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Revision 305

working on zombies

View differences:

proj_macros.h
26 26
#define HIGHLIGHT_COLOR         0x404040
27 27
#define DELIMITER_COLOR         0x404040
28 28

  
29
#define MEELEE_RANGE    150
30
#define MEELEE_DAMAGE   1
29
#define MELEE_RANGE    150
30
#define MELEE_DAMAGE   1
31 31

  
32 32
#endif /* end of include guard: PROJ_MACROS_H_INCLUDED */

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