root / proj / src / proj.c @ 301
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1 | 144 | up20180655 | #include <lcom/lcf.h> |
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2 | #include <lcom/proj.h> |
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3 | #include <lcom/liblm.h> |
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4 | 185 | up20180655 | #include <math.h> |
5 | 144 | up20180655 | |
6 | 149 | up20180655 | #include "proj_macros.h" |
7 | 179 | up20180642 | #include "proj_func.h" |
8 | 147 | up20180655 | |
9 | 149 | up20180655 | #include "kbc.h" |
10 | #include "timer.h" |
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11 | #include "keyboard.h" |
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12 | 150 | up20180655 | #include "mouse.h" |
13 | 189 | up20180655 | #include "graph.h" |
14 | 291 | up20180642 | #include "menu.h" |
15 | 234 | up20180655 | #include "rtc.h" |
16 | 287 | up20180642 | #include "hltp.h" |
17 | 153 | up20180655 | #include "interrupts_func.h" |
18 | 270 | up20180655 | #include "makecode_map.h" |
19 | 149 | up20180655 | |
20 | 179 | up20180642 | #include "graph.h" |
21 | #include "rectangle.h" |
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22 | 182 | up20180642 | #include "font.h" |
23 | 192 | up20180642 | #include "ent.h" |
24 | 168 | up20180642 | |
25 | 192 | up20180642 | #include "crosshair.h" |
26 | #include "shooter.h" |
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27 | #include "pistol.h" |
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28 | #include "nothing.h" |
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29 | 237 | up20180642 | #include "bullet.h" |
30 | 216 | up20180642 | #include "map1.h" |
31 | 183 | up20180642 | |
32 | 294 | up20180642 | #include "errors.h" |
33 | |||
34 | 226 | up20180642 | #include "list.h" |
35 | |||
36 | 144 | up20180655 | int main(int argc, char* argv[]) { |
37 | |||
38 | lcf_set_language("EN-US");
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39 | |||
40 | 235 | up20180642 | lcf_trace_calls("/home/lcom/labs/proj/trace.txt");
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41 | 144 | up20180655 | |
42 | 189 | up20180655 | lcf_log_output("/home/lcom/labs/proj/output.txt");
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43 | 144 | up20180655 | |
44 | if (lcf_start(argc, argv)) return 1; |
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45 | |||
46 | lcf_cleanup(); |
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47 | |||
48 | return 0; |
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49 | } |
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50 | 147 | up20180655 | |
51 | 294 | up20180642 | font_t *consolas = NULL;
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52 | basic_sprite_t *bsp_crosshair = NULL;
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53 | basic_sprite_t *bsp_shooter = NULL;
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54 | 301 | up20180642 | basic_sprite_t *bsp_zombie = NULL;
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55 | 294 | up20180642 | basic_sprite_t *bsp_pistol = NULL;
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56 | basic_sprite_t *bsp_nothing = NULL;
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57 | basic_sprite_t *bsp_bullet = NULL;
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58 | map_t *map1 = NULL;
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59 | sprite_t *sp_crosshair = NULL;
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60 | |||
61 | 300 | up20180642 | static int (singleplayer)(void); |
62 | static int (chat)(void); |
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63 | 149 | up20180655 | int(proj_main_loop)(int argc, char *argv[]) { |
64 | 170 | up20180642 | |
65 | int r;
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66 | |||
67 | 294 | up20180642 | consolas = font_ctor("/home/lcom/labs/proj/media/font/Consolas/xpm2");
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68 | 261 | up20180642 | if(consolas == NULL){ printf("Failed to load consolas\n"); return 1; } |
69 | 192 | up20180642 | |
70 | 261 | up20180642 | /// subscribe interrupts
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71 | if (subscribe_all()) { return 1; } |
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72 | 170 | up20180642 | |
73 | 297 | up20180642 | /// initialize graphics
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74 | if(graph_init(GRAPH_MODE)){
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75 | printf("%s: failed to initalize graphics.\n", __func__);
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76 | if (cleanup()) printf("%s: failed to cleanup.\n", __func__); |
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77 | return 1; |
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78 | } |
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79 | 152 | up20180642 | |
80 | 261 | up20180642 | /// Load stuff
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81 | { |
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82 | 297 | up20180642 | graph_clear_screen(); |
83 | text_t *txt = text_ctor(consolas, "Loading...");
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84 | text_draw(txt); |
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85 | text_dtor(txt); |
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86 | graph_draw(); |
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87 | 183 | up20180642 | |
88 | 261 | up20180642 | bsp_crosshair = get_crosshair(); if(bsp_crosshair == NULL) printf("Failed to get crosshair\n"); |
89 | bsp_shooter = get_shooter (); if(bsp_shooter == NULL) printf("Failed to get shooter\n"); |
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90 | 301 | up20180642 | bsp_zombie = bsp_shooter; if(bsp_zombie == NULL) printf("Failed to get zombie\n"); |
91 | 261 | up20180642 | bsp_pistol = get_pistol (); if(bsp_pistol == NULL) printf("Failed to get pistol\n"); |
92 | bsp_nothing = get_nothing (); if(bsp_nothing == NULL) printf("Failed to get nothing\n"); |
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93 | bsp_bullet = get_bullet (); if(bsp_bullet == NULL) printf("Failed to get bullet\n"); |
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94 | map1 = get_map1 (); if(map1 == NULL) printf("Failed to get map1\n"); |
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95 | 226 | up20180642 | |
96 | 261 | up20180642 | sp_crosshair = sprite_ctor(bsp_crosshair); if(sp_crosshair == NULL) printf("Failed to get crosshair sprite\n"); |
97 | } |
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98 | 226 | up20180642 | |
99 | 297 | up20180642 | menu_t *main_menu = menu_ctor(consolas); |
100 | 299 | up20180642 | menu_add_item(main_menu, "Single player");
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101 | menu_add_item(main_menu, "Multiplayer");
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102 | 297 | up20180642 | menu_add_item(main_menu, "Chat");
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103 | menu_add_item(main_menu, "Exit");
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104 | 234 | up20180655 | |
105 | 297 | up20180642 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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106 | uint8_t last_lb = 0;
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107 | struct packet pp;
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108 | keys_t *keys = get_key_presses(); |
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109 | |||
110 | 261 | up20180642 | /// loop stuff
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111 | int ipc_status;
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112 | message msg; |
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113 | 267 | up20180655 | |
114 | 297 | up20180642 | int click = 0; |
115 | 267 | up20180655 | |
116 | 295 | up20180642 | int good = true; |
117 | |||
118 | while (good) {
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119 | 261 | up20180642 | /* Get a request message. */
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120 | if ((r = driver_receive(ANY, &msg, &ipc_status)) != 0) { |
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121 | printf("driver_receive failed with %d", r);
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122 | continue;
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123 | } |
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124 | if (is_ipc_notify(ipc_status)) { /* received notification */ |
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125 | switch (_ENDPOINT_P(msg.m_source)) {
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126 | case HARDWARE: /* hardware interrupt notification */ |
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127 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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128 | if (msg.m_notify.interrupts & n) {
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129 | interrupt_handler(i); |
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130 | switch (i) {
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131 | case TIMER0_IRQ:
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132 | 192 | up20180642 | |
133 | 295 | up20180642 | graph_clear_screen(); |
134 | switch(menu_update_state(main_menu, click)){
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135 | case -1: break; |
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136 | 300 | up20180642 | case 0: singleplayer(); break; //campaign(); break; |
137 | 299 | up20180642 | case 1: break; |
138 | case 2: chat(); break; |
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139 | case 3: good = false; break; |
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140 | 295 | up20180642 | } |
141 | menu_draw(main_menu); |
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142 | 192 | up20180642 | |
143 | 295 | up20180642 | click = 0;
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144 | 202 | up20180655 | |
145 | 295 | up20180642 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
146 | sprite_draw(sp_crosshair); |
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147 | graph_draw(); |
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148 | 231 | up20180655 | |
149 | 261 | up20180642 | break;
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150 | case KBC_IRQ:
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151 | 295 | up20180642 | if ((scancode[0]) == ESC_BREAK_CODE) good = false; |
152 | 261 | up20180642 | case MOUSE_IRQ:
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153 | if (counter_mouse_ih >= 3) { |
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154 | mouse_parse_packet(packet_mouse_ih, &pp); |
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155 | update_mouse(&pp); |
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156 | 295 | up20180642 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
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157 | 261 | up20180642 | last_lb = keys->lb_pressed; |
158 | counter_mouse_ih = 0;
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159 | 220 | up20180655 | } |
160 | 261 | up20180642 | break;
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161 | 298 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
162 | 220 | up20180655 | } |
163 | 251 | up20180655 | } |
164 | 261 | up20180642 | } |
165 | 167 | up20180655 | |
166 | 261 | up20180642 | break;
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167 | default:
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168 | break; /* no other notifications expected: do nothing */ |
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169 | 147 | up20180655 | } |
170 | 261 | up20180642 | } else { /* received standart message, not a notification */ |
171 | /* no standart message expected: do nothing */
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172 | 147 | up20180655 | } |
173 | 261 | up20180642 | } |
174 | 149 | up20180655 | |
175 | 261 | up20180642 | basic_sprite_dtor (bsp_crosshair); bsp_crosshair = NULL;
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176 | basic_sprite_dtor (bsp_shooter ); bsp_shooter = NULL;
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177 | 301 | up20180642 | /*basic_sprite_dtor (bsp_zombie );*/ bsp_zombie = NULL; |
178 | 261 | up20180642 | sprite_dtor (sp_crosshair ); sp_crosshair = NULL;
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179 | basic_sprite_dtor (bsp_pistol ); bsp_pistol = NULL;
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180 | basic_sprite_dtor (bsp_nothing ); bsp_nothing = NULL;
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181 | map_dtor (map1 ); map1 = NULL;
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182 | font_dtor (consolas ); consolas = NULL;
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183 | 243 | up20180642 | |
184 | 261 | up20180642 | // Unsubscribe interrupts
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185 | if (unsubscribe_all()) {
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186 | if (cleanup())
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187 | printf("%s: failed to cleanup.\n", __func__);
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188 | return 1; |
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189 | } |
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190 | 188 | up20180642 | |
191 | 261 | up20180642 | if (cleanup()) {
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192 | printf("%s: failed to cleanup.\n", __func__);
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193 | return 1; |
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194 | } |
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195 | 155 | up20180655 | |
196 | 149 | up20180655 | return 0; |
197 | 147 | up20180655 | } |
198 | 294 | up20180642 | |
199 | 300 | up20180642 | static int (campaign)(void); |
200 | 301 | up20180642 | static int (zombies)(void); |
201 | 300 | up20180642 | static int (singleplayer)(void) { |
202 | |||
203 | 295 | up20180642 | int r;
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204 | |||
205 | 300 | up20180642 | menu_t *main_menu = menu_ctor(consolas); |
206 | menu_add_item(main_menu, "Campaign");
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207 | menu_add_item(main_menu, "Zombies");
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208 | menu_add_item(main_menu, "Back");
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209 | |||
210 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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211 | uint8_t last_lb = 0;
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212 | struct packet pp;
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213 | keys_t *keys = get_key_presses(); |
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214 | |||
215 | /// loop stuff
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216 | int ipc_status;
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217 | message msg; |
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218 | |||
219 | int click = 0; |
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220 | |||
221 | int good = true; |
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222 | |||
223 | while (good) {
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224 | /* Get a request message. */
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225 | if ((r = driver_receive(ANY, &msg, &ipc_status)) != 0) { |
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226 | printf("driver_receive failed with %d", r);
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227 | continue;
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228 | } |
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229 | if (is_ipc_notify(ipc_status)) { /* received notification */ |
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230 | switch (_ENDPOINT_P(msg.m_source)) {
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231 | case HARDWARE: /* hardware interrupt notification */ |
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232 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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233 | if (msg.m_notify.interrupts & n) {
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234 | interrupt_handler(i); |
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235 | switch (i) {
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236 | case TIMER0_IRQ:
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237 | |||
238 | graph_clear_screen(); |
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239 | switch(menu_update_state(main_menu, click)){
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240 | case -1: break; |
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241 | case 0: campaign(); break; |
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242 | 301 | up20180642 | case 1: zombies(); break; |
243 | 300 | up20180642 | case 2: good = false; break; |
244 | } |
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245 | menu_draw(main_menu); |
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246 | |||
247 | click = 0;
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248 | |||
249 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
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250 | sprite_draw(sp_crosshair); |
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251 | graph_draw(); |
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252 | |||
253 | break;
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254 | case KBC_IRQ:
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255 | if ((scancode[0]) == ESC_BREAK_CODE) good = false; |
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256 | case MOUSE_IRQ:
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257 | if (counter_mouse_ih >= 3) { |
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258 | mouse_parse_packet(packet_mouse_ih, &pp); |
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259 | update_mouse(&pp); |
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260 | if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
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261 | last_lb = keys->lb_pressed; |
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262 | counter_mouse_ih = 0;
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263 | } |
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264 | break;
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265 | case COM1_IRQ: nctp_ih(); break; |
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266 | } |
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267 | } |
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268 | } |
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269 | |||
270 | break;
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271 | default:
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272 | break; /* no other notifications expected: do nothing */ |
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273 | } |
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274 | } else { /* received standart message, not a notification */ |
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275 | /* no standart message expected: do nothing */
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276 | } |
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277 | } |
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278 | |||
279 | return 0; |
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280 | } |
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281 | |||
282 | static int (campaign)(void){ |
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283 | |||
284 | int r;
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285 | |||
286 | 295 | up20180642 | ent_set_scale(DEFAULT_SCALE); |
287 | text_timer_t *in_game_timer = timer_ctor(consolas); |
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288 | |||
289 | list_t *shooter_list = list_ctor(); |
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290 | |||
291 | 301 | up20180642 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
292 | 295 | up20180642 | gunner_set_spawn(shooter1, 75, 75); |
293 | gunner_set_pos(shooter1, 75, 75); |
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294 | |||
295 | 301 | up20180642 | gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_nothing, gunner_player); |
296 | 295 | up20180642 | gunner_set_spawn(shooter2, 975, 75); |
297 | gunner_set_pos(shooter2, 775, 75); |
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298 | |||
299 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
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300 | list_insert(shooter_list, list_end(shooter_list), shooter2); |
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301 | |||
302 | list_t *bullet_list = list_ctor(); |
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303 | |||
304 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
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305 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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306 | |||
307 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
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308 | uint8_t last_lb = 0;
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309 | struct packet pp;
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310 | keys_t *keys = get_key_presses(); |
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311 | |||
312 | /// loop stuff
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313 | int ipc_status;
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314 | message msg; |
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315 | 296 | up20180642 | int good = true; |
316 | 295 | up20180642 | |
317 | 296 | up20180642 | while (good) {
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318 | 295 | up20180642 | /* Get a request message. */
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319 | if ((r = driver_receive(ANY, &msg, &ipc_status)) != 0) { |
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320 | printf("driver_receive failed with %d", r);
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321 | continue;
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322 | } |
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323 | if (is_ipc_notify(ipc_status)) { /* received notification */ |
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324 | switch (_ENDPOINT_P(msg.m_source)) {
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325 | case HARDWARE: /* hardware interrupt notification */ |
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326 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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327 | if (msg.m_notify.interrupts & n) {
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328 | interrupt_handler(i); |
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329 | switch (i) {
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330 | case TIMER0_IRQ:
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331 | |||
332 | if (no_interrupts % 60 == 0) timer_update(in_game_timer); |
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333 | update_movement(map1, shooter1, keys, shooter_list); |
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334 | |||
335 | update_game_state(map1, shooter_list, bullet_list); |
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336 | |||
337 | //update_scale();
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338 | double angle = get_mouse_angle(shooter1);
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339 | gunner_set_angle(shooter1, angle - M_PI_2); |
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340 | |||
341 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
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342 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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343 | |||
344 | graph_clear_screen(); |
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345 | map_draw (map1); |
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346 | gunner_draw_list(shooter_list); |
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347 | bullet_draw_list(bullet_list); |
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348 | |||
349 | text_draw(in_game_timer->text); |
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350 | |||
351 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
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352 | sprite_draw(sp_crosshair); |
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353 | graph_draw(); |
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354 | |||
355 | break;
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356 | case KBC_IRQ:
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357 | if ((scancode[0]) == ESC_BREAK_CODE) { |
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358 | 296 | up20180642 | good = false;
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359 | 295 | up20180642 | // reset game
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360 | while(list_size(bullet_list) > 0){ |
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361 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
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362 | bullet_dtor(p); |
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363 | } |
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364 | list_node_t *it = list_begin(shooter_list); |
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365 | while (it != list_end(shooter_list)) {
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366 | gunner_t *p = *(gunner_t**)list_node_val(it); |
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367 | get_random_spawn(map1, p); |
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368 | gunner_set_curr_health(p, gunner_get_health(p)); |
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369 | it = list_node_next(it); |
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370 | } |
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371 | timer_reset(in_game_timer); |
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372 | } |
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373 | break;
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374 | case MOUSE_IRQ:
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375 | if (counter_mouse_ih >= 3) { |
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376 | mouse_parse_packet(packet_mouse_ih, &pp); |
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377 | update_mouse(&pp); |
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378 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
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379 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
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380 | last_lb = keys->lb_pressed; |
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381 | counter_mouse_ih = 0;
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382 | |||
383 | } |
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384 | break;
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385 | 298 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
386 | 295 | up20180642 | } |
387 | } |
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388 | } |
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389 | break;
|
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390 | default:
|
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391 | break; /* no other notifications expected: do nothing */ |
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392 | } |
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393 | } else { /* received standart message, not a notification */ |
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394 | /* no standart message expected: do nothing */
|
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395 | } |
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396 | } |
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397 | |||
398 | while(list_size(shooter_list) > 0){ |
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399 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
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400 | gunner_dtor(p); |
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401 | } |
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402 | 296 | up20180642 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
403 | 295 | up20180642 | |
404 | 301 | up20180642 | while(list_size(bullet_list) > 0){ |
405 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
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406 | bullet_dtor(p); |
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407 | } |
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408 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
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409 | |||
410 | timer_dtor(in_game_timer); in_game_timer = NULL;
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411 | |||
412 | return SUCCESS;
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413 | } |
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414 | |||
415 | #define ZOMBIES_NUM 5 |
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416 | #define ZOMBIE_HEALTH_FACTOR 1.1 |
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417 | |||
418 | static int (zombies)(void){ |
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419 | |||
420 | int r;
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421 | |||
422 | ent_set_scale(DEFAULT_SCALE); |
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423 | text_timer_t *in_game_timer = timer_ctor(consolas); |
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424 | |||
425 | list_t *shooter_list = list_ctor(); |
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426 | |||
427 | gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol, gunner_player); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
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428 | gunner_set_spawn(shooter1, 75, 75); |
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429 | gunner_set_pos(shooter1, 75, 75); |
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430 | |||
431 | list_insert(shooter_list, list_end(shooter_list), shooter1); |
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432 | |||
433 | list_t *bullet_list = list_ctor(); |
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434 | |||
435 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
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436 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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437 | |||
438 | //uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
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439 | uint8_t last_lb = 0;
|
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440 | struct packet pp;
|
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441 | keys_t *keys = get_key_presses(); |
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442 | |||
443 | /// loop stuff
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444 | int ipc_status;
|
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445 | message msg; |
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446 | int good = true; |
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447 | |||
448 | int health = 50; |
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449 | |||
450 | while (good) {
|
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451 | /* Get a request message. */
|
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452 | if ((r = driver_receive(ANY, &msg, &ipc_status)) != 0) { |
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453 | printf("driver_receive failed with %d", r);
|
||
454 | continue;
|
||
455 | } |
||
456 | if (is_ipc_notify(ipc_status)) { /* received notification */ |
||
457 | switch (_ENDPOINT_P(msg.m_source)) {
|
||
458 | case HARDWARE: /* hardware interrupt notification */ |
||
459 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
||
460 | if (msg.m_notify.interrupts & n) {
|
||
461 | interrupt_handler(i); |
||
462 | switch (i) {
|
||
463 | case TIMER0_IRQ: //printf("L463\n"); |
||
464 | |||
465 | if (no_interrupts % 60 == 0) timer_update(in_game_timer);//printf("L465\n"); |
||
466 | update_movement(map1, shooter1, keys, shooter_list);//printf("L466\n");
|
||
467 | |||
468 | update_game_state(map1, shooter_list, bullet_list);//printf("L468\n");
|
||
469 | |||
470 | //update_scale();
|
||
471 | double angle = get_mouse_angle(shooter1);//printf("L471\n"); |
||
472 | gunner_set_angle(shooter1, angle - M_PI_2); //printf("L472\n");
|
||
473 | |||
474 | ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
||
475 | gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
||
476 | |||
477 | while(list_size(shooter_list) < ZOMBIES_NUM){
|
||
478 | gunner_t *zombie = gunner_ctor(bsp_zombie, bsp_nothing, gunner_meelee); |
||
479 | gunner_set_health(zombie, health); |
||
480 | gunner_set_curr_health(zombie, health); |
||
481 | health *= ZOMBIE_HEALTH_FACTOR; |
||
482 | get_random_spawn(map1, zombie); |
||
483 | list_push_back(shooter_list, zombie); |
||
484 | } //printf("L484\n");
|
||
485 | |||
486 | if(list_find(shooter_list, shooter1) == list_end(shooter_list)){
|
||
487 | good = false;
|
||
488 | break;
|
||
489 | } //printf("L489\n");
|
||
490 | graph_clear_screen(); |
||
491 | map_draw (map1); |
||
492 | gunner_draw_list(shooter_list); |
||
493 | bullet_draw_list(bullet_list); //printf("L502\n");
|
||
494 | |||
495 | text_draw(in_game_timer->text); |
||
496 | |||
497 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
||
498 | sprite_draw(sp_crosshair); |
||
499 | graph_draw(); //printf("L508\n");
|
||
500 | |||
501 | break;
|
||
502 | case KBC_IRQ:
|
||
503 | if ((scancode[0]) == ESC_BREAK_CODE) { |
||
504 | good = false;
|
||
505 | // reset game
|
||
506 | while(list_size(bullet_list) > 0){ |
||
507 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
508 | bullet_dtor(p); |
||
509 | } |
||
510 | list_node_t *it = list_begin(shooter_list); |
||
511 | while (it != list_end(shooter_list)) {
|
||
512 | gunner_t *p = *(gunner_t**)list_node_val(it); |
||
513 | get_random_spawn(map1, p); |
||
514 | gunner_set_curr_health(p, gunner_get_health(p)); |
||
515 | it = list_node_next(it); |
||
516 | } |
||
517 | timer_reset(in_game_timer); |
||
518 | } |
||
519 | break;
|
||
520 | case MOUSE_IRQ:
|
||
521 | if (counter_mouse_ih >= 3) { |
||
522 | mouse_parse_packet(packet_mouse_ih, &pp); |
||
523 | update_mouse(&pp); |
||
524 | if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
||
525 | shoot_bullet(shooter1, bullet_list, bsp_bullet); |
||
526 | last_lb = keys->lb_pressed; |
||
527 | counter_mouse_ih = 0;
|
||
528 | |||
529 | } |
||
530 | break;
|
||
531 | case COM1_IRQ: nctp_ih(); break; |
||
532 | } |
||
533 | } |
||
534 | } |
||
535 | break;
|
||
536 | default:
|
||
537 | break; /* no other notifications expected: do nothing */ |
||
538 | } |
||
539 | } else { /* received standart message, not a notification */ |
||
540 | /* no standart message expected: do nothing */
|
||
541 | } |
||
542 | } |
||
543 | |||
544 | while(list_size(shooter_list) > 0){ |
||
545 | gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
||
546 | gunner_dtor(p); |
||
547 | } |
||
548 | if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
||
549 | |||
550 | 295 | up20180642 | while(list_size(bullet_list) > 0){ |
551 | bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
||
552 | bullet_dtor(p); |
||
553 | } |
||
554 | if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
||
555 | |||
556 | timer_dtor(in_game_timer); in_game_timer = NULL;
|
||
557 | |||
558 | 294 | up20180642 | return SUCCESS;
|
559 | } |
||
560 | 296 | up20180642 | |
561 | 298 | up20180642 | #define CHAT_MAX_SIZE 75 |
562 | #define CHAT_MAX_NUM 19 |
||
563 | 297 | up20180642 | text_t *t_text[CHAT_MAX_NUM] = {NULL};
|
564 | rectangle_t *r_text = NULL;
|
||
565 | static void chat_process(const uint8_t *p, const size_t sz){ |
||
566 | char buffer2[CHAT_MAX_NUM+3]; |
||
567 | void *dest = NULL; |
||
568 | hltp_type tp = hltp_interpret(p, sz, &dest); |
||
569 | switch(tp){
|
||
570 | case hltp_type_string:
|
||
571 | strcpy(buffer2, dest); |
||
572 | strncat(buffer2, " <", 2); |
||
573 | for(size_t i = CHAT_MAX_NUM-1; i; --i) |
||
574 | text_set_text(t_text[i], text_get_string(t_text[i-1]));
|
||
575 | text_set_text(t_text[0], buffer2);
|
||
576 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
||
577 | if(text_get_string(t_text[i])[0] == '>'){ |
||
578 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
||
579 | text_set_halign(t_text[i], text_halign_left); |
||
580 | }else{
|
||
581 | text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
||
582 | text_set_halign(t_text[i], text_halign_right); |
||
583 | } |
||
584 | } |
||
585 | break;
|
||
586 | default: break; |
||
587 | } |
||
588 | } |
||
589 | 300 | up20180642 | static int (chat)(void){ |
590 | 297 | up20180642 | int r;
|
591 | |||
592 | 298 | up20180642 | nctp_dump(); |
593 | 297 | up20180642 | nctp_set_processor(chat_process); |
594 | |||
595 | struct packet pp;
|
||
596 | |||
597 | 298 | up20180642 | char buffer[CHAT_MAX_SIZE] = ""; |
598 | 297 | up20180642 | rectangle_t *r_buffer = NULL; {
|
599 | 298 | up20180642 | r_buffer = rectangle_ctor(0,0,900,70); |
600 | 297 | up20180642 | rectangle_set_pos(r_buffer, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
601 | 298 | up20180642 | graph_get_YRes()*0.87-rectangle_get_h(r_buffer)/2); |
602 | 297 | up20180642 | rectangle_set_fill_color (r_buffer, GRAPH_BLACK); |
603 | rectangle_set_outline_width(r_buffer, 2);
|
||
604 | rectangle_set_outline_color(r_buffer, GRAPH_WHITE); |
||
605 | rectangle_set_fill_trans(r_buffer, GRAPH_TRANSPARENT); |
||
606 | } |
||
607 | text_t *t_buffer = NULL; {
|
||
608 | t_buffer = text_ctor(consolas, "");
|
||
609 | text_set_pos(t_buffer, rectangle_get_x(r_buffer)+50,
|
||
610 | rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)/2);
|
||
611 | text_set_halign(t_buffer, text_halign_left); |
||
612 | text_set_valign(t_buffer, text_valign_center); |
||
613 | text_set_color (t_buffer, TEXT_COLOR); |
||
614 | } |
||
615 | 298 | up20180642 | text_t *t_size = NULL; {
|
616 | t_size = text_ctor(consolas, "");
|
||
617 | text_set_pos(t_size, rectangle_get_x(r_buffer)+rectangle_get_w(r_buffer)-5,
|
||
618 | rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)-5);
|
||
619 | text_set_halign(t_size, text_halign_right); |
||
620 | text_set_valign(t_size, text_valign_bottom); |
||
621 | text_set_color (t_size, TEXT_COLOR); |
||
622 | text_set_size (t_size, 18);
|
||
623 | char buffer2[20]; |
||
624 | sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
||
625 | text_set_text(t_size, buffer2); |
||
626 | } |
||
627 | 297 | up20180642 | |
628 | /** r_text */ {
|
||
629 | 298 | up20180642 | r_text = rectangle_ctor(0,0,900,550); |
630 | 297 | up20180642 | rectangle_set_pos(r_text, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
631 | 298 | up20180642 | graph_get_YRes()*0.09); |
632 | 297 | up20180642 | rectangle_set_fill_color (r_text, GRAPH_BLACK); |
633 | rectangle_set_outline_width(r_text, 2);
|
||
634 | rectangle_set_outline_color(r_text, GRAPH_WHITE); |
||
635 | rectangle_set_fill_trans(r_text, GRAPH_TRANSPARENT); |
||
636 | } |
||
637 | /** t_text */ {
|
||
638 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
||
639 | t_text[i] = text_ctor(consolas, " ");
|
||
640 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50,
|
||
641 | 298 | up20180642 | rectangle_get_y(r_text)+rectangle_get_h(r_text)-30-25*i); |
642 | 297 | up20180642 | text_set_halign(t_text[i], text_halign_left); |
643 | text_set_valign(t_text[i], text_valign_bottom); |
||
644 | text_set_color (t_text[i], TEXT_COLOR); |
||
645 | } |
||
646 | } |
||
647 | |||
648 | /// loop stuff
|
||
649 | int ipc_status;
|
||
650 | message msg; |
||
651 | int good = true; |
||
652 | while (good) {
|
||
653 | /* Get a request message. */
|
||
654 | if ((r = driver_receive(ANY, &msg, &ipc_status)) != 0) { |
||
655 | printf("driver_receive failed with %d", r);
|
||
656 | continue;
|
||
657 | } |
||
658 | if (is_ipc_notify(ipc_status)) { /* received notification */ |
||
659 | switch (_ENDPOINT_P(msg.m_source)) {
|
||
660 | case HARDWARE: /* hardware interrupt notification */ |
||
661 | for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
||
662 | if (msg.m_notify.interrupts & n) {
|
||
663 | interrupt_handler(i); |
||
664 | switch (i) {
|
||
665 | case TIMER0_IRQ:
|
||
666 | graph_clear_screen(); |
||
667 | sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
||
668 | |||
669 | rectangle_draw(r_buffer); |
||
670 | text_draw(t_buffer); |
||
671 | 298 | up20180642 | text_draw(t_size); |
672 | 297 | up20180642 | |
673 | rectangle_draw(r_text); |
||
674 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_draw(t_text[i]); |
||
675 | |||
676 | sprite_draw(sp_crosshair); |
||
677 | graph_draw(); |
||
678 | break;
|
||
679 | case KBC_IRQ:
|
||
680 | 298 | up20180642 | if (scancode[0] == ESC_BREAK_CODE) good = false; |
681 | else if (scancode[0] == ENTER_MAKE_CODE) { |
||
682 | 297 | up20180642 | hltp_send_string(buffer); |
683 | char buffer2[CHAT_MAX_SIZE+3] = "> "; |
||
684 | strncat(buffer2, buffer, strlen(buffer)); |
||
685 | for(size_t i = CHAT_MAX_NUM-1; i; --i) |
||
686 | text_set_text(t_text[i], text_get_string(t_text[i-1]));
|
||
687 | text_set_text(t_text[0], buffer2);
|
||
688 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
||
689 | if(text_get_string(t_text[i])[0] == '>'){ |
||
690 | text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
||
691 | text_set_halign(t_text[i], text_halign_left); |
||
692 | }else{
|
||
693 | text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
||
694 | text_set_halign(t_text[i], text_halign_right); |
||
695 | } |
||
696 | } |
||
697 | buffer[0] = '\0'; |
||
698 | 298 | up20180642 | } else if(scancode[0] == BACKSPACE_MAKE_CODE){ |
699 | buffer[strlen(buffer)-1] = '\0'; |
||
700 | } else {
|
||
701 | 297 | up20180642 | char c = map_makecode(scancode[0]); |
702 | if (c == ERROR_CODE) break; |
||
703 | if(strlen(buffer) < CHAT_MAX_SIZE) strncat(buffer, &c, 1); |
||
704 | 298 | up20180642 | else printf("Char limit exceeded\n"); |
705 | 297 | up20180642 | } |
706 | 298 | up20180642 | text_set_text(t_buffer, buffer); |
707 | char buffer2[20]; |
||
708 | sprintf(buffer2, "%d/%d", strlen(buffer), CHAT_MAX_SIZE);
|
||
709 | text_set_text(t_size, buffer2); |
||
710 | 297 | up20180642 | case MOUSE_IRQ:
|
711 | if (counter_mouse_ih >= 3) { |
||
712 | mouse_parse_packet(packet_mouse_ih, &pp); |
||
713 | update_mouse(&pp); |
||
714 | counter_mouse_ih = 0;
|
||
715 | } |
||
716 | break;
|
||
717 | 298 | up20180642 | case COM1_IRQ: nctp_ih(); break; |
718 | 297 | up20180642 | } |
719 | } |
||
720 | } |
||
721 | break;
|
||
722 | default:
|
||
723 | break; /* no other notifications expected: do nothing */ |
||
724 | } |
||
725 | } else { /* received standart message, not a notification */ |
||
726 | /* no standart message expected: do nothing */
|
||
727 | } |
||
728 | } |
||
729 | |||
730 | rectangle_dtor(r_buffer); |
||
731 | text_dtor (t_buffer); |
||
732 | |||
733 | rectangle_dtor(r_text); |
||
734 | for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_dtor(t_text[i]); |
||
735 | |||
736 | 298 | up20180642 | nctp_set_processor(NULL);
|
737 | |||
738 | 296 | up20180642 | return SUCCESS;
|
739 | } |