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Revision 311

multiplayer initial

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proj_func.h
3 3

  
4 4
#include "ent.h"
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#include "font.h"
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#include "proj_structures.h"
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7 8
#include <stdint.h>
8 9

  
......
13 14
 */
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int cleanup(void);
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typedef struct keys {
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    uint8_t w_pressed       : 1;
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    uint8_t a_pressed       : 1;
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    uint8_t s_pressed       : 1;
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    uint8_t d_pressed       : 1;
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    uint8_t ctrl_pressed    : 1;
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    uint8_t plus_pressed    : 1;
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    uint8_t minus_pressed   : 1;
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    uint8_t lb_pressed      : 1;
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} keys_t;
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27 17
void update_key_presses(void);
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29 19
/**

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