root / proj / src / proj.c @ 307
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1 | 144 | up20180655 | #include <lcom/lcf.h> |
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2 | #include <lcom/proj.h> |
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3 | #include <lcom/liblm.h> |
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4 | 185 | up20180655 | #include <math.h> |
5 | 144 | up20180655 | |
6 | 149 | up20180655 | #include "proj_macros.h" |
7 | 179 | up20180642 | #include "proj_func.h" |
8 | 147 | up20180655 | |
9 | 149 | up20180655 | #include "kbc.h" |
10 | #include "timer.h" |
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11 | #include "keyboard.h" |
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12 | 150 | up20180655 | #include "mouse.h" |
13 | 189 | up20180655 | #include "graph.h" |
14 | 291 | up20180642 | #include "menu.h" |
15 | 234 | up20180655 | #include "rtc.h" |
16 | 287 | up20180642 | #include "hltp.h" |
17 | 153 | up20180655 | #include "interrupts_func.h" |
18 | 270 | up20180655 | #include "makecode_map.h" |
19 | 149 | up20180655 | |
20 | 179 | up20180642 | #include "graph.h" |
21 | #include "rectangle.h" |
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22 | 182 | up20180642 | #include "font.h" |
23 | 192 | up20180642 | #include "ent.h" |
24 | 168 | up20180642 | |
25 | 192 | up20180642 | #include "crosshair.h" |
26 | #include "shooter.h" |
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27 | 303 | up20180642 | #include "zombie.h" |
28 | 192 | up20180642 | #include "pistol.h" |
29 | #include "nothing.h" |
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30 | 237 | up20180642 | #include "bullet.h" |
31 | 216 | up20180642 | #include "map1.h" |
32 | 183 | up20180642 | |
33 | 294 | up20180642 | #include "errors.h" |
34 | |||
35 | 226 | up20180642 | #include "list.h" |
36 | |||
37 | 144 | up20180655 | int main(int argc, char* argv[]) { |
38 | |||
39 | lcf_set_language("EN-US");
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40 | |||
41 | 235 | up20180642 | lcf_trace_calls("/home/lcom/labs/proj/trace.txt");
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42 | 144 | up20180655 | |
43 | 189 | up20180655 | lcf_log_output("/home/lcom/labs/proj/output.txt");
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44 | 144 | up20180655 | |
45 | if (lcf_start(argc, argv)) return 1; |
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46 | |||
47 | lcf_cleanup(); |
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48 | |||
49 | return 0; |
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50 | } |
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51 | 147 | up20180655 | |
52 | 294 | up20180642 | font_t *consolas = NULL;
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53 | basic_sprite_t *bsp_crosshair = NULL;
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54 | basic_sprite_t *bsp_shooter = NULL;
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55 | 301 | up20180642 | basic_sprite_t *bsp_zombie = NULL;
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56 | 294 | up20180642 | basic_sprite_t *bsp_pistol = NULL;
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57 | basic_sprite_t *bsp_nothing = NULL;
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58 | basic_sprite_t *bsp_bullet = NULL;
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59 | map_t *map1 = NULL;
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60 | sprite_t *sp_crosshair = NULL;
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61 | |||
62 | 300 | up20180642 | static int (singleplayer)(void); |
63 | static int (chat)(void); |
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64 | 149 | up20180655 | int(proj_main_loop)(int argc, char *argv[]) { |
65 | 170 | up20180642 | |
66 | int r;
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67 | |||
68 | 294 | up20180642 | consolas = font_ctor("/home/lcom/labs/proj/media/font/Consolas/xpm2");
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69 | 261 | up20180642 | if(consolas == NULL){ printf("Failed to load consolas\n"); return 1; } |
70 | 192 | up20180642 | |
71 | 261 | up20180642 | /// subscribe interrupts
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72 | if (subscribe_all()) { return 1; } |
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73 | 170 | up20180642 | |
74 | 297 | up20180642 | /// initialize graphics
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75 | if(graph_init(GRAPH_MODE)){
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76 | printf("%s: failed to initalize graphics.\n", __func__);
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77 | if (cleanup()) printf("%s: failed to cleanup.\n", __func__); |
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78 | return 1; |
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79 | } |
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80 | 152 | up20180642 | |
81 | 261 | up20180642 | /// Load stuff
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82 | { |
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83 | 297 | up20180642 | graph_clear_screen(); |
84 | text_t *txt = text_ctor(consolas, "Loading...");
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85 | text_draw(txt); |
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86 | text_dtor(txt); |
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87 | graph_draw(); |
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88 | 183 | up20180642 | |
89 | 261 | up20180642 | bsp_crosshair = get_crosshair(); if(bsp_crosshair == NULL) printf("Failed to get crosshair\n"); |
90 | bsp_shooter = get_shooter (); if(bsp_shooter == NULL) printf("Failed to get shooter\n"); |
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91 | 303 | up20180642 | bsp_zombie = get_zombie (); if(bsp_zombie == NULL) printf("Failed to get zombie\n"); |
92 | 261 | up20180642 | bsp_pistol = get_pistol (); if(bsp_pistol == NULL) printf("Failed to get pistol\n"); |
93 | bsp_nothing = get_nothing (); if(bsp_nothing == NULL) printf("Failed to get nothing\n"); |
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94 | bsp_bullet = get_bullet (); if(bsp_bullet == NULL) printf("Failed to get bullet\n"); |
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95 | map1 = get_map1 (); if(map1 == NULL) printf("Failed to get map1\n"); |
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96 | 226 | up20180642 | |
97 | 261 | up20180642 | sp_crosshair = sprite_ctor(bsp_crosshair); if(sp_crosshair == NULL) printf("Failed to get crosshair sprite\n"); |
98 | } |
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99 | 226 | up20180642 | |
100 | 297 | up20180642 | menu_t *main_menu = menu_ctor(consolas); |
101 | 299 | up20180642 | menu_add_item(main_menu, "Single player");
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102 | menu_add_item(main_menu, "Multiplayer");
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103 | 297 | up20180642 | menu_add_item(main_menu, "Chat");
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104 | menu_add_item(main_menu, "Exit");
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105 | 234 | up20180655 | |
106 | 297 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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107 | uint8_t last_lb = 0;
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108 | struct packet pp;
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109 | keys_t *keys = get_key_presses(); |
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110 | |||
111 | 261 | up20180642 | /// loop stuff
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112 | 297 | up20180642 | int click = 0; |
113 | 307 | up20180642 | uint32_t int_vector = 0;
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114 | 295 | up20180642 | int good = true; |
115 | while (good) {
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116 | 261 | up20180642 | /* Get a request message. */
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117 | 307 | up20180642 | if((r = get_interrupts_vector(&int_vector))) return r; |
118 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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119 | if (int_vector & n) {
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120 | interrupt_handler(i); |
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121 | switch (i) {
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122 | case TIMER0_IRQ:
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123 | 192 | up20180642 | |
124 | 307 | up20180642 | graph_clear_screen(); |
125 | switch(menu_update_state(main_menu, click)){
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126 | case -1: break; |
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127 | case 0: singleplayer(); break; //campaign(); break; |
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128 | case 1: break; |
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129 | case 2: chat(); break; |
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130 | case 3: good = false; break; |
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131 | } |
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132 | menu_draw(main_menu); |
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133 | 192 | up20180642 | |
134 | 307 | up20180642 | click = 0;
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135 | 202 | up20180655 | |
136 | 307 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
137 | sprite_draw(sp_crosshair); |
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138 | graph_draw(); |
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139 | 231 | up20180655 | |
140 | 307 | up20180642 | break;
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141 | case KBC_IRQ:
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142 | if ((scancode[0]) == ESC_BREAK_CODE) good = false; |
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143 | case MOUSE_IRQ:
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144 | if (counter_mouse_ih >= 3) { |
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145 | mouse_parse_packet(packet_mouse_ih, &pp); |
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146 | update_mouse(&pp); |
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147 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
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148 | last_lb = keys->lb_pressed; |
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149 | counter_mouse_ih = 0;
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150 | 261 | up20180642 | } |
151 | 307 | up20180642 | break;
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152 | case COM1_IRQ: nctp_ih(); break; |
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153 | 305 | up20180642 | } |
154 | 147 | up20180655 | } |
155 | } |
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156 | 261 | up20180642 | } |
157 | 149 | up20180655 | |
158 | 261 | up20180642 | basic_sprite_dtor (bsp_crosshair); bsp_crosshair = NULL;
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159 | basic_sprite_dtor (bsp_shooter ); bsp_shooter = NULL;
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160 | 307 | up20180642 | basic_sprite_dtor (bsp_zombie ); bsp_zombie = NULL;
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161 | 261 | up20180642 | sprite_dtor (sp_crosshair ); sp_crosshair = NULL;
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162 | basic_sprite_dtor (bsp_pistol ); bsp_pistol = NULL;
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163 | basic_sprite_dtor (bsp_nothing ); bsp_nothing = NULL;
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164 | map_dtor (map1 ); map1 = NULL;
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165 | font_dtor (consolas ); consolas = NULL;
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166 | 243 | up20180642 | |
167 | 261 | up20180642 | // Unsubscribe interrupts
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168 | if (unsubscribe_all()) {
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169 | if (cleanup())
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170 | 305 | up20180642 | printf("%s: failed to cleanup.\n", __func__);
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171 | 261 | up20180642 | return 1; |
172 | } |
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173 | 188 | up20180642 | |
174 | 261 | up20180642 | if (cleanup()) {
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175 | printf("%s: failed to cleanup.\n", __func__);
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176 | return 1; |
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177 | } |
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178 | 155 | up20180655 | |
179 | 149 | up20180655 | return 0; |
180 | 147 | up20180655 | } |
181 | 294 | up20180642 | |
182 | 300 | up20180642 | static int (campaign)(void); |
183 | 301 | up20180642 | static int (zombies)(void); |
184 | 300 | up20180642 | static int (singleplayer)(void) { |
185 | |||
186 | 295 | up20180642 | int r;
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187 | |||
188 | 300 | up20180642 | menu_t *main_menu = menu_ctor(consolas); |
189 | menu_add_item(main_menu, "Campaign");
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190 | menu_add_item(main_menu, "Zombies");
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191 | menu_add_item(main_menu, "Back");
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192 | |||
193 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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194 | uint8_t last_lb = 0;
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195 | struct packet pp;
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196 | keys_t *keys = get_key_presses(); |
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197 | |||
198 | /// loop stuff
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199 | int click = 0; |
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200 | 304 | up20180642 | uint32_t int_vector = 0;
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201 | 300 | up20180642 | int good = true; |
202 | while (good) {
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203 | /* Get a request message. */
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204 | 304 | up20180642 | if((r = get_interrupts_vector(&int_vector))) return r; |
205 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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206 | if (int_vector & n) {
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207 | interrupt_handler(i); |
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208 | switch (i) {
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209 | 305 | up20180642 | case TIMER0_IRQ:
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210 | 300 | up20180642 | |
211 | 304 | up20180642 | graph_clear_screen(); |
212 | switch(menu_update_state(main_menu, click)){
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213 | case -1: break; |
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214 | case 0: campaign(); break; |
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215 | case 1: zombies(); break; |
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216 | case 2: good = false; break; |
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217 | } |
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218 | menu_draw(main_menu); |
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219 | 300 | up20180642 | |
220 | 304 | up20180642 | click = 0;
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221 | 300 | up20180642 | |
222 | 304 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
223 | sprite_draw(sp_crosshair); |
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224 | graph_draw(); |
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225 | 300 | up20180642 | |
226 | 304 | up20180642 | break;
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227 | 305 | up20180642 | case KBC_IRQ:
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228 | 304 | up20180642 | if ((scancode[0]) == ESC_BREAK_CODE) good = false; |
229 | 305 | up20180642 | case MOUSE_IRQ:
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230 | 304 | up20180642 | if (counter_mouse_ih >= 3) { |
231 | mouse_parse_packet(packet_mouse_ih, &pp); |
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232 | update_mouse(&pp); |
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233 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
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234 | last_lb = keys->lb_pressed; |
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235 | counter_mouse_ih = 0;
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236 | 300 | up20180642 | } |
237 | break;
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238 | 305 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
239 | 304 | up20180642 | } |
240 | 300 | up20180642 | } |
241 | } |
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242 | } |
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243 | |||
244 | return 0; |
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245 | } |
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246 | |||
247 | static int (campaign)(void){ |
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248 | |||
249 | int r;
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250 | |||
251 | 295 | up20180642 | ent_set_scale(DEFAULT_SCALE); |
252 | text_timer_t *in_game_timer = timer_ctor(consolas); |
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253 | |||
254 | list_t *shooter_list = list_ctor(); |
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255 | |||
256 | 302 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
257 | 295 | up20180642 | gunner_set_spawn(shooter1, 75, 75); |
258 | gunner_set_pos(shooter1, 75, 75); |
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259 | |||
260 | 302 | up20180642 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_nothing, gunner_player, 2);
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261 | 295 | up20180642 | gunner_set_spawn(shooter2, 975, 75); |
262 | gunner_set_pos(shooter2, 775, 75); |
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263 | |||
264 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
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265 | list_insert(shooter_list, list_end(shooter_list), shooter2); |
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266 | |||
267 | list_t *bullet_list = list_ctor(); |
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268 | |||
269 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
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270 | 305 | up20180642 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
271 | 295 | up20180642 | |
272 | 305 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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273 | uint8_t last_lb = 0;
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274 | struct packet pp;
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275 | keys_t *keys = get_key_presses(); |
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276 | 295 | up20180642 | |
277 | /// loop stuff
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278 | 304 | up20180642 | uint32_t int_vector = 0;
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279 | 296 | up20180642 | int good = true; |
280 | while (good) {
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281 | 304 | up20180642 | /* Get a request message. */
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282 | if((r = get_interrupts_vector(&int_vector))) return r; |
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283 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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284 | 305 | up20180642 | if (int_vector & n) {
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285 | interrupt_handler(i); |
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286 | switch (i) {
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287 | case TIMER0_IRQ:
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288 | 295 | up20180642 | |
289 | 305 | up20180642 | if (no_interrupts % 60 == 0) timer_update(in_game_timer); |
290 | update_movement(map1, shooter1, keys, shooter_list); |
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291 | 295 | up20180642 | |
292 | 305 | up20180642 | update_game_state(map1, shooter_list, bullet_list); |
293 | 295 | up20180642 | |
294 | 305 | up20180642 | //update_scale();
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295 | double angle = get_mouse_angle(shooter1);
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296 | gunner_set_angle(shooter1, angle - M_PI_2); |
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297 | 295 | up20180642 | |
298 | 305 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
299 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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300 | 295 | up20180642 | |
301 | 305 | up20180642 | graph_clear_screen(); |
302 | map_draw (map1); |
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303 | bullet_draw_list(bullet_list); |
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304 | gunner_draw_list(shooter_list); |
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305 | 295 | up20180642 | |
306 | 305 | up20180642 | text_draw(in_game_timer->text); |
307 | 295 | up20180642 | |
308 | 305 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
309 | sprite_draw(sp_crosshair); |
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310 | graph_draw(); |
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311 | 295 | up20180642 | |
312 | 305 | up20180642 | break;
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313 | case KBC_IRQ:
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314 | if ((scancode[0]) == ESC_BREAK_CODE) { |
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315 | good = false;
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316 | // reset game
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317 | while(list_size(bullet_list) > 0){ |
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318 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
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319 | bullet_dtor(p); |
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320 | } |
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321 | list_node_t *it = list_begin(shooter_list); |
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322 | while (it != list_end(shooter_list)) {
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323 | gunner_t *p = *(gunner_t**)list_node_val(it); |
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324 | 307 | up20180642 | get_random_spawn(map1, p, shooter_list); |
325 | 305 | up20180642 | gunner_set_curr_health(p, gunner_get_health(p)); |
326 | it = list_node_next(it); |
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327 | } |
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328 | timer_reset(in_game_timer); |
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329 | } |
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330 | break;
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331 | case MOUSE_IRQ:
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332 | if (counter_mouse_ih >= 3) { |
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333 | mouse_parse_packet(packet_mouse_ih, &pp); |
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334 | update_mouse(&pp); |
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335 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
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336 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
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337 | last_lb = keys->lb_pressed; |
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338 | counter_mouse_ih = 0;
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339 | 304 | up20180642 | |
340 | 305 | up20180642 | } |
341 | break;
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342 | case COM1_IRQ: nctp_ih(); break; |
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343 | } |
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344 | } |
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345 | 304 | up20180642 | } |
346 | 295 | up20180642 | } |
347 | |||
348 | while(list_size(shooter_list) > 0){ |
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349 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
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350 | gunner_dtor(p); |
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351 | } |
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352 | 296 | up20180642 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
353 | 295 | up20180642 | |
354 | 301 | up20180642 | while(list_size(bullet_list) > 0){ |
355 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
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356 | bullet_dtor(p); |
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357 | } |
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358 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
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359 | |||
360 | timer_dtor(in_game_timer); in_game_timer = NULL;
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361 | |||
362 | return SUCCESS;
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363 | } |
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364 | |||
365 | #define ZOMBIES_NUM 5 |
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366 | #define ZOMBIE_HEALTH_FACTOR 1.1 |
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367 | |||
368 | static int (zombies)(void){ |
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369 | |||
370 | int r;
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371 | |||
372 | ent_set_scale(DEFAULT_SCALE); |
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373 | text_timer_t *in_game_timer = timer_ctor(consolas); |
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374 | |||
375 | list_t *shooter_list = list_ctor(); |
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376 | |||
377 | 302 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
378 | 305 | up20180642 | gunner_set_spawn(shooter1, 980, 790); |
379 | gunner_set_pos(shooter1, 980, 790); |
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380 | 301 | up20180642 | |
381 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
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382 | |||
383 | list_t *bullet_list = list_ctor(); |
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384 | |||
385 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
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386 | 305 | up20180642 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
387 | 301 | up20180642 | |
388 | 305 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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389 | uint8_t last_lb = 0;
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390 | struct packet pp;
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391 | keys_t *keys = get_key_presses(); |
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392 | 301 | up20180642 | |
393 | /// loop stuff
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394 | 304 | up20180642 | uint32_t int_vector = 0;
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395 | 301 | up20180642 | int good = true; |
396 | 302 | up20180642 | int dead = false; |
397 | 301 | up20180642 | |
398 | int health = 50; |
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399 | |||
400 | 302 | up20180642 | while (good && !dead) {
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401 | 304 | up20180642 | /* Get a request message. */
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402 | if((r = get_interrupts_vector(&int_vector))) return r; |
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403 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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404 | if (int_vector & n) {
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405 | 305 | up20180642 | interrupt_handler(i); |
406 | switch (i) {
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407 | case TIMER0_IRQ:
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408 | if (no_interrupts % 60 == 0) timer_update(in_game_timer); |
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409 | 301 | up20180642 | |
410 | 305 | up20180642 | update_movement(map1, shooter1, keys, shooter_list); |
411 | 301 | up20180642 | |
412 | 305 | up20180642 | update_game_state(map1, shooter_list, bullet_list); |
413 | 302 | up20180642 | |
414 | 305 | up20180642 | if(list_find(shooter_list, shooter1) == list_end(shooter_list)){
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415 | good = false;
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416 | dead = true;
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417 | break;
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418 | } |
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419 | 301 | up20180642 | |
420 | 305 | up20180642 | double angle = get_mouse_angle(shooter1);
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421 | gunner_set_angle(shooter1, angle - M_PI_2); |
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422 | 301 | up20180642 | |
423 | 305 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
424 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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425 | 301 | up20180642 | |
426 | 305 | up20180642 | while(list_size(shooter_list) < ZOMBIES_NUM){
|
427 | gunner_t *zombie = gunner_ctor(bsp_zombie, bsp_nothing, gunner_melee | gunner_follow, 3);
|
||
428 | gunner_set_health(zombie, health); |
||
429 | gunner_set_curr_health(zombie, health); |
||
430 | health *= ZOMBIE_HEALTH_FACTOR; |
||
431 | 307 | up20180642 | get_random_spawn(map1, zombie, shooter_list); |
432 | 305 | up20180642 | list_push_back(shooter_list, zombie); |
433 | } |
||
434 | 301 | up20180642 | |
435 | 305 | up20180642 | graph_clear_screen(); |
436 | map_draw (map1); |
||
437 | bullet_draw_list(bullet_list); |
||
438 | gunner_draw_list(shooter_list); |
||
439 | 301 | up20180642 | |
440 | 305 | up20180642 | text_draw(in_game_timer->text); |
441 | 301 | up20180642 | |
442 | 305 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
443 | sprite_draw(sp_crosshair); |
||
444 | graph_draw(); |
||
445 | 304 | up20180642 | |
446 | 305 | up20180642 | break;
|
447 | case KBC_IRQ:
|
||
448 | if ((scancode[0]) == ESC_BREAK_CODE) { |
||
449 | good = false;
|
||
450 | } |
||
451 | break;
|
||
452 | case MOUSE_IRQ:
|
||
453 | if (counter_mouse_ih >= 3) { |
||
454 | mouse_parse_packet(packet_mouse_ih, &pp); |
||
455 | update_mouse(&pp); |
||
456 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
||
457 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
||
458 | last_lb = keys->lb_pressed; |
||
459 | counter_mouse_ih = 0;
|
||
460 | |||
461 | } |
||
462 | break;
|
||
463 | case COM1_IRQ: nctp_ih(); break; |
||
464 | } |
||
465 | } |
||
466 | } |
||
467 | 301 | up20180642 | } |
468 | |||
469 | while(list_size(shooter_list) > 0){ |
||
470 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
||
471 | gunner_dtor(p); |
||
472 | } |
||
473 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
||
474 | |||
475 | 295 | up20180642 | while(list_size(bullet_list) > 0){ |
476 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
477 | bullet_dtor(p); |
||
478 | } |
||
479 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
||
480 | |||
481 | 302 | up20180642 | if(dead){
|
482 | printf("YOU DIED\n");
|
||
483 | } |
||
484 | |||
485 | 295 | up20180642 | timer_dtor(in_game_timer); in_game_timer = NULL;
|
486 | |||
487 | 294 | up20180642 | return SUCCESS;
|
488 | } |
||
489 | 296 | up20180642 | |
490 | 298 | up20180642 | #define CHAT_MAX_SIZE 75 |
491 | #define CHAT_MAX_NUM 19 |
||
492 | 297 | up20180642 | text_t *t_text[CHAT_MAX_NUM] = {NULL};
|
493 | rectangle_t *r_text = NULL;
|
||
494 | static void chat_process(const uint8_t *p, const size_t sz){ |
||
495 | char buffer2[CHAT_MAX_NUM+3]; |
||
496 | void *dest = NULL; |
||
497 | hltp_type tp = hltp_interpret(p, sz, &dest); |
||
498 | switch(tp){
|
||
499 | case hltp_type_string:
|
||
500 | 305 | up20180642 | strcpy(buffer2, dest); |
501 | strncat(buffer2, " <", 2); |
||
502 | for(size_t i = CHAT_MAX_NUM-1; i; --i) |
||
503 | text_set_text(t_text[i], text_get_string(t_text[i-1]));
|
||
504 | text_set_text(t_text[0], buffer2);
|
||
505 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
||
506 | if(text_get_string(t_text[i])[0] == '>'){ |
||
507 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
||
508 | text_set_halign(t_text[i], text_halign_left); |
||
509 | }else{
|
||
510 | text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
||
511 | text_set_halign(t_text[i], text_halign_right); |
||
512 | 297 | up20180642 | } |
513 | 305 | up20180642 | } |
514 | break;
|
||
515 | 297 | up20180642 | default: break; |
516 | } |
||
517 | } |
||
518 | 300 | up20180642 | static int (chat)(void){ |
519 | 297 | up20180642 | int r;
|
520 | |||
521 | 298 | up20180642 | nctp_dump(); |
522 | 297 | up20180642 | nctp_set_processor(chat_process); |
523 | |||
524 | struct packet pp;
|
||
525 | |||
526 | 298 | up20180642 | char buffer[CHAT_MAX_SIZE] = ""; |
527 | 297 | up20180642 | rectangle_t *r_buffer = NULL; {
|
528 | 298 | up20180642 | r_buffer = rectangle_ctor(0,0,900,70); |
529 | 297 | up20180642 | rectangle_set_pos(r_buffer, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
530 | 305 | up20180642 | graph_get_YRes()*0.87-rectangle_get_h(r_buffer)/2); |
531 | 297 | up20180642 | rectangle_set_fill_color (r_buffer, GRAPH_BLACK); |
532 | rectangle_set_outline_width(r_buffer, 2);
|
||
533 | rectangle_set_outline_color(r_buffer, GRAPH_WHITE); |
||
534 | rectangle_set_fill_trans(r_buffer, GRAPH_TRANSPARENT); |
||
535 | } |
||
536 | text_t *t_buffer = NULL; {
|
||
537 | t_buffer = text_ctor(consolas, "");
|
||
538 | text_set_pos(t_buffer, rectangle_get_x(r_buffer)+50,
|
||
539 | 305 | up20180642 | rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)/2);
|
540 | 297 | up20180642 | text_set_halign(t_buffer, text_halign_left); |
541 | text_set_valign(t_buffer, text_valign_center); |
||
542 | text_set_color (t_buffer, TEXT_COLOR); |
||
543 | } |
||
544 | 298 | up20180642 | text_t *t_size = NULL; {
|
545 | t_size = text_ctor(consolas, "");
|
||
546 | text_set_pos(t_size, rectangle_get_x(r_buffer)+rectangle_get_w(r_buffer)-5,
|
||
547 | 305 | up20180642 | rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)-5);
|
548 | 298 | up20180642 | text_set_halign(t_size, text_halign_right); |
549 | text_set_valign(t_size, text_valign_bottom); |
||
550 | text_set_color (t_size, TEXT_COLOR); |
||
551 | text_set_size (t_size, 18);
|
||
552 | char buffer2[20]; |
||
553 | sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
||
554 | text_set_text(t_size, buffer2); |
||
555 | } |
||
556 | 297 | up20180642 | |
557 | /** r_text */ {
|
||
558 | 305 | up20180642 | r_text = rectangle_ctor(0,0,900,550); |
559 | rectangle_set_pos(r_text, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
||
560 | graph_get_YRes()*0.09); |
||
561 | rectangle_set_fill_color (r_text, GRAPH_BLACK); |
||
562 | rectangle_set_outline_width(r_text, 2);
|
||
563 | rectangle_set_outline_color(r_text, GRAPH_WHITE); |
||
564 | rectangle_set_fill_trans(r_text, GRAPH_TRANSPARENT); |
||
565 | } |
||
566 | /** t_text */ {
|
||
567 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
||
568 | t_text[i] = text_ctor(consolas, " ");
|
||
569 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50,
|
||
570 | rectangle_get_y(r_text)+rectangle_get_h(r_text)-30-25*i); |
||
571 | text_set_halign(t_text[i], text_halign_left); |
||
572 | text_set_valign(t_text[i], text_valign_bottom); |
||
573 | text_set_color (t_text[i], TEXT_COLOR); |
||
574 | } |
||
575 | } |
||
576 | 297 | up20180642 | |
577 | 305 | up20180642 | /// loop stuff
|
578 | uint32_t int_vector = 0;
|
||
579 | int good = true; |
||
580 | while (good) {
|
||
581 | /* Get a request message. */
|
||
582 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
583 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
||
584 | if (int_vector & n) {
|
||
585 | interrupt_handler(i); |
||
586 | switch (i) {
|
||
587 | 304 | up20180642 | case TIMER0_IRQ:
|
588 | 305 | up20180642 | graph_clear_screen(); |
589 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
||
590 | 297 | up20180642 | |
591 | 305 | up20180642 | rectangle_draw(r_buffer); |
592 | text_draw(t_buffer); |
||
593 | text_draw(t_size); |
||
594 | 297 | up20180642 | |
595 | 305 | up20180642 | rectangle_draw(r_text); |
596 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_draw(t_text[i]); |
||
597 | 297 | up20180642 | |
598 | 305 | up20180642 | sprite_draw(sp_crosshair); |
599 | graph_draw(); |
||
600 | break;
|
||
601 | 304 | up20180642 | case KBC_IRQ:
|
602 | 305 | up20180642 | if (scancode[0] == ESC_BREAK_CODE) good = false; |
603 | else if (scancode[0] == ENTER_MAKE_CODE) { |
||
604 | hltp_send_string(buffer); |
||
605 | char buffer2[CHAT_MAX_SIZE+3] = "> "; |
||
606 | strncat(buffer2, buffer, strlen(buffer)); |
||
607 | for(size_t i = CHAT_MAX_NUM-1; i; --i) |
||
608 | text_set_text(t_text[i], text_get_string(t_text[i-1]));
|
||
609 | text_set_text(t_text[0], buffer2);
|
||
610 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
||
611 | if(text_get_string(t_text[i])[0] == '>'){ |
||
612 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
||
613 | text_set_halign(t_text[i], text_halign_left); |
||
614 | }else{
|
||
615 | text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
||
616 | text_set_halign(t_text[i], text_halign_right); |
||
617 | 297 | up20180642 | } |
618 | } |
||
619 | 305 | up20180642 | buffer[0] = '\0'; |
620 | } else if(scancode[0] == BACKSPACE_MAKE_CODE){ |
||
621 | buffer[strlen(buffer)-1] = '\0'; |
||
622 | } else {
|
||
623 | char c = map_makecode(scancode[0]); |
||
624 | if (c == ERROR_CODE) break; |
||
625 | if(strlen(buffer) < CHAT_MAX_SIZE) strncat(buffer, &c, 1); |
||
626 | else printf("Char limit exceeded\n"); |
||
627 | } |
||
628 | text_set_text(t_buffer, buffer); |
||
629 | char buffer2[20]; |
||
630 | sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
||
631 | text_set_text(t_size, buffer2); |
||
632 | 304 | up20180642 | case MOUSE_IRQ:
|
633 | 305 | up20180642 | if (counter_mouse_ih >= 3) { |
634 | mouse_parse_packet(packet_mouse_ih, &pp); |
||
635 | update_mouse(&pp); |
||
636 | counter_mouse_ih = 0;
|
||
637 | } |
||
638 | break;
|
||
639 | 304 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
640 | 297 | up20180642 | } |
641 | } |
||
642 | } |
||
643 | 305 | up20180642 | } |
644 | 297 | up20180642 | |
645 | 305 | up20180642 | rectangle_dtor(r_buffer); |
646 | text_dtor (t_buffer); |
||
647 | 297 | up20180642 | |
648 | 305 | up20180642 | rectangle_dtor(r_text); |
649 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_dtor(t_text[i]); |
||
650 | 297 | up20180642 | |
651 | 305 | up20180642 | nctp_set_processor(NULL);
|
652 | 298 | up20180642 | |
653 | 305 | up20180642 | return SUCCESS;
|
654 | 296 | up20180642 | } |