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Revision 308

multiplayer serial structs

View differences:

ent.h
73 73
int16_t (map_get_height)  (const map_t *p);
74 74
int (map_make_dijkstra)(map_t *p, uint16_t x, uint16_t y);
75 75
int (gunner_collides_bullet)(const gunner_t *shooter, const bullet_t *bull);
76
double (distance_gunners)(const gunner_t *shooter1, const gunner_t *shooter2);
76 77
int (gunner_collides_gunner)(const gunner_t *shooter1, const gunner_t *shooter2);
77 78
void   (map_draw)(map_t *p);
78 79

  

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