *keys = get_key_presses(); |
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113 | |||
114 | 261 | up20180642 | /// loop stuff
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115 | 297 | up20180642 | int click = 0; |
116 | 307 | up20180642 | uint32_t int_vector = 0;
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117 | 295 | up20180642 | int good = true; |
118 | while (good) {
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119 | 261 | up20180642 | /* Get a request message. */
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120 | 307 | up20180642 | if((r = get_interrupts_vector(&int_vector))) return r; |
121 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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122 | if (int_vector & n) {
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123 | interrupt_handler(i); |
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124 | switch (i) {
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125 | case TIMER0_IRQ:
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126 | 192 | up20180642 | |
127 | 307 | up20180642 | graph_clear_screen(); |
128 | switch(menu_update_state(main_menu, click)){
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129 | case -1: break; |
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130 | case 0: singleplayer(); break; //campaign(); break; |
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131 | 311 | up20180655 | case 1: multiplayer() ; break; |
132 | 307 | up20180642 | case 2: chat(); break; |
133 | case 3: good = false; break; |
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134 | } |
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135 | menu_draw(main_menu); |
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136 | 192 | up20180642 | |
137 | 307 | up20180642 | click = 0;
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138 | 202 | up20180655 | |
139 | 307 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
140 | sprite_draw(sp_crosshair); |
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141 | graph_draw(); |
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142 | 231 | up20180655 | |
143 | 307 | up20180642 | break;
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144 | case KBC_IRQ:
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145 | if ((scancode[0]) == ESC_BREAK_CODE) good = false; |
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146 | case MOUSE_IRQ:
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147 | if (counter_mouse_ih >= 3) { |
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148 | mouse_parse_packet(packet_mouse_ih, &pp); |
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149 | update_mouse(&pp); |
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150 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
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151 | last_lb = keys->lb_pressed; |
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152 | counter_mouse_ih = 0;
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153 | 261 | up20180642 | } |
154 | 307 | up20180642 | break;
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155 | case COM1_IRQ: nctp_ih(); break; |
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156 | 305 | up20180642 | } |
157 | 147 | up20180655 | } |
158 | } |
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159 | 261 | up20180642 | } |
160 | 149 | up20180655 | |
161 | 261 | up20180642 | basic_sprite_dtor (bsp_crosshair); bsp_crosshair = NULL;
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162 | basic_sprite_dtor (bsp_shooter ); bsp_shooter = NULL;
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163 | 307 | up20180642 | basic_sprite_dtor (bsp_zombie ); bsp_zombie = NULL;
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164 | 261 | up20180642 | sprite_dtor (sp_crosshair ); sp_crosshair = NULL;
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165 | basic_sprite_dtor (bsp_pistol ); bsp_pistol = NULL;
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166 | basic_sprite_dtor (bsp_nothing ); bsp_nothing = NULL;
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167 | map_dtor (map1 ); map1 = NULL;
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168 | 313 | up20180642 | if(font_free()){ printf("Failed to free fonts\n"); return 1; } |
169 | 243 | up20180642 | |
170 | 261 | up20180642 | // Unsubscribe interrupts
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171 | if (unsubscribe_all()) {
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172 | if (cleanup())
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173 | 305 | up20180642 | printf("%s: failed to cleanup.\n", __func__);
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174 | 261 | up20180642 | return 1; |
175 | } |
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176 | 188 | up20180642 | |
177 | 261 | up20180642 | if (cleanup()) {
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178 | printf("%s: failed to cleanup.\n", __func__);
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179 | return 1; |
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180 | } |
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181 | 155 | up20180655 | |
182 | 149 | up20180655 | return 0; |
183 | 147 | up20180655 | } |
184 | 294 | up20180642 | |
185 | 311 | up20180655 | host_info_t *host = NULL;
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186 | remote_info_t *remote = NULL;
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187 | 308 | up20180655 | |
188 | 311 | up20180655 | static void multiplayer_process(const uint8_t *p, const size_t sz) { |
189 | void *dest = NULL; |
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190 | hltp_type tp = hltp_interpret(p, sz, &dest); |
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191 | switch(tp){
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192 | case hltp_type_host:
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193 | host_info_dtor(host); |
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194 | host = (host_info_t*)dest; |
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195 | break;
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196 | case hltp_type_remote:
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197 | remote_info_dtor(remote); |
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198 | remote = (remote_info_t*)dest; |
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199 | break;
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200 | default: break; |
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201 | } |
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202 | } |
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203 | static int (multiplayer_host)(void); |
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204 | static int (multiplayer_remote)(void); |
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205 | static int (multiplayer)(void) { |
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206 | int r;
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207 | 308 | up20180655 | |
208 | 314 | up20180642 | menu_t *main_menu = menu_ctor(font_get_default()); |
209 | 311 | up20180655 | menu_add_item(main_menu, "Create");
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210 | menu_add_item(main_menu, "Connect");
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211 | menu_add_item(main_menu, "Back");
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212 | 308 | up20180655 | |
213 | 311 | up20180655 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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214 | uint8_t last_lb = 0;
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215 | struct packet pp;
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216 | keys_t *keys = get_key_presses(); |
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217 | 308 | up20180655 | |
218 | 311 | up20180655 | /// loop stuff
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219 | int click = 0; |
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220 | uint32_t int_vector = 0;
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221 | int good = true; |
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222 | while (good) {
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223 | /* Get a request message. */
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224 | if((r = get_interrupts_vector(&int_vector))) return r; |
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225 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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226 | if (int_vector & n) {
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227 | interrupt_handler(i); |
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228 | switch (i) {
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229 | case TIMER0_IRQ:
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230 | 308 | up20180655 | |
231 | 311 | up20180655 | graph_clear_screen(); |
232 | switch(menu_update_state(main_menu, click)){
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233 | case -1: break; |
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234 | case 0: multiplayer_host(); break; |
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235 | case 1: multiplayer_remote(); break; |
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236 | case 2: good = false; break; |
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237 | } |
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238 | menu_draw(main_menu); |
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239 | |||
240 | click = 0;
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241 | |||
242 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
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243 | sprite_draw(sp_crosshair); |
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244 | graph_draw(); |
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245 | |||
246 | break;
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247 | case KBC_IRQ:
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248 | if ((scancode[0]) == ESC_BREAK_CODE) good = false; |
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249 | case MOUSE_IRQ:
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250 | if (counter_mouse_ih >= 3) { |
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251 | mouse_parse_packet(packet_mouse_ih, &pp); |
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252 | update_mouse(&pp); |
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253 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
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254 | last_lb = keys->lb_pressed; |
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255 | counter_mouse_ih = 0;
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256 | } |
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257 | break;
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258 | case COM1_IRQ: nctp_ih(); break; |
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259 | } |
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260 | } |
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261 | } |
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262 | } |
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263 | return 0; |
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264 | 308 | up20180655 | } |
265 | |||
266 | 311 | up20180655 | static int (multiplayer_host)(void) { |
267 | 308 | up20180655 | //int r;
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268 | |||
269 | 311 | up20180655 | nctp_dump(); |
270 | nctp_set_processor(multiplayer_process);/*
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271 | |||
272 | 308 | up20180655 | ent_set_scale(DEFAULT_SCALE);
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273 | 314 | up20180642 | text_timer_t *in_game_timer = timer_ctor(font_get_default());
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274 | 308 | up20180655 | |
275 | list_t *shooter_list = list_ctor();
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276 | |||
277 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n");
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278 | gunner_set_spawn(shooter1, 75, 75);
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279 | |||
280 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter2 == NULL) printf("Failed to get shooter2\n");
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281 | gunner_set_spawn(shooter2, 975, 75);
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282 | |||
283 | list_insert(shooter_list, list_end(shooter_list), shooter1);
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284 | list_insert(shooter_list, list_end(shooter_list), shooter2);
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285 | |||
286 | do {
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287 | get_random_spawn(map1, shooter1, shooter_list);
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288 | get_random_spawn(map1, shooter2, shooter_list);
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289 | } while (distance_gunners(shooter1, shooter2) < 700);
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290 | |||
291 | list_t *bullet_list = list_ctor();
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292 | |||
293 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0,
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294 | gunner_get_y(shooter1)-ent_get_YLength()/2.0);
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295 | |||
296 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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297 | uint8_t last_lb = 0;
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298 | struct packet pp;
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299 | keys_t *keys = get_key_presses();
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300 | |||
301 | /// loop stuff
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302 | uint32_t int_vector = 0;
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303 | int good = true;
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304 | 311 | up20180655 | int state = 0; // -1 for remote win, 0 for draw, 1 for host win
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305 | while (good) {
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306 | if ((r = get_interrupts_vector(&int_vector))) return r;
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307 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) {
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308 | interrupt_handler(i);
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309 | switch (i) {
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310 | case TIMER0_IRQ:
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311 | 308 | up20180655 | |
312 | 311 | up20180655 | break;
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313 | 308 | up20180655 | |
314 | 311 | up20180655 | case KBC_IRQ:
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315 | |||
316 | break;
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317 | |||
318 | case MOUSE_IRQ:
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319 | |||
320 | |||
321 | break;
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322 | |||
323 | case COM1_IRQ: nctp_ih(); break;
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324 | }
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325 | }
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326 | }*/
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327 | |||
328 | 308 | up20180655 | return 0; |
329 | 311 | up20180655 | } |
330 | static int (multiplayer_remote)(void) {/* |
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331 | int r;
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332 | 308 | up20180655 | |
333 | 311 | up20180655 | nctp_dump();
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334 | nctp_set_processor(multiplayer_process);
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335 | |||
336 | ent_set_scale(DEFAULT_SCALE);
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337 | 314 | up20180642 | text_timer_t *in_game_timer = timer_ctor(font_get_default());
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338 | 311 | up20180655 | |
339 | list_t *shooter_list = list_ctor();
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340 | |||
341 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n");
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342 | gunner_set_spawn(shooter1, 75, 75);
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343 | |||
344 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter2 == NULL) printf("Failed to get shooter2\n");
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345 | gunner_set_spawn(shooter2, 975, 75);
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346 | |||
347 | list_insert(shooter_list, list_end(shooter_list), shooter1);
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348 | list_insert(shooter_list, list_end(shooter_list), shooter2);
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349 | |||
350 | do {
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351 | get_random_spawn(map1, shooter1, shooter_list);
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352 | get_random_spawn(map1, shooter2, shooter_list);
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353 | } while (distance_gunners(shooter1, shooter2) < 700);
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354 | |||
355 | list_t *bullet_list = list_ctor();
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356 | |||
357 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0,
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358 | gunner_get_y(shooter1)-ent_get_YLength()/2.0);
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359 | |||
360 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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361 | uint8_t last_lb = 0;
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362 | struct packet pp;
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363 | keys_t *keys = get_key_presses();
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364 | |||
365 | /// loop stuff
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366 | uint32_t int_vector = 0;
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367 | int good = true;
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368 | int state = 0; // -1 for remote win, 0 for draw, 1 for host win
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369 | while (good) {
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370 | if ((r = get_interrupts_vector(&int_vector))) return r;
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371 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) {
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372 | interrupt_handler(i);
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373 | switch (i) {
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374 | case TIMER0_IRQ:
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375 | |||
376 | break;
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377 | |||
378 | case KBC_IRQ:
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379 | |||
380 | break;
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381 | |||
382 | case MOUSE_IRQ:
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383 | |||
384 | |||
385 | break;
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386 | |||
387 | case COM1_IRQ: nctp_ih(); break;
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388 | }
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389 | }
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390 | }*/
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391 | |||
392 | return 0; |
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393 | } |
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394 | |||
395 | 300 | up20180642 | static int (campaign)(void); |
396 | 301 | up20180642 | static int (zombies)(void); |
397 | 300 | up20180642 | static int (singleplayer)(void) { |
398 | |||
399 | 295 | up20180642 | int r;
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400 | |||
401 | 314 | up20180642 | menu_t *main_menu = menu_ctor(font_get_default()); |
402 | 300 | up20180642 | menu_add_item(main_menu, "Campaign");
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403 | menu_add_item(main_menu, "Zombies");
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404 | menu_add_item(main_menu, "Back");
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405 | |||
406 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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407 | uint8_t last_lb = 0;
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408 | struct packet pp;
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409 | keys_t *keys = get_key_presses(); |
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410 | |||
411 | /// loop stuff
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412 | int click = 0; |
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413 | 304 | up20180642 | uint32_t int_vector = 0;
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414 | 300 | up20180642 | int good = true; |
415 | while (good) {
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416 | /* Get a request message. */
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417 | 304 | up20180642 | if((r = get_interrupts_vector(&int_vector))) return r; |
418 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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419 | if (int_vector & n) {
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420 | interrupt_handler(i); |
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421 | switch (i) {
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422 | 305 | up20180642 | case TIMER0_IRQ:
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423 | 300 | up20180642 | |
424 | 304 | up20180642 | graph_clear_screen(); |
425 | switch(menu_update_state(main_menu, click)){
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426 | case -1: break; |
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427 | case 0: campaign(); break; |
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428 | case 1: zombies(); break; |
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429 | case 2: good = false; break; |
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430 | } |
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431 | menu_draw(main_menu); |
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432 | 300 | up20180642 | |
433 | 304 | up20180642 | click = 0;
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434 | 300 | up20180642 | |
435 | 304 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
436 | sprite_draw(sp_crosshair); |
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437 | graph_draw(); |
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438 | 300 | up20180642 | |
439 | 304 | up20180642 | break;
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440 | 305 | up20180642 | case KBC_IRQ:
|
441 | 304 | up20180642 | if ((scancode[0]) == ESC_BREAK_CODE) good = false; |
442 | 305 | up20180642 | case MOUSE_IRQ:
|
443 | 304 | up20180642 | if (counter_mouse_ih >= 3) { |
444 | mouse_parse_packet(packet_mouse_ih, &pp); |
||
445 | update_mouse(&pp); |
||
446 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
|
||
447 | last_lb = keys->lb_pressed; |
||
448 | counter_mouse_ih = 0;
|
||
449 | 300 | up20180642 | } |
450 | break;
|
||
451 | 305 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
452 | 304 | up20180642 | } |
453 | 300 | up20180642 | } |
454 | } |
||
455 | } |
||
456 | |||
457 | return 0; |
||
458 | } |
||
459 | |||
460 | static int (campaign)(void){ |
||
461 | |||
462 | int r;
|
||
463 | |||
464 | 295 | up20180642 | ent_set_scale(DEFAULT_SCALE); |
465 | 314 | up20180642 | text_timer_t *in_game_timer = timer_ctor(font_get_default()); |
466 | 295 | up20180642 | |
467 | list_t *shooter_list = list_ctor(); |
||
468 | |||
469 | 302 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
470 | 295 | up20180642 | gunner_set_spawn(shooter1, 75, 75); |
471 | gunner_set_pos(shooter1, 75, 75); |
||
472 | |||
473 | 302 | up20180642 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_nothing, gunner_player, 2);
|
474 | 295 | up20180642 | gunner_set_spawn(shooter2, 975, 75); |
475 | gunner_set_pos(shooter2, 775, 75); |
||
476 | |||
477 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
||
478 | list_insert(shooter_list, list_end(shooter_list), shooter2); |
||
479 | |||
480 | list_t *bullet_list = list_ctor(); |
||
481 | |||
482 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
||
483 | 305 | up20180642 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
484 | 295 | up20180642 | |
485 | 305 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
486 | uint8_t last_lb = 0;
|
||
487 | struct packet pp;
|
||
488 | keys_t *keys = get_key_presses(); |
||
489 | 295 | up20180642 | |
490 | /// loop stuff
|
||
491 | 304 | up20180642 | uint32_t int_vector = 0;
|
492 | 296 | up20180642 | int good = true; |
493 | while (good) {
|
||
494 | 304 | up20180642 | /* Get a request message. */
|
495 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
496 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
||
497 | 309 | up20180642 | if(!good) break; |
498 | 305 | up20180642 | if (int_vector & n) {
|
499 | interrupt_handler(i); |
||
500 | switch (i) {
|
||
501 | case TIMER0_IRQ:
|
||
502 | 295 | up20180642 | |
503 | 305 | up20180642 | if (no_interrupts % 60 == 0) timer_update(in_game_timer); |
504 | update_movement(map1, shooter1, keys, shooter_list); |
||
505 | 295 | up20180642 | |
506 | 305 | up20180642 | update_game_state(map1, shooter_list, bullet_list); |
507 | 295 | up20180642 | |
508 | 305 | up20180642 | //update_scale();
|
509 | double angle = get_mouse_angle(shooter1);
|
||
510 | gunner_set_angle(shooter1, angle - M_PI_2); |
||
511 | 295 | up20180642 | |
512 | 305 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
513 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
514 | 295 | up20180642 | |
515 | 305 | up20180642 | graph_clear_screen(); |
516 | map_draw (map1); |
||
517 | bullet_draw_list(bullet_list); |
||
518 | gunner_draw_list(shooter_list); |
||
519 | 295 | up20180642 | |
520 | 305 | up20180642 | text_draw(in_game_timer->text); |
521 | 295 | up20180642 | |
522 | 305 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
523 | sprite_draw(sp_crosshair); |
||
524 | graph_draw(); |
||
525 | 295 | up20180642 | |
526 | 305 | up20180642 | break;
|
527 | case KBC_IRQ:
|
||
528 | if ((scancode[0]) == ESC_BREAK_CODE) { |
||
529 | good = false;
|
||
530 | } |
||
531 | break;
|
||
532 | case MOUSE_IRQ:
|
||
533 | if (counter_mouse_ih >= 3) { |
||
534 | mouse_parse_packet(packet_mouse_ih, &pp); |
||
535 | update_mouse(&pp); |
||
536 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
||
537 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
||
538 | last_lb = keys->lb_pressed; |
||
539 | counter_mouse_ih = 0;
|
||
540 | 304 | up20180642 | |
541 | 305 | up20180642 | } |
542 | break;
|
||
543 | case COM1_IRQ: nctp_ih(); break; |
||
544 | } |
||
545 | } |
||
546 | 304 | up20180642 | } |
547 | 295 | up20180642 | } |
548 | |||
549 | while(list_size(shooter_list) > 0){ |
||
550 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
||
551 | gunner_dtor(p); |
||
552 | } |
||
553 | 296 | up20180642 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
554 | 295 | up20180642 | |
555 | 301 | up20180642 | while(list_size(bullet_list) > 0){ |
556 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
557 | bullet_dtor(p); |
||
558 | } |
||
559 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
||
560 | |||
561 | timer_dtor(in_game_timer); in_game_timer = NULL;
|
||
562 | |||
563 | return SUCCESS;
|
||
564 | } |
||
565 | |||
566 | #define ZOMBIES_NUM 5 |
||
567 | #define ZOMBIE_HEALTH_FACTOR 1.1 |
||
568 | static int (zombies)(void){ |
||
569 | |||
570 | int r;
|
||
571 | |||
572 | ent_set_scale(DEFAULT_SCALE); |
||
573 | 314 | up20180642 | text_timer_t *in_game_timer = timer_ctor(font_get_default()); |
574 | 301 | up20180642 | |
575 | list_t *shooter_list = list_ctor(); |
||
576 | |||
577 | 302 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
578 | 305 | up20180642 | gunner_set_spawn(shooter1, 980, 790); |
579 | gunner_set_pos(shooter1, 980, 790); |
||
580 | 301 | up20180642 | |
581 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
||
582 | |||
583 | list_t *bullet_list = list_ctor(); |
||
584 | |||
585 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
||
586 | 305 | up20180642 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
587 | 301 | up20180642 | |
588 | 305 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
589 | uint8_t last_lb = 0;
|
||
590 | struct packet pp;
|
||
591 | keys_t *keys = get_key_presses(); |
||
592 | 301 | up20180642 | |
593 | /// loop stuff
|
||
594 | 304 | up20180642 | uint32_t int_vector = 0;
|
595 | 301 | up20180642 | int good = true; |
596 | 302 | up20180642 | int dead = false; |
597 | 301 | up20180642 | |
598 | int health = 50; |
||
599 | |||
600 | 309 | up20180642 | /** #DEV */ /* { |
601 | gunner_t *zombie = gunner_ctor(bsp_zombie, bsp_nothing, gunner_melee | gunner_follow, 3);
|
||
602 | gunner_set_health(zombie, health);
|
||
603 | gunner_set_curr_health(zombie, health);
|
||
604 | health *= ZOMBIE_HEALTH_FACTOR;
|
||
605 | gunner_set_pos(zombie, 1100, 75);
|
||
606 | list_push_back(shooter_list, zombie);
|
||
607 | }*/ //\#DEV |
||
608 | |||
609 | map_make_dijkstra(map1, gunner_get_x(shooter1), gunner_get_y(shooter1)); |
||
610 | |||
611 | 302 | up20180642 | while (good && !dead) {
|
612 | 304 | up20180642 | /* Get a request message. */
|
613 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
614 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
||
615 | 309 | up20180642 | if(!good || dead) break; |
616 | 304 | up20180642 | if (int_vector & n) {
|
617 | 305 | up20180642 | interrupt_handler(i); |
618 | switch (i) {
|
||
619 | case TIMER0_IRQ:
|
||
620 | if (no_interrupts % 60 == 0) timer_update(in_game_timer); |
||
621 | 309 | up20180642 | if (no_interrupts % 6 == 0){ |
622 | map_make_dijkstra(map1, gunner_get_x(shooter1), gunner_get_y(shooter1)); |
||
623 | } |
||
624 | 301 | up20180642 | |
625 | 305 | up20180642 | update_movement(map1, shooter1, keys, shooter_list); |
626 | 301 | up20180642 | |
627 | 305 | up20180642 | update_game_state(map1, shooter_list, bullet_list); |
628 | 302 | up20180642 | |
629 | 305 | up20180642 | if(list_find(shooter_list, shooter1) == list_end(shooter_list)){
|
630 | good = false;
|
||
631 | dead = true;
|
||
632 | break;
|
||
633 | } |
||
634 | 301 | up20180642 | |
635 | 305 | up20180642 | double angle = get_mouse_angle(shooter1);
|
636 | gunner_set_angle(shooter1, angle - M_PI_2); |
||
637 | 301 | up20180642 | |
638 | 305 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
639 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
640 | 301 | up20180642 | |
641 | 309 | up20180642 | while(list_size(shooter_list) < ZOMBIES_NUM+1){ |
642 | 305 | up20180642 | gunner_t *zombie = gunner_ctor(bsp_zombie, bsp_nothing, gunner_melee | gunner_follow, 3);
|
643 | gunner_set_health(zombie, health); |
||
644 | gunner_set_curr_health(zombie, health); |
||
645 | health *= ZOMBIE_HEALTH_FACTOR; |
||
646 | 307 | up20180642 | get_random_spawn(map1, zombie, shooter_list); |
647 | 305 | up20180642 | list_push_back(shooter_list, zombie); |
648 | } |
||
649 | 301 | up20180642 | |
650 | 305 | up20180642 | graph_clear_screen(); |
651 | map_draw (map1); |
||
652 | bullet_draw_list(bullet_list); |
||
653 | gunner_draw_list(shooter_list); |
||
654 | 301 | up20180642 | |
655 | 305 | up20180642 | text_draw(in_game_timer->text); |
656 | 301 | up20180642 | |
657 | 305 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
658 | sprite_draw(sp_crosshair); |
||
659 | graph_draw(); |
||
660 | 304 | up20180642 | |
661 | 305 | up20180642 | break;
|
662 | case KBC_IRQ:
|
||
663 | if ((scancode[0]) == ESC_BREAK_CODE) { |
||
664 | good = false;
|
||
665 | } |
||
666 | break;
|
||
667 | case MOUSE_IRQ:
|
||
668 | if (counter_mouse_ih >= 3) { |
||
669 | mouse_parse_packet(packet_mouse_ih, &pp); |
||
670 | update_mouse(&pp); |
||
671 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
||
672 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
||
673 | last_lb = keys->lb_pressed; |
||
674 | counter_mouse_ih = 0;
|
||
675 | |||
676 | } |
||
677 | break;
|
||
678 | case COM1_IRQ: nctp_ih(); break; |
||
679 | } |
||
680 | } |
||
681 | } |
||
682 | 301 | up20180642 | } |
683 | |||
684 | while(list_size(shooter_list) > 0){ |
||
685 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
||
686 | gunner_dtor(p); |
||
687 | } |
||
688 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
||
689 | |||
690 | 295 | up20180642 | while(list_size(bullet_list) > 0){ |
691 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
692 | bullet_dtor(p); |
||
693 | } |
||
694 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
||
695 | |||
696 | 302 | up20180642 | if(dead){
|
697 | printf("YOU DIED\n");
|
||
698 | } |
||
699 | |||
700 | 295 | up20180642 | timer_dtor(in_game_timer); in_game_timer = NULL;
|
701 | |||
702 | 294 | up20180642 | return SUCCESS;
|
703 | } |
||
704 | 296 | up20180642 | |
705 | 298 | up20180642 | #define CHAT_MAX_SIZE 75 |
706 | #define CHAT_MAX_NUM 19 |
||
707 | 297 | up20180642 | text_t *t_text[CHAT_MAX_NUM] = {NULL};
|
708 | rectangle_t *r_text = NULL;
|
||
709 | static void chat_process(const uint8_t *p, const size_t sz){ |
||
710 | char buffer2[CHAT_MAX_NUM+3]; |
||
711 | void *dest = NULL; |
||
712 | hltp_type tp = hltp_interpret(p, sz, &dest); |
||
713 | switch(tp){
|
||
714 | case hltp_type_string:
|
||
715 | 305 | up20180642 | strcpy(buffer2, dest); |
716 | strncat(buffer2, " <", 2); |
||
717 | for(size_t i = CHAT_MAX_NUM-1; i; --i) |
||
718 | 314 | up20180642 | text_set_string(t_text[i], text_get_string(t_text[i-1]));
|
719 | text_set_string(t_text[0], buffer2);
|
||
720 | 305 | up20180642 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
721 | if(text_get_string(t_text[i])[0] == '>'){ |
||
722 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
||
723 | text_set_halign(t_text[i], text_halign_left); |
||
724 | }else{
|
||
725 | text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
||
726 | text_set_halign(t_text[i], text_halign_right); |
||
727 | 297 | up20180642 | } |
728 | 305 | up20180642 | } |
729 | break;
|
||
730 | 297 | up20180642 | default: break; |
731 | } |
||
732 | } |
||
733 | 300 | up20180642 | static int (chat)(void){ |
734 | 297 | up20180642 | int r;
|
735 | |||
736 | 298 | up20180642 | nctp_dump(); |
737 | 297 | up20180642 | nctp_set_processor(chat_process); |
738 | |||
739 | struct packet pp;
|
||
740 | |||
741 | 298 | up20180642 | char buffer[CHAT_MAX_SIZE] = ""; |
742 | 297 | up20180642 | rectangle_t *r_buffer = NULL; {
|
743 | 298 | up20180642 | r_buffer = rectangle_ctor(0,0,900,70); |
744 | 297 | up20180642 | rectangle_set_pos(r_buffer, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
745 | 305 | up20180642 | graph_get_YRes()*0.87-rectangle_get_h(r_buffer)/2); |
746 | 297 | up20180642 | rectangle_set_fill_color (r_buffer, GRAPH_BLACK); |
747 | rectangle_set_outline_width(r_buffer, 2);
|
||
748 | rectangle_set_outline_color(r_buffer, GRAPH_WHITE); |
||
749 | rectangle_set_fill_trans(r_buffer, GRAPH_TRANSPARENT); |
||
750 | } |
||
751 | text_t *t_buffer = NULL; {
|
||
752 | 314 | up20180642 | t_buffer = text_ctor(font_get_default(), "");
|
753 | 297 | up20180642 | text_set_pos(t_buffer, rectangle_get_x(r_buffer)+50,
|
754 | 305 | up20180642 | rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)/2);
|
755 | 297 | up20180642 | text_set_halign(t_buffer, text_halign_left); |
756 | text_set_valign(t_buffer, text_valign_center); |
||
757 | text_set_color (t_buffer, TEXT_COLOR); |
||
758 | } |
||
759 | 298 | up20180642 | text_t *t_size = NULL; {
|
760 | 314 | up20180642 | t_size = text_ctor(font_get_default(), "");
|
761 | 298 | up20180642 | text_set_pos(t_size, rectangle_get_x(r_buffer)+rectangle_get_w(r_buffer)-5,
|
762 | 305 | up20180642 | rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)-5);
|
763 | 298 | up20180642 | text_set_halign(t_size, text_halign_right); |
764 | text_set_valign(t_size, text_valign_bottom); |
||
765 | text_set_color (t_size, TEXT_COLOR); |
||
766 | text_set_size (t_size, 18);
|
||
767 | char buffer2[20]; |
||
768 | sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
||
769 | 314 | up20180642 | text_set_string(t_size, buffer2); |
770 | 298 | up20180642 | } |
771 | 297 | up20180642 | |
772 | /** r_text */ {
|
||
773 | 305 | up20180642 | r_text = rectangle_ctor(0,0,900,550); |
774 | rectangle_set_pos(r_text, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
||
775 | graph_get_YRes()*0.09); |
||
776 | rectangle_set_fill_color (r_text, GRAPH_BLACK); |
||
777 | rectangle_set_outline_width(r_text, 2);
|
||
778 | rectangle_set_outline_color(r_text, GRAPH_WHITE); |
||
779 | rectangle_set_fill_trans(r_text, GRAPH_TRANSPARENT); |
||
780 | 311 | up20180655 | } |
781 | /** t_text */ {
|
||
782 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
||
783 | 314 | up20180642 | t_text[i] = text_ctor(font_get_default(), " ");
|
784 | 311 | up20180655 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50,
|
785 | rectangle_get_y(r_text)+rectangle_get_h(r_text)-30-25*i); |
||
786 | text_set_halign(t_text[i], text_halign_left); |
||
787 | text_set_valign(t_text[i], text_valign_bottom); |
||
788 | text_set_color (t_text[i], TEXT_COLOR); |
||
789 | } |
||
790 | 305 | up20180642 | } |
791 | 297 | up20180642 | |
792 | 305 | up20180642 | /// loop stuff
|
793 | uint32_t int_vector = 0;
|
||
794 | int good = true; |
||
795 | while (good) {
|
||
796 | /* Get a request message. */
|
||
797 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
798 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
||
799 | if (int_vector & n) {
|
||
800 | interrupt_handler(i); |
||
801 | switch (i) {
|
||
802 | 304 | up20180642 | case TIMER0_IRQ:
|
803 | 305 | up20180642 | graph_clear_screen(); |
804 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
||
805 | 297 | up20180642 | |
806 | 305 | up20180642 | rectangle_draw(r_buffer); |
807 | text_draw(t_buffer); |
||
808 | text_draw(t_size); |
||
809 | 297 | up20180642 | |
810 | 305 | up20180642 | rectangle_draw(r_text); |
811 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_draw(t_text[i]); |
||
812 | 297 | up20180642 | |
813 | 305 | up20180642 | sprite_draw(sp_crosshair); |
814 | graph_draw(); |
||
815 | break;
|
||
816 | 304 | up20180642 | case KBC_IRQ:
|
817 | 305 | up20180642 | if (scancode[0] == ESC_BREAK_CODE) good = false; |
818 | else if (scancode[0] == ENTER_MAKE_CODE) { |
||
819 | hltp_send_string(buffer); |
||
820 | char buffer2[CHAT_MAX_SIZE+3] = "> "; |
||
821 | strncat(buffer2, buffer, strlen(buffer)); |
||
822 | for(size_t i = CHAT_MAX_NUM-1; i; --i) |
||
823 | 314 | up20180642 | text_set_string(t_text[i], text_get_string(t_text[i-1]));
|
824 | text_set_string(t_text[0], buffer2);
|
||
825 | 305 | up20180642 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
826 | if(text_get_string(t_text[i])[0] == '>'){ |
||
827 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
||
828 | text_set_halign(t_text[i], text_halign_left); |
||
829 | }else{
|
||
830 | text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
||
831 | text_set_halign(t_text[i], text_halign_right); |
||
832 | 297 | up20180642 | } |
833 | } |
||
834 | 305 | up20180642 | buffer[0] = '\0'; |
835 | } else if(scancode[0] == BACKSPACE_MAKE_CODE){ |
||
836 | buffer[strlen(buffer)-1] = '\0'; |
||
837 | } else {
|
||
838 | char c = map_makecode(scancode[0]); |
||
839 | if (c == ERROR_CODE) break; |
||
840 | if(strlen(buffer) < CHAT_MAX_SIZE) strncat(buffer, &c, 1); |
||
841 | else printf("Char limit exceeded\n"); |
||
842 | } |
||
843 | 314 | up20180642 | text_set_string(t_buffer, buffer); |
844 | 305 | up20180642 | char buffer2[20]; |
845 | sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
||
846 | 314 | up20180642 | text_set_string(t_size, buffer2); |
847 | 304 | up20180642 | case MOUSE_IRQ:
|
848 | 305 | up20180642 | if (counter_mouse_ih >= 3) { |
849 | mouse_parse_packet(packet_mouse_ih, &pp); |
||
850 | update_mouse(&pp); |
||
851 | counter_mouse_ih = 0;
|
||
852 | } |
||
853 | break;
|
||
854 | 304 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
855 | 297 | up20180642 | } |
856 | } |
||
857 | } |
||
858 | 305 | up20180642 | } |
859 | 297 | up20180642 | |
860 | 305 | up20180642 | rectangle_dtor(r_buffer); |
861 | text_dtor (t_buffer); |
||
862 | 297 | up20180642 | |
863 | 305 | up20180642 | rectangle_dtor(r_text); |
864 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_dtor(t_text[i]); |
||
865 | 297 | up20180642 | |
866 | 305 | up20180642 | nctp_set_processor(NULL);
|
867 | 298 | up20180642 | |
868 | 305 | up20180642 | return SUCCESS;
|
869 | 296 | up20180642 | } |