root / proj / src / proj.c @ 311
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1 | 144 | up20180655 | #include <lcom/lcf.h> |
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2 | #include <lcom/proj.h> |
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3 | #include <lcom/liblm.h> |
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4 | 185 | up20180655 | #include <math.h> |
5 | 144 | up20180655 | |
6 | 149 | up20180655 | #include "proj_macros.h" |
7 | 179 | up20180642 | #include "proj_func.h" |
8 | 147 | up20180655 | |
9 | 149 | up20180655 | #include "kbc.h" |
10 | #include "timer.h" |
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11 | #include "keyboard.h" |
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12 | 150 | up20180655 | #include "mouse.h" |
13 | 189 | up20180655 | #include "graph.h" |
14 | 291 | up20180642 | #include "menu.h" |
15 | 234 | up20180655 | #include "rtc.h" |
16 | 287 | up20180642 | #include "hltp.h" |
17 | 153 | up20180655 | #include "interrupts_func.h" |
18 | 270 | up20180655 | #include "makecode_map.h" |
19 | 149 | up20180655 | |
20 | 179 | up20180642 | #include "graph.h" |
21 | #include "rectangle.h" |
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22 | 182 | up20180642 | #include "font.h" |
23 | 192 | up20180642 | #include "ent.h" |
24 | 168 | up20180642 | |
25 | 192 | up20180642 | #include "crosshair.h" |
26 | #include "shooter.h" |
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27 | 303 | up20180642 | #include "zombie.h" |
28 | 192 | up20180642 | #include "pistol.h" |
29 | #include "nothing.h" |
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30 | 237 | up20180642 | #include "bullet.h" |
31 | 216 | up20180642 | #include "map1.h" |
32 | 183 | up20180642 | |
33 | 294 | up20180642 | #include "errors.h" |
34 | |||
35 | 226 | up20180642 | #include "list.h" |
36 | |||
37 | 144 | up20180655 | int main(int argc, char* argv[]) { |
38 | |||
39 | lcf_set_language("EN-US");
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40 | |||
41 | 310 | up20180642 | //lcf_trace_calls("/home/lcom/labs/proj/trace.txt");
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42 | 144 | up20180655 | |
43 | 310 | up20180642 | //lcf_log_output("/home/lcom/labs/proj/output.txt");
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44 | 144 | up20180655 | |
45 | if (lcf_start(argc, argv)) return 1; |
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46 | |||
47 | lcf_cleanup(); |
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48 | |||
49 | return 0; |
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50 | } |
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51 | 147 | up20180655 | |
52 | 294 | up20180642 | font_t *consolas = NULL;
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53 | basic_sprite_t *bsp_crosshair = NULL;
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54 | basic_sprite_t *bsp_shooter = NULL;
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55 | 301 | up20180642 | basic_sprite_t *bsp_zombie = NULL;
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56 | 294 | up20180642 | basic_sprite_t *bsp_pistol = NULL;
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57 | basic_sprite_t *bsp_nothing = NULL;
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58 | basic_sprite_t *bsp_bullet = NULL;
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59 | map_t *map1 = NULL;
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60 | sprite_t *sp_crosshair = NULL;
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61 | |||
62 | 300 | up20180642 | static int (singleplayer)(void); |
63 | 311 | up20180655 | static int (multiplayer)(void); |
64 | 300 | up20180642 | static int (chat)(void); |
65 | 149 | up20180655 | int(proj_main_loop)(int argc, char *argv[]) { |
66 | 170 | up20180642 | |
67 | int r;
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68 | |||
69 | 294 | up20180642 | consolas = font_ctor("/home/lcom/labs/proj/media/font/Consolas/xpm2");
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70 | 261 | up20180642 | if(consolas == NULL){ printf("Failed to load consolas\n"); return 1; } |
71 | 192 | up20180642 | |
72 | 261 | up20180642 | /// subscribe interrupts
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73 | if (subscribe_all()) { return 1; } |
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74 | 170 | up20180642 | |
75 | 297 | up20180642 | /// initialize graphics
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76 | if(graph_init(GRAPH_MODE)){
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77 | printf("%s: failed to initalize graphics.\n", __func__);
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78 | if (cleanup()) printf("%s: failed to cleanup.\n", __func__); |
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79 | return 1; |
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80 | } |
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81 | 152 | up20180642 | |
82 | 261 | up20180642 | /// Load stuff
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83 | { |
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84 | 297 | up20180642 | graph_clear_screen(); |
85 | text_t *txt = text_ctor(consolas, "Loading...");
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86 | 309 | up20180642 | text_set_pos(txt, graph_get_XRes()/2, graph_get_YRes()/2); |
87 | text_set_valign(txt, text_valign_center); |
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88 | text_set_halign(txt, text_halign_center); |
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89 | text_set_color(txt, TEXT_COLOR); |
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90 | 297 | up20180642 | text_draw(txt); |
91 | text_dtor(txt); |
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92 | graph_draw(); |
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93 | 183 | up20180642 | |
94 | 261 | up20180642 | bsp_crosshair = get_crosshair(); if(bsp_crosshair == NULL) printf("Failed to get crosshair\n"); |
95 | bsp_shooter = get_shooter (); if(bsp_shooter == NULL) printf("Failed to get shooter\n"); |
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96 | 303 | up20180642 | bsp_zombie = get_zombie (); if(bsp_zombie == NULL) printf("Failed to get zombie\n"); |
97 | 261 | up20180642 | bsp_pistol = get_pistol (); if(bsp_pistol == NULL) printf("Failed to get pistol\n"); |
98 | bsp_nothing = get_nothing (); if(bsp_nothing == NULL) printf("Failed to get nothing\n"); |
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99 | bsp_bullet = get_bullet (); if(bsp_bullet == NULL) printf("Failed to get bullet\n"); |
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100 | map1 = get_map1 (); if(map1 == NULL) printf("Failed to get map1\n"); |
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101 | 226 | up20180642 | |
102 | 261 | up20180642 | sp_crosshair = sprite_ctor(bsp_crosshair); if(sp_crosshair == NULL) printf("Failed to get crosshair sprite\n"); |
103 | } |
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104 | 226 | up20180642 | |
105 | 297 | up20180642 | menu_t *main_menu = menu_ctor(consolas); |
106 | 299 | up20180642 | menu_add_item(main_menu, "Single player");
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107 | menu_add_item(main_menu, "Multiplayer");
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108 | 297 | up20180642 | menu_add_item(main_menu, "Chat");
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109 | menu_add_item(main_menu, "Exit");
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110 | 234 | up20180655 | |
111 | 297 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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112 | uint8_t last_lb = 0;
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113 | struct packet pp;
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114 | keys_t *keys = get_key_presses(); |
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115 | |||
116 | 261 | up20180642 | /// loop stuff
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117 | 297 | up20180642 | int click = 0; |
118 | 307 | up20180642 | uint32_t int_vector = 0;
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119 | 295 | up20180642 | int good = true; |
120 | while (good) {
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121 | 261 | up20180642 | /* Get a request message. */
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122 | 307 | up20180642 | if((r = get_interrupts_vector(&int_vector))) return r; |
123 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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124 | if (int_vector & n) {
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125 | interrupt_handler(i); |
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126 | switch (i) {
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127 | case TIMER0_IRQ:
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128 | 192 | up20180642 | |
129 | 307 | up20180642 | graph_clear_screen(); |
130 | switch(menu_update_state(main_menu, click)){
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131 | case -1: break; |
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132 | case 0: singleplayer(); break; //campaign(); break; |
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133 | 311 | up20180655 | case 1: multiplayer() ; break; |
134 | 307 | up20180642 | case 2: chat(); break; |
135 | case 3: good = false; break; |
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136 | } |
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137 | menu_draw(main_menu); |
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138 | 192 | up20180642 | |
139 | 307 | up20180642 | click = 0;
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140 | 202 | up20180655 | |
141 | 307 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
142 | sprite_draw(sp_crosshair); |
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143 | graph_draw(); |
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144 | 231 | up20180655 | |
145 | 307 | up20180642 | break;
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146 | case KBC_IRQ:
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147 | if ((scancode[0]) == ESC_BREAK_CODE) good = false; |
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148 | case MOUSE_IRQ:
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149 | if (counter_mouse_ih >= 3) { |
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150 | mouse_parse_packet(packet_mouse_ih, &pp); |
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151 | update_mouse(&pp); |
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152 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
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153 | last_lb = keys->lb_pressed; |
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154 | counter_mouse_ih = 0;
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155 | 261 | up20180642 | } |
156 | 307 | up20180642 | break;
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157 | case COM1_IRQ: nctp_ih(); break; |
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158 | 305 | up20180642 | } |
159 | 147 | up20180655 | } |
160 | } |
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161 | 261 | up20180642 | } |
162 | 149 | up20180655 | |
163 | 261 | up20180642 | basic_sprite_dtor (bsp_crosshair); bsp_crosshair = NULL;
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164 | basic_sprite_dtor (bsp_shooter ); bsp_shooter = NULL;
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165 | 307 | up20180642 | basic_sprite_dtor (bsp_zombie ); bsp_zombie = NULL;
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166 | 261 | up20180642 | sprite_dtor (sp_crosshair ); sp_crosshair = NULL;
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167 | basic_sprite_dtor (bsp_pistol ); bsp_pistol = NULL;
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168 | basic_sprite_dtor (bsp_nothing ); bsp_nothing = NULL;
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169 | map_dtor (map1 ); map1 = NULL;
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170 | font_dtor (consolas ); consolas = NULL;
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171 | 243 | up20180642 | |
172 | 261 | up20180642 | // Unsubscribe interrupts
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173 | if (unsubscribe_all()) {
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174 | if (cleanup())
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175 | 305 | up20180642 | printf("%s: failed to cleanup.\n", __func__);
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176 | 261 | up20180642 | return 1; |
177 | } |
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178 | 188 | up20180642 | |
179 | 261 | up20180642 | if (cleanup()) {
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180 | printf("%s: failed to cleanup.\n", __func__);
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181 | return 1; |
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182 | } |
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183 | 155 | up20180655 | |
184 | 149 | up20180655 | return 0; |
185 | 147 | up20180655 | } |
186 | 294 | up20180642 | |
187 | 311 | up20180655 | host_info_t *host = NULL;
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188 | remote_info_t *remote = NULL;
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189 | 308 | up20180655 | |
190 | 311 | up20180655 | static void multiplayer_process(const uint8_t *p, const size_t sz) { |
191 | void *dest = NULL; |
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192 | hltp_type tp = hltp_interpret(p, sz, &dest); |
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193 | switch(tp){
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194 | case hltp_type_host:
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195 | host_info_dtor(host); |
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196 | host = (host_info_t*)dest; |
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197 | break;
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198 | case hltp_type_remote:
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199 | remote_info_dtor(remote); |
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200 | remote = (remote_info_t*)dest; |
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201 | break;
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202 | default: break; |
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203 | } |
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204 | } |
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205 | static int (multiplayer_host)(void); |
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206 | static int (multiplayer_remote)(void); |
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207 | static int (multiplayer)(void) { |
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208 | int r;
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209 | 308 | up20180655 | |
210 | 311 | up20180655 | menu_t *main_menu = menu_ctor(consolas); |
211 | menu_add_item(main_menu, "Create");
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212 | menu_add_item(main_menu, "Connect");
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213 | menu_add_item(main_menu, "Back");
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214 | 308 | up20180655 | |
215 | 311 | up20180655 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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216 | uint8_t last_lb = 0;
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217 | struct packet pp;
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218 | keys_t *keys = get_key_presses(); |
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219 | 308 | up20180655 | |
220 | 311 | up20180655 | /// loop stuff
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221 | int click = 0; |
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222 | uint32_t int_vector = 0;
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223 | int good = true; |
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224 | while (good) {
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225 | /* Get a request message. */
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226 | if((r = get_interrupts_vector(&int_vector))) return r; |
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227 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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228 | if (int_vector & n) {
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229 | interrupt_handler(i); |
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230 | switch (i) {
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231 | case TIMER0_IRQ:
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232 | 308 | up20180655 | |
233 | 311 | up20180655 | graph_clear_screen(); |
234 | switch(menu_update_state(main_menu, click)){
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235 | case -1: break; |
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236 | case 0: multiplayer_host(); break; |
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237 | case 1: multiplayer_remote(); break; |
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238 | case 2: good = false; break; |
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239 | } |
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240 | menu_draw(main_menu); |
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241 | |||
242 | click = 0;
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243 | |||
244 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
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245 | sprite_draw(sp_crosshair); |
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246 | graph_draw(); |
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247 | |||
248 | break;
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249 | case KBC_IRQ:
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250 | if ((scancode[0]) == ESC_BREAK_CODE) good = false; |
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251 | case MOUSE_IRQ:
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252 | if (counter_mouse_ih >= 3) { |
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253 | mouse_parse_packet(packet_mouse_ih, &pp); |
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254 | update_mouse(&pp); |
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255 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
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256 | last_lb = keys->lb_pressed; |
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257 | counter_mouse_ih = 0;
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258 | } |
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259 | break;
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260 | case COM1_IRQ: nctp_ih(); break; |
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261 | } |
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262 | } |
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263 | } |
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264 | } |
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265 | return 0; |
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266 | 308 | up20180655 | } |
267 | |||
268 | 311 | up20180655 | static int (multiplayer_host)(void) { |
269 | 308 | up20180655 | //int r;
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270 | |||
271 | 311 | up20180655 | nctp_dump(); |
272 | nctp_set_processor(multiplayer_process);/*
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273 | |||
274 | 308 | up20180655 | ent_set_scale(DEFAULT_SCALE);
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275 | 311 | up20180655 | text_timer_t *in_game_timer = timer_ctor(consolas);
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276 | 308 | up20180655 | |
277 | list_t *shooter_list = list_ctor();
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278 | |||
279 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n");
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280 | gunner_set_spawn(shooter1, 75, 75);
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281 | |||
282 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter2 == NULL) printf("Failed to get shooter2\n");
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283 | gunner_set_spawn(shooter2, 975, 75);
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284 | |||
285 | list_insert(shooter_list, list_end(shooter_list), shooter1);
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286 | list_insert(shooter_list, list_end(shooter_list), shooter2);
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287 | |||
288 | do {
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289 | get_random_spawn(map1, shooter1, shooter_list);
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290 | get_random_spawn(map1, shooter2, shooter_list);
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291 | } while (distance_gunners(shooter1, shooter2) < 700);
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292 | |||
293 | list_t *bullet_list = list_ctor();
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294 | |||
295 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0,
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296 | gunner_get_y(shooter1)-ent_get_YLength()/2.0);
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297 | |||
298 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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299 | uint8_t last_lb = 0;
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300 | struct packet pp;
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301 | keys_t *keys = get_key_presses();
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302 | |||
303 | /// loop stuff
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304 | uint32_t int_vector = 0;
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305 | int good = true;
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306 | 311 | up20180655 | int state = 0; // -1 for remote win, 0 for draw, 1 for host win
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307 | while (good) {
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308 | if ((r = get_interrupts_vector(&int_vector))) return r;
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309 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) {
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310 | interrupt_handler(i);
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311 | switch (i) {
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312 | case TIMER0_IRQ:
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313 | 308 | up20180655 | |
314 | 311 | up20180655 | break;
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315 | 308 | up20180655 | |
316 | 311 | up20180655 | case KBC_IRQ:
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317 | |||
318 | break;
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319 | |||
320 | case MOUSE_IRQ:
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321 | |||
322 | |||
323 | break;
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324 | |||
325 | case COM1_IRQ: nctp_ih(); break;
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326 | }
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327 | }
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328 | }*/
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329 | |||
330 | 308 | up20180655 | return 0; |
331 | 311 | up20180655 | } |
332 | static int (multiplayer_remote)(void) {/* |
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333 | int r;
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334 | 308 | up20180655 | |
335 | 311 | up20180655 | nctp_dump();
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336 | nctp_set_processor(multiplayer_process);
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337 | |||
338 | ent_set_scale(DEFAULT_SCALE);
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339 | text_timer_t *in_game_timer = timer_ctor(consolas);
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340 | |||
341 | list_t *shooter_list = list_ctor();
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342 | |||
343 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n");
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344 | gunner_set_spawn(shooter1, 75, 75);
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345 | |||
346 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter2 == NULL) printf("Failed to get shooter2\n");
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347 | gunner_set_spawn(shooter2, 975, 75);
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348 | |||
349 | list_insert(shooter_list, list_end(shooter_list), shooter1);
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350 | list_insert(shooter_list, list_end(shooter_list), shooter2);
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351 | |||
352 | do {
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353 | get_random_spawn(map1, shooter1, shooter_list);
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354 | get_random_spawn(map1, shooter2, shooter_list);
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355 | } while (distance_gunners(shooter1, shooter2) < 700);
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356 | |||
357 | list_t *bullet_list = list_ctor();
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358 | |||
359 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0,
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360 | gunner_get_y(shooter1)-ent_get_YLength()/2.0);
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361 | |||
362 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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363 | uint8_t last_lb = 0;
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364 | struct packet pp;
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365 | keys_t *keys = get_key_presses();
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366 | |||
367 | /// loop stuff
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368 | uint32_t int_vector = 0;
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369 | int good = true;
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370 | int state = 0; // -1 for remote win, 0 for draw, 1 for host win
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371 | while (good) {
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372 | if ((r = get_interrupts_vector(&int_vector))) return r;
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373 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) {
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374 | interrupt_handler(i);
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375 | switch (i) {
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376 | case TIMER0_IRQ:
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377 | |||
378 | break;
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379 | |||
380 | case KBC_IRQ:
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381 | |||
382 | break;
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383 | |||
384 | case MOUSE_IRQ:
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385 | |||
386 | |||
387 | break;
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388 | |||
389 | case COM1_IRQ: nctp_ih(); break;
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390 | }
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391 | }
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392 | }*/
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393 | |||
394 | return 0; |
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395 | } |
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396 | |||
397 | 300 | up20180642 | static int (campaign)(void); |
398 | 301 | up20180642 | static int (zombies)(void); |
399 | 300 | up20180642 | static int (singleplayer)(void) { |
400 | |||
401 | 295 | up20180642 | int r;
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402 | |||
403 | 300 | up20180642 | menu_t *main_menu = menu_ctor(consolas); |
404 | menu_add_item(main_menu, "Campaign");
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405 | menu_add_item(main_menu, "Zombies");
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406 | menu_add_item(main_menu, "Back");
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407 | |||
408 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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409 | uint8_t last_lb = 0;
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410 | struct packet pp;
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411 | keys_t *keys = get_key_presses(); |
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412 | |||
413 | /// loop stuff
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414 | int click = 0; |
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415 | 304 | up20180642 | uint32_t int_vector = 0;
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416 | 300 | up20180642 | int good = true; |
417 | while (good) {
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418 | /* Get a request message. */
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419 | 304 | up20180642 | if((r = get_interrupts_vector(&int_vector))) return r; |
420 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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421 | if (int_vector & n) {
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422 | interrupt_handler(i); |
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423 | switch (i) {
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424 | 305 | up20180642 | case TIMER0_IRQ:
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425 | 300 | up20180642 | |
426 | 304 | up20180642 | graph_clear_screen(); |
427 | switch(menu_update_state(main_menu, click)){
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428 | case -1: break; |
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429 | case 0: campaign(); break; |
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430 | case 1: zombies(); break; |
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431 | case 2: good = false; break; |
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432 | } |
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433 | menu_draw(main_menu); |
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434 | 300 | up20180642 | |
435 | 304 | up20180642 | click = 0;
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436 | 300 | up20180642 | |
437 | 304 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
438 | sprite_draw(sp_crosshair); |
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439 | graph_draw(); |
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440 | 300 | up20180642 | |
441 | 304 | up20180642 | break;
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442 | 305 | up20180642 | case KBC_IRQ:
|
443 | 304 | up20180642 | if ((scancode[0]) == ESC_BREAK_CODE) good = false; |
444 | 305 | up20180642 | case MOUSE_IRQ:
|
445 | 304 | up20180642 | if (counter_mouse_ih >= 3) { |
446 | mouse_parse_packet(packet_mouse_ih, &pp); |
||
447 | update_mouse(&pp); |
||
448 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
|
||
449 | last_lb = keys->lb_pressed; |
||
450 | counter_mouse_ih = 0;
|
||
451 | 300 | up20180642 | } |
452 | break;
|
||
453 | 305 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
454 | 304 | up20180642 | } |
455 | 300 | up20180642 | } |
456 | } |
||
457 | } |
||
458 | |||
459 | return 0; |
||
460 | } |
||
461 | |||
462 | static int (campaign)(void){ |
||
463 | |||
464 | int r;
|
||
465 | |||
466 | 295 | up20180642 | ent_set_scale(DEFAULT_SCALE); |
467 | text_timer_t *in_game_timer = timer_ctor(consolas); |
||
468 | |||
469 | list_t *shooter_list = list_ctor(); |
||
470 | |||
471 | 302 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
472 | 295 | up20180642 | gunner_set_spawn(shooter1, 75, 75); |
473 | gunner_set_pos(shooter1, 75, 75); |
||
474 | |||
475 | 302 | up20180642 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_nothing, gunner_player, 2);
|
476 | 295 | up20180642 | gunner_set_spawn(shooter2, 975, 75); |
477 | gunner_set_pos(shooter2, 775, 75); |
||
478 | |||
479 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
||
480 | list_insert(shooter_list, list_end(shooter_list), shooter2); |
||
481 | |||
482 | list_t *bullet_list = list_ctor(); |
||
483 | |||
484 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
||
485 | 305 | up20180642 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
486 | 295 | up20180642 | |
487 | 305 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
488 | uint8_t last_lb = 0;
|
||
489 | struct packet pp;
|
||
490 | keys_t *keys = get_key_presses(); |
||
491 | 295 | up20180642 | |
492 | /// loop stuff
|
||
493 | 304 | up20180642 | uint32_t int_vector = 0;
|
494 | 296 | up20180642 | int good = true; |
495 | while (good) {
|
||
496 | 304 | up20180642 | /* Get a request message. */
|
497 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
498 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
||
499 | 309 | up20180642 | if(!good) break; |
500 | 305 | up20180642 | if (int_vector & n) {
|
501 | interrupt_handler(i); |
||
502 | switch (i) {
|
||
503 | case TIMER0_IRQ:
|
||
504 | 295 | up20180642 | |
505 | 305 | up20180642 | if (no_interrupts % 60 == 0) timer_update(in_game_timer); |
506 | update_movement(map1, shooter1, keys, shooter_list); |
||
507 | 295 | up20180642 | |
508 | 305 | up20180642 | update_game_state(map1, shooter_list, bullet_list); |
509 | 295 | up20180642 | |
510 | 305 | up20180642 | //update_scale();
|
511 | double angle = get_mouse_angle(shooter1);
|
||
512 | gunner_set_angle(shooter1, angle - M_PI_2); |
||
513 | 295 | up20180642 | |
514 | 305 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
515 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
516 | 295 | up20180642 | |
517 | 305 | up20180642 | graph_clear_screen(); |
518 | map_draw (map1); |
||
519 | bullet_draw_list(bullet_list); |
||
520 | gunner_draw_list(shooter_list); |
||
521 | 295 | up20180642 | |
522 | 305 | up20180642 | text_draw(in_game_timer->text); |
523 | 295 | up20180642 | |
524 | 305 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
525 | sprite_draw(sp_crosshair); |
||
526 | graph_draw(); |
||
527 | 295 | up20180642 | |
528 | 305 | up20180642 | break;
|
529 | case KBC_IRQ:
|
||
530 | if ((scancode[0]) == ESC_BREAK_CODE) { |
||
531 | good = false;
|
||
532 | } |
||
533 | break;
|
||
534 | case MOUSE_IRQ:
|
||
535 | if (counter_mouse_ih >= 3) { |
||
536 | mouse_parse_packet(packet_mouse_ih, &pp); |
||
537 | update_mouse(&pp); |
||
538 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
||
539 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
||
540 | last_lb = keys->lb_pressed; |
||
541 | counter_mouse_ih = 0;
|
||
542 | 304 | up20180642 | |
543 | 305 | up20180642 | } |
544 | break;
|
||
545 | case COM1_IRQ: nctp_ih(); break; |
||
546 | } |
||
547 | } |
||
548 | 304 | up20180642 | } |
549 | 295 | up20180642 | } |
550 | |||
551 | while(list_size(shooter_list) > 0){ |
||
552 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
||
553 | gunner_dtor(p); |
||
554 | } |
||
555 | 296 | up20180642 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
556 | 295 | up20180642 | |
557 | 301 | up20180642 | while(list_size(bullet_list) > 0){ |
558 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
559 | bullet_dtor(p); |
||
560 | } |
||
561 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
||
562 | |||
563 | timer_dtor(in_game_timer); in_game_timer = NULL;
|
||
564 | |||
565 | return SUCCESS;
|
||
566 | } |
||
567 | |||
568 | #define ZOMBIES_NUM 5 |
||
569 | #define ZOMBIE_HEALTH_FACTOR 1.1 |
||
570 | static int (zombies)(void){ |
||
571 | |||
572 | int r;
|
||
573 | |||
574 | ent_set_scale(DEFAULT_SCALE); |
||
575 | text_timer_t *in_game_timer = timer_ctor(consolas); |
||
576 | |||
577 | list_t *shooter_list = list_ctor(); |
||
578 | |||
579 | 302 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
580 | 305 | up20180642 | gunner_set_spawn(shooter1, 980, 790); |
581 | gunner_set_pos(shooter1, 980, 790); |
||
582 | 301 | up20180642 | |
583 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
||
584 | |||
585 | list_t *bullet_list = list_ctor(); |
||
586 | |||
587 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
||
588 | 305 | up20180642 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
589 | 301 | up20180642 | |
590 | 305 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
591 | uint8_t last_lb = 0;
|
||
592 | struct packet pp;
|
||
593 | keys_t *keys = get_key_presses(); |
||
594 | 301 | up20180642 | |
595 | /// loop stuff
|
||
596 | 304 | up20180642 | uint32_t int_vector = 0;
|
597 | 301 | up20180642 | int good = true; |
598 | 302 | up20180642 | int dead = false; |
599 | 301 | up20180642 | |
600 | int health = 50; |
||
601 | |||
602 | 309 | up20180642 | /** #DEV */ /* { |
603 | gunner_t *zombie = gunner_ctor(bsp_zombie, bsp_nothing, gunner_melee | gunner_follow, 3);
|
||
604 | gunner_set_health(zombie, health);
|
||
605 | gunner_set_curr_health(zombie, health);
|
||
606 | health *= ZOMBIE_HEALTH_FACTOR;
|
||
607 | gunner_set_pos(zombie, 1100, 75);
|
||
608 | list_push_back(shooter_list, zombie);
|
||
609 | }*/ //\#DEV |
||
610 | |||
611 | map_make_dijkstra(map1, gunner_get_x(shooter1), gunner_get_y(shooter1)); |
||
612 | |||
613 | 302 | up20180642 | while (good && !dead) {
|
614 | 304 | up20180642 | /* Get a request message. */
|
615 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
616 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
||
617 | 309 | up20180642 | if(!good || dead) break; |
618 | 304 | up20180642 | if (int_vector & n) {
|
619 | 305 | up20180642 | interrupt_handler(i); |
620 | switch (i) {
|
||
621 | case TIMER0_IRQ:
|
||
622 | if (no_interrupts % 60 == 0) timer_update(in_game_timer); |
||
623 | 309 | up20180642 | if (no_interrupts % 6 == 0){ |
624 | map_make_dijkstra(map1, gunner_get_x(shooter1), gunner_get_y(shooter1)); |
||
625 | } |
||
626 | 301 | up20180642 | |
627 | 305 | up20180642 | update_movement(map1, shooter1, keys, shooter_list); |
628 | 301 | up20180642 | |
629 | 305 | up20180642 | update_game_state(map1, shooter_list, bullet_list); |
630 | 302 | up20180642 | |
631 | 305 | up20180642 | if(list_find(shooter_list, shooter1) == list_end(shooter_list)){
|
632 | good = false;
|
||
633 | dead = true;
|
||
634 | break;
|
||
635 | } |
||
636 | 301 | up20180642 | |
637 | 305 | up20180642 | double angle = get_mouse_angle(shooter1);
|
638 | gunner_set_angle(shooter1, angle - M_PI_2); |
||
639 | 301 | up20180642 | |
640 | 305 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
641 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
642 | 301 | up20180642 | |
643 | 309 | up20180642 | while(list_size(shooter_list) < ZOMBIES_NUM+1){ |
644 | 305 | up20180642 | gunner_t *zombie = gunner_ctor(bsp_zombie, bsp_nothing, gunner_melee | gunner_follow, 3);
|
645 | gunner_set_health(zombie, health); |
||
646 | gunner_set_curr_health(zombie, health); |
||
647 | health *= ZOMBIE_HEALTH_FACTOR; |
||
648 | 307 | up20180642 | get_random_spawn(map1, zombie, shooter_list); |
649 | 305 | up20180642 | list_push_back(shooter_list, zombie); |
650 | } |
||
651 | 301 | up20180642 | |
652 | 305 | up20180642 | graph_clear_screen(); |
653 | map_draw (map1); |
||
654 | bullet_draw_list(bullet_list); |
||
655 | gunner_draw_list(shooter_list); |
||
656 | 301 | up20180642 | |
657 | 305 | up20180642 | text_draw(in_game_timer->text); |
658 | 301 | up20180642 | |
659 | 305 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
660 | sprite_draw(sp_crosshair); |
||
661 | graph_draw(); |
||
662 | 304 | up20180642 | |
663 | 305 | up20180642 | break;
|
664 | case KBC_IRQ:
|
||
665 | if ((scancode[0]) == ESC_BREAK_CODE) { |
||
666 | good = false;
|
||
667 | } |
||
668 | break;
|
||
669 | case MOUSE_IRQ:
|
||
670 | if (counter_mouse_ih >= 3) { |
||
671 | mouse_parse_packet(packet_mouse_ih, &pp); |
||
672 | update_mouse(&pp); |
||
673 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
||
674 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
||
675 | last_lb = keys->lb_pressed; |
||
676 | counter_mouse_ih = 0;
|
||
677 | |||
678 | } |
||
679 | break;
|
||
680 | case COM1_IRQ: nctp_ih(); break; |
||
681 | } |
||
682 | } |
||
683 | } |
||
684 | 301 | up20180642 | } |
685 | |||
686 | while(list_size(shooter_list) > 0){ |
||
687 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
||
688 | gunner_dtor(p); |
||
689 | } |
||
690 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
||
691 | |||
692 | 295 | up20180642 | while(list_size(bullet_list) > 0){ |
693 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
694 | bullet_dtor(p); |
||
695 | } |
||
696 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
||
697 | |||
698 | 302 | up20180642 | if(dead){
|
699 | printf("YOU DIED\n");
|
||
700 | } |
||
701 | |||
702 | 295 | up20180642 | timer_dtor(in_game_timer); in_game_timer = NULL;
|
703 | |||
704 | 294 | up20180642 | return SUCCESS;
|
705 | } |
||
706 | 296 | up20180642 | |
707 | 298 | up20180642 | #define CHAT_MAX_SIZE 75 |
708 | #define CHAT_MAX_NUM 19 |
||
709 | 297 | up20180642 | text_t *t_text[CHAT_MAX_NUM] = {NULL};
|
710 | rectangle_t *r_text = NULL;
|
||
711 | static void chat_process(const uint8_t *p, const size_t sz){ |
||
712 | char buffer2[CHAT_MAX_NUM+3]; |
||
713 | void *dest = NULL; |
||
714 | hltp_type tp = hltp_interpret(p, sz, &dest); |
||
715 | switch(tp){
|
||
716 | case hltp_type_string:
|
||
717 | 305 | up20180642 | strcpy(buffer2, dest); |
718 | strncat(buffer2, " <", 2); |
||
719 | for(size_t i = CHAT_MAX_NUM-1; i; --i) |
||
720 | text_set_text(t_text[i], text_get_string(t_text[i-1]));
|
||
721 | text_set_text(t_text[0], buffer2);
|
||
722 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
||
723 | if(text_get_string(t_text[i])[0] == '>'){ |
||
724 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
||
725 | text_set_halign(t_text[i], text_halign_left); |
||
726 | }else{
|
||
727 | text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
||
728 | text_set_halign(t_text[i], text_halign_right); |
||
729 | 297 | up20180642 | } |
730 | 305 | up20180642 | } |
731 | break;
|
||
732 | 297 | up20180642 | default: break; |
733 | } |
||
734 | } |
||
735 | 300 | up20180642 | static int (chat)(void){ |
736 | 297 | up20180642 | int r;
|
737 | |||
738 | 298 | up20180642 | nctp_dump(); |
739 | 297 | up20180642 | nctp_set_processor(chat_process); |
740 | |||
741 | struct packet pp;
|
||
742 | |||
743 | 298 | up20180642 | char buffer[CHAT_MAX_SIZE] = ""; |
744 | 297 | up20180642 | rectangle_t *r_buffer = NULL; {
|
745 | 298 | up20180642 | r_buffer = rectangle_ctor(0,0,900,70); |
746 | 297 | up20180642 | rectangle_set_pos(r_buffer, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
747 | 305 | up20180642 | graph_get_YRes()*0.87-rectangle_get_h(r_buffer)/2); |
748 | 297 | up20180642 | rectangle_set_fill_color (r_buffer, GRAPH_BLACK); |
749 | rectangle_set_outline_width(r_buffer, 2);
|
||
750 | rectangle_set_outline_color(r_buffer, GRAPH_WHITE); |
||
751 | rectangle_set_fill_trans(r_buffer, GRAPH_TRANSPARENT); |
||
752 | } |
||
753 | text_t *t_buffer = NULL; {
|
||
754 | t_buffer = text_ctor(consolas, "");
|
||
755 | text_set_pos(t_buffer, rectangle_get_x(r_buffer)+50,
|
||
756 | 305 | up20180642 | rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)/2);
|
757 | 297 | up20180642 | text_set_halign(t_buffer, text_halign_left); |
758 | text_set_valign(t_buffer, text_valign_center); |
||
759 | text_set_color (t_buffer, TEXT_COLOR); |
||
760 | } |
||
761 | 298 | up20180642 | text_t *t_size = NULL; {
|
762 | t_size = text_ctor(consolas, "");
|
||
763 | text_set_pos(t_size, rectangle_get_x(r_buffer)+rectangle_get_w(r_buffer)-5,
|
||
764 | 305 | up20180642 | rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)-5);
|
765 | 298 | up20180642 | text_set_halign(t_size, text_halign_right); |
766 | text_set_valign(t_size, text_valign_bottom); |
||
767 | text_set_color (t_size, TEXT_COLOR); |
||
768 | text_set_size (t_size, 18);
|
||
769 | char buffer2[20]; |
||
770 | sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
||
771 | text_set_text(t_size, buffer2); |
||
772 | } |
||
773 | 297 | up20180642 | |
774 | /** r_text */ {
|
||
775 | 305 | up20180642 | r_text = rectangle_ctor(0,0,900,550); |
776 | rectangle_set_pos(r_text, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
||
777 | graph_get_YRes()*0.09); |
||
778 | rectangle_set_fill_color (r_text, GRAPH_BLACK); |
||
779 | rectangle_set_outline_width(r_text, 2);
|
||
780 | rectangle_set_outline_color(r_text, GRAPH_WHITE); |
||
781 | rectangle_set_fill_trans(r_text, GRAPH_TRANSPARENT); |
||
782 | 311 | up20180655 | } |
783 | /** t_text */ {
|
||
784 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
||
785 | t_text[i] = text_ctor(consolas, " ");
|
||
786 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50,
|
||
787 | rectangle_get_y(r_text)+rectangle_get_h(r_text)-30-25*i); |
||
788 | text_set_halign(t_text[i], text_halign_left); |
||
789 | text_set_valign(t_text[i], text_valign_bottom); |
||
790 | text_set_color (t_text[i], TEXT_COLOR); |
||
791 | } |
||
792 | 305 | up20180642 | } |
793 | 297 | up20180642 | |
794 | 305 | up20180642 | /// loop stuff
|
795 | uint32_t int_vector = 0;
|
||
796 | int good = true; |
||
797 | while (good) {
|
||
798 | /* Get a request message. */
|
||
799 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
800 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
||
801 | if (int_vector & n) {
|
||
802 | interrupt_handler(i); |
||
803 | switch (i) {
|
||
804 | 304 | up20180642 | case TIMER0_IRQ:
|
805 | 305 | up20180642 | graph_clear_screen(); |
806 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
||
807 | 297 | up20180642 | |
808 | 305 | up20180642 | rectangle_draw(r_buffer); |
809 | text_draw(t_buffer); |
||
810 | text_draw(t_size); |
||
811 | 297 | up20180642 | |
812 | 305 | up20180642 | rectangle_draw(r_text); |
813 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_draw(t_text[i]); |
||
814 | 297 | up20180642 | |
815 | 305 | up20180642 | sprite_draw(sp_crosshair); |
816 | graph_draw(); |
||
817 | break;
|
||
818 | 304 | up20180642 | case KBC_IRQ:
|
819 | 305 | up20180642 | if (scancode[0] == ESC_BREAK_CODE) good = false; |
820 | else if (scancode[0] == ENTER_MAKE_CODE) { |
||
821 | hltp_send_string(buffer); |
||
822 | char buffer2[CHAT_MAX_SIZE+3] = "> "; |
||
823 | strncat(buffer2, buffer, strlen(buffer)); |
||
824 | for(size_t i = CHAT_MAX_NUM-1; i; --i) |
||
825 | text_set_text(t_text[i], text_get_string(t_text[i-1]));
|
||
826 | text_set_text(t_text[0], buffer2);
|
||
827 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
||
828 | if(text_get_string(t_text[i])[0] == '>'){ |
||
829 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
||
830 | text_set_halign(t_text[i], text_halign_left); |
||
831 | }else{
|
||
832 | text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
||
833 | text_set_halign(t_text[i], text_halign_right); |
||
834 | 297 | up20180642 | } |
835 | } |
||
836 | 305 | up20180642 | buffer[0] = '\0'; |
837 | } else if(scancode[0] == BACKSPACE_MAKE_CODE){ |
||
838 | buffer[strlen(buffer)-1] = '\0'; |
||
839 | } else {
|
||
840 | char c = map_makecode(scancode[0]); |
||
841 | if (c == ERROR_CODE) break; |
||
842 | if(strlen(buffer) < CHAT_MAX_SIZE) strncat(buffer, &c, 1); |
||
843 | else printf("Char limit exceeded\n"); |
||
844 | } |
||
845 | text_set_text(t_buffer, buffer); |
||
846 | char buffer2[20]; |
||
847 | sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
||
848 | text_set_text(t_size, buffer2); |
||
849 | 304 | up20180642 | case MOUSE_IRQ:
|
850 | 305 | up20180642 | if (counter_mouse_ih >= 3) { |
851 | mouse_parse_packet(packet_mouse_ih, &pp); |
||
852 | update_mouse(&pp); |
||
853 | counter_mouse_ih = 0;
|
||
854 | } |
||
855 | break;
|
||
856 | 304 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
857 | 297 | up20180642 | } |
858 | } |
||
859 | } |
||
860 | 305 | up20180642 | } |
861 | 297 | up20180642 | |
862 | 305 | up20180642 | rectangle_dtor(r_buffer); |
863 | text_dtor (t_buffer); |
||
864 | 297 | up20180642 | |
865 | 305 | up20180642 | rectangle_dtor(r_text); |
866 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_dtor(t_text[i]); |
||
867 | 297 | up20180642 | |
868 | 305 | up20180642 | nctp_set_processor(NULL);
|
869 | 298 | up20180642 | |
870 | 305 | up20180642 | return SUCCESS;
|
871 | 296 | up20180642 | } |