125 |
125 |
if (is_ipc_notify(ipc_status)) { /* received notification */
|
126 |
126 |
switch (_ENDPOINT_P(msg.m_source)) {
|
127 |
127 |
case HARDWARE: /* hardware interrupt notification */
|
128 |
|
for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) {
|
129 |
|
if (msg.m_notify.interrupts & n) {
|
130 |
|
interrupt_handler(i);
|
131 |
|
switch (i) {
|
|
128 |
for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) {
|
|
129 |
if (msg.m_notify.interrupts & n) {
|
|
130 |
interrupt_handler(i);
|
|
131 |
switch (i) {
|
132 |
132 |
case TIMER0_IRQ:
|
133 |
133 |
|
134 |
|
graph_clear_screen();
|
135 |
|
switch(menu_update_state(main_menu, click)){
|
136 |
|
case -1: break;
|
137 |
|
case 0: singleplayer(); break; //campaign(); break;
|
138 |
|
case 1: break;
|
139 |
|
case 2: chat(); break;
|
140 |
|
case 3: good = false; break;
|
141 |
|
}
|
142 |
|
menu_draw(main_menu);
|
|
134 |
graph_clear_screen();
|
|
135 |
switch(menu_update_state(main_menu, click)){
|
|
136 |
case -1: break;
|
|
137 |
case 0: singleplayer(); break; //campaign(); break;
|
|
138 |
case 1: break;
|
|
139 |
case 2: chat(); break;
|
|
140 |
case 3: good = false; break;
|
|
141 |
}
|
|
142 |
menu_draw(main_menu);
|
143 |
143 |
|
144 |
|
click = 0;
|
|
144 |
click = 0;
|
145 |
145 |
|
146 |
|
sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y());
|
147 |
|
sprite_draw(sp_crosshair);
|
148 |
|
graph_draw();
|
|
146 |
sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y());
|
|
147 |
sprite_draw(sp_crosshair);
|
|
148 |
graph_draw();
|
149 |
149 |
|
150 |
|
break;
|
|
150 |
break;
|
151 |
151 |
case KBC_IRQ:
|
152 |
|
if ((scancode[0]) == ESC_BREAK_CODE) good = false;
|
|
152 |
if ((scancode[0]) == ESC_BREAK_CODE) good = false;
|
153 |
153 |
case MOUSE_IRQ:
|
154 |
|
if (counter_mouse_ih >= 3) {
|
155 |
|
mouse_parse_packet(packet_mouse_ih, &pp);
|
156 |
|
update_mouse(&pp);
|
157 |
|
if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
|
158 |
|
last_lb = keys->lb_pressed;
|
159 |
|
counter_mouse_ih = 0;
|
160 |
|
}
|
161 |
|
break;
|
|
154 |
if (counter_mouse_ih >= 3) {
|
|
155 |
mouse_parse_packet(packet_mouse_ih, &pp);
|
|
156 |
update_mouse(&pp);
|
|
157 |
if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
|
|
158 |
last_lb = keys->lb_pressed;
|
|
159 |
counter_mouse_ih = 0;
|
|
160 |
}
|
|
161 |
break;
|
162 |
162 |
case COM1_IRQ: nctp_ih(); break;
|
163 |
|
}
|
164 |
163 |
}
|
165 |
164 |
}
|
|
165 |
}
|
166 |
166 |
|
167 |
|
break;
|
|
167 |
break;
|
168 |
168 |
default:
|
169 |
|
break; /* no other notifications expected: do nothing */
|
|
169 |
break; /* no other notifications expected: do nothing */
|
170 |
170 |
}
|
171 |
171 |
} else { /* received standart message, not a notification */
|
172 |
172 |
/* no standart message expected: do nothing */
|
... | ... | |
185 |
185 |
// Unsubscribe interrupts
|
186 |
186 |
if (unsubscribe_all()) {
|
187 |
187 |
if (cleanup())
|
188 |
|
printf("%s: failed to cleanup.\n", __func__);
|
|
188 |
printf("%s: failed to cleanup.\n", __func__);
|
189 |
189 |
return 1;
|
190 |
190 |
}
|
191 |
191 |
|
... | ... | |
224 |
224 |
if (int_vector & n) {
|
225 |
225 |
interrupt_handler(i);
|
226 |
226 |
switch (i) {
|
227 |
|
case TIMER0_IRQ:
|
|
227 |
case TIMER0_IRQ:
|
228 |
228 |
|
229 |
229 |
graph_clear_screen();
|
230 |
230 |
switch(menu_update_state(main_menu, click)){
|
... | ... | |
242 |
242 |
graph_draw();
|
243 |
243 |
|
244 |
244 |
break;
|
245 |
|
case KBC_IRQ:
|
|
245 |
case KBC_IRQ:
|
246 |
246 |
if ((scancode[0]) == ESC_BREAK_CODE) good = false;
|
247 |
|
case MOUSE_IRQ:
|
|
247 |
case MOUSE_IRQ:
|
248 |
248 |
if (counter_mouse_ih >= 3) {
|
249 |
249 |
mouse_parse_packet(packet_mouse_ih, &pp);
|
250 |
250 |
update_mouse(&pp);
|
... | ... | |
253 |
253 |
counter_mouse_ih = 0;
|
254 |
254 |
}
|
255 |
255 |
break;
|
256 |
|
case COM1_IRQ: nctp_ih(); break;
|
|
256 |
case COM1_IRQ: nctp_ih(); break;
|
257 |
257 |
}
|
258 |
258 |
}
|
259 |
259 |
}
|
... | ... | |
285 |
285 |
list_t *bullet_list = list_ctor();
|
286 |
286 |
|
287 |
287 |
ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0,
|
288 |
|
gunner_get_y(shooter1)-ent_get_YLength()/2.0);
|
|
288 |
gunner_get_y(shooter1)-ent_get_YLength()/2.0);
|
289 |
289 |
|
290 |
|
//uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
291 |
|
uint8_t last_lb = 0;
|
292 |
|
struct packet pp;
|
293 |
|
keys_t *keys = get_key_presses();
|
|
290 |
//uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
|
291 |
uint8_t last_lb = 0;
|
|
292 |
struct packet pp;
|
|
293 |
keys_t *keys = get_key_presses();
|
294 |
294 |
|
295 |
295 |
/// loop stuff
|
296 |
296 |
uint32_t int_vector = 0;
|
... | ... | |
299 |
299 |
/* Get a request message. */
|
300 |
300 |
if((r = get_interrupts_vector(&int_vector))) return r;
|
301 |
301 |
for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) {
|
302 |
|
if (int_vector & n) {
|
303 |
|
interrupt_handler(i);
|
304 |
|
switch (i) {
|
305 |
|
case TIMER0_IRQ:
|
|
302 |
if (int_vector & n) {
|
|
303 |
interrupt_handler(i);
|
|
304 |
switch (i) {
|
|
305 |
case TIMER0_IRQ:
|
306 |
306 |
|
307 |
|
if (no_interrupts % 60 == 0) timer_update(in_game_timer);
|
308 |
|
update_movement(map1, shooter1, keys, shooter_list);
|
|
307 |
if (no_interrupts % 60 == 0) timer_update(in_game_timer);
|
|
308 |
update_movement(map1, shooter1, keys, shooter_list);
|
309 |
309 |
|
310 |
|
update_game_state(map1, shooter_list, bullet_list);
|
|
310 |
update_game_state(map1, shooter_list, bullet_list);
|
311 |
311 |
|
312 |
|
//update_scale();
|
313 |
|
double angle = get_mouse_angle(shooter1);
|
314 |
|
gunner_set_angle(shooter1, angle - M_PI_2);
|
|
312 |
//update_scale();
|
|
313 |
double angle = get_mouse_angle(shooter1);
|
|
314 |
gunner_set_angle(shooter1, angle - M_PI_2);
|
315 |
315 |
|
316 |
|
ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0,
|
317 |
|
gunner_get_y(shooter1)-ent_get_YLength()/2.0);
|
|
316 |
ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0,
|
|
317 |
gunner_get_y(shooter1)-ent_get_YLength()/2.0);
|
318 |
318 |
|
319 |
|
graph_clear_screen();
|
320 |
|
map_draw (map1);
|
321 |
|
bullet_draw_list(bullet_list);
|
322 |
|
gunner_draw_list(shooter_list);
|
|
319 |
graph_clear_screen();
|
|
320 |
map_draw (map1);
|
|
321 |
bullet_draw_list(bullet_list);
|
|
322 |
gunner_draw_list(shooter_list);
|
323 |
323 |
|
324 |
|
text_draw(in_game_timer->text);
|
|
324 |
text_draw(in_game_timer->text);
|
325 |
325 |
|
326 |
|
sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y());
|
327 |
|
sprite_draw(sp_crosshair);
|
328 |
|
graph_draw();
|
|
326 |
sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y());
|
|
327 |
sprite_draw(sp_crosshair);
|
|
328 |
graph_draw();
|
329 |
329 |
|
330 |
|
break;
|
331 |
|
case KBC_IRQ:
|
332 |
|
if ((scancode[0]) == ESC_BREAK_CODE) {
|
333 |
|
good = false;
|
334 |
|
// reset game
|
335 |
|
while(list_size(bullet_list) > 0){
|
336 |
|
bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list));
|
337 |
|
bullet_dtor(p);
|
338 |
|
}
|
339 |
|
list_node_t *it = list_begin(shooter_list);
|
340 |
|
while (it != list_end(shooter_list)) {
|
341 |
|
gunner_t *p = *(gunner_t**)list_node_val(it);
|
342 |
|
get_random_spawn(map1, p);
|
343 |
|
gunner_set_curr_health(p, gunner_get_health(p));
|
344 |
|
it = list_node_next(it);
|
345 |
|
}
|
346 |
|
timer_reset(in_game_timer);
|
347 |
|
}
|
348 |
|
break;
|
349 |
|
case MOUSE_IRQ:
|
350 |
|
if (counter_mouse_ih >= 3) {
|
351 |
|
mouse_parse_packet(packet_mouse_ih, &pp);
|
352 |
|
update_mouse(&pp);
|
353 |
|
if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
354 |
|
shoot_bullet(shooter1, bullet_list, bsp_bullet);
|
355 |
|
last_lb = keys->lb_pressed;
|
356 |
|
counter_mouse_ih = 0;
|
|
330 |
break;
|
|
331 |
case KBC_IRQ:
|
|
332 |
if ((scancode[0]) == ESC_BREAK_CODE) {
|
|
333 |
good = false;
|
|
334 |
// reset game
|
|
335 |
while(list_size(bullet_list) > 0){
|
|
336 |
bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list));
|
|
337 |
bullet_dtor(p);
|
|
338 |
}
|
|
339 |
list_node_t *it = list_begin(shooter_list);
|
|
340 |
while (it != list_end(shooter_list)) {
|
|
341 |
gunner_t *p = *(gunner_t**)list_node_val(it);
|
|
342 |
get_random_spawn(map1, p);
|
|
343 |
gunner_set_curr_health(p, gunner_get_health(p));
|
|
344 |
it = list_node_next(it);
|
|
345 |
}
|
|
346 |
timer_reset(in_game_timer);
|
|
347 |
}
|
|
348 |
break;
|
|
349 |
case MOUSE_IRQ:
|
|
350 |
if (counter_mouse_ih >= 3) {
|
|
351 |
mouse_parse_packet(packet_mouse_ih, &pp);
|
|
352 |
update_mouse(&pp);
|
|
353 |
if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
|
354 |
shoot_bullet(shooter1, bullet_list, bsp_bullet);
|
|
355 |
last_lb = keys->lb_pressed;
|
|
356 |
counter_mouse_ih = 0;
|
357 |
357 |
|
358 |
|
}
|
359 |
|
break;
|
360 |
|
case COM1_IRQ: nctp_ih(); break;
|
361 |
|
}
|
362 |
|
}
|
|
358 |
}
|
|
359 |
break;
|
|
360 |
case COM1_IRQ: nctp_ih(); break;
|
|
361 |
}
|
|
362 |
}
|
363 |
363 |
}
|
364 |
364 |
}
|
365 |
365 |
|
... | ... | |
393 |
393 |
list_t *shooter_list = list_ctor();
|
394 |
394 |
|
395 |
395 |
gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player, 1); if(shooter1 == NULL) printf("Failed to get shooter1\n");
|
396 |
|
gunner_set_spawn(shooter1, 75, 75);
|
397 |
|
gunner_set_pos(shooter1, 75, 75);
|
|
396 |
gunner_set_spawn(shooter1, 980, 790);
|
|
397 |
gunner_set_pos(shooter1, 980, 790);
|
398 |
398 |
|
399 |
399 |
list_insert(shooter_list, list_end(shooter_list), shooter1);
|
400 |
400 |
|
401 |
401 |
list_t *bullet_list = list_ctor();
|
402 |
402 |
|
403 |
403 |
ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0,
|
404 |
|
gunner_get_y(shooter1)-ent_get_YLength()/2.0);
|
|
404 |
gunner_get_y(shooter1)-ent_get_YLength()/2.0);
|
405 |
405 |
|
406 |
|
//uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
407 |
|
uint8_t last_lb = 0;
|
408 |
|
struct packet pp;
|
409 |
|
keys_t *keys = get_key_presses();
|
|
406 |
//uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
|
407 |
uint8_t last_lb = 0;
|
|
408 |
struct packet pp;
|
|
409 |
keys_t *keys = get_key_presses();
|
410 |
410 |
|
411 |
411 |
/// loop stuff
|
412 |
412 |
uint32_t int_vector = 0;
|
... | ... | |
420 |
420 |
if((r = get_interrupts_vector(&int_vector))) return r;
|
421 |
421 |
for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) {
|
422 |
422 |
if (int_vector & n) {
|
423 |
|
interrupt_handler(i);
|
424 |
|
switch (i) {
|
425 |
|
case TIMER0_IRQ: //printf("L463\n");
|
|
423 |
interrupt_handler(i);
|
|
424 |
switch (i) {
|
|
425 |
case TIMER0_IRQ:
|
|
426 |
if (no_interrupts % 60 == 0) timer_update(in_game_timer);
|
426 |
427 |
|
427 |
|
if (no_interrupts % 60 == 0) timer_update(in_game_timer);//printf("L465\n");
|
428 |
|
update_movement(map1, shooter1, keys, shooter_list);//printf("L466\n");
|
|
428 |
clock_t t1, t2;
|
|
429 |
t1 = clock();
|
429 |
430 |
|
430 |
|
update_game_state(map1, shooter_list, bullet_list);//printf("L468\n");
|
|
431 |
update_movement(map1, shooter1, keys, shooter_list);
|
431 |
432 |
|
432 |
|
if(list_find(shooter_list, shooter1) == list_end(shooter_list)){
|
433 |
|
good = false;
|
434 |
|
dead = true;
|
435 |
|
break;
|
436 |
|
} //printf("L489\n");
|
|
433 |
update_game_state(map1, shooter_list, bullet_list);
|
437 |
434 |
|
438 |
|
//update_scale();
|
439 |
|
double angle = get_mouse_angle(shooter1);//printf("L471\n");
|
440 |
|
gunner_set_angle(shooter1, angle - M_PI_2); //printf("L472\n");
|
|
435 |
if(list_find(shooter_list, shooter1) == list_end(shooter_list)){
|
|
436 |
good = false;
|
|
437 |
dead = true;
|
|
438 |
break;
|
|
439 |
}
|
441 |
440 |
|
442 |
|
ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0,
|
443 |
|
gunner_get_y(shooter1)-ent_get_YLength()/2.0);
|
|
441 |
double angle = get_mouse_angle(shooter1);
|
|
442 |
gunner_set_angle(shooter1, angle - M_PI_2);
|
444 |
443 |
|
445 |
|
while(list_size(shooter_list) < ZOMBIES_NUM){
|
446 |
|
gunner_t *zombie = gunner_ctor(bsp_zombie, bsp_nothing, gunner_meelee, 3);
|
447 |
|
gunner_set_health(zombie, health);
|
448 |
|
gunner_set_curr_health(zombie, health);
|
449 |
|
health *= ZOMBIE_HEALTH_FACTOR;
|
450 |
|
get_random_spawn(map1, zombie);
|
451 |
|
list_push_back(shooter_list, zombie);
|
452 |
|
} //printf("L484\n");
|
|
444 |
ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0,
|
|
445 |
gunner_get_y(shooter1)-ent_get_YLength()/2.0);
|
453 |
446 |
|
454 |
|
graph_clear_screen();
|
455 |
|
map_draw (map1);
|
456 |
|
bullet_draw_list(bullet_list);
|
457 |
|
gunner_draw_list(shooter_list);
|
|
447 |
while(list_size(shooter_list) < ZOMBIES_NUM){
|
|
448 |
gunner_t *zombie = gunner_ctor(bsp_zombie, bsp_nothing, gunner_melee | gunner_follow, 3);
|
|
449 |
gunner_set_health(zombie, health);
|
|
450 |
gunner_set_curr_health(zombie, health);
|
|
451 |
health *= ZOMBIE_HEALTH_FACTOR;
|
|
452 |
get_random_spawn(map1, zombie);
|
|
453 |
list_push_back(shooter_list, zombie);
|
|
454 |
}
|
458 |
455 |
|
459 |
|
text_draw(in_game_timer->text);
|
|
456 |
graph_clear_screen();
|
|
457 |
map_draw (map1);
|
|
458 |
bullet_draw_list(bullet_list);
|
|
459 |
gunner_draw_list(shooter_list);
|
460 |
460 |
|
461 |
|
sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y());
|
462 |
|
sprite_draw(sp_crosshair);
|
463 |
|
graph_draw(); //printf("L508\n");
|
|
461 |
text_draw(in_game_timer->text);
|
464 |
462 |
|
465 |
|
break;
|
466 |
|
case KBC_IRQ:
|
467 |
|
if ((scancode[0]) == ESC_BREAK_CODE) {
|
468 |
|
good = false;
|
469 |
|
// reset game
|
470 |
|
while(list_size(bullet_list) > 0){
|
471 |
|
bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list));
|
472 |
|
bullet_dtor(p);
|
473 |
|
}
|
474 |
|
list_node_t *it = list_begin(shooter_list);
|
475 |
|
while (it != list_end(shooter_list)) {
|
476 |
|
gunner_t *p = *(gunner_t**)list_node_val(it);
|
477 |
|
get_random_spawn(map1, p);
|
478 |
|
gunner_set_curr_health(p, gunner_get_health(p));
|
479 |
|
it = list_node_next(it);
|
480 |
|
}
|
481 |
|
timer_reset(in_game_timer);
|
482 |
|
}
|
483 |
|
break;
|
484 |
|
case MOUSE_IRQ:
|
485 |
|
if (counter_mouse_ih >= 3) {
|
486 |
|
mouse_parse_packet(packet_mouse_ih, &pp);
|
487 |
|
update_mouse(&pp);
|
488 |
|
if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
489 |
|
shoot_bullet(shooter1, bullet_list, bsp_bullet);
|
490 |
|
last_lb = keys->lb_pressed;
|
491 |
|
counter_mouse_ih = 0;
|
|
463 |
sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y());
|
|
464 |
sprite_draw(sp_crosshair);
|
|
465 |
graph_draw();
|
492 |
466 |
|
493 |
|
}
|
494 |
|
break;
|
495 |
|
case COM1_IRQ: nctp_ih(); break;
|
496 |
|
}
|
497 |
|
}
|
498 |
|
}
|
|
467 |
t2 = clock();
|
|
468 |
printf("%d microseconds\n", t2-t1);
|
|
469 |
|
|
470 |
break;
|
|
471 |
case KBC_IRQ:
|
|
472 |
if ((scancode[0]) == ESC_BREAK_CODE) {
|
|
473 |
good = false;
|
|
474 |
// reset game
|
|
475 |
while(list_size(bullet_list) > 0){
|
|
476 |
bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list));
|
|
477 |
bullet_dtor(p);
|
|
478 |
}
|
|
479 |
list_node_t *it = list_begin(shooter_list);
|
|
480 |
while (it != list_end(shooter_list)) {
|
|
481 |
gunner_t *p = *(gunner_t**)list_node_val(it);
|
|
482 |
get_random_spawn(map1, p);
|
|
483 |
gunner_set_curr_health(p, gunner_get_health(p));
|
|
484 |
it = list_node_next(it);
|
|
485 |
}
|
|
486 |
timer_reset(in_game_timer);
|
|
487 |
}
|
|
488 |
break;
|
|
489 |
case MOUSE_IRQ:
|
|
490 |
if (counter_mouse_ih >= 3) {
|
|
491 |
mouse_parse_packet(packet_mouse_ih, &pp);
|
|
492 |
update_mouse(&pp);
|
|
493 |
if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
|
494 |
shoot_bullet(shooter1, bullet_list, bsp_bullet);
|
|
495 |
last_lb = keys->lb_pressed;
|
|
496 |
counter_mouse_ih = 0;
|
|
497 |
|
|
498 |
}
|
|
499 |
break;
|
|
500 |
case COM1_IRQ: nctp_ih(); break;
|
|
501 |
}
|
|
502 |
}
|
|
503 |
}
|
499 |
504 |
}
|
500 |
505 |
|
501 |
506 |
while(list_size(shooter_list) > 0){
|
... | ... | |
529 |
534 |
hltp_type tp = hltp_interpret(p, sz, &dest);
|
530 |
535 |
switch(tp){
|
531 |
536 |
case hltp_type_string:
|
532 |
|
strcpy(buffer2, dest);
|
533 |
|
strncat(buffer2, " <", 2);
|
534 |
|
for(size_t i = CHAT_MAX_NUM-1; i; --i)
|
535 |
|
text_set_text(t_text[i], text_get_string(t_text[i-1]));
|
536 |
|
text_set_text(t_text[0], buffer2);
|
537 |
|
for(size_t i = 0; i < CHAT_MAX_NUM; ++i){
|
538 |
|
if(text_get_string(t_text[i])[0] == '>'){
|
539 |
|
text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
540 |
|
text_set_halign(t_text[i], text_halign_left);
|
541 |
|
}else{
|
542 |
|
text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
543 |
|
text_set_halign(t_text[i], text_halign_right);
|
544 |
|
}
|
|
537 |
strcpy(buffer2, dest);
|
|
538 |
strncat(buffer2, " <", 2);
|
|
539 |
for(size_t i = CHAT_MAX_NUM-1; i; --i)
|
|
540 |
text_set_text(t_text[i], text_get_string(t_text[i-1]));
|
|
541 |
text_set_text(t_text[0], buffer2);
|
|
542 |
for(size_t i = 0; i < CHAT_MAX_NUM; ++i){
|
|
543 |
if(text_get_string(t_text[i])[0] == '>'){
|
|
544 |
text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
|
545 |
text_set_halign(t_text[i], text_halign_left);
|
|
546 |
}else{
|
|
547 |
text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
|
548 |
text_set_halign(t_text[i], text_halign_right);
|
545 |
549 |
}
|
546 |
|
break;
|
|
550 |
}
|
|
551 |
break;
|
547 |
552 |
default: break;
|
548 |
553 |
}
|
549 |
554 |
}
|
... | ... | |
559 |
564 |
rectangle_t *r_buffer = NULL; {
|
560 |
565 |
r_buffer = rectangle_ctor(0,0,900,70);
|
561 |
566 |
rectangle_set_pos(r_buffer, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2,
|
562 |
|
graph_get_YRes()*0.87-rectangle_get_h(r_buffer)/2);
|
|
567 |
graph_get_YRes()*0.87-rectangle_get_h(r_buffer)/2);
|
563 |
568 |
rectangle_set_fill_color (r_buffer, GRAPH_BLACK);
|
564 |
569 |
rectangle_set_outline_width(r_buffer, 2);
|
565 |
570 |
rectangle_set_outline_color(r_buffer, GRAPH_WHITE);
|
... | ... | |
568 |
573 |
text_t *t_buffer = NULL; {
|
569 |
574 |
t_buffer = text_ctor(consolas, "");
|
570 |
575 |
text_set_pos(t_buffer, rectangle_get_x(r_buffer)+50,
|
571 |
|
rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)/2);
|
|
576 |
rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)/2);
|
572 |
577 |
text_set_halign(t_buffer, text_halign_left);
|
573 |
578 |
text_set_valign(t_buffer, text_valign_center);
|
574 |
579 |
text_set_color (t_buffer, TEXT_COLOR);
|
... | ... | |
576 |
581 |
text_t *t_size = NULL; {
|
577 |
582 |
t_size = text_ctor(consolas, "");
|
578 |
583 |
text_set_pos(t_size, rectangle_get_x(r_buffer)+rectangle_get_w(r_buffer)-5,
|
579 |
|
rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)-5);
|
|
584 |
rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)-5);
|
580 |
585 |
text_set_halign(t_size, text_halign_right);
|
581 |
586 |
text_set_valign(t_size, text_valign_bottom);
|
582 |
587 |
text_set_color (t_size, TEXT_COLOR);
|
... | ... | |
587 |
592 |
}
|
588 |
593 |
|
589 |
594 |
/** r_text */ {
|
590 |
|
r_text = rectangle_ctor(0,0,900,550);
|
591 |
|
rectangle_set_pos(r_text, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2,
|
592 |
|
graph_get_YRes()*0.09);
|
593 |
|
rectangle_set_fill_color (r_text, GRAPH_BLACK);
|
594 |
|
rectangle_set_outline_width(r_text, 2);
|
595 |
|
rectangle_set_outline_color(r_text, GRAPH_WHITE);
|
596 |
|
rectangle_set_fill_trans(r_text, GRAPH_TRANSPARENT);
|
597 |
|
}
|
598 |
|
/** t_text */ {
|
599 |
|
for(size_t i = 0; i < CHAT_MAX_NUM; ++i){
|
600 |
|
t_text[i] = text_ctor(consolas, " ");
|
601 |
|
text_set_pos(t_text[i], rectangle_get_x(r_text)+50,
|
602 |
|
rectangle_get_y(r_text)+rectangle_get_h(r_text)-30-25*i);
|
603 |
|
text_set_halign(t_text[i], text_halign_left);
|
604 |
|
text_set_valign(t_text[i], text_valign_bottom);
|
605 |
|
text_set_color (t_text[i], TEXT_COLOR);
|
606 |
|
}
|
607 |
|
}
|
|
595 |
r_text = rectangle_ctor(0,0,900,550);
|
|
596 |
rectangle_set_pos(r_text, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2,
|
|
597 |
graph_get_YRes()*0.09);
|
|
598 |
rectangle_set_fill_color (r_text, GRAPH_BLACK);
|
|
599 |
rectangle_set_outline_width(r_text, 2);
|
|
600 |
rectangle_set_outline_color(r_text, GRAPH_WHITE);
|
|
601 |
rectangle_set_fill_trans(r_text, GRAPH_TRANSPARENT);
|
|
602 |
}
|
|
603 |
/** t_text */ {
|
|
604 |
for(size_t i = 0; i < CHAT_MAX_NUM; ++i){
|
|
605 |
t_text[i] = text_ctor(consolas, " ");
|
|
606 |
text_set_pos(t_text[i], rectangle_get_x(r_text)+50,
|
|
607 |
rectangle_get_y(r_text)+rectangle_get_h(r_text)-30-25*i);
|
|
608 |
text_set_halign(t_text[i], text_halign_left);
|
|
609 |
text_set_valign(t_text[i], text_valign_bottom);
|
|
610 |
text_set_color (t_text[i], TEXT_COLOR);
|
|
611 |
}
|
|
612 |
}
|
608 |
613 |
|
609 |
|
/// loop stuff
|
610 |
|
uint32_t int_vector = 0;
|
611 |
|
int good = true;
|
612 |
|
while (good) {
|
613 |
|
/* Get a request message. */
|
614 |
|
if((r = get_interrupts_vector(&int_vector))) return r;
|
615 |
|
for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) {
|
616 |
|
if (int_vector & n) {
|
617 |
|
interrupt_handler(i);
|
618 |
|
switch (i) {
|
|
614 |
/// loop stuff
|
|
615 |
uint32_t int_vector = 0;
|
|
616 |
int good = true;
|
|
617 |
while (good) {
|
|
618 |
/* Get a request message. */
|
|
619 |
if((r = get_interrupts_vector(&int_vector))) return r;
|
|
620 |
for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) {
|
|
621 |
if (int_vector & n) {
|
|
622 |
interrupt_handler(i);
|
|
623 |
switch (i) {
|
619 |
624 |
case TIMER0_IRQ:
|
620 |
|
graph_clear_screen();
|
621 |
|
sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y());
|
|
625 |
graph_clear_screen();
|
|
626 |
sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y());
|
622 |
627 |
|
623 |
|
rectangle_draw(r_buffer);
|
624 |
|
text_draw(t_buffer);
|
625 |
|
text_draw(t_size);
|
|
628 |
rectangle_draw(r_buffer);
|
|
629 |
text_draw(t_buffer);
|
|
630 |
text_draw(t_size);
|
626 |
631 |
|
627 |
|
rectangle_draw(r_text);
|
628 |
|
for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_draw(t_text[i]);
|
|
632 |
rectangle_draw(r_text);
|
|
633 |
for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_draw(t_text[i]);
|
629 |
634 |
|
630 |
|
sprite_draw(sp_crosshair);
|
631 |
|
graph_draw();
|
632 |
|
break;
|
|
635 |
sprite_draw(sp_crosshair);
|
|
636 |
graph_draw();
|
|
637 |
break;
|
633 |
638 |
case KBC_IRQ:
|
634 |
|
if (scancode[0] == ESC_BREAK_CODE) good = false;
|
635 |
|
else if (scancode[0] == ENTER_MAKE_CODE) {
|
636 |
|
hltp_send_string(buffer);
|
637 |
|
char buffer2[CHAT_MAX_SIZE+3] = "> ";
|
638 |
|
strncat(buffer2, buffer, strlen(buffer));
|
639 |
|
for(size_t i = CHAT_MAX_NUM-1; i; --i)
|
640 |
|
text_set_text(t_text[i], text_get_string(t_text[i-1]));
|
641 |
|
text_set_text(t_text[0], buffer2);
|
642 |
|
for(size_t i = 0; i < CHAT_MAX_NUM; ++i){
|
643 |
|
if(text_get_string(t_text[i])[0] == '>'){
|
644 |
|
text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
645 |
|
text_set_halign(t_text[i], text_halign_left);
|
646 |
|
}else{
|
647 |
|
text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
648 |
|
text_set_halign(t_text[i], text_halign_right);
|
649 |
|
}
|
|
639 |
if (scancode[0] == ESC_BREAK_CODE) good = false;
|
|
640 |
else if (scancode[0] == ENTER_MAKE_CODE) {
|
|
641 |
hltp_send_string(buffer);
|
|
642 |
char buffer2[CHAT_MAX_SIZE+3] = "> ";
|
|
643 |
strncat(buffer2, buffer, strlen(buffer));
|
|
644 |
for(size_t i = CHAT_MAX_NUM-1; i; --i)
|
|
645 |
text_set_text(t_text[i], text_get_string(t_text[i-1]));
|
|
646 |
text_set_text(t_text[0], buffer2);
|
|
647 |
for(size_t i = 0; i < CHAT_MAX_NUM; ++i){
|
|
648 |
if(text_get_string(t_text[i])[0] == '>'){
|
|
649 |
text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
|
650 |
text_set_halign(t_text[i], text_halign_left);
|
|
651 |
}else{
|
|
652 |
text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
|
653 |
text_set_halign(t_text[i], text_halign_right);
|
650 |
654 |
}
|
651 |
|
buffer[0] = '\0';
|
652 |
|
} else if(scancode[0] == BACKSPACE_MAKE_CODE){
|
653 |
|
buffer[strlen(buffer)-1] = '\0';
|
654 |
|
} else {
|
655 |
|
char c = map_makecode(scancode[0]);
|
656 |
|
if (c == ERROR_CODE) break;
|
657 |
|
if(strlen(buffer) < CHAT_MAX_SIZE) strncat(buffer, &c, 1);
|
658 |
|
else printf("Char limit exceeded\n");
|
659 |
655 |
}
|
660 |
|
text_set_text(t_buffer, buffer);
|
661 |
|
char buffer2[20];
|
662 |
|
sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
663 |
|
text_set_text(t_size, buffer2);
|
|
656 |
buffer[0] = '\0';
|
|
657 |
} else if(scancode[0] == BACKSPACE_MAKE_CODE){
|
|
658 |
buffer[strlen(buffer)-1] = '\0';
|
|
659 |
} else {
|
|
660 |
char c = map_makecode(scancode[0]);
|
|
661 |
if (c == ERROR_CODE) break;
|
|
662 |
if(strlen(buffer) < CHAT_MAX_SIZE) strncat(buffer, &c, 1);
|
|
663 |
else printf("Char limit exceeded\n");
|
|
664 |
}
|
|
665 |
text_set_text(t_buffer, buffer);
|
|
666 |
char buffer2[20];
|
|
667 |
sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
|
668 |
text_set_text(t_size, buffer2);
|
664 |
669 |
case MOUSE_IRQ:
|
665 |
|
if (counter_mouse_ih >= 3) {
|
666 |
|
mouse_parse_packet(packet_mouse_ih, &pp);
|
667 |
|
update_mouse(&pp);
|
668 |
|
counter_mouse_ih = 0;
|
669 |
|
}
|
670 |
|
break;
|
|
670 |
if (counter_mouse_ih >= 3) {
|
|
671 |
mouse_parse_packet(packet_mouse_ih, &pp);
|
|
672 |
update_mouse(&pp);
|
|
673 |
counter_mouse_ih = 0;
|
|
674 |
}
|
|
675 |
break;
|
671 |
676 |
case COM1_IRQ: nctp_ih(); break;
|
672 |
|
}
|
673 |
677 |
}
|
674 |
678 |
}
|
675 |
679 |
}
|
|
680 |
}
|
676 |
681 |
|
677 |
|
rectangle_dtor(r_buffer);
|
678 |
|
text_dtor (t_buffer);
|
|
682 |
rectangle_dtor(r_buffer);
|
|
683 |
text_dtor (t_buffer);
|
679 |
684 |
|
680 |
|
rectangle_dtor(r_text);
|
681 |
|
for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_dtor(t_text[i]);
|
|
685 |
rectangle_dtor(r_text);
|
|
686 |
for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_dtor(t_text[i]);
|
682 |
687 |
|
683 |
|
nctp_set_processor(NULL);
|
|
688 |
nctp_set_processor(NULL);
|
684 |
689 |
|
685 |
|
return SUCCESS;
|
|
690 |
return SUCCESS;
|
686 |
691 |
}
|