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Revision 267

correction on small mistake

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ent.h
18 18
void (gunner_set_pos)               (gunner_t *p, double x, double y);
19 19
void (gunner_set_spawn)             (gunner_t *p, double x, double y);
20 20
void (gunner_set_angle)             (gunner_t *p, double angle      );
21
void (gunner_set_health)            (gunner_t *p, int health);
22
void (gunner_set_curr_health)       (gunner_t *p, int health);
21
void (gunner_set_health)            (gunner_t *p, double health);
22
void (gunner_set_curr_health)       (gunner_t *p, double health);
23 23
double  (gunner_get_x)              (const gunner_t *p);
24 24
double  (gunner_get_y)              (const gunner_t *p);
25 25
double  (gunner_get_spawn_x)        (const gunner_t *p);
26 26
double  (gunner_get_spawn_y)        (const gunner_t *p);
27 27
double  (gunner_get_angle)          (const gunner_t *p);
28
int     (gunner_get_health)         (const gunner_t *p);
29
int     (gunner_get_curr_health)    (const gunner_t *p);
28
double  (gunner_get_health)         (const gunner_t *p);
29
double  (gunner_get_curr_health)    (const gunner_t *p);
30 30
int16_t (gunner_get_x_screen)       (const gunner_t *p);
31 31
int16_t (gunner_get_y_screen)       (const gunner_t *p);
32 32
void (gunner_draw)(gunner_t *p);
......
40 40
double  (bullet_get_y)       (const bullet_t *p);
41 41
int16_t (bullet_get_x_screen)(const bullet_t *p);
42 42
int16_t (bullet_get_y_screen)(const bullet_t *p);
43
int     (bullet_get_damage)  (const bullet_t *p);
44
void    (bullet_set_damage)  (bullet_t *p, int damage);
43
double  (bullet_get_damage)  (const bullet_t *p);
44
void    (bullet_set_damage)  (bullet_t *p, double damage);
45 45
void (bullet_update_movement)(bullet_t *p);
46 46
void (bullet_update_movement_list)(list_t *bullet_list);
47 47
void (bullet_draw)(bullet_t *p);

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