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Revision 309

finally done with zombies!

View differences:

proj_macros.h
29 29
#define MELEE_RANGE    80
30 30
#define MELEE_DAMAGE   1
31 31

  
32
#define ZOMBIE_SPEED    1.0
33

  
32 34
#endif /* end of include guard: PROJ_MACROS_H_INCLUDED */

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