Revision 311
multiplayer initial
hltp.c | ||
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17 | 17 |
return nctp_send(2, ptr, sz); |
18 | 18 |
} |
19 | 19 |
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static host_info_t* hltp_interpret_host_info(const uint8_t *p) { |
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host_info_t *ret = (host_info_t*)malloc(sizeof(host_info_t)); |
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size_t pos = 0; |
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// players information |
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memcpy(ret, p + pos, sizeof(double)*8); |
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pos += sizeof(double)*8; |
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// size of arrays |
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memcpy(&(ret->no_bullets), p + pos, sizeof(size_t)); |
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pos += sizeof(size_t); |
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size_t sz = ret->no_bullets; |
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// array containing the X positions of the bullets |
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(ret->bullets_x) = (double*)malloc(sizeof(double)*sz); |
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memcpy((ret->bullets_x), p + pos, sizeof(double)*sz); |
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pos += sizeof(double)*sz; |
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// array containing the Y positions of the bullets |
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(ret->bullets_y) = (double*)malloc(sizeof(double)*(ret->no_bullets)); |
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memcpy((ret->bullets_y), p + pos, sizeof(double)*sz); |
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pos += sizeof(double)*sz; |
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// array containing the X velocity of the bullets |
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(ret->bullets_vx) = (double*)malloc(sizeof(double)*(ret->no_bullets)); |
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memcpy((ret->bullets_vx), p + pos, sizeof(double)*sz); |
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pos += sizeof(double)*sz; |
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// array containing the Y velocity of the bullets |
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(ret->bullets_vy) = (double*)malloc(sizeof(double)*(ret->no_bullets)); |
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memcpy((ret->bullets_vy), p + pos, sizeof(double)*sz); |
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pos += sizeof(double)*sz; |
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// array containing the shooter id of the bullets |
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(ret->bullets_shooter) = (bool*)malloc(sizeof(bool)*(ret->no_bullets)); |
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memcpy((ret->bullets_shooter), p + pos, sizeof(bool)*sz); |
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return ret; |
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} |
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int hltp_send_host_info(const host_info_t *p) { |
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// struct size |
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size_t struct_size = sizeof(double) * (8 + 4*p->no_bullets) + p->no_bullets * sizeof(bool) + sizeof(size_t); |
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uint8_t *base = (uint8_t*)malloc(struct_size); |
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uint8_t *aux = base; |
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// players information |
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memcpy(aux, p, sizeof(double) * 8); |
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aux = aux + sizeof(double) * 8; |
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// size of arrays |
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memcpy(aux, &(p->no_bullets), sizeof(size_t)); |
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aux = aux + sizeof(size_t); |
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// array containing the X positions of the bullets |
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memcpy(aux, p->bullets_x, sizeof(double) * (p->no_bullets)); |
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aux = aux + sizeof(double) * (p->no_bullets); |
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// array containing the Y positions of the bullets |
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memcpy(aux, p->bullets_y, sizeof(double) * (p->no_bullets)); |
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aux = aux + sizeof(double) * (p->no_bullets); |
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// array containing the X velocity of the bullets |
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memcpy(aux, p->bullets_vx, sizeof(double) * (p->no_bullets)); |
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aux = aux + sizeof(double) * (p->no_bullets); |
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// array containing the Y velocity of the bullets |
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memcpy(aux, p->bullets_vy, sizeof(double) * (p->no_bullets)); |
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aux = aux + sizeof(double) * (p->no_bullets); |
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// array containing the shooter id of the bullets |
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memcpy(aux, p->bullets_shooter, sizeof(bool) * (p->no_bullets)); |
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uint8_t type = hltp_type_host; |
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uint8_t* ptr[2]; ptr[0] = &type; ptr[1] = base; |
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size_t sz[2]; sz [0] = 1; sz [1] = struct_size; |
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return nctp_send(2, ptr, sz); |
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} |
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static remote_info_t* hltp_interpret_remote_info(const uint8_t *p) { |
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remote_info_t *ret = (remote_info_t*)malloc(sizeof(remote_info_t)); |
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size_t pos = 0; |
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// keys pressed |
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memcpy(&(ret->remote_keys_pressed), p + pos, sizeof(keys_t)); |
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pos += sizeof(keys_t); |
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// mouse positions |
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memcpy(&(ret->remote_mouse_x), p + pos, sizeof(int32_t)); |
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pos += sizeof(int32_t); |
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memcpy(&(ret->remote_mouse_y), p + pos, sizeof(int32_t)); |
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pos += sizeof(int32_t); |
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// bullets shot |
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memcpy(&(ret->bullets_shot), p + pos, sizeof(size_t)); |
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pos += sizeof(size_t); |
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size_t sz = ret->bullets_shot; |
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// array containing the X positions of the bullets |
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(ret->bullets_x) = (double*)malloc(sizeof(double)*sz); |
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memcpy((ret->bullets_x), p + pos, sizeof(double)*sz); |
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pos += sizeof(double)*sz; |
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// array containing the Y positions of the bullets |
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(ret->bullets_y) = (double*)malloc(sizeof(double)*sz); |
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memcpy((ret->bullets_y), p + pos, sizeof(double)*sz); |
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pos += sizeof(double)*sz; |
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// array containing the angle of the bullets |
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(ret->bullets_angle) = (double*)malloc(sizeof(double)*sz); |
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memcpy((ret->bullets_angle), p + pos, sizeof(double)*sz); |
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pos += sizeof(double)*sz; |
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return ret; |
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} |
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int hltp_send_remote_info(const remote_info_t *p) { |
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// struct size |
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size_t struct_size = sizeof(keys_t) + sizeof(int32_t) * 2 + sizeof(size_t) + sizeof(double) * (3 *p->bullets_shot); |
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uint8_t *base = (uint8_t*)malloc(struct_size); |
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uint8_t *aux = base; |
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memcpy(aux, p, sizeof(keys_t)); |
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aux = aux + sizeof(keys_t); |
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memcpy(aux, p, sizeof(int32_t)*2); |
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aux = aux + sizeof(int32_t)*2; |
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memcpy(aux, &(p->bullets_shot), sizeof(size_t)); |
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aux = aux + sizeof(size_t); |
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memcpy(aux, p->bullets_x, sizeof(double)*(p->bullets_shot)); |
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aux = aux + sizeof(double)*(p->bullets_shot); |
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memcpy(aux, p->bullets_y, sizeof(double)*(p->bullets_shot)); |
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aux = aux + sizeof(double)*(p->bullets_shot); |
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memcpy(aux, p->bullets_angle, sizeof(double)*(p->bullets_shot)); |
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uint8_t type = hltp_type_remote; |
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uint8_t* ptr[2]; ptr[0] = &type; ptr[1] = base; |
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size_t sz[2]; sz [0] = 1; sz [1] = struct_size; |
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return nctp_send(2, ptr, sz); |
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} |
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20 | 138 |
hltp_type hltp_interpret(const uint8_t *p, const size_t sz, void **dest){ |
21 | 139 |
uint8_t ret = p[0]; |
22 | 140 |
switch(ret){ |
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case hltp_type_string: *dest = hltp_interpret_string(p+1, sz-1); break; |
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case hltp_type_host : *dest = hltp_interpret_host_info(p+1); break; |
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case hltp_type_remote: *dest = hltp_interpret_remote_info(p+1); break; |
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24 | 144 |
default: *dest = NULL; break; |
25 | 145 |
} |
26 | 146 |
return ret; |
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