root / proj / src / proj.c @ 306
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1 | 144 | up20180655 | #include <lcom/lcf.h> |
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2 | #include <lcom/proj.h> |
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3 | #include <lcom/liblm.h> |
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4 | 185 | up20180655 | #include <math.h> |
5 | 144 | up20180655 | |
6 | 149 | up20180655 | #include "proj_macros.h" |
7 | 179 | up20180642 | #include "proj_func.h" |
8 | 147 | up20180655 | |
9 | 149 | up20180655 | #include "kbc.h" |
10 | #include "timer.h" |
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11 | #include "keyboard.h" |
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12 | 150 | up20180655 | #include "mouse.h" |
13 | 189 | up20180655 | #include "graph.h" |
14 | 291 | up20180642 | #include "menu.h" |
15 | 234 | up20180655 | #include "rtc.h" |
16 | 287 | up20180642 | #include "hltp.h" |
17 | 153 | up20180655 | #include "interrupts_func.h" |
18 | 270 | up20180655 | #include "makecode_map.h" |
19 | 149 | up20180655 | |
20 | 179 | up20180642 | #include "graph.h" |
21 | #include "rectangle.h" |
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22 | 182 | up20180642 | #include "font.h" |
23 | 192 | up20180642 | #include "ent.h" |
24 | 168 | up20180642 | |
25 | 192 | up20180642 | #include "crosshair.h" |
26 | #include "shooter.h" |
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27 | 303 | up20180642 | #include "zombie.h" |
28 | 192 | up20180642 | #include "pistol.h" |
29 | #include "nothing.h" |
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30 | 237 | up20180642 | #include "bullet.h" |
31 | 216 | up20180642 | #include "map1.h" |
32 | 183 | up20180642 | |
33 | 294 | up20180642 | #include "errors.h" |
34 | |||
35 | 226 | up20180642 | #include "list.h" |
36 | |||
37 | 144 | up20180655 | int main(int argc, char* argv[]) { |
38 | |||
39 | lcf_set_language("EN-US");
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40 | |||
41 | 235 | up20180642 | lcf_trace_calls("/home/lcom/labs/proj/trace.txt");
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42 | 144 | up20180655 | |
43 | 189 | up20180655 | lcf_log_output("/home/lcom/labs/proj/output.txt");
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44 | 144 | up20180655 | |
45 | if (lcf_start(argc, argv)) return 1; |
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46 | |||
47 | lcf_cleanup(); |
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48 | |||
49 | return 0; |
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50 | } |
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51 | 147 | up20180655 | |
52 | 294 | up20180642 | font_t *consolas = NULL;
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53 | basic_sprite_t *bsp_crosshair = NULL;
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54 | basic_sprite_t *bsp_shooter = NULL;
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55 | 301 | up20180642 | basic_sprite_t *bsp_zombie = NULL;
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56 | 294 | up20180642 | basic_sprite_t *bsp_pistol = NULL;
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57 | basic_sprite_t *bsp_nothing = NULL;
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58 | basic_sprite_t *bsp_bullet = NULL;
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59 | map_t *map1 = NULL;
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60 | sprite_t *sp_crosshair = NULL;
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61 | |||
62 | 300 | up20180642 | static int (singleplayer)(void); |
63 | static int (chat)(void); |
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64 | 149 | up20180655 | int(proj_main_loop)(int argc, char *argv[]) { |
65 | 170 | up20180642 | |
66 | int r;
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67 | |||
68 | 294 | up20180642 | consolas = font_ctor("/home/lcom/labs/proj/media/font/Consolas/xpm2");
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69 | 261 | up20180642 | if(consolas == NULL){ printf("Failed to load consolas\n"); return 1; } |
70 | 192 | up20180642 | |
71 | 261 | up20180642 | /// subscribe interrupts
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72 | if (subscribe_all()) { return 1; } |
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73 | 170 | up20180642 | |
74 | 297 | up20180642 | /// initialize graphics
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75 | if(graph_init(GRAPH_MODE)){
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76 | printf("%s: failed to initalize graphics.\n", __func__);
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77 | if (cleanup()) printf("%s: failed to cleanup.\n", __func__); |
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78 | return 1; |
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79 | } |
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80 | 152 | up20180642 | |
81 | 261 | up20180642 | /// Load stuff
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82 | { |
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83 | 297 | up20180642 | graph_clear_screen(); |
84 | text_t *txt = text_ctor(consolas, "Loading...");
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85 | text_draw(txt); |
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86 | text_dtor(txt); |
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87 | graph_draw(); |
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88 | 183 | up20180642 | |
89 | 261 | up20180642 | bsp_crosshair = get_crosshair(); if(bsp_crosshair == NULL) printf("Failed to get crosshair\n"); |
90 | bsp_shooter = get_shooter (); if(bsp_shooter == NULL) printf("Failed to get shooter\n"); |
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91 | 303 | up20180642 | bsp_zombie = get_zombie (); if(bsp_zombie == NULL) printf("Failed to get zombie\n"); |
92 | 261 | up20180642 | bsp_pistol = get_pistol (); if(bsp_pistol == NULL) printf("Failed to get pistol\n"); |
93 | bsp_nothing = get_nothing (); if(bsp_nothing == NULL) printf("Failed to get nothing\n"); |
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94 | bsp_bullet = get_bullet (); if(bsp_bullet == NULL) printf("Failed to get bullet\n"); |
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95 | map1 = get_map1 (); if(map1 == NULL) printf("Failed to get map1\n"); |
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96 | 226 | up20180642 | |
97 | 261 | up20180642 | sp_crosshair = sprite_ctor(bsp_crosshair); if(sp_crosshair == NULL) printf("Failed to get crosshair sprite\n"); |
98 | } |
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99 | 226 | up20180642 | |
100 | 297 | up20180642 | menu_t *main_menu = menu_ctor(consolas); |
101 | 299 | up20180642 | menu_add_item(main_menu, "Single player");
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102 | menu_add_item(main_menu, "Multiplayer");
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103 | 297 | up20180642 | menu_add_item(main_menu, "Chat");
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104 | menu_add_item(main_menu, "Exit");
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105 | 234 | up20180655 | |
106 | 297 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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107 | uint8_t last_lb = 0;
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108 | struct packet pp;
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109 | keys_t *keys = get_key_presses(); |
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110 | |||
111 | 261 | up20180642 | /// loop stuff
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112 | int ipc_status;
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113 | message msg; |
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114 | 267 | up20180655 | |
115 | 297 | up20180642 | int click = 0; |
116 | 267 | up20180655 | |
117 | 295 | up20180642 | int good = true; |
118 | |||
119 | while (good) {
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120 | 261 | up20180642 | /* Get a request message. */
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121 | if ((r = driver_receive(ANY, &msg, &ipc_status)) != 0) { |
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122 | printf("driver_receive failed with %d", r);
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123 | continue;
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124 | } |
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125 | if (is_ipc_notify(ipc_status)) { /* received notification */ |
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126 | switch (_ENDPOINT_P(msg.m_source)) {
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127 | case HARDWARE: /* hardware interrupt notification */ |
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128 | 305 | up20180642 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
129 | if (msg.m_notify.interrupts & n) {
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130 | interrupt_handler(i); |
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131 | switch (i) {
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132 | 261 | up20180642 | case TIMER0_IRQ:
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133 | 192 | up20180642 | |
134 | 305 | up20180642 | graph_clear_screen(); |
135 | switch(menu_update_state(main_menu, click)){
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136 | case -1: break; |
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137 | case 0: singleplayer(); break; //campaign(); break; |
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138 | case 1: break; |
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139 | case 2: chat(); break; |
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140 | case 3: good = false; break; |
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141 | } |
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142 | menu_draw(main_menu); |
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143 | 192 | up20180642 | |
144 | 305 | up20180642 | click = 0;
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145 | 202 | up20180655 | |
146 | 305 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
147 | sprite_draw(sp_crosshair); |
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148 | graph_draw(); |
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149 | 231 | up20180655 | |
150 | 305 | up20180642 | break;
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151 | 261 | up20180642 | case KBC_IRQ:
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152 | 305 | up20180642 | if ((scancode[0]) == ESC_BREAK_CODE) good = false; |
153 | 261 | up20180642 | case MOUSE_IRQ:
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154 | 305 | up20180642 | if (counter_mouse_ih >= 3) { |
155 | mouse_parse_packet(packet_mouse_ih, &pp); |
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156 | update_mouse(&pp); |
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157 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
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158 | last_lb = keys->lb_pressed; |
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159 | counter_mouse_ih = 0;
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160 | } |
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161 | break;
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162 | 298 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
163 | 251 | up20180655 | } |
164 | 261 | up20180642 | } |
165 | 305 | up20180642 | } |
166 | 167 | up20180655 | |
167 | 305 | up20180642 | break;
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168 | 261 | up20180642 | default:
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169 | 305 | up20180642 | break; /* no other notifications expected: do nothing */ |
170 | 147 | up20180655 | } |
171 | 261 | up20180642 | } else { /* received standart message, not a notification */ |
172 | /* no standart message expected: do nothing */
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173 | 147 | up20180655 | } |
174 | 261 | up20180642 | } |
175 | 149 | up20180655 | |
176 | 261 | up20180642 | basic_sprite_dtor (bsp_crosshair); bsp_crosshair = NULL;
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177 | basic_sprite_dtor (bsp_shooter ); bsp_shooter = NULL;
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178 | 301 | up20180642 | /*basic_sprite_dtor (bsp_zombie );*/ bsp_zombie = NULL; |
179 | 261 | up20180642 | sprite_dtor (sp_crosshair ); sp_crosshair = NULL;
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180 | basic_sprite_dtor (bsp_pistol ); bsp_pistol = NULL;
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181 | basic_sprite_dtor (bsp_nothing ); bsp_nothing = NULL;
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182 | map_dtor (map1 ); map1 = NULL;
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183 | font_dtor (consolas ); consolas = NULL;
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184 | 243 | up20180642 | |
185 | 261 | up20180642 | // Unsubscribe interrupts
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186 | if (unsubscribe_all()) {
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187 | if (cleanup())
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188 | 305 | up20180642 | printf("%s: failed to cleanup.\n", __func__);
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189 | 261 | up20180642 | return 1; |
190 | } |
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191 | 188 | up20180642 | |
192 | 261 | up20180642 | if (cleanup()) {
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193 | printf("%s: failed to cleanup.\n", __func__);
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194 | return 1; |
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195 | } |
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196 | 155 | up20180655 | |
197 | 149 | up20180655 | return 0; |
198 | 147 | up20180655 | } |
199 | 294 | up20180642 | |
200 | 300 | up20180642 | static int (campaign)(void); |
201 | 301 | up20180642 | static int (zombies)(void); |
202 | 300 | up20180642 | static int (singleplayer)(void) { |
203 | |||
204 | 295 | up20180642 | int r;
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205 | |||
206 | 300 | up20180642 | menu_t *main_menu = menu_ctor(consolas); |
207 | menu_add_item(main_menu, "Campaign");
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208 | menu_add_item(main_menu, "Zombies");
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209 | menu_add_item(main_menu, "Back");
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210 | |||
211 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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212 | uint8_t last_lb = 0;
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213 | struct packet pp;
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214 | keys_t *keys = get_key_presses(); |
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215 | |||
216 | /// loop stuff
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217 | int click = 0; |
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218 | 304 | up20180642 | uint32_t int_vector = 0;
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219 | 300 | up20180642 | int good = true; |
220 | while (good) {
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221 | /* Get a request message. */
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222 | 304 | up20180642 | if((r = get_interrupts_vector(&int_vector))) return r; |
223 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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224 | if (int_vector & n) {
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225 | interrupt_handler(i); |
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226 | switch (i) {
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227 | 305 | up20180642 | case TIMER0_IRQ:
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228 | 300 | up20180642 | |
229 | 304 | up20180642 | graph_clear_screen(); |
230 | switch(menu_update_state(main_menu, click)){
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231 | case -1: break; |
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232 | case 0: campaign(); break; |
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233 | case 1: zombies(); break; |
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234 | case 2: good = false; break; |
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235 | } |
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236 | menu_draw(main_menu); |
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237 | 300 | up20180642 | |
238 | 304 | up20180642 | click = 0;
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239 | 300 | up20180642 | |
240 | 304 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
241 | sprite_draw(sp_crosshair); |
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242 | graph_draw(); |
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243 | 300 | up20180642 | |
244 | 304 | up20180642 | break;
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245 | 305 | up20180642 | case KBC_IRQ:
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246 | 304 | up20180642 | if ((scancode[0]) == ESC_BREAK_CODE) good = false; |
247 | 305 | up20180642 | case MOUSE_IRQ:
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248 | 304 | up20180642 | if (counter_mouse_ih >= 3) { |
249 | mouse_parse_packet(packet_mouse_ih, &pp); |
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250 | update_mouse(&pp); |
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251 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
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252 | last_lb = keys->lb_pressed; |
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253 | counter_mouse_ih = 0;
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254 | 300 | up20180642 | } |
255 | break;
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256 | 305 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
257 | 304 | up20180642 | } |
258 | 300 | up20180642 | } |
259 | } |
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260 | } |
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261 | |||
262 | return 0; |
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263 | } |
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264 | |||
265 | static int (campaign)(void){ |
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266 | |||
267 | int r;
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268 | |||
269 | 295 | up20180642 | ent_set_scale(DEFAULT_SCALE); |
270 | text_timer_t *in_game_timer = timer_ctor(consolas); |
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271 | |||
272 | list_t *shooter_list = list_ctor(); |
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273 | |||
274 | 302 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
275 | 295 | up20180642 | gunner_set_spawn(shooter1, 75, 75); |
276 | gunner_set_pos(shooter1, 75, 75); |
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277 | |||
278 | 302 | up20180642 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_nothing, gunner_player, 2);
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279 | 295 | up20180642 | gunner_set_spawn(shooter2, 975, 75); |
280 | gunner_set_pos(shooter2, 775, 75); |
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281 | |||
282 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
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283 | list_insert(shooter_list, list_end(shooter_list), shooter2); |
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284 | |||
285 | list_t *bullet_list = list_ctor(); |
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286 | |||
287 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
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288 | 305 | up20180642 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
289 | 295 | up20180642 | |
290 | 305 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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291 | uint8_t last_lb = 0;
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292 | struct packet pp;
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293 | keys_t *keys = get_key_presses(); |
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294 | 295 | up20180642 | |
295 | /// loop stuff
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296 | 304 | up20180642 | uint32_t int_vector = 0;
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297 | 296 | up20180642 | int good = true; |
298 | while (good) {
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299 | 304 | up20180642 | /* Get a request message. */
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300 | if((r = get_interrupts_vector(&int_vector))) return r; |
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301 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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302 | 305 | up20180642 | if (int_vector & n) {
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303 | interrupt_handler(i); |
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304 | switch (i) {
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305 | case TIMER0_IRQ:
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306 | 295 | up20180642 | |
307 | 305 | up20180642 | if (no_interrupts % 60 == 0) timer_update(in_game_timer); |
308 | update_movement(map1, shooter1, keys, shooter_list); |
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309 | 295 | up20180642 | |
310 | 305 | up20180642 | update_game_state(map1, shooter_list, bullet_list); |
311 | 295 | up20180642 | |
312 | 305 | up20180642 | //update_scale();
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313 | double angle = get_mouse_angle(shooter1);
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314 | gunner_set_angle(shooter1, angle - M_PI_2); |
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315 | 295 | up20180642 | |
316 | 305 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
317 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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318 | 295 | up20180642 | |
319 | 305 | up20180642 | graph_clear_screen(); |
320 | map_draw (map1); |
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321 | bullet_draw_list(bullet_list); |
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322 | gunner_draw_list(shooter_list); |
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323 | 295 | up20180642 | |
324 | 305 | up20180642 | text_draw(in_game_timer->text); |
325 | 295 | up20180642 | |
326 | 305 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
327 | sprite_draw(sp_crosshair); |
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328 | graph_draw(); |
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329 | 295 | up20180642 | |
330 | 305 | up20180642 | break;
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331 | case KBC_IRQ:
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332 | if ((scancode[0]) == ESC_BREAK_CODE) { |
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333 | good = false;
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334 | // reset game
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335 | while(list_size(bullet_list) > 0){ |
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336 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
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337 | bullet_dtor(p); |
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338 | } |
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339 | list_node_t *it = list_begin(shooter_list); |
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340 | while (it != list_end(shooter_list)) {
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341 | gunner_t *p = *(gunner_t**)list_node_val(it); |
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342 | get_random_spawn(map1, p); |
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343 | gunner_set_curr_health(p, gunner_get_health(p)); |
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344 | it = list_node_next(it); |
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345 | } |
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346 | timer_reset(in_game_timer); |
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347 | } |
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348 | break;
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349 | case MOUSE_IRQ:
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350 | if (counter_mouse_ih >= 3) { |
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351 | mouse_parse_packet(packet_mouse_ih, &pp); |
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352 | update_mouse(&pp); |
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353 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
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354 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
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355 | last_lb = keys->lb_pressed; |
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356 | counter_mouse_ih = 0;
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357 | 304 | up20180642 | |
358 | 305 | up20180642 | } |
359 | break;
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360 | case COM1_IRQ: nctp_ih(); break; |
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361 | } |
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362 | } |
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363 | 304 | up20180642 | } |
364 | 295 | up20180642 | } |
365 | |||
366 | while(list_size(shooter_list) > 0){ |
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367 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
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368 | gunner_dtor(p); |
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369 | } |
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370 | 296 | up20180642 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
371 | 295 | up20180642 | |
372 | 301 | up20180642 | while(list_size(bullet_list) > 0){ |
373 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
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374 | bullet_dtor(p); |
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375 | } |
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376 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
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377 | |||
378 | timer_dtor(in_game_timer); in_game_timer = NULL;
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379 | |||
380 | return SUCCESS;
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381 | } |
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382 | |||
383 | #define ZOMBIES_NUM 5 |
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384 | #define ZOMBIE_HEALTH_FACTOR 1.1 |
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385 | |||
386 | static int (zombies)(void){ |
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387 | |||
388 | int r;
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389 | |||
390 | ent_set_scale(DEFAULT_SCALE); |
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391 | text_timer_t *in_game_timer = timer_ctor(consolas); |
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392 | |||
393 | list_t *shooter_list = list_ctor(); |
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394 | |||
395 | 302 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
396 | 305 | up20180642 | gunner_set_spawn(shooter1, 980, 790); |
397 | gunner_set_pos(shooter1, 980, 790); |
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398 | 301 | up20180642 | |
399 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
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400 | |||
401 | list_t *bullet_list = list_ctor(); |
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402 | |||
403 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
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404 | 305 | up20180642 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
405 | 301 | up20180642 | |
406 | 305 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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407 | uint8_t last_lb = 0;
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408 | struct packet pp;
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409 | keys_t *keys = get_key_presses(); |
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410 | 301 | up20180642 | |
411 | /// loop stuff
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412 | 304 | up20180642 | uint32_t int_vector = 0;
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413 | 301 | up20180642 | int good = true; |
414 | 302 | up20180642 | int dead = false; |
415 | 301 | up20180642 | |
416 | int health = 50; |
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417 | |||
418 | 302 | up20180642 | while (good && !dead) {
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419 | 304 | up20180642 | /* Get a request message. */
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420 | if((r = get_interrupts_vector(&int_vector))) return r; |
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421 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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422 | if (int_vector & n) {
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423 | 305 | up20180642 | interrupt_handler(i); |
424 | switch (i) {
|
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425 | case TIMER0_IRQ:
|
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426 | if (no_interrupts % 60 == 0) timer_update(in_game_timer); |
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427 | 301 | up20180642 | |
428 | 305 | up20180642 | clock_t t1, t2; |
429 | t1 = clock(); |
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430 | 301 | up20180642 | |
431 | 305 | up20180642 | update_movement(map1, shooter1, keys, shooter_list); |
432 | 301 | up20180642 | |
433 | 305 | up20180642 | update_game_state(map1, shooter_list, bullet_list); |
434 | 302 | up20180642 | |
435 | 305 | up20180642 | if(list_find(shooter_list, shooter1) == list_end(shooter_list)){
|
436 | good = false;
|
||
437 | dead = true;
|
||
438 | break;
|
||
439 | } |
||
440 | 301 | up20180642 | |
441 | 305 | up20180642 | double angle = get_mouse_angle(shooter1);
|
442 | gunner_set_angle(shooter1, angle - M_PI_2); |
||
443 | 301 | up20180642 | |
444 | 305 | up20180642 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
445 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
446 | 301 | up20180642 | |
447 | 305 | up20180642 | while(list_size(shooter_list) < ZOMBIES_NUM){
|
448 | gunner_t *zombie = gunner_ctor(bsp_zombie, bsp_nothing, gunner_melee | gunner_follow, 3);
|
||
449 | gunner_set_health(zombie, health); |
||
450 | gunner_set_curr_health(zombie, health); |
||
451 | health *= ZOMBIE_HEALTH_FACTOR; |
||
452 | get_random_spawn(map1, zombie); |
||
453 | list_push_back(shooter_list, zombie); |
||
454 | } |
||
455 | 301 | up20180642 | |
456 | 305 | up20180642 | graph_clear_screen(); |
457 | map_draw (map1); |
||
458 | bullet_draw_list(bullet_list); |
||
459 | gunner_draw_list(shooter_list); |
||
460 | 301 | up20180642 | |
461 | 305 | up20180642 | text_draw(in_game_timer->text); |
462 | 301 | up20180642 | |
463 | 305 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
464 | sprite_draw(sp_crosshair); |
||
465 | graph_draw(); |
||
466 | 304 | up20180642 | |
467 | 305 | up20180642 | t2 = clock(); |
468 | printf("%d microseconds\n", t2-t1);
|
||
469 | |||
470 | break;
|
||
471 | case KBC_IRQ:
|
||
472 | if ((scancode[0]) == ESC_BREAK_CODE) { |
||
473 | good = false;
|
||
474 | // reset game
|
||
475 | while(list_size(bullet_list) > 0){ |
||
476 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
477 | bullet_dtor(p); |
||
478 | } |
||
479 | list_node_t *it = list_begin(shooter_list); |
||
480 | while (it != list_end(shooter_list)) {
|
||
481 | gunner_t *p = *(gunner_t**)list_node_val(it); |
||
482 | get_random_spawn(map1, p); |
||
483 | gunner_set_curr_health(p, gunner_get_health(p)); |
||
484 | it = list_node_next(it); |
||
485 | } |
||
486 | timer_reset(in_game_timer); |
||
487 | } |
||
488 | break;
|
||
489 | case MOUSE_IRQ:
|
||
490 | if (counter_mouse_ih >= 3) { |
||
491 | mouse_parse_packet(packet_mouse_ih, &pp); |
||
492 | update_mouse(&pp); |
||
493 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
||
494 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
||
495 | last_lb = keys->lb_pressed; |
||
496 | counter_mouse_ih = 0;
|
||
497 | |||
498 | } |
||
499 | break;
|
||
500 | case COM1_IRQ: nctp_ih(); break; |
||
501 | } |
||
502 | } |
||
503 | } |
||
504 | 301 | up20180642 | } |
505 | |||
506 | while(list_size(shooter_list) > 0){ |
||
507 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
||
508 | gunner_dtor(p); |
||
509 | } |
||
510 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
||
511 | |||
512 | 295 | up20180642 | while(list_size(bullet_list) > 0){ |
513 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
514 | bullet_dtor(p); |
||
515 | } |
||
516 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
||
517 | |||
518 | 302 | up20180642 | if(dead){
|
519 | printf("YOU DIED\n");
|
||
520 | } |
||
521 | |||
522 | 295 | up20180642 | timer_dtor(in_game_timer); in_game_timer = NULL;
|
523 | |||
524 | 294 | up20180642 | return SUCCESS;
|
525 | } |
||
526 | 296 | up20180642 | |
527 | 298 | up20180642 | #define CHAT_MAX_SIZE 75 |
528 | #define CHAT_MAX_NUM 19 |
||
529 | 297 | up20180642 | text_t *t_text[CHAT_MAX_NUM] = {NULL};
|
530 | rectangle_t *r_text = NULL;
|
||
531 | static void chat_process(const uint8_t *p, const size_t sz){ |
||
532 | char buffer2[CHAT_MAX_NUM+3]; |
||
533 | void *dest = NULL; |
||
534 | hltp_type tp = hltp_interpret(p, sz, &dest); |
||
535 | switch(tp){
|
||
536 | case hltp_type_string:
|
||
537 | 305 | up20180642 | strcpy(buffer2, dest); |
538 | strncat(buffer2, " <", 2); |
||
539 | for(size_t i = CHAT_MAX_NUM-1; i; --i) |
||
540 | text_set_text(t_text[i], text_get_string(t_text[i-1]));
|
||
541 | text_set_text(t_text[0], buffer2);
|
||
542 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
||
543 | if(text_get_string(t_text[i])[0] == '>'){ |
||
544 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
||
545 | text_set_halign(t_text[i], text_halign_left); |
||
546 | }else{
|
||
547 | text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
||
548 | text_set_halign(t_text[i], text_halign_right); |
||
549 | 297 | up20180642 | } |
550 | 305 | up20180642 | } |
551 | break;
|
||
552 | 297 | up20180642 | default: break; |
553 | } |
||
554 | } |
||
555 | 300 | up20180642 | static int (chat)(void){ |
556 | 297 | up20180642 | int r;
|
557 | |||
558 | 298 | up20180642 | nctp_dump(); |
559 | 297 | up20180642 | nctp_set_processor(chat_process); |
560 | |||
561 | struct packet pp;
|
||
562 | |||
563 | 298 | up20180642 | char buffer[CHAT_MAX_SIZE] = ""; |
564 | 297 | up20180642 | rectangle_t *r_buffer = NULL; {
|
565 | 298 | up20180642 | r_buffer = rectangle_ctor(0,0,900,70); |
566 | 297 | up20180642 | rectangle_set_pos(r_buffer, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
567 | 305 | up20180642 | graph_get_YRes()*0.87-rectangle_get_h(r_buffer)/2); |
568 | 297 | up20180642 | rectangle_set_fill_color (r_buffer, GRAPH_BLACK); |
569 | rectangle_set_outline_width(r_buffer, 2);
|
||
570 | rectangle_set_outline_color(r_buffer, GRAPH_WHITE); |
||
571 | rectangle_set_fill_trans(r_buffer, GRAPH_TRANSPARENT); |
||
572 | } |
||
573 | text_t *t_buffer = NULL; {
|
||
574 | t_buffer = text_ctor(consolas, "");
|
||
575 | text_set_pos(t_buffer, rectangle_get_x(r_buffer)+50,
|
||
576 | 305 | up20180642 | rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)/2);
|
577 | 297 | up20180642 | text_set_halign(t_buffer, text_halign_left); |
578 | text_set_valign(t_buffer, text_valign_center); |
||
579 | text_set_color (t_buffer, TEXT_COLOR); |
||
580 | } |
||
581 | 298 | up20180642 | text_t *t_size = NULL; {
|
582 | t_size = text_ctor(consolas, "");
|
||
583 | text_set_pos(t_size, rectangle_get_x(r_buffer)+rectangle_get_w(r_buffer)-5,
|
||
584 | 305 | up20180642 | rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)-5);
|
585 | 298 | up20180642 | text_set_halign(t_size, text_halign_right); |
586 | text_set_valign(t_size, text_valign_bottom); |
||
587 | text_set_color (t_size, TEXT_COLOR); |
||
588 | text_set_size (t_size, 18);
|
||
589 | char buffer2[20]; |
||
590 | sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
||
591 | text_set_text(t_size, buffer2); |
||
592 | } |
||
593 | 297 | up20180642 | |
594 | /** r_text */ {
|
||
595 | 305 | up20180642 | r_text = rectangle_ctor(0,0,900,550); |
596 | rectangle_set_pos(r_text, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
||
597 | graph_get_YRes()*0.09); |
||
598 | rectangle_set_fill_color (r_text, GRAPH_BLACK); |
||
599 | rectangle_set_outline_width(r_text, 2);
|
||
600 | rectangle_set_outline_color(r_text, GRAPH_WHITE); |
||
601 | rectangle_set_fill_trans(r_text, GRAPH_TRANSPARENT); |
||
602 | } |
||
603 | /** t_text */ {
|
||
604 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
||
605 | t_text[i] = text_ctor(consolas, " ");
|
||
606 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50,
|
||
607 | rectangle_get_y(r_text)+rectangle_get_h(r_text)-30-25*i); |
||
608 | text_set_halign(t_text[i], text_halign_left); |
||
609 | text_set_valign(t_text[i], text_valign_bottom); |
||
610 | text_set_color (t_text[i], TEXT_COLOR); |
||
611 | } |
||
612 | } |
||
613 | 297 | up20180642 | |
614 | 305 | up20180642 | /// loop stuff
|
615 | uint32_t int_vector = 0;
|
||
616 | int good = true; |
||
617 | while (good) {
|
||
618 | /* Get a request message. */
|
||
619 | if((r = get_interrupts_vector(&int_vector))) return r; |
||
620 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
||
621 | if (int_vector & n) {
|
||
622 | interrupt_handler(i); |
||
623 | switch (i) {
|
||
624 | 304 | up20180642 | case TIMER0_IRQ:
|
625 | 305 | up20180642 | graph_clear_screen(); |
626 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
||
627 | 297 | up20180642 | |
628 | 305 | up20180642 | rectangle_draw(r_buffer); |
629 | text_draw(t_buffer); |
||
630 | text_draw(t_size); |
||
631 | 297 | up20180642 | |
632 | 305 | up20180642 | rectangle_draw(r_text); |
633 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_draw(t_text[i]); |
||
634 | 297 | up20180642 | |
635 | 305 | up20180642 | sprite_draw(sp_crosshair); |
636 | graph_draw(); |
||
637 | break;
|
||
638 | 304 | up20180642 | case KBC_IRQ:
|
639 | 305 | up20180642 | if (scancode[0] == ESC_BREAK_CODE) good = false; |
640 | else if (scancode[0] == ENTER_MAKE_CODE) { |
||
641 | hltp_send_string(buffer); |
||
642 | char buffer2[CHAT_MAX_SIZE+3] = "> "; |
||
643 | strncat(buffer2, buffer, strlen(buffer)); |
||
644 | for(size_t i = CHAT_MAX_NUM-1; i; --i) |
||
645 | text_set_text(t_text[i], text_get_string(t_text[i-1]));
|
||
646 | text_set_text(t_text[0], buffer2);
|
||
647 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
||
648 | if(text_get_string(t_text[i])[0] == '>'){ |
||
649 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
||
650 | text_set_halign(t_text[i], text_halign_left); |
||
651 | }else{
|
||
652 | text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
||
653 | text_set_halign(t_text[i], text_halign_right); |
||
654 | 297 | up20180642 | } |
655 | } |
||
656 | 305 | up20180642 | buffer[0] = '\0'; |
657 | } else if(scancode[0] == BACKSPACE_MAKE_CODE){ |
||
658 | buffer[strlen(buffer)-1] = '\0'; |
||
659 | } else {
|
||
660 | char c = map_makecode(scancode[0]); |
||
661 | if (c == ERROR_CODE) break; |
||
662 | if(strlen(buffer) < CHAT_MAX_SIZE) strncat(buffer, &c, 1); |
||
663 | else printf("Char limit exceeded\n"); |
||
664 | } |
||
665 | text_set_text(t_buffer, buffer); |
||
666 | char buffer2[20]; |
||
667 | sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
||
668 | text_set_text(t_size, buffer2); |
||
669 | 304 | up20180642 | case MOUSE_IRQ:
|
670 | 305 | up20180642 | if (counter_mouse_ih >= 3) { |
671 | mouse_parse_packet(packet_mouse_ih, &pp); |
||
672 | update_mouse(&pp); |
||
673 | counter_mouse_ih = 0;
|
||
674 | } |
||
675 | break;
|
||
676 | 304 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
677 | 297 | up20180642 | } |
678 | } |
||
679 | } |
||
680 | 305 | up20180642 | } |
681 | 297 | up20180642 | |
682 | 305 | up20180642 | rectangle_dtor(r_buffer); |
683 | text_dtor (t_buffer); |
||
684 | 297 | up20180642 | |
685 | 305 | up20180642 | rectangle_dtor(r_text); |
686 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_dtor(t_text[i]); |
||
687 | 297 | up20180642 | |
688 | 305 | up20180642 | nctp_set_processor(NULL);
|
689 | 298 | up20180642 | |
690 | 305 | up20180642 | return SUCCESS;
|
691 | 296 | up20180642 | } |