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Revision 307

working on dijkstra for zombies

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graph.h
11 11
#define LINEAR_FRAME_BUFFER_MD  BIT(14)
12 12

  
13 13
// Colors in RBG (8 bit)
14
#define GRAPH_BLACK               0x000000
15
#define GRAPH_WHITE               0xFFFFFF
16
#define GRAPH_TRANSPARENT         0x00
14
#define GRAPH_BLACK             0x000000
15
#define GRAPH_WHITE             0xFFFFFF
16
#define GRAPH_TRANSPARENT       0x00
17
#define GRAPH_RED               0xFF0000
17 18

  
18 19
// Alpha
19 20
#define ALPHA_THRESHOLD     0x7F

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