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root / proj / include / proj_structures.h @ 312

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#ifndef PROJ_STRUCTURES_H_INCLUDED
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#define PROJ_STRUCTURES_H_INCLUDED
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#include <stdint.h>
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typedef struct keys {
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    uint8_t w_pressed       : 1;
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    uint8_t a_pressed       : 1;
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    uint8_t s_pressed       : 1;
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    uint8_t d_pressed       : 1;
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    uint8_t ctrl_pressed    : 1;
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    uint8_t plus_pressed    : 1;
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    uint8_t minus_pressed   : 1;
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    uint8_t lb_pressed      : 1;
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} keys_t;
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typedef struct __attribute__((packed)) {
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    // host
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    double  host_x;
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    double  host_y;
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    double  host_health;
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    double  host_current_health;
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    // remote
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    double  remote_x;
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    double  remote_y;
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    double  remote_health;
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    double  remote_current_health;
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    // bullets
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    size_t  no_bullets;
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    double *bullets_x;
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    double *bullets_y;
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    double *bullets_vx;
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    double *bullets_vy;
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    bool   *bullets_shooter; // false for host, true for remote
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} host_info_t;
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typedef struct __attribute__((packed)) {
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    keys_t  remote_keys_pressed;
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    int32_t remote_mouse_x;
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    int32_t remote_mouse_y;
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    size_t  bullets_shot;
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    double *bullets_x;
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    double *bullets_y;
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    double *bullets_angle;
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} remote_info_t;
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void host_info_dtor(host_info_t *p);
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void remote_info_dtor(remote_info_t *p);
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#endif /* end of include guard: PROJ_STRUCTURES_H_INCLUDED */