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root / proj / libs / uart / src / hltp.c @ 311

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#include <lcom/lcf.h>
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#include "hltp.h"
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#include "uart.h"
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static void* hltp_interpret_string(const uint8_t *p, const size_t sz){
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    void *ret = malloc((sz+1)*sizeof(char));
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    for(size_t i = 0; i < sz; ++i) ((char*)ret)[i] = p[i];
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    ((char*)ret)[sz] = '\0';
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    return ret;
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}
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int hltp_send_string(const char *p){
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    uint8_t type = hltp_type_string;
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    uint8_t* ptr[2]; ptr[0] = &type; ptr[1] = (uint8_t*)p;
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    size_t    sz[2]; sz [0] =     1; sz [1] = strlen(p);
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    return nctp_send(2, ptr, sz);
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}
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static host_info_t* hltp_interpret_host_info(const uint8_t *p) {
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    host_info_t *ret = (host_info_t*)malloc(sizeof(host_info_t));
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    size_t pos = 0;
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    // players information
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    memcpy(ret, p + pos, sizeof(double)*8);
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    pos += sizeof(double)*8;
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    // size of arrays
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    memcpy(&(ret->no_bullets), p + pos, sizeof(size_t));
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    pos += sizeof(size_t);
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    size_t sz = ret->no_bullets;
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    // array containing the X positions of the bullets
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    (ret->bullets_x) = (double*)malloc(sizeof(double)*sz);
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    memcpy((ret->bullets_x), p + pos, sizeof(double)*sz);
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    pos += sizeof(double)*sz;
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    // array containing the Y positions of the bullets
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    (ret->bullets_y) = (double*)malloc(sizeof(double)*(ret->no_bullets));
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    memcpy((ret->bullets_y), p + pos, sizeof(double)*sz);
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    pos += sizeof(double)*sz;
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    // array containing the X velocity of the bullets
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    (ret->bullets_vx) = (double*)malloc(sizeof(double)*(ret->no_bullets));
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    memcpy((ret->bullets_vx), p + pos, sizeof(double)*sz);
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    pos += sizeof(double)*sz;
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    // array containing the Y velocity of the bullets
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    (ret->bullets_vy) = (double*)malloc(sizeof(double)*(ret->no_bullets));
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    memcpy((ret->bullets_vy), p + pos, sizeof(double)*sz);
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    pos += sizeof(double)*sz;
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    // array containing the shooter id of the bullets
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    (ret->bullets_shooter) = (bool*)malloc(sizeof(bool)*(ret->no_bullets));
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    memcpy((ret->bullets_shooter), p + pos, sizeof(bool)*sz);
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    return ret;
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}
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int hltp_send_host_info(const host_info_t *p) {
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    // struct size
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    size_t struct_size = sizeof(double) * (8 + 4*p->no_bullets) + p->no_bullets * sizeof(bool) + sizeof(size_t);
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    uint8_t *base = (uint8_t*)malloc(struct_size);
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    uint8_t *aux = base;
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    // players information
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    memcpy(aux, p, sizeof(double) * 8);
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    aux = aux + sizeof(double) * 8;
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    // size of arrays
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    memcpy(aux, &(p->no_bullets), sizeof(size_t));
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    aux = aux + sizeof(size_t);
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    // array containing the X positions of the bullets
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    memcpy(aux, p->bullets_x, sizeof(double) * (p->no_bullets));
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    aux = aux + sizeof(double) * (p->no_bullets);
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    // array containing the Y positions of the bullets
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    memcpy(aux, p->bullets_y, sizeof(double) * (p->no_bullets));
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    aux = aux + sizeof(double) * (p->no_bullets);
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    // array containing the X velocity of the bullets
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    memcpy(aux, p->bullets_vx, sizeof(double) * (p->no_bullets));
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    aux = aux + sizeof(double) * (p->no_bullets);
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    // array containing the Y velocity of the bullets
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    memcpy(aux, p->bullets_vy, sizeof(double) * (p->no_bullets));
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    aux = aux + sizeof(double) * (p->no_bullets);
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    // array containing the shooter id of the bullets
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    memcpy(aux, p->bullets_shooter, sizeof(bool) * (p->no_bullets));
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    uint8_t type = hltp_type_host;
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    uint8_t* ptr[2]; ptr[0] = &type; ptr[1] = base;
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    size_t    sz[2]; sz [0] =     1; sz [1] = struct_size;
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    return nctp_send(2, ptr, sz);
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}
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static remote_info_t* hltp_interpret_remote_info(const uint8_t *p) {
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    remote_info_t *ret = (remote_info_t*)malloc(sizeof(remote_info_t));
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    size_t pos = 0;
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    // keys pressed
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    memcpy(&(ret->remote_keys_pressed), p + pos, sizeof(keys_t));
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    pos += sizeof(keys_t);
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    // mouse positions
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    memcpy(&(ret->remote_mouse_x), p + pos, sizeof(int32_t));
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    pos += sizeof(int32_t);
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    memcpy(&(ret->remote_mouse_y), p + pos, sizeof(int32_t));
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    pos += sizeof(int32_t);
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    // bullets shot
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    memcpy(&(ret->bullets_shot), p + pos, sizeof(size_t));
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    pos += sizeof(size_t);
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    size_t sz = ret->bullets_shot;
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    // array containing the X positions of the bullets
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    (ret->bullets_x) = (double*)malloc(sizeof(double)*sz);
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    memcpy((ret->bullets_x), p + pos, sizeof(double)*sz);
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    pos += sizeof(double)*sz;
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    // array containing the Y positions of the bullets
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    (ret->bullets_y) = (double*)malloc(sizeof(double)*sz);
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    memcpy((ret->bullets_y), p + pos, sizeof(double)*sz);
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    pos += sizeof(double)*sz;
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    // array containing the angle of the bullets
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    (ret->bullets_angle) = (double*)malloc(sizeof(double)*sz);
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    memcpy((ret->bullets_angle), p + pos, sizeof(double)*sz);
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    pos += sizeof(double)*sz;
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    return ret;
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}
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int hltp_send_remote_info(const remote_info_t *p) {
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    // struct size
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    size_t struct_size = sizeof(keys_t) + sizeof(int32_t) * 2 + sizeof(size_t) + sizeof(double) * (3 *p->bullets_shot);
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    uint8_t *base = (uint8_t*)malloc(struct_size);
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    uint8_t *aux = base;
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    memcpy(aux, p, sizeof(keys_t));
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    aux = aux + sizeof(keys_t);
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    memcpy(aux, p, sizeof(int32_t)*2);
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    aux = aux + sizeof(int32_t)*2;
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    memcpy(aux, &(p->bullets_shot), sizeof(size_t));
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    aux = aux + sizeof(size_t);
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    memcpy(aux, p->bullets_x, sizeof(double)*(p->bullets_shot));
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    aux = aux + sizeof(double)*(p->bullets_shot);
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    memcpy(aux, p->bullets_y, sizeof(double)*(p->bullets_shot));
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    aux = aux + sizeof(double)*(p->bullets_shot);
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    memcpy(aux, p->bullets_angle, sizeof(double)*(p->bullets_shot));
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    uint8_t type = hltp_type_remote;
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    uint8_t* ptr[2]; ptr[0] = &type; ptr[1] = base;
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    size_t    sz[2]; sz [0] =     1; sz [1] = struct_size;
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    return nctp_send(2, ptr, sz);
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}
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hltp_type hltp_interpret(const uint8_t *p, const size_t sz, void **dest){
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    uint8_t ret = p[0];
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    switch(ret){
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        case hltp_type_string: *dest = hltp_interpret_string(p+1, sz-1); break;
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        case hltp_type_host  : *dest = hltp_interpret_host_info(p+1); break;
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        case hltp_type_remote: *dest = hltp_interpret_remote_info(p+1); break;
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        default: *dest = NULL; break;
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    }
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    return ret;
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}