Revision 250
in-game timer
mouse.h | ||
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/** |
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* @brief Parse 3 bytes and returns it as a parsed, struct packet. |
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* @param packet_bytes array of bytes to parse |
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* @return parsed struct packet
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* @param pp Pointer to packet to store the information.
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*/ |
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struct packet (mouse_parse_packet)(const uint8_t *packet_bytes);
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void (mouse_parse_packet)(const uint8_t *packet_bytes, struct packet *pp);
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/** |
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* @brief Polls mouse for data. Blocks execution until a valid mouse packet is obtained. |
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