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root / proj / media / xpm / crosshair.h @ 301

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#ifndef CROSSHAIR_H_INCLUDED
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#define CROSSHAIR_H_INCLUDED
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#include "crosshair.xpm"
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#include "graph.h"
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basic_sprite_t* get_crosshair(){
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    return basic_sprite_ctor(crosshair_xpm, 16, 16);
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}
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#endif //CROSSHAIR_H_INCLUDED