Revision 305
working on zombies
ent.h | ||
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12 | 12 |
double (ent_get_YLength)(void); |
13 | 13 |
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14 | 14 |
typedef enum { |
15 |
gunner_meelee, |
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gunner_ranged, |
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gunner_player |
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gunner_melee = BIT(0), |
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gunner_ranged = BIT(1), |
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gunner_player = BIT(2), |
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gunner_follow = BIT(3) |
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18 | 19 |
} gunner_type; |
19 | 20 |
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20 | 21 |
struct gunner; |
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