Project

General

Profile

Statistics
| Revision:

root / proj / include / ent.h @ 310

History | View | Annotate | Download (3.32 KB)

1 193 up20180642
#ifndef ENT_H_INCLUDED
2
#define ENT_H_INCLUDED
3
4 286 up20180642
#include "graph.h"
5 231 up20180655
#include "list.h"
6 193 up20180642
7
void (ent_set_scale) (double n);
8
void (ent_set_origin)(double x, double y);
9
10 194 up20180642
double (ent_get_scale)  (void);
11 193 up20180642
double (ent_get_XLength)(void);
12
double (ent_get_YLength)(void);
13
14 301 up20180642
typedef enum {
15 305 up20180642
    gunner_melee  = BIT(0),
16
    gunner_ranged = BIT(1),
17
    gunner_player = BIT(2),
18
    gunner_follow = BIT(3)
19 301 up20180642
} gunner_type;
20
21 201 up20180642
struct gunner;
22
typedef struct gunner gunner_t;
23 302 up20180642
gunner_t* (gunner_ctor)(basic_sprite_t *dude, basic_sprite_t *weapon, gunner_type type, int team);
24 201 up20180642
void      (gunner_dtor)(gunner_t *p);
25 229 up20180655
void (gunner_set_pos)               (gunner_t *p, double x, double y);
26 236 up20180642
void (gunner_set_spawn)             (gunner_t *p, double x, double y);
27 229 up20180655
void (gunner_set_angle)             (gunner_t *p, double angle      );
28 267 up20180655
void (gunner_set_health)            (gunner_t *p, double health);
29
void (gunner_set_curr_health)       (gunner_t *p, double health);
30 229 up20180655
double  (gunner_get_x)              (const gunner_t *p);
31
double  (gunner_get_y)              (const gunner_t *p);
32 232 up20180655
double  (gunner_get_spawn_x)        (const gunner_t *p);
33
double  (gunner_get_spawn_y)        (const gunner_t *p);
34 231 up20180655
double  (gunner_get_angle)          (const gunner_t *p);
35 267 up20180655
double  (gunner_get_health)         (const gunner_t *p);
36
double  (gunner_get_curr_health)    (const gunner_t *p);
37 229 up20180655
int16_t (gunner_get_x_screen)       (const gunner_t *p);
38
int16_t (gunner_get_y_screen)       (const gunner_t *p);
39 301 up20180642
gunner_type (gunner_get_type)       (const gunner_t *p);
40 302 up20180642
int     (gunner_get_team)           (const gunner_t *p);
41 201 up20180642
void (gunner_draw)(gunner_t *p);
42 229 up20180655
void (gunner_draw_health)(const gunner_t *p);
43 193 up20180642
44 302 up20180642
double (gunner_distance)(const gunner_t *p1, const gunner_t *p2);
45
46 201 up20180642
struct bullet;
47
typedef struct bullet bullet_t;
48 237 up20180642
bullet_t* (bullet_ctor)(const gunner_t *shooter, const basic_sprite_t *b, double x, double y, double vx, double vy);
49 203 up20180642
void      (bullet_dtor)(bullet_t *p);
50
double  (bullet_get_x)       (const bullet_t *p);
51
double  (bullet_get_y)       (const bullet_t *p);
52
int16_t (bullet_get_x_screen)(const bullet_t *p);
53
int16_t (bullet_get_y_screen)(const bullet_t *p);
54 267 up20180655
double  (bullet_get_damage)  (const bullet_t *p);
55
void    (bullet_set_damage)  (bullet_t *p, double damage);
56 302 up20180642
const gunner_t* (bullet_get_shooter)(const bullet_t *p);
57 226 up20180642
void (bullet_update_movement)(bullet_t *p);
58 231 up20180655
void (bullet_update_movement_list)(list_t *bullet_list);
59 203 up20180642
void (bullet_draw)(bullet_t *p);
60 248 up20180655
61
void (gunner_draw_list)(list_t *shooter_list);
62 231 up20180655
void (bullet_draw_list)(list_t *bullet_list);
63 229 up20180655
void (gunner_draw_health)(const gunner_t *p);
64 193 up20180642
65 216 up20180642
struct map;
66
typedef struct map map_t;
67
map_t* (map_ctor)(const char **background, const char **collide);
68
void   (map_dtor)(map_t *p);
69 220 up20180655
int    (map_collides_point)(const map_t *p, double x, double y);
70 226 up20180642
int    (map_collides_gunner)(const map_t *p, const gunner_t *gunner);
71
int    (map_collides_bullet)(const map_t *p, const bullet_t *bullet);
72 246 up20180655
int16_t (map_get_width)   (const map_t *p);
73
int16_t (map_get_height)  (const map_t *p);
74 309 up20180642
int (map_make_dijkstra)(map_t *p, int16_t x, int16_t y);
75
int (map_where_to_follow)(const map_t *p, float x, float y, float *theta);
76 228 up20180655
int (gunner_collides_bullet)(const gunner_t *shooter, const bullet_t *bull);
77 308 up20180655
double (distance_gunners)(const gunner_t *shooter1, const gunner_t *shooter2);
78 233 up20180655
int (gunner_collides_gunner)(const gunner_t *shooter1, const gunner_t *shooter2);
79 216 up20180642
void   (map_draw)(map_t *p);
80
81 193 up20180642
#endif //ENT_H_INCLUDED