root / proj / src / proj.c @ 297
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#include <lcom/lcf.h> |
---|---|
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#include <lcom/proj.h> |
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#include <lcom/liblm.h> |
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#include <math.h> |
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|
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#include "proj_macros.h" |
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#include "proj_func.h" |
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|
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#include "kbc.h" |
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#include "timer.h" |
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#include "keyboard.h" |
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#include "mouse.h" |
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#include "graph.h" |
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#include "menu.h" |
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#include "rtc.h" |
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#include "hltp.h" |
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#include "interrupts_func.h" |
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#include "makecode_map.h" |
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|
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#include "graph.h" |
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#include "rectangle.h" |
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#include "font.h" |
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#include "ent.h" |
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|
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#include "crosshair.h" |
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#include "shooter.h" |
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#include "pistol.h" |
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#include "nothing.h" |
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#include "bullet.h" |
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#include "map1.h" |
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|
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#include "errors.h" |
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|
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#include "list.h" |
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|
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int main(int argc, char* argv[]) { |
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|
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lcf_set_language("EN-US");
|
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|
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lcf_trace_calls("/home/lcom/labs/proj/trace.txt");
|
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|
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lcf_log_output("/home/lcom/labs/proj/output.txt");
|
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|
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if (lcf_start(argc, argv)) return 1; |
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|
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lcf_cleanup(); |
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|
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return 0; |
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} |
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|
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font_t *consolas = NULL;
|
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basic_sprite_t *bsp_crosshair = NULL;
|
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basic_sprite_t *bsp_shooter = NULL;
|
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basic_sprite_t *bsp_pistol = NULL;
|
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basic_sprite_t *bsp_nothing = NULL;
|
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basic_sprite_t *bsp_bullet = NULL;
|
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map_t *map1 = NULL;
|
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sprite_t *sp_crosshair = NULL;
|
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|
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int (game)(void); |
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int (chat)(void); |
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|
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int(proj_main_loop)(int argc, char *argv[]) { |
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|
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int r;
|
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|
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consolas = font_ctor("/home/lcom/labs/proj/media/font/Consolas/xpm2");
|
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if(consolas == NULL){ printf("Failed to load consolas\n"); return 1; } |
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|
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/// subscribe interrupts
|
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if (subscribe_all()) { return 1; } |
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|
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/// initialize graphics
|
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if(graph_init(GRAPH_MODE)){
|
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printf("%s: failed to initalize graphics.\n", __func__);
|
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if (cleanup()) printf("%s: failed to cleanup.\n", __func__); |
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return 1; |
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} |
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|
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/// Load stuff
|
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{ |
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graph_clear_screen(); |
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text_t *txt = text_ctor(consolas, "Loading...");
|
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text_draw(txt); |
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text_dtor(txt); |
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graph_draw(); |
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|
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bsp_crosshair = get_crosshair(); if(bsp_crosshair == NULL) printf("Failed to get crosshair\n"); |
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bsp_shooter = get_shooter (); if(bsp_shooter == NULL) printf("Failed to get shooter\n"); |
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bsp_pistol = get_pistol (); if(bsp_pistol == NULL) printf("Failed to get pistol\n"); |
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bsp_nothing = get_nothing (); if(bsp_nothing == NULL) printf("Failed to get nothing\n"); |
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bsp_bullet = get_bullet (); if(bsp_bullet == NULL) printf("Failed to get bullet\n"); |
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map1 = get_map1 (); if(map1 == NULL) printf("Failed to get map1\n"); |
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|
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sp_crosshair = sprite_ctor(bsp_crosshair); if(sp_crosshair == NULL) printf("Failed to get crosshair sprite\n"); |
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} |
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|
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menu_t *main_menu = menu_ctor(consolas); |
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menu_add_item(main_menu, "Play");
|
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menu_add_item(main_menu, "Chat");
|
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menu_add_item(main_menu, "Exit");
|
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|
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//uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
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uint8_t last_lb = 0;
|
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struct packet pp;
|
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keys_t *keys = get_key_presses(); |
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|
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/// loop stuff
|
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int ipc_status;
|
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message msg; |
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|
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int click = 0; |
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|
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int good = true; |
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|
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while (good) {
|
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/* Get a request message. */
|
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if ((r = driver_receive(ANY, &msg, &ipc_status)) != 0) { |
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printf("driver_receive failed with %d", r);
|
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continue;
|
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} |
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if (is_ipc_notify(ipc_status)) { /* received notification */ |
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switch (_ENDPOINT_P(msg.m_source)) {
|
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case HARDWARE: /* hardware interrupt notification */ |
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for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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if (msg.m_notify.interrupts & n) {
|
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interrupt_handler(i); |
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switch (i) {
|
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case TIMER0_IRQ:
|
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|
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graph_clear_screen(); |
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switch(menu_update_state(main_menu, click)){
|
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case -1: break; |
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case 0: game(); break; |
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case 1: chat(); break; |
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case 2: good = false; break; |
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} |
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menu_draw(main_menu); |
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|
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click = 0;
|
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|
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sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
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sprite_draw(sp_crosshair); |
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graph_draw(); |
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|
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break;
|
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case KBC_IRQ:
|
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if ((scancode[0]) == ESC_BREAK_CODE) good = false; |
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case MOUSE_IRQ:
|
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if (counter_mouse_ih >= 3) { |
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mouse_parse_packet(packet_mouse_ih, &pp); |
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update_mouse(&pp); |
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if (!click) click = last_lb ^ keys->lb_pressed && keys->lb_pressed;
|
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last_lb = keys->lb_pressed; |
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counter_mouse_ih = 0;
|
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} |
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break;
|
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} |
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} |
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} |
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|
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break;
|
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default:
|
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break; /* no other notifications expected: do nothing */ |
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} |
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} else { /* received standart message, not a notification */ |
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/* no standart message expected: do nothing */
|
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} |
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} |
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|
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basic_sprite_dtor (bsp_crosshair); bsp_crosshair = NULL;
|
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basic_sprite_dtor (bsp_shooter ); bsp_shooter = NULL;
|
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sprite_dtor (sp_crosshair ); sp_crosshair = NULL;
|
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basic_sprite_dtor (bsp_pistol ); bsp_pistol = NULL;
|
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basic_sprite_dtor (bsp_nothing ); bsp_nothing = NULL;
|
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map_dtor (map1 ); map1 = NULL;
|
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font_dtor (consolas ); consolas = NULL;
|
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|
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// Unsubscribe interrupts
|
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if (unsubscribe_all()) {
|
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if (cleanup())
|
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printf("%s: failed to cleanup.\n", __func__);
|
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return 1; |
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} |
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|
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if (cleanup()) {
|
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printf("%s: failed to cleanup.\n", __func__);
|
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return 1; |
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} |
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|
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return 0; |
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} |
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|
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int (game)(void){ |
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|
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int r;
|
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|
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ent_set_scale(DEFAULT_SCALE); |
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text_timer_t *in_game_timer = timer_ctor(consolas); |
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|
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list_t *shooter_list = list_ctor(); |
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|
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gunner_t *shooter1 = gunner_ctor(bsp_shooter, bsp_pistol); if(shooter1 == NULL) printf("Failed to get shooter1\n"); |
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gunner_set_spawn(shooter1, 75, 75); |
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gunner_set_pos(shooter1, 75, 75); |
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|
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gunner_t *shooter2 = gunner_ctor(bsp_shooter, bsp_nothing); |
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gunner_set_spawn(shooter2, 975, 75); |
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gunner_set_pos(shooter2, 775, 75); |
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|
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list_insert(shooter_list, list_end(shooter_list), shooter1); |
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list_insert(shooter_list, list_end(shooter_list), shooter2); |
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|
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list_t *bullet_list = list_ctor(); |
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|
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ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
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gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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|
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//uint32_t refresh_count_value = sys_hz() / REFRESH_RATE;
|
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uint8_t last_lb = 0;
|
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struct packet pp;
|
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keys_t *keys = get_key_presses(); |
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|
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/// loop stuff
|
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int ipc_status;
|
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message msg; |
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int good = true; |
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|
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while (good) {
|
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/* Get a request message. */
|
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if ((r = driver_receive(ANY, &msg, &ipc_status)) != 0) { |
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printf("driver_receive failed with %d", r);
|
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continue;
|
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} |
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if (is_ipc_notify(ipc_status)) { /* received notification */ |
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switch (_ENDPOINT_P(msg.m_source)) {
|
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case HARDWARE: /* hardware interrupt notification */ |
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for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
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if (msg.m_notify.interrupts & n) {
|
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interrupt_handler(i); |
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switch (i) {
|
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case TIMER0_IRQ:
|
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|
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if (no_interrupts % 60 == 0) timer_update(in_game_timer); |
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update_movement(map1, shooter1, keys, shooter_list); |
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|
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update_game_state(map1, shooter_list, bullet_list); |
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|
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//update_scale();
|
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double angle = get_mouse_angle(shooter1);
|
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gunner_set_angle(shooter1, angle - M_PI_2); |
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|
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ent_set_origin(gunner_get_x(shooter1)-ent_get_XLength()/2.0, |
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gunner_get_y(shooter1)-ent_get_YLength()/2.0); |
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|
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graph_clear_screen(); |
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map_draw (map1); |
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gunner_draw_list(shooter_list); |
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bullet_draw_list(bullet_list); |
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|
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text_draw(in_game_timer->text); |
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|
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sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
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sprite_draw(sp_crosshair); |
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graph_draw(); |
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|
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break;
|
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case KBC_IRQ:
|
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if ((scancode[0]) == ESC_BREAK_CODE) { |
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good = false;
|
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// reset game
|
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while(list_size(bullet_list) > 0){ |
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bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
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bullet_dtor(p); |
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} |
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list_node_t *it = list_begin(shooter_list); |
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while (it != list_end(shooter_list)) {
|
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gunner_t *p = *(gunner_t**)list_node_val(it); |
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get_random_spawn(map1, p); |
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gunner_set_curr_health(p, gunner_get_health(p)); |
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it = list_node_next(it); |
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} |
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timer_reset(in_game_timer); |
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} |
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break;
|
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case MOUSE_IRQ:
|
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if (counter_mouse_ih >= 3) { |
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mouse_parse_packet(packet_mouse_ih, &pp); |
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update_mouse(&pp); |
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if (last_lb ^ keys->lb_pressed && keys->lb_pressed)
|
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shoot_bullet(shooter1, bullet_list, bsp_bullet); |
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last_lb = keys->lb_pressed; |
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counter_mouse_ih = 0;
|
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|
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} |
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break;
|
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} |
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} |
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} |
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break;
|
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default:
|
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break; /* no other notifications expected: do nothing */ |
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} |
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} else { /* received standart message, not a notification */ |
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/* no standart message expected: do nothing */
|
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} |
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} |
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|
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while(list_size(shooter_list) > 0){ |
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gunner_t *p = list_erase(shooter_list, list_begin(shooter_list)); |
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gunner_dtor(p); |
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} |
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if(list_dtor(shooter_list)) printf("COULD NOT DESTRUCT SHOOTER LIST\n"); |
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|
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while(list_size(bullet_list) > 0){ |
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bullet_t *p = (bullet_t*)list_erase(bullet_list, list_begin(bullet_list)); |
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bullet_dtor(p); |
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} |
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if(list_dtor(bullet_list)) printf("COULD NOT DESTRUCT BULLET LIST\n"); |
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|
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timer_dtor(in_game_timer); in_game_timer = NULL;
|
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|
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return SUCCESS;
|
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} |
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|
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#define CHAT_MAX_SIZE 64 |
327 |
#define CHAT_MAX_NUM 10 |
328 |
|
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text_t *t_text[CHAT_MAX_NUM] = {NULL};
|
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rectangle_t *r_text = NULL;
|
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|
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static void chat_process(const uint8_t *p, const size_t sz){ |
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char buffer2[CHAT_MAX_NUM+3]; |
334 |
void *dest = NULL; |
335 |
hltp_type tp = hltp_interpret(p, sz, &dest); |
336 |
switch(tp){
|
337 |
case hltp_type_string:
|
338 |
strcpy(buffer2, dest); |
339 |
strncat(buffer2, " <", 2); |
340 |
for(size_t i = CHAT_MAX_NUM-1; i; --i) |
341 |
text_set_text(t_text[i], text_get_string(t_text[i-1]));
|
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text_set_text(t_text[0], buffer2);
|
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for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
344 |
if(text_get_string(t_text[i])[0] == '>'){ |
345 |
text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
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text_set_halign(t_text[i], text_halign_left); |
347 |
}else{
|
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text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
349 |
text_set_halign(t_text[i], text_halign_right); |
350 |
} |
351 |
} |
352 |
break;
|
353 |
default: break; |
354 |
} |
355 |
} |
356 |
|
357 |
int (chat)(void){ |
358 |
int r;
|
359 |
|
360 |
nctp_set_processor(chat_process); |
361 |
|
362 |
struct packet pp;
|
363 |
|
364 |
rectangle_t *r_buffer = NULL; {
|
365 |
r_buffer = rectangle_ctor(0,0,750,70); |
366 |
rectangle_set_pos(r_buffer, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
367 |
graph_get_YRes()*0.8-rectangle_get_h(r_buffer)/2); |
368 |
rectangle_set_fill_color (r_buffer, GRAPH_BLACK); |
369 |
rectangle_set_outline_width(r_buffer, 2);
|
370 |
rectangle_set_outline_color(r_buffer, GRAPH_WHITE); |
371 |
rectangle_set_fill_trans(r_buffer, GRAPH_TRANSPARENT); |
372 |
} |
373 |
text_t *t_buffer = NULL; {
|
374 |
t_buffer = text_ctor(consolas, "");
|
375 |
text_set_pos(t_buffer, rectangle_get_x(r_buffer)+50,
|
376 |
rectangle_get_y(r_buffer)+rectangle_get_h(r_buffer)/2);
|
377 |
text_set_halign(t_buffer, text_halign_left); |
378 |
text_set_valign(t_buffer, text_valign_center); |
379 |
text_set_color (t_buffer, TEXT_COLOR); |
380 |
} |
381 |
|
382 |
/** r_text */ {
|
383 |
r_text = rectangle_ctor(0,0,750,500); |
384 |
rectangle_set_pos(r_text, graph_get_XRes()/2 -rectangle_get_w(r_buffer)/2, |
385 |
graph_get_YRes()*0.1-rectangle_get_h(r_buffer)/2); |
386 |
rectangle_set_fill_color (r_text, GRAPH_BLACK); |
387 |
rectangle_set_outline_width(r_text, 2);
|
388 |
rectangle_set_outline_color(r_text, GRAPH_WHITE); |
389 |
rectangle_set_fill_trans(r_text, GRAPH_TRANSPARENT); |
390 |
} |
391 |
/** t_text */ {
|
392 |
for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
393 |
t_text[i] = text_ctor(consolas, " ");
|
394 |
text_set_pos(t_text[i], rectangle_get_x(r_text)+50,
|
395 |
rectangle_get_y(r_text)+rectangle_get_h(r_text)-30-30*i); |
396 |
text_set_halign(t_text[i], text_halign_left); |
397 |
text_set_valign(t_text[i], text_valign_bottom); |
398 |
text_set_color (t_text[i], TEXT_COLOR); |
399 |
} |
400 |
} |
401 |
|
402 |
/// loop stuff
|
403 |
int ipc_status;
|
404 |
message msg; |
405 |
|
406 |
char buffer[CHAT_MAX_SIZE] = ""; |
407 |
|
408 |
int good = true; |
409 |
|
410 |
while (good) {
|
411 |
/* Get a request message. */
|
412 |
if ((r = driver_receive(ANY, &msg, &ipc_status)) != 0) { |
413 |
printf("driver_receive failed with %d", r);
|
414 |
continue;
|
415 |
} |
416 |
if (is_ipc_notify(ipc_status)) { /* received notification */ |
417 |
switch (_ENDPOINT_P(msg.m_source)) {
|
418 |
case HARDWARE: /* hardware interrupt notification */ |
419 |
for (uint32_t i = 0, n = 1; i < 32; i++, n <<= 1) { |
420 |
if (msg.m_notify.interrupts & n) {
|
421 |
interrupt_handler(i); |
422 |
switch (i) {
|
423 |
case TIMER0_IRQ:
|
424 |
graph_clear_screen(); |
425 |
sprite_set_pos(sp_crosshair, *get_mouse_X(), *get_mouse_Y()); |
426 |
|
427 |
rectangle_draw(r_buffer); |
428 |
text_draw(t_buffer); |
429 |
|
430 |
rectangle_draw(r_text); |
431 |
for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_draw(t_text[i]); |
432 |
|
433 |
sprite_draw(sp_crosshair); |
434 |
graph_draw(); |
435 |
break;
|
436 |
case KBC_IRQ:
|
437 |
if ((scancode[0]) == ESC_BREAK_CODE) good = false; |
438 |
else if ((scancode[0]) == ENTER_MAKE_CODE) { |
439 |
hltp_send_string(buffer); |
440 |
char buffer2[CHAT_MAX_SIZE+3] = "> "; |
441 |
strncat(buffer2, buffer, strlen(buffer)); |
442 |
for(size_t i = CHAT_MAX_NUM-1; i; --i) |
443 |
text_set_text(t_text[i], text_get_string(t_text[i-1]));
|
444 |
text_set_text(t_text[0], buffer2);
|
445 |
for(size_t i = 0; i < CHAT_MAX_NUM; ++i){ |
446 |
if(text_get_string(t_text[i])[0] == '>'){ |
447 |
text_set_pos(t_text[i], rectangle_get_x(r_text)+50, text_get_y(t_text[i]));
|
448 |
text_set_halign(t_text[i], text_halign_left); |
449 |
}else{
|
450 |
text_set_pos(t_text[i], rectangle_get_x(r_text)+rectangle_get_w(r_text)-50, text_get_y(t_text[i]));
|
451 |
text_set_halign(t_text[i], text_halign_right); |
452 |
} |
453 |
} |
454 |
|
455 |
buffer[0] = '\0'; |
456 |
text_set_text(t_buffer, buffer); |
457 |
} |
458 |
else {
|
459 |
char c = map_makecode(scancode[0]); |
460 |
if (c == ERROR_CODE) break; |
461 |
if(strlen(buffer) < CHAT_MAX_SIZE) strncat(buffer, &c, 1); |
462 |
else printf("Char limit exceeded\n"); |
463 |
text_set_text(t_buffer, buffer); |
464 |
} |
465 |
case MOUSE_IRQ:
|
466 |
if (counter_mouse_ih >= 3) { |
467 |
mouse_parse_packet(packet_mouse_ih, &pp); |
468 |
update_mouse(&pp); |
469 |
counter_mouse_ih = 0;
|
470 |
} |
471 |
break;
|
472 |
case COM1_IRQ:
|
473 |
nctp_ih(); |
474 |
break;
|
475 |
} |
476 |
} |
477 |
} |
478 |
|
479 |
break;
|
480 |
default:
|
481 |
break; /* no other notifications expected: do nothing */ |
482 |
} |
483 |
} else { /* received standart message, not a notification */ |
484 |
/* no standart message expected: do nothing */
|
485 |
} |
486 |
} |
487 |
|
488 |
rectangle_dtor(r_buffer); |
489 |
text_dtor (t_buffer); |
490 |
|
491 |
rectangle_dtor(r_text); |
492 |
for(size_t i = 0; i < CHAT_MAX_NUM; ++i) text_dtor(t_text[i]); |
493 |
|
494 |
return SUCCESS;
|
495 |
} |