Revision 250
in-game timer
ent.c | ||
---|---|---|
145 | 145 |
} |
146 | 146 |
|
147 | 147 |
void (bullet_update_movement_list)(list_t *bullet_list){ |
148 |
if (bullet_list == NULL) return; |
|
149 | 148 |
if (list_size(bullet_list) == 0) return; |
150 | 149 |
|
151 | 150 |
list_node_t *it = list_begin(bullet_list); |
Also available in: Unified diff