root / proj / src / proj.c @ 310
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1 | 144 | up20180655 | #include <lcom/lcf.h> |
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2 | #include <lcom/proj.h> |
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3 | #include <lcom/liblm.h> |
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4 | 185 | up20180655 | #include <math.h> |
5 | 144 | up20180655 | |
6 | 149 | up20180655 | #include "proj_macros.h" |
7 | 179 | up20180642 | #include "proj_func.h" |
8 | 147 | up20180655 | |
9 | 149 | up20180655 | #include "kbc.h" |
10 | #include "timer.h" |
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11 | #include "keyboard.h" |
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12 | 150 | up20180655 | #include "mouse.h" |
13 | 189 | up20180655 | #include "graph.h" |
14 | 291 | up20180642 | #include "menu.h" |
15 | 234 | up20180655 | #include "rtc.h" |
16 | 287 | up20180642 | #include "hltp.h" |
17 | 153 | up20180655 | #include "interrupts_func.h" |
18 | 270 | up20180655 | #include "makecode_map.h" |
19 | 149 | up20180655 | |
20 | 179 | up20180642 | #include "graph.h" |
21 | #include "rectangle.h" |
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22 | 182 | up20180642 | #include "font.h" |
23 | 192 | up20180642 | #include "ent.h" |
24 | 168 | up20180642 | |
25 | 192 | up20180642 | #include "crosshair.h" |
26 | #include "shooter.h" |
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27 | 303 | up20180642 | #include "zombie.h" |
28 | 192 | up20180642 | #include "pistol.h" |
29 | #include "nothing.h" |
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30 | 237 | up20180642 | #include "bullet.h" |
31 | 216 | up20180642 | #include "map1.h" |
32 | 183 | up20180642 | |
33 | 294 | up20180642 | #include "errors.h" |
34 | |||
35 | 226 | up20180642 | #include "list.h" |
36 | |||
37 | 144 | up20180655 | int main(int argc, char* argv[]) { |
38 | |||
39 | lcf_set_language("EN-US");
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40 | |||
41 | 310 | up20180642 | //lcf_trace_calls("/home/lcom/labs/proj/trace.txt");
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42 | 144 | up20180655 | |
43 | 310 | up20180642 | //lcf_log_output("/home/lcom/labs/proj/output.txt");
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44 | 144 | up20180655 | |
45 | if (lcf_start(argc, argv)) return 1; |
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46 | |||
47 | lcf_cleanup(); |
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48 | |||
49 | return 0; |
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50 | } |
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51 | 147 | up20180655 | |
52 | 294 | up20180642 | font_t *consolas = NULL;
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53 | basic_sprite_t *bsp_crosshair = NULL;
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54 | basic_sprite_t *bsp_shooter = NULL;
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55 | 301 | up20180642 | basic_sprite_t *bsp_zombie = NULL;
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56 | 294 | up20180642 | basic_sprite_t *bsp_pistol = NULL;
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57 | basic_sprite_t *bsp_nothing = NULL;
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58 | basic_sprite_t *bsp_bullet = NULL;
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59 | map_t *map1 = NULL;
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60 | sprite_t *sp_crosshair = NULL;
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61 | |||
62 | 300 | up20180642 | static int (singleplayer)(void); |
63 | 308 | up20180655 | //static int (multiplayer)(void);
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64 | 300 | up20180642 | static int (chat)(void); |
65 | 149 | up20180655 | int(proj_main_loop)(int argc, char *argv[]) { |
66 | 170 | up20180642 | |
67 | int r;
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68 | |||
69 | 294 | up20180642 | consolas = font_ctor("/home/lcom/labs/proj/media/font/Consolas/xpm2");
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70 | 261 | up20180642 | if(consolas == NULL){ printf("Failed to load consolas\n"); return 1; } |
71 | 192 | up20180642 | |
72 | 261 | up20180642 | /// subscribe interrupts
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73 | if (subscribe_all()) { return 1; } |
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74 | 170 | up20180642 | |
75 | 297 | up20180642 | /// initialize graphics
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76 | if(graph_init(GRAPH_MODE)){
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77 | printf("%s: failed to initalize graphics.\n", __func__);
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78 | if (cleanup()) printf("%s: failed to cleanup.\n", __func__); |
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79 | return 1; |
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80 | } |
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81 | 152 | up20180642 | |
82 | 261 | up20180642 | /// Load stuff
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83 | { |
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84 | 297 | up20180642 | graph_clear_screen(); |
85 | text_t *txt = text_ctor(consolas, "Loading...");
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86 | 309 | up20180642 | text_set_pos(txt, graph_get_XRes()/2, graph_get_YRes()/2); |
87 | text_set_valign(txt, text_valign_center); |
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88 | text_set_halign(txt, text_halign_center); |
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89 | text_set_color(txt, TEXT_COLOR); |
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90 | 297 | up20180642 | text_draw(txt); |
91 | text_dtor(txt); |
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92 | graph_draw(); |
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93 | 183 | up20180642 | |
94 | 261 | up20180642 | bsp_crosshair = get_crosshair(); if(bsp_crosshair == NULL) printf("Failed to get crosshair\n"); |
95 | bsp_shooter = get_shooter (); if(bsp_shooter == NULL) printf("Failed to get shooter\n"); |
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96 | 303 | up20180642 | bsp_zombie = get_zombie (); if(bsp_zombie == NULL) printf("Failed to get zombie\n"); |
97 | 261 | up20180642 | bsp_pistol = get_pistol (); if(bsp_pistol == NULL) printf("Failed to get pistol\n"); |
98 | bsp_nothing = get_nothing (); if(bsp_nothing == NULL) printf("Failed to get nothing\n"); |
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99 | bsp_bullet = get_bullet (); if(bsp_bullet == NULL) printf("Failed to get bullet\n"); |
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100 | map1 = get_map1 (); if(map1 == NULL) printf("Failed to get map1\n"); |
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101 | 226 | up20180642 | |
102 | 261 | up20180642 | sp_crosshair = sprite_ctor(bsp_crosshair); if(sp_crosshair == NULL) printf("Failed to get crosshair sprite\n"); |
103 | } |
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104 | 226 | up20180642 | |
105 | 297 | up20180642 | menu_t *main_menu = menu_ctor(consolas); |
106 | 299 | up20180642 | menu_add_item(main_menu, "Single player");
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107 | menu_add_item(main_menu, "Multiplayer");
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108 | 297 | up20180642 | menu_add_item(main_menu, "Chat");
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109 | menu_add_item(main_menu, "Exit");
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110 | 234 | up20180655 | |
111 | 297 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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112 | uint8_t last_lb = 0;
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113 | struct packet pp;
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114 | keys_t *keys = get_key_presses(); |
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115 | |||
116 | 261 | up20180642 | /// loop stuff
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117 | 297 | up20180642 | int click = 0; |
118 | 307 | up20180642 | uint32_t int_vector = 0;
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119 | 295 | up20180642 | int good = true; |
120 | while (good) {
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121 | 261 | up20180642 | /* Get a request message. */
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122 | 307 | up20180642 | if((r = get_interrupts_vector(&int_vector))) return r; |
123 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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124 | if (int_vector & n) {
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125 | interrupt_handler(i); |
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126 | switch (i) {
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127 | case TIMER0_IRQ:
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128 | 192 | up20180642 | |
129 | 307 | up20180642 | graph_clear_screen(); |
130 | switch(menu_update_state(main_menu, click)){
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131 | case -1: break; |
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132 | case 0: singleplayer(); break; //campaign(); break; |
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133 | case 1: break; |
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134 | case 2: chat(); break; |
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135 | case 3: good = false; break; |
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136 | } |
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137 | menu_draw(main_menu); |
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138 | 192 | up20180642 | |
139 | 307 | up20180642 | click = 0;
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140 | 202 | up20180655 | |
141 | 307 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
142 | sprite_draw(sp_crosshair); |
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143 | graph_draw(); |
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144 | 231 | up20180655 | |
145 | 307 | up20180642 | break;
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146 | case KBC_IRQ:
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147 | if ((scancode[0]) == ESC_BREAK_CODE) good = false; |
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148 | case MOUSE_IRQ:
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149 | if (counter_mouse_ih >= 3) { |
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150 | mouse_parse_packet(packet_mouse_ih, &pp); |
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151 | update_mouse(&pp); |
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152 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
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153 | last_lb = keys->lb_pressed; |
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154 | counter_mouse_ih = 0;
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155 | 261 | up20180642 | } |
156 | 307 | up20180642 | break;
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157 | case COM1_IRQ: nctp_ih(); break; |
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158 | 305 | up20180642 | } |
159 | 147 | up20180655 | } |
160 | } |
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161 | 261 | up20180642 | } |
162 | 149 | up20180655 | |
163 | 261 | up20180642 | basic_sprite_dtor (bsp_crosshair); bsp_crosshair = NULL;
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164 | basic_sprite_dtor (bsp_shooter ); bsp_shooter = NULL;
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165 | 307 | up20180642 | basic_sprite_dtor (bsp_zombie ); bsp_zombie = NULL;
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166 | 261 | up20180642 | sprite_dtor (sp_crosshair ); sp_crosshair = NULL;
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167 | basic_sprite_dtor (bsp_pistol ); bsp_pistol = NULL;
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168 | basic_sprite_dtor (bsp_nothing ); bsp_nothing = NULL;
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169 | map_dtor (map1 ); map1 = NULL;
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170 | font_dtor (consolas ); consolas = NULL;
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171 | 243 | up20180642 | |
172 | 261 | up20180642 | // Unsubscribe interrupts
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173 | if (unsubscribe_all()) {
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174 | if (cleanup())
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175 | 305 | up20180642 | printf("%s: failed to cleanup.\n", __func__);
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176 | 261 | up20180642 | return 1; |
177 | } |
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178 | 188 | up20180642 | |
179 | 261 | up20180642 | if (cleanup()) {
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180 | printf("%s: failed to cleanup.\n", __func__);
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181 | return 1; |
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182 | } |
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183 | 155 | up20180655 | |
184 | 149 | up20180655 | return 0; |
185 | 147 | up20180655 | } |
186 | 294 | up20180642 | |
187 | 308 | up20180655 | typedef struct __attribute__((packed)) { |
188 | // player 1
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189 | double player1_x;
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190 | double player1_y;
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191 | double player1_health;
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192 | double player1_current_health;
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193 | |||
194 | // player 2
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195 | double player2_x;
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196 | double player2_y;
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197 | double player2_health;
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198 | double player2_current_health;
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199 | |||
200 | // bullets
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201 | size_t no_bullets; |
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202 | double *bullets_x;
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203 | double *bullets_y;
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204 | double *bullets_vx;
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205 | double *bullets_vy;
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206 | bool *bullet_shooter; // 0 for player 1, otherwise 1 for player 2 |
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207 | } host_info; |
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208 | |||
209 | typedef struct __attribute__((packed)) { |
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210 | keys_t client_keys_pressed; |
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211 | int32_t client_mouse_x; |
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212 | int32_t client_mouse_y; |
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213 | size_t bullets_shot; |
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214 | double *bullets_x;
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215 | double *bullets_y;
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216 | } client_info; |
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217 | /*
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218 | static void host_to_client_process(const uint8_t *p, const size_t sz) {
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219 | |||
220 | }
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221 | |||
222 | static void client_to_host_process(const uint8_t *p, const size_t sz) {
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223 | }
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224 | |||
225 | static int (multiplayer)(void) {
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226 | |||
227 | //int r;
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228 | |||
229 | ent_set_scale(DEFAULT_SCALE);
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230 | //text_timer_t *in_game_timer = timer_ctor(consolas);
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231 | |||
232 | list_t *shooter_list = list_ctor();
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233 | |||
234 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n");
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235 | gunner_set_spawn(shooter1, 75, 75);
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236 | |||
237 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter2 == NULL) printf("Failed to get shooter2\n");
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238 | gunner_set_spawn(shooter2, 975, 75);
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239 | |||
240 | list_insert(shooter_list, list_end(shooter_list), shooter1);
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241 | list_insert(shooter_list, list_end(shooter_list), shooter2);
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242 | |||
243 | do {
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244 | get_random_spawn(map1, shooter1, shooter_list);
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245 | get_random_spawn(map1, shooter2, shooter_list);
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246 | } while (distance_gunners(shooter1, shooter2) < 700);
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247 | |||
248 | list_t *bullet_list = list_ctor();
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249 | |||
250 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0,
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251 | gunner_get_y(shooter1)-ent_get_YLength()/2.0);
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252 | |||
253 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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254 | uint8_t last_lb = 0;
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255 | struct packet pp;
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256 | keys_t *keys = get_key_presses();
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257 | |||
258 | /// loop stuff
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259 | uint32_t int_vector = 0;
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260 | int good = true;
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261 | |||
262 | // incomplete
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263 | |||
264 | return 0;
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265 | }*/
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266 | |||
267 | 300 | up20180642 | static int (campaign)(void); |
268 | 301 | up20180642 | static int (zombies)(void); |
269 | 300 | up20180642 | static int (singleplayer)(void) { |
270 | |||
271 | 295 | up20180642 | int r;
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272 | |||
273 | 300 | up20180642 | menu_t *main_menu = menu_ctor(consolas); |
274 | menu_add_item(main_menu, "Campaign");
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275 | menu_add_item(main_menu, "Zombies");
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276 | menu_add_item(main_menu, "Back");
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277 | |||
278 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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279 | uint8_t last_lb = 0;
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280 | struct packet pp;
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281 | keys_t *keys = get_key_presses(); |
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282 | |||
283 | /// loop stuff
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284 | int click = 0; |
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285 | 304 | up20180642 | uint32_t int_vector = 0;
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286 | 300 | up20180642 | int good = true; |
287 | while (good) {
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288 | /* Get a request message. */
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289 | 304 | up20180642 | if((r = get_interrupts_vector(&int_vector))) return r; |
290 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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291 | if (int_vector & n) {
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292 | interrupt_handler(i); |
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293 | switch (i) {
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294 | 305 | up20180642 | case TIMER0_IRQ:
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295 | 300 | up20180642 | |
296 | 304 | up20180642 | graph_clear_screen(); |
297 | switch(menu_update_state(main_menu, click)){
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298 | case -1: break; |
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299 | case 0: campaign(); break; |
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300 | case 1: zombies(); break; |
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301 | case 2: good = false; break; |
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302 | } |
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303 | menu_draw(main_menu); |
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304 | 300 | up20180642 | |
305 | 304 | up20180642 | click = 0;
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306 | 300 | up20180642 | |
307 | 304 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
308 | sprite_draw(sp_crosshair); |
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309 | graph_draw(); |
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310 | 300 | up20180642 | |
311 | 304 | up20180642 | break;
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312 | 305 | up20180642 | case KBC_IRQ:
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313 | 304 | up20180642 | if ((scancode[0]) == ESC_BREAK_CODE) good = false; |
314 | 305 | up20180642 | case MOUSE_IRQ:
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315 | 304 | up20180642 | if (counter_mouse_ih >= 3) { |
316 | mouse_parse_packet(packet_mouse_ih, &pp); |
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317 | update_mouse(&pp); |
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318 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
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319 | last_lb = keys->lb_pressed; |
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320 | counter_mouse_ih = 0;
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321 | 300 | up20180642 | } |
322 | break;
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323 | 305 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
324 | 304 | up20180642 | } |
325 | 300 | up20180642 | } |
326 | } |
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327 | } |
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328 | |||
329 | return 0; |
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330 | } |
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331 | |||
332 | static int (campaign)(void){ |
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333 | |||
334 | int r;
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335 | |||
336 | 295 | up20180642 | ent_set_scale(DEFAULT_SCALE); |
337 | text_timer_t *in_game_timer = timer_ctor(consolas); |
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338 | |||
339 | list_t *shooter_list = list_ctor(); |
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340 | |||
341 | 302 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
342 | 295 | up20180642 | gunner_set_spawn(shooter1, 75, 75); |
343 | gunner_set_pos(shooter1, 75, 75); |
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344 | |||
345 | 302 | up20180642 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_nothing, gunner_player, 2);
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346 | 295 | up20180642 | gunner_set_spawn(shooter2, 975, 75); |
347 | gunner_set_pos(shooter2, 775, 75); |
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348 | |||
349 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
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350 | list_insert(shooter_list, list_end(shooter_list), shooter2); |
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351 | |||
352 | list_t *bullet_list = list_ctor(); |
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353 | |||
354 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
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355 | 305 | up20180642 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
356 | 295 | up20180642 | |
357 | 305 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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358 | uint8_t last_lb = 0;
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359 | struct packet pp;
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360 | keys_t *keys = get_key_presses(); |
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361 | 295 | up20180642 | |
362 | /// loop stuff
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363 | 304 | up20180642 | uint32_t int_vector = 0;
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364 | 296 | up20180642 | int good = true; |
365 | while (good) {
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366 | 304 | up20180642 | /* Get a request message. */
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367 | if((r = get_interrupts_vector(&int_vector))) return r; |
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368 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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369 | 309 | up20180642 | if(!good) break; |
370 | 305 | up20180642 | if (int_vector & n) {
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371 | interrupt_handler(i); |
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372 | switch (i) {
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373 | case TIMER0_IRQ:
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374 | 295 | up20180642 | |
375 | 305 | up20180642 | if (no_interrupts % 60 == 0) timer_update(in_game_timer); |
376 | update_movement(map1, shooter1, keys, shooter_list); |
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377 | 295 | up20180642 | |
378 | 305 | up20180642 | update_game_state(map1, shooter_list, bullet_list); |
379 | 295 | up20180642 | |
380 | 305 | up20180642 | //update_scale();
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381 | double angle = get_mouse_angle(shooter1);
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382 | gunner_set_angle(shooter1, angle - M_PI_2); |
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383 | 295 | up20180642 | |
384 | 305 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
385 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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386 | 295 | up20180642 | |
387 | 305 | up20180642 | graph_clear_screen(); |
388 | map_draw (map1); |
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389 | bullet_draw_list(bullet_list); |
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390 | gunner_draw_list(shooter_list); |
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391 | 295 | up20180642 | |
392 | 305 | up20180642 | text_draw(in_game_timer->text); |
393 | 295 | up20180642 | |
394 | 305 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
395 | sprite_draw(sp_crosshair); |
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396 | graph_draw(); |
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397 | 295 | up20180642 | |
398 | 305 | up20180642 | break;
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399 | case KBC_IRQ:
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400 | if ((scancode[0]) == ESC_BREAK_CODE) { |
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401 | good = false;
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402 | } |
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403 | break;
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404 | case MOUSE_IRQ:
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405 | if (counter_mouse_ih >= 3) { |
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406 | mouse_parse_packet(packet_mouse_ih, &pp); |
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407 | update_mouse(&pp); |
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408 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
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409 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
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410 | last_lb = keys->lb_pressed; |
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411 | counter_mouse_ih = 0;
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412 | 304 | up20180642 | |
413 | 305 | up20180642 | } |
414 | break;
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415 | case COM1_IRQ: nctp_ih(); break; |
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416 | } |
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417 | } |
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418 | 304 | up20180642 | } |
419 | 295 | up20180642 | } |
420 | |||
421 | while(list_size(shooter_list) > 0){ |
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422 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
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423 | gunner_dtor(p); |
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424 | } |
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425 | 296 | up20180642 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
426 | 295 | up20180642 | |
427 | 301 | up20180642 | while(list_size(bullet_list) > 0){ |
428 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
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429 | bullet_dtor(p); |
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430 | } |
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431 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
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432 | |||
433 | timer_dtor(in_game_timer); in_game_timer = NULL;
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434 | |||
435 | return SUCCESS;
|
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436 | } |
||
437 | |||
438 | #define ZOMBIES_NUM 5 |
||
439 | #define ZOMBIE_HEALTH_FACTOR 1.1 |
||
440 | static int (zombies)(void){ |
||
441 | |||
442 | int r;
|
||
443 | |||
444 | ent_set_scale(DEFAULT_SCALE); |
||
445 | text_timer_t *in_game_timer = timer_ctor(consolas); |
||
446 | |||
447 | list_t *shooter_list = list_ctor(); |
||
448 | |||
449 | 302 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
450 | 305 | up20180642 | gunner_set_spawn(shooter1, 980, 790); |
451 | gunner_set_pos(shooter1, 980, 790); |
||
452 | 301 | up20180642 | |
453 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
||
454 | |||
455 | list_t *bullet_list = list_ctor(); |
||
456 | |||
457 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
||
458 | 305 | up20180642 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
459 | 301 | up20180642 | |
460 | 305 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
461 | uint8_t last_lb = 0;
|
||
462 | struct packet pp;
|
||
463 | keys_t *keys = get_key_presses(); |
||
464 | 301 | up20180642 | |
465 | /// loop stuff
|
||
466 | 304 | up20180642 | uint32_t int_vector = 0;
|
467 | 301 | up20180642 | int good = true; |
468 | 302 | up20180642 | int dead = false; |
469 | 301 | up20180642 | |
470 | int health = 50; |
||
471 | |||
472 | 309 | up20180642 | /** #DEV */ /* { |
473 | gunner_t *zombie = gunner_ctor(bsp_zombie, bsp_nothing, gunner_melee | gunner_follow, 3);
|
||
474 | gunner_set_health(zombie, health);
|
||
475 | gunner_set_curr_health(zombie, health);
|
||
476 | health *= ZOMBIE_HEALTH_FACTOR;
|
||
477 | gunner_set_pos(zombie, 1100, 75);
|
||
478 | list_push_back(shooter_list, zombie);
|
||
479 | }*/ //\#DEV |
||
480 | |||
481 | map_make_dijkstra(map1, gunner_get_x(shooter1), gunner_get_y(shooter1)); |
||
482 | |||
483 | 302 | up20180642 | while (good && !dead) {
|
484 | 304 | up20180642 | /* Get a request message. */
|
485 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
486 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
||
487 | 309 | up20180642 | if(!good || dead) break; |
488 | 304 | up20180642 | if (int_vector & n) {
|
489 | 305 | up20180642 | interrupt_handler(i); |
490 | switch (i) {
|
||
491 | case TIMER0_IRQ:
|
||
492 | if (no_interrupts % 60 == 0) timer_update(in_game_timer); |
||
493 | 309 | up20180642 | if (no_interrupts % 6 == 0){ |
494 | map_make_dijkstra(map1, gunner_get_x(shooter1), gunner_get_y(shooter1)); |
||
495 | } |
||
496 | 301 | up20180642 | |
497 | 305 | up20180642 | update_movement(map1, shooter1, keys, shooter_list); |
498 | 301 | up20180642 | |
499 | 305 | up20180642 | update_game_state(map1, shooter_list, bullet_list); |
500 | 302 | up20180642 | |
501 | 305 | up20180642 | if(list_find(shooter_list, shooter1) == list_end(shooter_list)){
|
502 | good = false;
|
||
503 | dead = true;
|
||
504 | break;
|
||
505 | } |
||
506 | 301 | up20180642 | |
507 | 305 | up20180642 | double angle = get_mouse_angle(shooter1);
|
508 | gunner_set_angle(shooter1, angle - M_PI_2); |
||
509 | 301 | up20180642 | |
510 | 305 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
511 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
512 | 301 | up20180642 | |
513 | 309 | up20180642 | while(list_size(shooter_list) < ZOMBIES_NUM+1){ |
514 | 305 | up20180642 | gunner_t *zombie = gunner_ctor(bsp_zombie, bsp_nothing, gunner_melee | gunner_follow, 3);
|
515 | gunner_set_health(zombie, health); |
||
516 | gunner_set_curr_health(zombie, health); |
||
517 | health *= ZOMBIE_HEALTH_FACTOR; |
||
518 | 307 | up20180642 | get_random_spawn(map1, zombie, shooter_list); |
519 | 305 | up20180642 | list_push_back(shooter_list, zombie); |
520 | } |
||
521 | 301 | up20180642 | |
522 | 305 | up20180642 | graph_clear_screen(); |
523 | map_draw (map1); |
||
524 | bullet_draw_list(bullet_list); |
||
525 | gunner_draw_list(shooter_list); |
||
526 | 301 | up20180642 | |
527 | 305 | up20180642 | text_draw(in_game_timer->text); |
528 | 301 | up20180642 | |
529 | 305 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
530 | sprite_draw(sp_crosshair); |
||
531 | graph_draw(); |
||
532 | 304 | up20180642 | |
533 | 305 | up20180642 | break;
|
534 | case KBC_IRQ:
|
||
535 | if ((scancode[0]) == ESC_BREAK_CODE) { |
||
536 | good = false;
|
||
537 | } |
||
538 | break;
|
||
539 | case MOUSE_IRQ:
|
||
540 | if (counter_mouse_ih >= 3) { |
||
541 | mouse_parse_packet(packet_mouse_ih, &pp); |
||
542 | update_mouse(&pp); |
||
543 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
||
544 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
||
545 | last_lb = keys->lb_pressed; |
||
546 | counter_mouse_ih = 0;
|
||
547 | |||
548 | } |
||
549 | break;
|
||
550 | case COM1_IRQ: nctp_ih(); break; |
||
551 | } |
||
552 | } |
||
553 | } |
||
554 | 301 | up20180642 | } |
555 | |||
556 | while(list_size(shooter_list) > 0){ |
||
557 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
||
558 | gunner_dtor(p); |
||
559 | } |
||
560 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
||
561 | |||
562 | 295 | up20180642 | while(list_size(bullet_list) > 0){ |
563 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
564 | bullet_dtor(p); |
||
565 | } |
||
566 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
||
567 | |||
568 | 302 | up20180642 | if(dead){
|
569 | printf("YOU DIED\n");
|
||
570 | } |
||
571 | |||
572 | 295 | up20180642 | timer_dtor(in_game_timer); in_game_timer = NULL;
|
573 | |||
574 | 294 | up20180642 | return SUCCESS;
|
575 | } |
||
576 | 296 | up20180642 | |
577 | 298 | up20180642 | #define CHAT_MAX_SIZE 75 |
578 | #define CHAT_MAX_NUM 19 |
||
579 | 297 | up20180642 | text_t *t_text[CHAT_MAX_NUM] = {NULL};
|
580 | rectangle_t *r_text = NULL;
|
||
581 | static void chat_process(const uint8_t *p, const size_t sz){ |
||
582 | char buffer2[CHAT_MAX_NUM+3]; |
||
583 | void *dest = NULL; |
||
584 | hltp_type tp = hltp_interpret(p, sz, &dest); |
||
585 | switch(tp){
|
||
586 | case hltp_type_string:
|
||
587 | 305 | up20180642 | strcpy(buffer2, dest); |
588 | strncat(buffer2, " <", 2); |
||
589 | for(size_t i = CHAT_MAX_NUM-1; i; --i) |
||
590 | text_set_text(t_text[i], text_get_string(t_text[i-1]));
|
||
591 | text_set_text(t_text[0], buffer2);
|
||
592 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
||
593 | if(text_get_string(t_text[i])[0] == '>'){ |
||
594 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
||
595 | text_set_halign(t_text[i], text_halign_left); |
||
596 | }else{
|
||
597 | text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
||
598 | text_set_halign(t_text[i], text_halign_right); |
||
599 | 297 | up20180642 | } |
600 | 305 | up20180642 | } |
601 | break;
|
||
602 | 297 | up20180642 | default: break; |
603 | } |
||
604 | } |
||
605 | 300 | up20180642 | static int (chat)(void){ |
606 | 297 | up20180642 | int r;
|
607 | |||
608 | 298 | up20180642 | nctp_dump(); |
609 | 297 | up20180642 | nctp_set_processor(chat_process); |
610 | |||
611 | struct packet pp;
|
||
612 | |||
613 | 298 | up20180642 | char buffer[CHAT_MAX_SIZE] = ""; |
614 | 297 | up20180642 | rectangle_t *r_buffer = NULL; {
|
615 | 298 | up20180642 | r_buffer = rectangle_ctor(0,0,900,70); |
616 | 297 | up20180642 | rectangle_set_pos(r_buffer, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
617 | 305 | up20180642 | graph_get_YRes()*0.87-rectangle_get_h(r_buffer)/2); |
618 | 297 | up20180642 | rectangle_set_fill_color (r_buffer, GRAPH_BLACK); |
619 | rectangle_set_outline_width(r_buffer, 2);
|
||
620 | rectangle_set_outline_color(r_buffer, GRAPH_WHITE); |
||
621 | rectangle_set_fill_trans(r_buffer, GRAPH_TRANSPARENT); |
||
622 | } |
||
623 | text_t *t_buffer = NULL; {
|
||
624 | t_buffer = text_ctor(consolas, "");
|
||
625 | text_set_pos(t_buffer, rectangle_get_x(r_buffer)+50,
|
||
626 | 305 | up20180642 | rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)/2);
|
627 | 297 | up20180642 | text_set_halign(t_buffer, text_halign_left); |
628 | text_set_valign(t_buffer, text_valign_center); |
||
629 | text_set_color (t_buffer, TEXT_COLOR); |
||
630 | } |
||
631 | 298 | up20180642 | text_t *t_size = NULL; {
|
632 | t_size = text_ctor(consolas, "");
|
||
633 | text_set_pos(t_size, rectangle_get_x(r_buffer)+rectangle_get_w(r_buffer)-5,
|
||
634 | 305 | up20180642 | rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)-5);
|
635 | 298 | up20180642 | text_set_halign(t_size, text_halign_right); |
636 | text_set_valign(t_size, text_valign_bottom); |
||
637 | text_set_color (t_size, TEXT_COLOR); |
||
638 | text_set_size (t_size, 18);
|
||
639 | char buffer2[20]; |
||
640 | sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
||
641 | text_set_text(t_size, buffer2); |
||
642 | } |
||
643 | 297 | up20180642 | |
644 | /** r_text */ {
|
||
645 | 305 | up20180642 | r_text = rectangle_ctor(0,0,900,550); |
646 | rectangle_set_pos(r_text, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
||
647 | graph_get_YRes()*0.09); |
||
648 | rectangle_set_fill_color (r_text, GRAPH_BLACK); |
||
649 | rectangle_set_outline_width(r_text, 2);
|
||
650 | rectangle_set_outline_color(r_text, GRAPH_WHITE); |
||
651 | rectangle_set_fill_trans(r_text, GRAPH_TRANSPARENT); |
||
652 | } |
||
653 | /** t_text */ {
|
||
654 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
||
655 | t_text[i] = text_ctor(consolas, " ");
|
||
656 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50,
|
||
657 | rectangle_get_y(r_text)+rectangle_get_h(r_text)-30-25*i); |
||
658 | text_set_halign(t_text[i], text_halign_left); |
||
659 | text_set_valign(t_text[i], text_valign_bottom); |
||
660 | text_set_color (t_text[i], TEXT_COLOR); |
||
661 | } |
||
662 | } |
||
663 | 297 | up20180642 | |
664 | 305 | up20180642 | /// loop stuff
|
665 | uint32_t int_vector = 0;
|
||
666 | int good = true; |
||
667 | while (good) {
|
||
668 | /* Get a request message. */
|
||
669 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
670 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
||
671 | if (int_vector & n) {
|
||
672 | interrupt_handler(i); |
||
673 | switch (i) {
|
||
674 | 304 | up20180642 | case TIMER0_IRQ:
|
675 | 305 | up20180642 | graph_clear_screen(); |
676 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
||
677 | 297 | up20180642 | |
678 | 305 | up20180642 | rectangle_draw(r_buffer); |
679 | text_draw(t_buffer); |
||
680 | text_draw(t_size); |
||
681 | 297 | up20180642 | |
682 | 305 | up20180642 | rectangle_draw(r_text); |
683 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_draw(t_text[i]); |
||
684 | 297 | up20180642 | |
685 | 305 | up20180642 | sprite_draw(sp_crosshair); |
686 | graph_draw(); |
||
687 | break;
|
||
688 | 304 | up20180642 | case KBC_IRQ:
|
689 | 305 | up20180642 | if (scancode[0] == ESC_BREAK_CODE) good = false; |
690 | else if (scancode[0] == ENTER_MAKE_CODE) { |
||
691 | hltp_send_string(buffer); |
||
692 | char buffer2[CHAT_MAX_SIZE+3] = "> "; |
||
693 | strncat(buffer2, buffer, strlen(buffer)); |
||
694 | for(size_t i = CHAT_MAX_NUM-1; i; --i) |
||
695 | text_set_text(t_text[i], text_get_string(t_text[i-1]));
|
||
696 | text_set_text(t_text[0], buffer2);
|
||
697 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
||
698 | if(text_get_string(t_text[i])[0] == '>'){ |
||
699 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
||
700 | text_set_halign(t_text[i], text_halign_left); |
||
701 | }else{
|
||
702 | text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
||
703 | text_set_halign(t_text[i], text_halign_right); |
||
704 | 297 | up20180642 | } |
705 | } |
||
706 | 305 | up20180642 | buffer[0] = '\0'; |
707 | } else if(scancode[0] == BACKSPACE_MAKE_CODE){ |
||
708 | buffer[strlen(buffer)-1] = '\0'; |
||
709 | } else {
|
||
710 | char c = map_makecode(scancode[0]); |
||
711 | if (c == ERROR_CODE) break; |
||
712 | if(strlen(buffer) < CHAT_MAX_SIZE) strncat(buffer, &c, 1); |
||
713 | else printf("Char limit exceeded\n"); |
||
714 | } |
||
715 | text_set_text(t_buffer, buffer); |
||
716 | char buffer2[20]; |
||
717 | sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
||
718 | text_set_text(t_size, buffer2); |
||
719 | 304 | up20180642 | case MOUSE_IRQ:
|
720 | 305 | up20180642 | if (counter_mouse_ih >= 3) { |
721 | mouse_parse_packet(packet_mouse_ih, &pp); |
||
722 | update_mouse(&pp); |
||
723 | counter_mouse_ih = 0;
|
||
724 | } |
||
725 | break;
|
||
726 | 304 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
727 | 297 | up20180642 | } |
728 | } |
||
729 | } |
||
730 | 305 | up20180642 | } |
731 | 297 | up20180642 | |
732 | 305 | up20180642 | rectangle_dtor(r_buffer); |
733 | text_dtor (t_buffer); |
||
734 | 297 | up20180642 | |
735 | 305 | up20180642 | rectangle_dtor(r_text); |
736 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_dtor(t_text[i]); |
||
737 | 297 | up20180642 | |
738 | 305 | up20180642 | nctp_set_processor(NULL);
|
739 | 298 | up20180642 | |
740 | 305 | up20180642 | return SUCCESS;
|
741 | 296 | up20180642 | } |