Revision 308
multiplayer serial structs
ent.h | ||
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73 | 73 |
int16_t (map_get_height) (const map_t *p); |
74 | 74 |
int (map_make_dijkstra)(map_t *p, uint16_t x, uint16_t y); |
75 | 75 |
int (gunner_collides_bullet)(const gunner_t *shooter, const bullet_t *bull); |
76 |
double (distance_gunners)(const gunner_t *shooter1, const gunner_t *shooter2); |
|
76 | 77 |
int (gunner_collides_gunner)(const gunner_t *shooter1, const gunner_t *shooter2); |
77 | 78 |
void (map_draw)(map_t *p); |
78 | 79 |
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