root / proj / src / proj_func.c @ 257
History | View | Annotate | Download (12.5 KB)
1 |
#include <lcom/lcf.h> |
---|---|
2 |
|
3 |
#include "proj_func.h" |
4 |
|
5 |
#include "interrupts_func.h" |
6 |
#include "graph.h" |
7 |
#include "keyboard.h" |
8 |
#include "errors.h" |
9 |
#include "proj_macros.h" |
10 |
#include "utils.h" |
11 |
#include "ent.h" |
12 |
#include "fast_math.h" |
13 |
#include "rectangle.h" |
14 |
#include "font.h" |
15 |
|
16 |
#include "kbc_macros.h" |
17 |
|
18 |
#include <math.h> |
19 |
|
20 |
int cleanup(void) { |
21 |
int r = SUCCESS;
|
22 |
if ((r = unsubscribe_all()))
|
23 |
printf("%s: failed to unsubscribe drivers.\n", __func__);
|
24 |
if ((r = graph_cleanup()))
|
25 |
printf("%s: graph cleanup failed\n", __func__);
|
26 |
|
27 |
return r;
|
28 |
} |
29 |
|
30 |
static keys_t key_presses;
|
31 |
|
32 |
void update_key_presses(void) { |
33 |
if (sz == 1) { |
34 |
switch(scancode[0]) { |
35 |
case W_MAKE_CODE : key_presses.w_pressed = 1; break; |
36 |
case W_BREAK_CODE : key_presses.w_pressed = 0; break; |
37 |
case A_MAKE_CODE : key_presses.a_pressed = 1; break; |
38 |
case A_BREAK_CODE : key_presses.a_pressed = 0; break; |
39 |
case S_MAKE_CODE : key_presses.s_pressed = 1; break; |
40 |
case S_BREAK_CODE : key_presses.s_pressed = 0; break; |
41 |
case D_MAKE_CODE : key_presses.d_pressed = 1; break; |
42 |
case D_BREAK_CODE : key_presses.d_pressed = 0; break; |
43 |
case CTRL_MAKE_CODE : key_presses.ctrl_pressed = 1; break; |
44 |
case CTRL_BREAK_CODE : key_presses.ctrl_pressed = 0; break; |
45 |
case PLUS_MAKE_CODE : key_presses.plus_pressed = 1; update_scale(); break; |
46 |
case PLUS_BREAK_CODE : key_presses.plus_pressed = 0; update_scale(); break; |
47 |
case MINUS_MAKE_CODE : key_presses.minus_pressed = 1; update_scale(); break; |
48 |
case MINUS_BREAK_CODE : key_presses.minus_pressed = 0; update_scale(); break; |
49 |
} |
50 |
} |
51 |
} |
52 |
|
53 |
void update_movement(const map_t *map, gunner_t *p, keys_t *keys, list_t *shooter_list) { |
54 |
int ver_mov = keys->s_pressed - keys->w_pressed;
|
55 |
int hor_mov = keys->d_pressed - keys->a_pressed;
|
56 |
double x = gunner_get_x(p);
|
57 |
double y = gunner_get_y(p);
|
58 |
|
59 |
gunner_set_pos(p, x + SHOOTER_SPEED * hor_mov, y); |
60 |
if (map_collides_gunner(map, p)) gunner_set_pos(p, x, y);
|
61 |
else {
|
62 |
list_node_t *it = list_begin(shooter_list); |
63 |
while (it != list_end(shooter_list)) {
|
64 |
gunner_t *p2 = *(gunner_t**)list_node_val(it); |
65 |
if (p != p2 && gunner_collides_gunner(p, p2)) {
|
66 |
gunner_set_pos(p, x, y); |
67 |
break;
|
68 |
} |
69 |
it = list_node_next(it); |
70 |
} |
71 |
} |
72 |
x = gunner_get_x(p); |
73 |
gunner_set_pos(p, x, y + SHOOTER_SPEED * ver_mov); |
74 |
if (map_collides_gunner(map, p)) gunner_set_pos(p, x, y);
|
75 |
else {
|
76 |
list_node_t *it = list_begin(shooter_list); |
77 |
while (it != list_end(shooter_list)) {
|
78 |
gunner_t *p2 = *(gunner_t**)list_node_val(it); |
79 |
if (p != p2 && gunner_collides_gunner(p, p2)) {
|
80 |
gunner_set_pos(p, x, y); |
81 |
break;
|
82 |
} |
83 |
it = list_node_next(it); |
84 |
} |
85 |
} |
86 |
} |
87 |
|
88 |
void (shoot_bullet)(const gunner_t *shooter, list_t *bullet_list, const basic_sprite_t *bsp_bullet) { |
89 |
double angle = gunner_get_angle(shooter);
|
90 |
double vx = -BULLET_SPEED * fm_sin(angle);
|
91 |
double vy = -BULLET_SPEED * fm_cos(angle);
|
92 |
bullet_t *bullet = bullet_ctor(shooter, bsp_bullet, gunner_get_x(shooter), gunner_get_y(shooter), vx, vy); |
93 |
list_insert(bullet_list, list_end(bullet_list), bullet); |
94 |
} |
95 |
|
96 |
void (update_game_state)(const map_t *map, list_t *shooter_list, list_t *bullet_list) { |
97 |
|
98 |
bullet_update_movement_list(bullet_list); |
99 |
|
100 |
list_node_t *bullet_it = list_begin(bullet_list); |
101 |
while (bullet_it != list_end(bullet_list)) {
|
102 |
/// Collision with walls
|
103 |
bullet_t *bullet = *(bullet_t**)list_node_val(bullet_it); |
104 |
if (map_collides_bullet(map, bullet)) {
|
105 |
list_node_t *aux = list_node_next(bullet_it); |
106 |
/// Delete bullet
|
107 |
bullet_dtor(list_erase(bullet_list, bullet_it)); |
108 |
/// Advance iterator
|
109 |
bullet_it = aux; |
110 |
continue;
|
111 |
} |
112 |
/// Collision with shooters
|
113 |
list_node_t *shooter_it = list_begin(shooter_list); |
114 |
int deleted_bullet = false; |
115 |
while(shooter_it != list_end(shooter_list)){
|
116 |
gunner_t *shooter = *(gunner_t**)list_node_val(shooter_it); |
117 |
if(gunner_collides_bullet(shooter, bullet)) {
|
118 |
list_node_t *aux = list_node_next(bullet_it); |
119 |
/// Change health
|
120 |
gunner_set_curr_health(shooter, gunner_get_curr_health(shooter) - bullet_get_damage(bullet)); |
121 |
if (gunner_get_curr_health(shooter) <= 0) { |
122 |
gunner_set_curr_health(shooter, gunner_get_health(shooter)); |
123 |
get_random_spawn(map, shooter); |
124 |
} |
125 |
/// Delete bullet
|
126 |
bullet_dtor(list_erase(bullet_list, bullet_it)); deleted_bullet = true;
|
127 |
/// Advance iterator
|
128 |
bullet_it = aux; |
129 |
break;
|
130 |
} else shooter_it = list_node_next(shooter_it);
|
131 |
} |
132 |
if(deleted_bullet) continue; |
133 |
/// Advance iterator if necessary
|
134 |
bullet_it = list_node_next(bullet_it); |
135 |
} |
136 |
} |
137 |
|
138 |
void (get_random_spawn)(const map_t *map, gunner_t *p) { |
139 |
uint16_t w = map_get_width(map), h = map_get_height(map); |
140 |
double x, y;
|
141 |
|
142 |
do {
|
143 |
x = rand() % w; |
144 |
y = rand() % h; |
145 |
gunner_set_pos(p, x, y); |
146 |
} while (map_collides_gunner(map, p));
|
147 |
} |
148 |
|
149 |
void update_scale(void) { |
150 |
static uint8_t last_plus = 0, last_minus = 0; |
151 |
if (key_presses.ctrl_pressed) {
|
152 |
if (key_presses.plus_pressed && !last_plus) {
|
153 |
double scale = ent_get_scale();
|
154 |
scale *= 1.1; |
155 |
if (scale <= MAX_SCALE) ent_set_scale(scale);
|
156 |
} |
157 |
else if (key_presses.minus_pressed && !last_minus) { |
158 |
double scale = ent_get_scale();
|
159 |
scale /= 1.1; |
160 |
if (scale >= MIN_SCALE) ent_set_scale(scale);
|
161 |
} |
162 |
|
163 |
//printf("SCALE: %d\n", (int)(ent_get_scale()*1000));
|
164 |
} |
165 |
|
166 |
last_plus = key_presses.plus_pressed; |
167 |
last_minus = key_presses.minus_pressed; |
168 |
} |
169 |
|
170 |
static int32_t mouse_x = 0, mouse_y = 0; |
171 |
|
172 |
void (update_mouse)(struct packet *p) { |
173 |
mouse_x = max(0, mouse_x + p->delta_x);
|
174 |
mouse_x = min(mouse_x, graph_get_XRes() - 1);
|
175 |
|
176 |
mouse_y = max(0, mouse_y - p->delta_y);
|
177 |
mouse_y = min(mouse_y, graph_get_YRes() - 1);
|
178 |
|
179 |
key_presses.lb_pressed = p->lb; |
180 |
} |
181 |
|
182 |
keys_t* (get_key_presses)(void) {
|
183 |
return &key_presses;
|
184 |
} |
185 |
|
186 |
int32_t* get_mouse_X(void) { return &mouse_x; } |
187 |
|
188 |
int32_t* get_mouse_Y(void) { return &mouse_y; } |
189 |
|
190 |
double get_mouse_angle(gunner_t *p) {
|
191 |
return atan2(gunner_get_y_screen(p) - mouse_y, mouse_x - gunner_get_x_screen(p));
|
192 |
} |
193 |
|
194 |
struct menu {
|
195 |
rectangle_t *r0, *r1, *r2; |
196 |
text_t *t0, *t1, *t2; |
197 |
rectangle_t *frame; |
198 |
}; |
199 |
|
200 |
menu_t* (menu_ctor)(const font_t *fnt){
|
201 |
if(fnt == NULL) return NULL; |
202 |
menu_t *ret = (menu_t*)malloc(sizeof(menu_t));
|
203 |
if (ret == NULL) return NULL; |
204 |
ret->r0 = rectangle_ctor(0, 0, 400, 100); |
205 |
ret->r1 = rectangle_ctor(0, 0, 400, 100); |
206 |
ret->r2 = rectangle_ctor(0, 0, 400, 100); |
207 |
ret->t0 = text_ctor(fnt, "PLAY");
|
208 |
ret->t1 = text_ctor(fnt, "TEST");
|
209 |
ret->t2 = text_ctor(fnt, "EXIT");
|
210 |
ret->frame = rectangle_ctor(0, 0, 800, 500); |
211 |
if (ret->r0 == NULL || ret->r1 == NULL || ret->r2 == NULL || |
212 |
ret->t0 == NULL || ret->t1 == NULL || ret->t2 == NULL || |
213 |
ret->frame == NULL) return NULL; |
214 |
// VISUAL
|
215 |
rectangle_set_fill_color(ret->r0, GRAPH_BLACK); |
216 |
rectangle_set_outline_width(ret->r0, 2);
|
217 |
rectangle_set_outline_color(ret->r0, GRAPH_WHITE); |
218 |
rectangle_set_fill_color(ret->r1, GRAPH_BLACK); |
219 |
rectangle_set_outline_width(ret->r1, 2);
|
220 |
rectangle_set_outline_color(ret->r1, GRAPH_WHITE); |
221 |
rectangle_set_fill_color(ret->r2, GRAPH_BLACK); |
222 |
rectangle_set_outline_width(ret->r2, 2);
|
223 |
rectangle_set_outline_color(ret->r2, GRAPH_WHITE); |
224 |
text_set_valign(ret->t0, text_valign_center); |
225 |
text_set_halign(ret->t0, text_halign_center); |
226 |
text_set_color(ret->t0, TEXT_COLOR); |
227 |
text_set_valign(ret->t1, text_valign_center); |
228 |
text_set_halign(ret->t1, text_halign_center); |
229 |
text_set_color(ret->t1, TEXT_COLOR); |
230 |
text_set_valign(ret->t2, text_valign_center); |
231 |
text_set_halign(ret->t2, text_halign_center); |
232 |
text_set_color(ret->t2, TEXT_COLOR); |
233 |
rectangle_set_fill_color(ret->frame, GRAPH_BLACK); |
234 |
rectangle_set_outline_width(ret->frame, 6);
|
235 |
rectangle_set_outline_color(ret->frame, GRAPH_WHITE); |
236 |
// POSITIONS
|
237 |
rectangle_set_pos(ret->r0, |
238 |
graph_get_XRes()/2 - rectangle_get_w(ret->r0)/2, |
239 |
graph_get_YRes()*0.35 - rectangle_get_h(ret->r0)/2); |
240 |
|
241 |
|
242 |
rectangle_set_pos(ret->r1, |
243 |
graph_get_XRes()/2 - rectangle_get_w(ret->r1)/2, |
244 |
graph_get_YRes()*0.5 - rectangle_get_h(ret->r1)/2); |
245 |
|
246 |
|
247 |
rectangle_set_pos(ret->r2, |
248 |
graph_get_XRes()/2 - rectangle_get_w(ret->r2)/2, |
249 |
graph_get_YRes()*0.65 - rectangle_get_h(ret->r2)/2); |
250 |
|
251 |
text_set_pos(ret->t0, rectangle_get_x(ret->r0)+rectangle_get_w(ret->r0)/2,
|
252 |
rectangle_get_y(ret->r0)+rectangle_get_h(ret->r0)/2);
|
253 |
|
254 |
text_set_pos(ret->t1, rectangle_get_x(ret->r1)+rectangle_get_w(ret->r1)/2,
|
255 |
rectangle_get_y(ret->r1)+rectangle_get_h(ret->r1)/2);
|
256 |
|
257 |
text_set_pos(ret->t2, rectangle_get_x(ret->r2)+rectangle_get_w(ret->r2)/2,
|
258 |
rectangle_get_y(ret->r2)+rectangle_get_h(ret->r2)/2);
|
259 |
|
260 |
rectangle_set_pos(ret->frame, |
261 |
graph_get_XRes()/2 - rectangle_get_w(ret->frame)/2, |
262 |
graph_get_YRes()*0.5 - rectangle_get_h(ret->frame)/2); |
263 |
return ret;
|
264 |
} |
265 |
|
266 |
static int highlighted = -1; |
267 |
|
268 |
int (menu_update_state)(menu_t *menu, int click) { |
269 |
|
270 |
if (rectangle_collide_point(menu->r0, mouse_x, mouse_y)) {
|
271 |
highlighted = GAME; |
272 |
if (click) return GAME; |
273 |
} else if (rectangle_collide_point(menu->r1, mouse_x, mouse_y)) { |
274 |
highlighted = TEST; |
275 |
if (click) return TEST; |
276 |
} else if (rectangle_collide_point(menu->r2, mouse_x, mouse_y)) { |
277 |
highlighted = EXIT; |
278 |
if (click) return EXIT; |
279 |
} else {
|
280 |
highlighted = -1;
|
281 |
} |
282 |
return MENU;
|
283 |
} |
284 |
|
285 |
void (menu_draw)(menu_t *menu) {
|
286 |
rectangle_draw(menu->frame); |
287 |
switch (highlighted) {
|
288 |
case GAME:
|
289 |
rectangle_set_fill_color(menu->r0, HIGHLIGHT_COLOR); |
290 |
rectangle_draw(menu->r0); |
291 |
rectangle_draw(menu->r1); |
292 |
rectangle_draw(menu->r2); |
293 |
rectangle_set_fill_color(menu->r0, GRAPH_BLACK); |
294 |
break;
|
295 |
case TEST:
|
296 |
rectangle_set_fill_color(menu->r1, HIGHLIGHT_COLOR); |
297 |
rectangle_draw(menu->r0); |
298 |
rectangle_draw(menu->r1); |
299 |
rectangle_draw(menu->r2); |
300 |
rectangle_set_fill_color(menu->r1, GRAPH_BLACK); |
301 |
break;
|
302 |
case EXIT:
|
303 |
rectangle_set_fill_color(menu->r2, HIGHLIGHT_COLOR); |
304 |
rectangle_draw(menu->r0); |
305 |
rectangle_draw(menu->r1); |
306 |
rectangle_draw(menu->r2); |
307 |
rectangle_set_fill_color(menu->r2, GRAPH_BLACK); |
308 |
break;
|
309 |
default:
|
310 |
rectangle_draw(menu->r0); |
311 |
rectangle_draw(menu->r1); |
312 |
rectangle_draw(menu->r2); |
313 |
break;
|
314 |
} |
315 |
text_draw(menu->t0); |
316 |
text_draw(menu->t1); |
317 |
text_draw(menu->t2); |
318 |
} |
319 |
|
320 |
void (menu_dtor)(menu_t *p){
|
321 |
rectangle_dtor(p->r0); |
322 |
rectangle_dtor(p->r1); |
323 |
rectangle_dtor(p->r2); |
324 |
rectangle_dtor(p->frame); |
325 |
text_dtor(p->t0); |
326 |
text_dtor(p->t1); |
327 |
text_dtor(p->t2); |
328 |
free(p); |
329 |
} |
330 |
|
331 |
text_timer_t* (timer_ctor)(const font_t *fnt){
|
332 |
if(fnt == NULL) return NULL; |
333 |
text_timer_t *ret = malloc(sizeof(timer_t));
|
334 |
if (ret == NULL) return NULL; |
335 |
ret->time = 0;
|
336 |
ret->text = text_ctor(fnt, "000s");
|
337 |
ret->array = text_get_string(ret->text); |
338 |
text_set_color(ret->text, TEXT_COLOR); |
339 |
return ret;
|
340 |
} |
341 |
|
342 |
void (timer_update)(text_timer_t *p){
|
343 |
if (p->time >= 999) return; |
344 |
p->time++; |
345 |
p->array[2] = p->time % 10 + '0'; |
346 |
p->array[1] = (p->time/10) % 10 + '0'; |
347 |
p->array[0] = (p->time/100) % 10 + '0'; |
348 |
} |
349 |
|
350 |
void (timer_reset)(text_timer_t *p){
|
351 |
p->time = 0;
|
352 |
p->array[2] = '0'; |
353 |
p->array[1] = '0'; |
354 |
p->array[0] = '0'; |
355 |
} |
356 |
|
357 |
void (timer_dtor)(text_timer_t *p){
|
358 |
if (p == NULL) return; |
359 |
text_dtor(p->text); |
360 |
free(p); |
361 |
} |