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Revision 248

messy things happened between commits

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ent.c
163 163
    sprite_draw     (p->b);
164 164
}
165 165

  
166
void (gunner_draw_list)(list_t *shooter_list) {
167
    if (list_size(shooter_list) == 0) return;
168

  
169
    list_node_t *it = list_begin(shooter_list);
170
    while (it != list_end(shooter_list)) {
171
        gunner_draw(*(gunner_t**)list_node_val(it));
172
        it = list_node_next(it);
173
    }
174
}
175

  
166 176
void (bullet_draw_list)(list_t *bullet_list) {
167
    if (bullet_list == NULL) return;
168 177
    if (list_size(bullet_list) == 0) return;
169 178

  
170 179
    list_node_t *it = list_begin(bullet_list);

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