Revision 250
in-game timer
font.h | ||
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22 | 22 |
typedef struct text text_t; |
23 | 23 |
text_t* (text_ctor)(const font_t *fnt, const char *txt); |
24 | 24 |
void (text_dtor)(text_t *p); |
25 |
char* (text_get_string)(const text_t *p); |
|
25 | 26 |
void (text_set_text) (text_t *p, const char *txt); |
26 | 27 |
void (text_set_pos) (text_t *p, int16_t x, int16_t y); |
27 | 28 |
void (text_set_size) (text_t *p, unsigned size); |
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